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![[Post New]](/s/i/i.gif) 2013/09/06 00:12:49
Subject: New Space Marine Book (Got it early)
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Executing Exarch
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Centurions being S5 and T5 is a bit of a burn to Oblits
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/09/06 00:13:57
Subject: New Space Marine Book (Got it early)
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Fresh-Faced New User
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Do Tactical Squads have access to heavy flamers?
Do Assault Squads still have access to Storm Shields?
TYVM
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This message was edited 1 time. Last update was at 2013/09/06 00:16:03
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![[Post New]](/s/i/i.gif) 2013/09/06 00:17:41
Subject: New Space Marine Book (Got it early)
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Dakka Veteran
Snake Mountain
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Syphid wrote:Do Tactical Squads have access to heavy flamers?
Do Assault Squads still have access to Storm Shields?
Only Sternguard and LotD can take Heavy Flamers.
Assault squads cannot take storm shields, however the sarge can take a combat shield.
However vanguard vets can take Storm Shields.
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'I'm like a man with a fork, in a world of soup.'
Check out my Blog: http://rysaerinc.wordpress.com/ - Updated 26/01/2015
3DS Friend Code: Rysaer - 5129-0913-0659 |
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![[Post New]](/s/i/i.gif) 2013/09/06 00:19:51
Subject: New Space Marine Book (Got it early)
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Major
Fortress of Solitude
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How are the chapter traits looking?
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Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General |
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![[Post New]](/s/i/i.gif) 2013/09/06 00:21:27
Subject: Re:New Space Marine Book (Got it early)
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Longtime Dakkanaut
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That is dissapointing, no Heavy Flamers for TAC Squads  , in regards to Tactical Marines can a x5 man TAC Squad take a Drop Pod now?
Also how many points are Combi-Grav weapons for Sternguard?
And are Thunderfire Cannons on top of being Barrage Weapons (which is amazing BTW!) still relentless?
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19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2013/09/06 00:22:25
Subject: New Space Marine Book (Got it early)
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Devestating Grey Knight Dreadknight
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Rysaer wrote: edbradders wrote:With regards to a white scars army, does a captain on bike make one or all bike squads onto troops?
He makes all bike squads into troops instead of fast attack for that detachment provided the bike squad is at least five models strong.
Last I checked only Khan did that, as Captains (and Chapter Masters) could only unlock one unit.
Exactly the last batch of rumours said they were.
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![[Post New]](/s/i/i.gif) 2013/09/06 00:25:26
Subject: New Space Marine Book (Got it early)
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Executing Exarch
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Ultramarines:
All doctrines are 1 use per game trait:
Tactical doctrine - all models in detachment reroll 1s, tactical squads reroll all misses
Assault doctrine - all units in detachment reroll charge distance, assault/bike/attack squads get fleet (even though bikes cant run...)
Devastator doctrine - all models reroll snap shots including overwatch, devastator squads have overwatch, unless they disembarked that turn
wait for more
White scars:
Born in the saddle: auto pass dangerous terrain tests on a bike, +1 jink, +1S on hammer of wrath
Fight on the move: all models (except termies, centurions) have hit and run.
Imperial fists:
Bolter drill - rerolls all 1s with bolter weapons, does not apply to special ammo
Siege masters - dev squads and dev centurions have tank hunter and add +1 to building pen table.
Black Templars:
accept any challenge: characters in challenges re roll hits and have rending
crusaders: all models have crusader and adamantium will, and can use crusader squads
Iron hands
the flesh is weak: 6+ feel no pain
machine empathy: all vehicles have 'it will not die' and all techmarines and masters of the forge add +1 to blessings of the omnissiah
Salamanders:
Flamecraft: rerolls saves against flamer weapons, and reroll wounds and armour pen with flamers
master artisans: characters can master 1 weapon for free
Ravenguard:
Strike from the shadows -All models have scout, and non bulky and very bulky models have stealth on turn 1.
wing deliverance - Jump infantry can use their packs for both movement and assault and reroll wounds for hammer of wrath
Automatically Appended Next Post:
gmaleron wrote:That is dissapointing, no Heavy Flamers for TAC Squads  , in regards to Tactical Marines can a x5 man TAC Squad take a Drop Pod now?
Also how many points are Combi-Grav weapons for Sternguard?
And are Thunderfire Cannons on top of being Barrage Weapons (which is amazing BTW!) still relentless?
Not relentless
and all combis are 10pts each
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This message was edited 3 times. Last update was at 2013/09/06 00:45:38
Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/09/06 00:29:06
Subject: New Space Marine Book (Got it early)
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Dakka Veteran
Snake Mountain
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Excellent.
Ultramarines can use three traits in one game, Tactical, Assault and Devestator, they can only use one a turn and each trait an only be used once per game. Tactical allows all models to reroll (1's) and tacticals to get proper rerolls. Assault allows rerolling charge range and fleet. Devestator allows rerolling to hit on snap shots (including OW) and devestators get relentless.
Salamanders get rerolls on the usual weapons they are famed for and their characters can master craft weapons.
Raven Guard get stealth for the first turn and their units get scout and can use their assault packs to move in the assault phase, and can re roll failed to wounds on HoW.
Imperial fists get (1's) with bolt weapons, All devestators get tank hunter including cent ones.
White scars get hit and run, automatically pass DT tests, +1 to jink saves and +1 Strength to HoW attacks.
Iron hands get feel no pain 6+ and characters/vehicles get It will not die.
Templars get crusader and adamantium will, also reroll to hits in challenges and rending in challenges.
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This message was edited 2 times. Last update was at 2013/09/06 00:32:10
'I'm like a man with a fork, in a world of soup.'
Check out my Blog: http://rysaerinc.wordpress.com/ - Updated 26/01/2015
3DS Friend Code: Rysaer - 5129-0913-0659 |
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![[Post New]](/s/i/i.gif) 2013/09/06 00:29:22
Subject: Re:New Space Marine Book (Got it early)
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Longtime Dakkanaut
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Not relentless
and all combis are 10pts each
Dang, they were relentless in the last book, looks like no Thunderfire Cannons in Drop Pods anymore
Also, can Space Marine TAC Squads of x5 take a Drop Pod as a dedicated transport?
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19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2013/09/06 00:33:11
Subject: Re:New Space Marine Book (Got it early)
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Executing Exarch
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gmaleron wrote:Not relentless
and all combis are 10pts each
Dang, they were relentless in the last book, looks like no Thunderfire Cannons in Drop Pods anymore
Also, can Space Marine TAC Squads of x5 take a Drop Pod as a dedicated transport?
Yup, no restriction on model count
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/09/06 00:34:50
Subject: New Space Marine Book (Got it early)
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Dakka Veteran
Snake Mountain
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Okies I'm done for now, good luck Ravenous D
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'I'm like a man with a fork, in a world of soup.'
Check out my Blog: http://rysaerinc.wordpress.com/ - Updated 26/01/2015
3DS Friend Code: Rysaer - 5129-0913-0659 |
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![[Post New]](/s/i/i.gif) 2013/09/06 00:36:25
Subject: New Space Marine Book (Got it early)
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Longtime Dakkanaut
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Ill go easy on him  , sorry another random question did Drop Pods point costs change? And did the Deathwind Launcher Stats or Points change?
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19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2012/09/15 08:46:07
Subject: New Space Marine Book (Got it early)
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Executing Exarch
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Also putting this out there:
5 man bike squad with 2 grav guns (3 shots each) and a combi grav gun (3 more shots) is 150pts.
Automatically Appended Next Post: gmaleron wrote:
Ill go easy on him  , sorry another random question did Drop Pods point costs change? And did the Deathwind Launcher Stats or Points change?
Same cost, deathwind is 15pts range 12 s5 ap- large blast
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This message was edited 1 time. Last update was at 2013/09/06 00:39:26
Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/09/06 00:39:53
Subject: New Space Marine Book (Got it early)
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Dakka Veteran
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how much do termies cost?
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The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2013/09/06 00:46:25
Subject: New Space Marine Book (Got it early)
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Executing Exarch
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same as before, TH/ SS termies are 5pts higher
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 0102/05/06 00:48:50
Subject: Re:New Space Marine Book (Got it early)
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Slippery Scout Biker
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A few questions about salamanders, Rysear said they get twinlink on their famed weapons soo...does that include melta weapons too?(or do you need vulkan for these)
As for characters mastercrafting weapons...is it all characters(not only IC)?
Can they mastercraft melee and/or ranged weapons?
thanks
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Sanity is for the week |
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![[Post New]](/s/i/i.gif) 2013/09/06 00:49:57
Subject: Re:New Space Marine Book (Got it early)
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Longtime Dakkanaut
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This is awesome dude, can any new units take Drop Pods as dedicated transports?
And how many points is a Veteran for a Command Squad? And all the upgrades for any characters (such as an apothecary) for the squad.
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19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2013/09/06 00:53:02
Subject: New Space Marine Book (Got it early)
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Battleship Captain
Oregon
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Did Razorbacks get more expensive, like they did in DA?
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![[Post New]](/s/i/i.gif) 2013/09/06 00:53:19
Subject: Re:New Space Marine Book (Got it early)
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Executing Exarch
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krados wrote:A few questions about salamanders, Rysear said they get twinlink on their famed weapons soo...does that include melta weapons too?(or do you need vulkan for these)
As for characters mastercrafting weapons...is it all characters(not only IC)?
Can they mastercraft melee and/or ranged weapons?
thanks
Melta is Vulkans rule he gives salamanders
it just says 'each character'
Doesn't mention it so I assume yes
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/09/06 00:56:25
Subject: New Space Marine Book (Got it early)
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Martial Arts Fiday
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Are TFCs cheaper?
Is Pedro in the codex and does he make Sterns Troops or scoring?
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
-Nobody Ever
Proverbs 18:2
"CHEESE!" is the battlecry of the ill-prepared.
warboss wrote:
GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
Albatross wrote:I think SlaveToDorkness just became my new hero.
EmilCrane wrote:Finecast is the new Matt Ward.
Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2013/09/06 00:56:26
Subject: Re:New Space Marine Book (Got it early)
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Executing Exarch
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gmaleron wrote:This is awesome dude, can any new units take Drop Pods as dedicated transports?
And how many points is a Veteran for a Command Squad? And all the upgrades for any characters (such as an apothecary) for the squad. 
thundfire cannons can take drop pods
100pts for 5 vets. and 15 for each to start
minigun762 wrote:Did Razorbacks get more expensive, like they did in DA?
razorbacks are 55pts base and all the options are 20pts (Heavy flamer is free)
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/09/06 00:56:48
Subject: Re:New Space Marine Book (Got it early)
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Regular Dakkanaut
You'll find me in the mind's eye
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What's the wounds and attacks statistics of centurions and what's their fluff justification?
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This message was edited 1 time. Last update was at 2013/09/06 00:56:57
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![[Post New]](/s/i/i.gif) 2013/09/06 00:57:44
Subject: New Space Marine Book (Got it early)
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Preacher of the Emperor
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Do Templars keep their own position on the allies matrix or do they use the vanilla Marine one now?
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Order of the Righteous Armour - 542 points so far. |
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![[Post New]](/s/i/i.gif) 2013/09/06 00:57:45
Subject: New Space Marine Book (Got it early)
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Executing Exarch
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Same price
Pedro is there and stern guard are still scoring, not troops Automatically Appended Next Post:
They found them and finally got the green light and nearly every chapter has them now.
1 attack, 2 wounds Automatically Appended Next Post: Troike wrote:Do Templars keep their own position on the allies matrix or do they use the vanilla Marine one now?
says in the designer note that they follow codex space marine now
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This message was edited 2 times. Last update was at 2013/09/06 00:59:12
Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/09/06 01:01:58
Subject: New Space Marine Book (Got it early)
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Sister Vastly Superior
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Ravenous D wrote:Automatically Appended Next Post:
Troike wrote:Do Templars keep their own position on the allies matrix or do they use the vanilla Marine one now?
says in the designer note that they follow codex space marine now
Was typing up this exact question a few seconds ago, BT Allies here I come!
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Double Fine Adventure, Wasteland 2, Nekro, Shadowrun Returns, Tropes vs. Women in Video Games, Planetary Annihilation, Project Eternity, Distance, Dreamfall Chapters, Torment: Tides of Numenera, Consortium, Divinity: Original Sin, Smart Guys, Raging Heroes - The Toughest Girls of the Galaxy, Armikrog, Massive Chalice, Satellite Reign, Cthulhu Wars, Warmachine: Tactics, Game Loading: Rise Of The Indies, Indie Statik, Awesomenauts: Starstorm, Cosmic Star Heroine, THE LONG DARK, The Mandate, Stasis, Hand of Fate, Upcycled Machined Dice, Legend of Grimrock: The Series, Unsung Story: Tale of the Guardians, Cyberpunk Soundtracks, Darkest Dungeon, Starcrawlers
I have a KickStarter problem. |
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![[Post New]](/s/i/i.gif) 2013/09/06 01:06:15
Subject: New Space Marine Book (Got it early)
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Battleship Captain
Oregon
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How do Vanguard's value compare to standard Assault Marines?
Is one grossly better than the other point wise?
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This message was edited 1 time. Last update was at 2013/09/06 01:06:50
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![[Post New]](/s/i/i.gif) 2013/09/06 01:07:49
Subject: Re:New Space Marine Book (Got it early)
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Dakka Veteran
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Quick question:
How much is artificer armour for captains/chapter masters?
do bikes upgrades still cost the same for them?
Thanks!
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This message was edited 1 time. Last update was at 2013/09/06 01:07:59
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![[Post New]](/s/i/i.gif) 2013/09/06 01:28:15
Subject: New Space Marine Book (Got it early)
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Regular Dakkanaut
You'll find me in the mind's eye
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Ravenous D wrote:
Same price
Pedro is there and stern guard are still scoring, not troops
Automatically Appended Next Post:
They found them and finally got the green light and nearly every chapter has them now.
1 attack, 2 wounds
Automatically Appended Next Post:
Troike wrote:Do Templars keep their own position on the allies matrix or do they use the vanilla Marine one now?
says in the designer note that they follow codex space marine now
Thanks.
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![[Post New]](/s/i/i.gif) 2013/09/06 01:39:26
Subject: New Space Marine Book (Got it early)
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Quick-fingered Warlord Moderatus
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How much points are the bikers? I heard they are 21 points or so.
How cheap is the Hunter/Stalker? around whirlwind price?
What's your favorite day of the week?
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"Do you really think 7th edition was the best edition?"
"Yes, and I'm tired of thinking otherwise."
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![[Post New]](/s/i/i.gif) 2013/09/06 02:00:46
Subject: New Space Marine Book (Got it early)
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Ultramarine Librarian with Freaky Familiar
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How are Captains shaping up? Do they have any use besides making bikes scoring and being a mediocre HQ?
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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