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Made in us
Dakka Veteran






Frozen Ocean wrote:I don't see how the Necromorph "insane cult-worship" tactic is more effective than literally taking information directly from those who have it. Beyond the Feral stage, they become increasingly less reliant on host knowledge, having a store of information readily available to them.

For what it's worth, I do think that the "pet dust" thing was a bit silly as an origin for the greatest threat to life in the galaxy.

Also, I think we should stop talking about Halo vs Killzone (which is what I think Ninjacommando is trying to turn this into).


Necromorphs work like so

1.) Black markers are thrown across the universe
2.) Sentient species discovers black markers
3.) Species is compelled by the black markers to make Red markers
4.) Red markers are spread through the species territory
5.) Red Markers cause necrotic tissue to reanimate (necromorphs) as well as causing people to go insane and start killing each other (to make necrotic flesh)
6.) Once enough of a planet is dead, a Convergeance Event occurs
7.) All necrotic flesh and necromorphs are thrown into the Stratosphere and combine into a brethren moon
8.) Brethren moon consumes all organic life aswell as parts of the planet
9.)Brethren moon sends out a signal to other moons and Markers
10.) Brethren moon moves to next planet to consume all life

Halo vs killzone point was just about weapons and what one society did vs another (more along the lines of "how the heck did the UNSC win these battles with weapons that are way worse than their 21st century Ancestors, and If they won)

Don't get me wrong, I love the Halo games and verse.... it just that the UNSC needed to send their engineers to pic up copies of the Jane's Weapons Infantry (coldwar era +) and Jane's Armour and Artillary (Cold war era +), Also books about War economy

The Pet Dust was a pretty lame way to start the flood.

Tyran wrote:

The "pet dust" thing helps to explain the way the Flood infiltrated Human society.

Well, about the thread, the Helghast, Covenant and UNSC in 40k get murdered the moment any of the main factions notice them.

The Forerunners have a WTF moment when they found themselves teleported to another galaxy, and if they end in current 40k then they beat the crap out of everybody except Chaos by sheer industrial output.

Flood, depends which version, the small outbreaks of the games would be hard pressed to find a place were they can expand, meanwhile the galaxy wide infestation at almost the end of the Forerunner-Flood war (before the Halo array fires) would be an unstoppable juggernaut of pain and (mental) rape.

The Precursors have fun in 40k, half of their time they play at the good savages evolving from stone age to interstellar empires, sometimes maybe the want to be fish in some ocean world, and other times they are going to troll the 40k races by moving star systems around, the phrase "(I) Lost (the) Planet" gets a complete new meaning.


Forerunners would get destroyed by Chaos the moment they start to make large portions of humanity disappear (no humans no chaos, well except for slaanesh)

Precursors lost to the forerunners which in turn lost to the flood and then lost to 1 man, his Nuclear Football, and his Spaz AI....

Forerunners Amazing tech but never left the galaxy
Ancient humans ^

What the hell is so important about the Milky way?

Proto-Gravemind to do that task by merging as many hosts as possible with that knowledge, such as former pilots and officers. Rather than completely destroying a victim's consciousness, as a normal Flood form generally does, it interrogates its victims slowly, allowing their consciousnesses to feed it information. The form tortures the host's mind with a loud buzzing sound, thus erasing all thought. Only after the host is stripped of all knowledge is the host killed by the Proto-Gravemind, although it is sometimes possible for a host to die before the Flood form has a chance to assimilate all of its memories

The only psykers on ships (well any that aren't hidding) in the imperium are ones that have an extremely strong will, others get sent to terra to get nom'd on by the Big E. If the Regret could fight off the infestion (mentally) for a few days I'm thinking a person who is constantly bombarded by Evil space magic and the things that live there, will last a lot longer, open himself up to chaos, Blow his own brains up.

 TheCustomLime wrote:
@Ninjacommando

I did some research and it actually takes around 4-6 DMR rounds to drop an elite's shields depending on rank. Interestingly, the DMR and MA5D have the same cartridge and similiar muzzle velocity yet the effective range is different. I would guess it is because the DMR has a longer barrel and optics but it's still a little weird. Where do you get that the rifle has an effective range of 200 meters? The only hard number was around 300 meters.

I did some digging to see what the MA5 series rifle is based on and they appear to be SCAR-H's with a machine gun round. Just a little fun fact, no other relevancy.

So, the Killzone weaponry have Sabot rounds which means they have greater acceleration. They are still smaller rounds than what the MA5D has and mass is the other half of what makes up the force of a projectile. So I wouldn't say that the StA-55 is all that much more powerful than a MA5D at dropping Covvie shields if at all. Remember, Covenant shielding tech is notable for being able to resist ballistic weaponry. From small arms at least. Maybe the StA-55 has an advantage from the sheer amount of Dakka it can put out since Elite shielding isnt invincible. It's hard to say really since the exact data of these rounds aren't known.

Basic Helghast troopers have about as much coverage as a UNSC marine has. Its just that they have gear meant to resist the conditions of a hostile world. UNSC armor, at least wartime gear, is also much thicker and can actually resist rifle rounds like Helghast armor. That doesn't matter either way, though, since Covenant weaponry will chew through both. Also, the Covenant has personal active camo, gravity whells, deployable shield walls and energy shields. They even have gauntlets that can project an actual shield of energy for personal use.

As for engaging at range, Jackal snipers, Elites with Covenant Carbines, Phantoms, Banshees and Wraiths say hi. The thing about engaging the Covenant at range is that they are very good at closing the gap by using their zippy vehicles.

None of this neither here nor there, though. This is more about throwing something into the realm of Warhammer 40,000 so... as for the Covenant's performance, I'd say they can stand to most of the main factions but they'd be torn apart by wars of attrition. Necrons and Tyranids would give them the most trouble.



Sorry its the Battle rifle that has the 200meter max range from Contact Harvest.

from the Bungie website the assault rifle has a 300 meter max range

Both the DMR and MA5D use the same round, similar barrel lengths yet one can hit a target far away and has a really short range

Covenant plasma rifle has a max range of 50 meters.......
Covenant carbine has max range of 600 meters


if going by Weapon calcs from BL books and halo books, the Covenant would get destroyed by all 40k factions, All 40k infantry rifles are stronger than halo infantry heavy weapons

Lasgun is calced between 24-30 megejoules, the sabot fired from the 120mm gun on the abrams produces 18 megajoules
Covenant plasma rifle produces 8 kilojules per shot

the meltagun is calced at 25-29 Gigajoules

none of the covenant ship weapons can harm the 40k ships (covenant weapons are high mega to low gigaton range while 40k weaponsare high teraton to mid peta ton range, with shields that can deflect them) The weakest shields are on tau vessals and they can handle the teraton weapons fine.

This message was edited 1 time. Last update was at 2013/12/03 02:42:57


"I LIEK CHOCOLATE MILK" - Batman
"It exist because it needs to. Because its not the tank the imperium deserve but the one it needs right now . So it wont complain because it can take it. Because they're not our normal tank. It is a silent guardian, a watchful protector . A leman russ!" - Ilove40k
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Made in mx
Towering Hierophant Bio-Titan




Mexico

 Psienesis wrote:
Pray tell, how does the Flood spore travel from one planet to another if that planet is subject to Exterminatus and anyone who traveled to it is destroyed in transit to elsewhere?


It depends of the version of the flood, the small oubreaks of the games would have problems moving around and would depend on captured ships and the knowledge of its victims to avoid militarized planets.
But the big infestation of the Forerunner-Flood war has control of Precursor tech plus several Forerunner fleets and planets, it isn't going to be nice for anything that isn't Chaos.
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

... if the Gravemind uses some kind of psychic assault to do its thing, you'd think a Gellar Field would be a viable defense.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

@Ninjacommando

Oh, I agree that the UNSC has crappy tech. Case in point, the Scorpion. It has a 90mm tungsten AP shell as it's main method of destruction. And the equivalent of a souped up PTRS-41 can take it out. And it's crew are very much exposed to snipers. How this tank beat anything is a marvel. An T90 can take this thing out.

I think the reason the UNSC did as well as they did was... well, they really didn't. They lost most of their engagements and were on the verge of total loss. The only reason they won was because of Truth being a dick. The only stories we read about were the ones in which the humans didn't stomped.

"What the hell is so important about the Milky way?"... I think this question applies to 40k morel, IMO. You'd think this galaxy was at the center of the Universe.

The Forerunners did build the biggest Anti-SOB machines ever made, you know. Halo can destroy all complex life... however it does that. That's something the Necrons don't have.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
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Dakka Veteran






 TheCustomLime wrote:
@Ninjacommando

Oh, I agree that the UNSC has crappy tech. Case in point, the Scorpion. It has a 90mm tungsten AP shell as it's main method of destruction. And the equivalent of a souped up PTRS-41 can take it out. And it's crew are very much exposed to snipers. How this tank beat anything is a marvel. An T90 can take this thing out.

I think the reason the UNSC did as well as they did was... well, they really didn't. They lost most of their engagements and were on the verge of total loss. The only reason they won was because of Truth being a dick. The only stories we read about were the ones in which the humans didn't stomped.

"What the hell is so important about the Milky way?"... I think this question applies to 40k morel, IMO. You'd think this galaxy was at the center of the Universe.

The Forerunners did build the biggest Anti-SOB machines ever made, you know. Halo can destroy all complex life... however it does that. That's something the Necrons don't have.


Necrons could make every star in the galaxy go supernova if they wanted to.

"I LIEK CHOCOLATE MILK" - Batman
"It exist because it needs to. Because its not the tank the imperium deserve but the one it needs right now . So it wont complain because it can take it. Because they're not our normal tank. It is a silent guardian, a watchful protector . A leman russ!" - Ilove40k
3k
2k
/ 1k
1k 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

Ahh, the Celestial Orrery. Thank you Mr. Ward for that weird piece of fluff. Yes, that is an impressive feat of technology but Halo is better from a strategic point of view especially for the Necrons. It can destroy your enemies and you get to keep the galaxy to boot. The Orrery is far more advanced in terms of mastery of the Universe to be fair to the crons.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 Ninjacommando wrote:
 TheCustomLime wrote:
@Ninjacommando

Oh, I agree that the UNSC has crappy tech. Case in point, the Scorpion. It has a 90mm tungsten AP shell as it's main method of destruction. And the equivalent of a souped up PTRS-41 can take it out. And it's crew are very much exposed to snipers. How this tank beat anything is a marvel. An T90 can take this thing out.

I think the reason the UNSC did as well as they did was... well, they really didn't. They lost most of their engagements and were on the verge of total loss. The only reason they won was because of Truth being a dick. The only stories we read about were the ones in which the humans didn't stomped.

"What the hell is so important about the Milky way?"... I think this question applies to 40k morel, IMO. You'd think this galaxy was at the center of the Universe.

The Forerunners did build the biggest Anti-SOB machines ever made, you know. Halo can destroy all complex life... however it does that. That's something the Necrons don't have.


Necrons could make every star in the galaxy go supernova if they wanted to.


A dynasty has that device, but they protect it from everyone else, even other Necrons. There is also a Necron with time travel tech, but he keeps it a secret. Necrons aren't very good when it comes to sharing.




Automatically Appended Next Post:
 TheCustomLime wrote:
Ahh, the Celestial Orrery. Thank you Mr. Ward for that weird piece of fluff. Yes, that is an impressive feat of technology but Halo is better from a strategic point of view especially for the Necrons. It can destroy your enemies and you get to keep the galaxy to boot. The Orrery is far more advanced in terms of mastery of the Universe to be fair to the crons.


Both are crazy pieces of tech. For example a side effect of the Halo array is that it burns deformations of space-time, also it ignores both causality and special relativity.
Lasgun is calced between 24-30 megejoules, the sabot fired from the 120mm gun on the abrams produces 18 megajoules
Covenant plasma rifle produces 8 kilojules per shot

the meltagun is calced at 25-29 Gigajoules

none of the covenant ship weapons can harm the 40k ships (covenant weapons are high mega to low gigaton range while 40k weaponsare high teraton to mid peta ton range, with shields that can deflect them) The weakest shields are on tau vessals and they can handle the teraton weapons fine.


Warhammer 40k calcs are all over the place and varies a lot depending on the source and the author.

This message was edited 4 times. Last update was at 2013/12/03 04:54:56


 
   
Made in gb
Tunneling Trygon






Carrickfergus, Northern Ireland

 Tyran wrote:

Sorry, I edited it.


Thank you. I appreciate it. It might seem harmless, but it isn't. Besides, it's a completely irrelevant trivialisation and misuse of the word and it is unnecessary. Really, though, I am thankful. I've had people start throwing around words like "rights", "freedom of speech", and "censorship" at me in this situation, which is just absurd. The fact that you took it like a mature person is a welcome glimmer of 'human decency' in the absolute disgust I view my fellow man. In other words, that you are a victim of society rather than an actual proponent of it (which is all too common, especially in the wargaming community) is a happy thing.

Anyway, Ninjacommando, having previously stated that I am a huge fan of Dead Space, you don't need to explain to me how the Necromorph work.

As for the question "What the hell is so important about the Milky Way?", it's pretty simple. It's our galaxy. It's like asking why the majority of fiction has humans as central characters.

EDIT: Also, as I said before, comparing the Covenant, Helghast, UNSC, Coalition of Ordered Governments, etc, to 40k is unfair. It is the same as comparing Medieval infantry to power armoured supersoldiers of the year 4000. Therefore, we must scale them appropriately to their time.

This message was edited 1 time. Last update was at 2013/12/03 06:39:02


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