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![[Post New]](/s/i/i.gif) 2013/11/16 01:46:08
Subject: Battle Systems Terrain Kickstarter. Links!
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Near Golden Daemon Caliber
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Not sure where to get them in Australia. I ordered some from Litko, a US company. I think most/all laser cut clear acrylic bases are virtually the same (pending thickness, theirs look like 3mm, I ordered 1.5mm thick). Fenris games or fenris something is maybe a UK vendor? There are a few places, may just have to fish around to get a good shipping rate. And I coulda sworn they said something about offering laser cut bases as an add-on. May check back a few or wait for someone to confirm.
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![[Post New]](/s/i/i.gif) 2013/11/16 01:48:22
Subject: Battle Systems Terrain Kickstarter. Links!
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Zealous Knight
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I get my clear acrylic bases from some small laser cutting operation in the UK (name currently eludes me), and I'd say anything similar could cut a bunch for you. They're not exactly free but I don't think I paid more than 20 quid for 100 bases even including intl postage.
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![[Post New]](/s/i/i.gif) 2013/11/16 05:19:59
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Sinister Chaos Marine
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Thanks, chaps.
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![[Post New]](/s/i/i.gif) 2013/11/16 07:00:39
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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[DCM]
Incorporating Wet-Blending
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Fun Fact: My 67GBP early bird plus one add-on Stronghold costs 1GBP more than the Strongholdx2 pledge.
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![[Post New]](/s/i/i.gif) 2013/11/16 08:08:51
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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This release is looking better all the time. And now an airlock? Just need an Alien queen to go with it now and we're sorted
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![[Post New]](/s/i/i.gif) 2013/11/17 19:39:20
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Fixture of Dakka
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Update #15
Nov 17, 2013
Building the Sheets... Flexibility
As we approach our next goal we are working away on new content like there's no tomorrow, but this is a KickStarter and so there is a tomorrow and they come round fast when you're running one (mops his brow).
Just over half way now and already we are far ahead of where we expected to be. So to keep you up to date here's what we are doing...
Tools...
Die cut tools are the main focus now. All new content requires them and we are currently working on three. The first two have already been started. The mixed room items (of which the lockers are part of) and the Detention Cell/Air-Lock, as in the last update. Both of these require more work as they are not full, basically we can fit some more goodies on there and so each sheet will house as many items as we can fit on them. Here's a sneak at another item...
Bunks
The bunks were a much requested room item and not originally part of our plan. They do however add a real sense of realism to any large set ups. All those troops have to sleep somewhere! Not only do they lock nice, they are also great centre room cover, kick them over for instant cover or scatter them about for a derelict abandoned look.
Okay lads, stand by ya beds!
Damn those rats, I just made these... DIE!!!!!!
We've gone for a design that is most useful in game and the only way to show this is in a video. - A very short video. (This is not the video you've been waiting for... move along... move alone...)
You'll need an HTML5 capable browser to see this content.
https://d2pq0u4uni88oo.cloudfront.net/assets/001/339/875/f5643329196298997aa5c3f96c0a3543_h264_high.mp4
More to come as we scribble away into the late hours.
Flexibility
One of the main aspects of our range is that we make it flexible. We start with the modular aspect of the set up, this gives you a new setup for a new scenario every time. However some of the more keen eyed might have noticed in the last update a barricade. Here it is again...
Give us a lift with this lads, we can hide behind it.Give us a lift with this lads, we can hide behind it.
It's actually simply the elevator removed from its runners. Pop it off and spin it 'round. The Add-On that has the lift also has the window wall and Console Converter. So it you want 4 windows and 4 converters, but only need a couple of lifts then you can use the other 2 as blast barriers. Just adds to the future fun of the set.  )
We are working hard on these so that we can have them ready as future stretch goals and will update you as soon as we have them ready.  )
That it for now. More to come... when we have drawn it... speaking of which off I go...
Colin
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![[Post New]](/s/i/i.gif) 2013/11/17 19:47:58
Subject: Battle Systems Terrain Kickstarter. Links!
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Near Golden Daemon Caliber
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Super cool! Those bunks are awesome I hope to see more like them in the next two weeks
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![[Post New]](/s/i/i.gif) 2013/11/17 20:39:54
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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This gets better all the time!
Now a no-brainer I think to go in for this, just a question of how much money can be sacrificed this close to Xmas..
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![[Post New]](/s/i/i.gif) 2013/11/18 00:28:50
Subject: Battle Systems Terrain Kickstarter. Links!
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Oberstleutnant
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Oh hell yeah, those bunks are great.
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![[Post New]](/s/i/i.gif) 2013/11/18 01:12:01
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Fixture of Dakka
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This KS just keeps coming out with better and better stuff.
Those little pillows are not only adorable, they are also awesome.
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![[Post New]](/s/i/i.gif) 2013/11/18 10:32:30
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Decrepit Dakkanaut
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Snrub wrote:This KS just keeps coming out with better and better stuff.
Those little pillows are not only adorable, they are also awesome.
Will they release rules for a pillow fight?
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![[Post New]](/s/i/i.gif) 2013/11/18 11:19:16
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Fixture of Dakka
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I bloody well hope so! I wonder if we could commission Brother Vinni to do some accompanying models...
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![[Post New]](/s/i/i.gif) 2013/11/19 08:12:57
Subject: Battle Systems Terrain Kickstarter. Links!
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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DaveC wrote:You need 36 floor tiles for 4x4
Stronghold has 9 tiles per set
Hulk has 12 tiles per set
You can buy 3 floor tile and 9 floor tile packs as add ons
Stronghold x4 = 4x4
Hulk x3 = 4x4
Stronghold x3 plus 1x 9 floor tile pack = 4x4
Stronghold x2 plus Hulk x1 plus 3 floor tile pack x2 = 4x4
There's lots of ways to do depending on what you want to build
That was extremely useful DaveC, thanks for posting it.
Out of interest, does anyone know the size of the floor tiles in inches?
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![[Post New]](/s/i/i.gif) 2013/11/19 08:18:41
Subject: Battle Systems Terrain Kickstarter. Links!
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Rotting Sorcerer of Nurgle
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each one is 20cm = 8" (roughly)
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Check out my gallery here
Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!! |
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![[Post New]](/s/i/i.gif) 2013/11/19 11:34:44
Subject: Battle Systems Terrain Kickstarter. Links!
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Fixture of Dakka
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Each tile is 8 squares by 8 squares each square is 25mm x 25mm so yes 200mm x200mm in total. The card sheets they print on are approximately A4 in size which are 210mm wide so they can't go any bigger than 8x8. 12x12 for example is not possible with the printing tools they have access to. Also the tools are quite complex not only do have to print double sided they also have to cut the card as well.
The attached image shows how the tiles go together.
£125k goal is up - extra Med screen if you buy the Med bay add on. £130k should be something new.
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This message was edited 1 time. Last update was at 2013/11/19 11:37:48
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![[Post New]](/s/i/i.gif) 2013/11/19 13:11:07
Subject: Battle Systems Terrain Kickstarter. Links!
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Nimble Glade Rider
Cardiff
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We've put up a feature on the Battle Systems Kickstarter at Corehammer and we'll have an interview with the guys from Battle Systems up tomorrow., where you can find out a bit more about the people behind it. Check it out, and if you're bored in work, have a browse of some of our other articles too. We've recently put up stuff on the Black Library Weekender, The Fiasco Wargames show, a review of the Macragge's Honour graphic novel and an article on a love for second edition 40K paint schemes.
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![[Post New]](/s/i/i.gif) 2013/11/19 13:19:19
Subject: Battle Systems Terrain Kickstarter. Links!
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Oberstleutnant
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Very nice, will read it tomorrow. Thanks for the heads-up ; )
I think I'll deal with the Deadzone 3" cube thing by placing a small dot at the corners of each cube so it's easier to track, but won't detract from the visual. The walls wouldn't look right on the broken concrete Deadzone mats I don't think... if it does though, that'll fix any problems I have nicely hehe.
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![[Post New]](/s/i/i.gif) 2013/11/19 14:09:39
Subject: Battle Systems Terrain Kickstarter. Links!
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Near Golden Daemon Caliber
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I think the interior scatter will port to dz well, but the walls need some kind of visual break. I have enough bzs I Msy just build a wall out of them to be the side of the building
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![[Post New]](/s/i/i.gif) 2013/11/19 15:23:08
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Decrepit Dakkanaut
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120k reached:
Next stratch goal at 125k:
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![[Post New]](/s/i/i.gif) 2013/11/20 10:01:25
Subject: Battle Systems Terrain Kickstarter. Links!
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Nimble Glade Rider
Cardiff
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xowainx wrote:We've put up a feature on the Battle Systems Kickstarter at Corehammer and we'll have an interview with the guys from Battle Systems up tomorrow., where you can find out a bit more about the people behind it. Check it out, and if you're bored in work, have a browse of some of our other articles too. We've recently put up stuff on the Black Library Weekender, The Fiasco Wargames show, a review of the Macragge's Honour graphic novel and an article on a love for second edition 40K paint schemes.
Interview is up now:
http://www.corehammer.com/kickstart-my-heart-battle-systems-modular-terrain-part-ii-interview/
As I said, if you have some free time, take a look around our other articles, i'm sure there'll be something that interests you.
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![[Post New]](/s/i/i.gif) 2013/11/20 13:51:44
Subject: Battle Systems Terrain Kickstarter. Links!
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Near Golden Daemon Caliber
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Thanks for linking the interview, good stuff, will check the other stuff if I get s chance.
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![[Post New]](/s/i/i.gif) 2013/11/20 21:25:59
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Fixture of Dakka
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Project Update #16: Work in progress...
Posted by Battle Systems Ltd ♥ Like
... And so it's update time again... This means I need to tell you about the new stuff. Well I'm still working on that. What's actually happening is I am working on three items at once. This means I can't finish them as quickly as I normally do, but when they are ready to show you they will all pop along in updates quite quickly and ready for the final push.  )
I did however want to tell you where we are with the last couple of new items you have already seen...
Tool - Lockers and Bunks (£4)
These will be the next add on and ready to unlock at £130K they will be accompanied by a double width door. Yes, you wanted another door option and I've nearly finished this. Below is a couple of images of the PS render.
Bunks lined up and ready for action
The Blast door is half done, but getting there. You will see a working prototype soon.
Tool - Detention Cell / Air-Lock (£4)
The next tool on the cards will have the detention Cell and airlock on there. This will give you both the Airlock door option and the energy field. These will also have a little something extra to accompany them... which I am working on as soon as I finished this update  ) It is another combo item, that can be used in a couple of ways, to give the most flexibility.
Tool - XXX (£8)
The final tool I'm working on at the moment is the XXX this is a more complex tool with a little more on it. It is an item that has been requested quite a few times and will fit the genre of most of your games. It will take me time to finish, but will be ready before the end of the KS and will be well worth getting your hands on. More on this as I work through the tool.
The designs for all the above (even the XXX) are already done, it's just the time it takes for me to render all the textures and basically draw the bits from scratch. So I will be diverting all of my time into providing these for you guys. We can then go for the all out push and blast through these goodies.
Video update (free;o)
I have shot most of the video update, just need to make a few more shots and edit this together. I'll keep the edit rough to save time, but should be able to demonstrate some of the finer points of the questions you have asked.  )
KS Progress (Priceless)
Before we started the KS we were warned that we would have a spike on the first day, boy did we have a spike (tick), then possibly another on the second, we doubled our totals (tick), then we were told we would have a tough and slow ride from about day four (err), this never happened. We basically continued to smash the stretch goals and fly through the KS at a speed that we were not expecting. We were then told that we would hit a brick wall at the start of the second week (err) this did not happen, we continued to smash the targets set. Every KS hits a threshold of funding though and I think we are finally there with a little over 10 days to go. Amazing as we are also nearly at £125K (almost $200K). All we need to do now is keep the message alive, we are on the home straight and are doing everything we can this end to shout. Beasts of War, Wayland Games (still to come), Facebook boosts of our posts, etc etc, just need to keep the message alive. We want to finish with a bang and thanks to you all we are going to do this. Grab your weapons, lock and load, form up, and ..... CHAAAAAAAARRRRGE.  D
We will have these new add ons up as soon as they are finished... and to that end... off I go...
Colin
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![[Post New]](/s/i/i.gif) 2013/11/20 21:36:29
Subject: Battle Systems Terrain Kickstarter. Links!
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Near Golden Daemon Caliber
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Sweet, looks good. I think most of what this KS is offering is going to be drawn up before it closes, which is pretty good considering how many of them end with promises and concept art  Not saying that many don't deliver on those promises and concepts later, its just nice to see them keeping up
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![[Post New]](/s/i/i.gif) 2013/11/20 23:08:24
Subject: Battle Systems Terrain Kickstarter. Links!
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[DCM]
Incorporating Wet-Blending
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GrimDork wrote:Sweet, looks good. I think most of what this KS is offering is going to be drawn up before it closes, which is pretty good considering how many of them end with promises and concept art  Not saying that many don't deliver on those promises and concepts later, its just nice to see them keeping up 
They've had most of the design work done for a while, and available as DLC. This is almost a textbook example of a gaming KS-- mostly finished, just awaiting the funds to bring it to press.
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![[Post New]](/s/i/i.gif) 2013/11/20 23:30:32
Subject: Battle Systems Terrain Kickstarter. Links!
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Near Golden Daemon Caliber
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I thought all of the KS designs were new and separate from their DLC? That's how the interviews have read unless I'm mistaken.
It may just be down to a KS that has "done better than expected" without also "blowing the hell up" allowing them to produce more but not having to pull random ideas out of their hindquarters because they never expected to get so far ever.
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![[Post New]](/s/i/i.gif) 2013/11/21 03:21:39
Subject: Battle Systems Terrain Kickstarter. Links!
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Unstoppable Bloodthirster of Khorne
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So the two shown above and the XXX are all going to be separate add-ons? Are there any other items that are only available as add-ons (as opposed to included in the sweet spot)? And is there any discussion of additional postage costs for them?
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![[Post New]](/s/i/i.gif) 2013/11/21 04:46:49
Subject: Battle Systems Terrain Kickstarter. Links!
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Oberstleutnant
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Azazelx wrote:So the two shown above and the XXX are all going to be separate add-ons? Are there any other items that are only available as add-ons (as opposed to included in the sweet spot)? And is there any discussion of additional postage costs for them?
There are a couple addon-only kits (6 and 7 so far I think), so I've added more for them. Elevators and med bay iirc.
I assumed postage was baked into the cost. If it doesn't say it adds to postage costs, pretty sure they can't spring it on you later. They specifically mention a separate RoW inc. shipping price for the 1x stronghold and 1x hullk addons iirc.
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![[Post New]](/s/i/i.gif) 2013/11/21 04:56:13
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Perfect Shot Black Templar Predator Pilot
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First time looking at this. It looks like a pretty nice value and would be great for games of deathwatch. I might pledge
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![[Post New]](/s/i/i.gif) 2013/11/21 12:41:52
Subject: Battle Systems Terrain Kickstarter. Links!
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Regular Dakkanaut
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JoshInJapan wrote: GrimDork wrote:Sweet, looks good. I think most of what this KS is offering is going to be drawn up before it closes, which is pretty good considering how many of them end with promises and concept art  Not saying that many don't deliver on those promises and concepts later, its just nice to see them keeping up 
They've had most of the design work done for a while, and available as DLC. This is almost a textbook example of a gaming KS-- mostly finished, just awaiting the funds to bring it to press.
the core work was designed in advance for sure, they brought a basically complete product to Kickstarter, included pretty much all of what they had in the initial pledges, and have then been expanding on their range ever since. Much much better than the firefighting that we see in other kickstarters that seem to wing it as they go along. However, none of this product has been previously available to purchase from Battle Systems via their DLC (papercraft) ranges. The KS is all about helping them fund the tooling for mass production.
Azazelx wrote:So the two shown above and the XXX are all going to be separate add-ons? Are there any other items that are only available as add-ons (as opposed to included in the sweet spot)? And is there any discussion of additional postage costs for them?
Yes they'll be seperate add-ons, no there won't be any additional postage costs. Once you add on the postage quoted for whichever pledge level you choose, you can pick as many add-ons as you wish with no additional postage required. The slight odd one out is the "Hulk" add-on which has postage included (hence separate prices for UK and RoW) as it can be taken from the £1 if people have no desire to buy any of the standard multi-level pledges.
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![[Post New]](/s/i/i.gif) 2013/11/22 20:52:32
Subject: Re:Battle Systems Terrain Kickstarter. Links!
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Fixture of Dakka
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£125,000 unlocked
Project Update #18: Update!!!
Posted by Battle Systems Ltd ♥ Like
Well, it's been a busy one and not just on the tablet.  ) Here's what's happening.
Two forces come together...
It's unlikely, but if you have not already seen the AvP (Alien v Predator) miniatures game (by Prodos Games Ltd) yet then it's in its final week here. http://www.kickstarter.com/projects/513277403/alien-vs-predator-the-miniatures-game?ref=live
We will be meeting the guys with a few of their backers on a games afternoon in Leamington-Spa (West Midlands, UK). They have asked us to pop over with some of our terrain as the two systems compliment each other nicely. There will be games played on our terrain testing AvP War-Games Rules. We will have our cameras ready and send some juicy pics tomorrow night... as will they so watch out on both fronts.
New stuff
So we have said we will have an Add on with Lockers, Bunks and a Wider Door. This will be our next goal. If it's not up on the main page yet... it will be soon. ;o)
Then we have the Airlock, Detention Cell and something else... Well the something else is...
Reactor Cell and Centre Conduit
The Reactor Cell is a great piece of kit. It can be placed against the ramps and makes for great (if slightly volatile) cover. There is also the Centre Conduit. This is a nice stand-alone piece which is great for cover, but also can be combined with the Reactor Cell to make a really nice centre objective. We've only built two so far, but the Conduit will house 4 in total. The Reactor Cell is very flexible and with a little upgrade could do more... watch out for this soon.
Can't get me here, err... hang on?
Twice the fun!
Don't Cross Me!
Looks great with two, imagine four
We will be putting up the next stretch goals, starting with the Bunks, Lockers and Double Door, then the Airlock, Detention Cell, Reactor Cell and Centre Conduit, then as soon as we have finished it the XXX piece, which should be a nice all rounder and is a single themed set.
So with that in mind I need to prepare for the AvP meet tomorrow and then crack on with the XXX, all good fun  )
Oh yeah, still working on the video too  )
Over and out for now.
Colin
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