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Brilliance in this thread
   
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Well, according to BOLS, now GW seems to have upped the ante with confusion with the Dante DLC thing.

BOLS wrote:The Mystery

So the Dante supplement came out and BoLS Lounge reader Takerukau piped in with this:

Well the new Dante book was a bit disappointing. They took away his no scatter DS and hit and run. They did lower his points cost, but it kind of robs the idea of the most talented strategist in the imperium when you take away his tactical flexibility. I mean, he's got an initiative of six but he will always strike last because of the axe, and he can't hit and run anymore so the high initiative really has no point at all anymore. As a lifetime Blood Angel player, and a big fan of Dante, I'm a bit sad about the changes. I'd rather pay more points and have the flexibility :/

On a side note, for the points he costs now, he's quite a bargain. A BA captain with a jump pack, power weapon, and infernus pistol costs 155. Dante is now 165, but has the 2+ armor save, higher stat line (in general), and still has the Death Mask of Sanguinius. It's certainly cost effective but still not my favorite way to play him...



Which now has everyone just totally confused. This Dante supplement isn't a dataslate - it's background - but there are rules in it for Dante. Rules that are divergent from the current Blood Angels codex. Say WHA??? ~We still have weeks of these folks!


http://www.belloflostsouls.net/2013/12/advent-40k-commander-danta-and-mystery.html



Games Workshop Delenda Est.

Users on ignore- 53.

If you break apart my or anyone else's posts line by line I will not read them. 
   
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Versteckt in den Schatten deines Geistes.

 warboss wrote:
So you expected a short story about a genetically modified psychic super warrior monk in power armor who worships a corpse 38,000 years into the future to be realistic? I agree that the story of him ROFLstomping through the warp is bad but I'd be very hesitant to call any story in the 40k universe "realistic".


What whoosing windy noise is the sound of everything that just happened flying over your head.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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on the forum. Obviously

 Grimtuff wrote:
Well, according to BOLS, now GW seems to have upped the ante with confusion with the Dante DLC thing.

BOLS wrote:The Mystery

So the Dante supplement came out and BoLS Lounge reader Takerukau piped in with this:

Well the new Dante book was a bit disappointing. They took away his no scatter DS and hit and run. They did lower his points cost, but it kind of robs the idea of the most talented strategist in the imperium when you take away his tactical flexibility. I mean, he's got an initiative of six but he will always strike last because of the axe, and he can't hit and run anymore so the high initiative really has no point at all anymore. As a lifetime Blood Angel player, and a big fan of Dante, I'm a bit sad about the changes. I'd rather pay more points and have the flexibility :/

On a side note, for the points he costs now, he's quite a bargain. A BA captain with a jump pack, power weapon, and infernus pistol costs 155. Dante is now 165, but has the 2+ armor save, higher stat line (in general), and still has the Death Mask of Sanguinius. It's certainly cost effective but still not my favorite way to play him...



Which now has everyone just totally confused. This Dante supplement isn't a dataslate - it's background - but there are rules in it for Dante. Rules that are divergent from the current Blood Angels codex. Say WHA??? ~We still have weeks of these folks!


http://www.belloflostsouls.net/2013/12/advent-40k-commander-danta-and-mystery.html



It's a typo. They recently updated the file, and he has his points cost back.

Whole drama is here: http://www.dakkadakka.com/dakkaforum/posts/list/568536.page

This message was edited 1 time. Last update was at 2013/12/16 22:13:31


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 Vain wrote:
Why not? Fluff is fluff, some people care not from whence it flows and what it covers.

Fluff for the Fluff-God, Stories for the Skull-Library!

I actually found that fluff extremely interesting. I always wondered what those mysterious sacks on chaos models contained
   
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Monarchy of TBD

WarOne, were GW to do nothing more than Codify what a great guy Kharne was and release an army list with him as commander and the Rivers of Blood Infantry as troops, I would be purchasing it right now. Heck, I might just buy an iPad so I didn't miss out on one instant of Kharne's legendary sense of humor.

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Canada

Man, CSM needed this guy! Too bad about the digital though. Would be nice to own a hard copy of that information. But then again I will always favour books over tablets.



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Canterbury

http://www.blacklibrary.com/2013-advent


Crimson Fist story


THE STORY
It is a year since the greenskins invaded Rynn’s World and the Crimson Fists were brought low. Now, lord of a shattered Chapter, Pedro Kantor has become an administrator, guiding his brethren through the slow process of rebuilding. But Kantor is a vengeful Fist, and misses the joy of battle. As he struggles to reconcile the two, war beckons. Can he resist its lure?



and gaming wise


Not all battles are fought between two opposing armies, sometimes multiple factions will find themselves vying for the same objective. In these brutal and bloody confrontations, the battlefield will become a boiling melee of mayhem and madness. Each commander must weight the pros and cons of their every assault, committing forces against one foe sure to weaken them against another. In such circumstances, the result is nothing less than carnage!

Warhammer 40,000: Carnage is an exciting mission for four-player games of Warhammer 40,000, where you must keep a close eye on your opponents, make temporary alliances to complete your goes, but never forget that there can only be one victor.



The poor man really has a stake in the country. The rich man hasn't; he can go away to New Guinea in a yacht. The poor have sometimes objected to being governed badly; the rich have always objected to being governed at all
We love our superheroes because they refuse to give up on us. We can analyze them out of existence, kill them, ban them, mock them, and still they return, patiently reminding us of who we are and what we wish we could be.
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Each commander must weight the pros and cons


make temporary alliances to complete your goes


Proof-reading (or lack of) at its finest!

This message was edited 1 time. Last update was at 2013/12/17 10:30:24


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Completed Armies so far (click to view Army Profile):
 
   
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Versteckt in den Schatten deines Geistes.

Hey look, Carnage.

I remember that mission...

... when it was free.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Eternal Plague



Notice how they encourage you to have four different armies to maximize enjoyment?

   
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on the forum. Obviously

What's the problem with that? It makes sense.

This message was edited 1 time. Last update was at 2013/12/17 11:13:16


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Insect-Infested Nurgle Chaos Lord







How dare GW suggest how the game be played!

Stop looking for faults were there aren't any.

   
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UK

"Though far from essential, we find it is more enjoyable"

The bullies. That's emotional blackmail right there. They might aswell have said "If you don't use four different armies it doesn't count, and you're terrible at the hobby, and you should feth off and play Xbox"

This message was edited 2 times. Last update was at 2013/12/17 12:00:01


Dead account, no takesy-backsies 
   
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on the forum. Obviously

I think you are taking this a little personally... 0_o

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
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Melbourne

 H.B.M.C. wrote:
Hey look, Carnage.

I remember that mission...

... when it was free.
I've got an old white dwarf where they have a 4 way (snigger) battle. It's got Black Templers, Chaos, White Scars and I think Eldar. I'm gonna go back and find it, see if the words "mission" and "carnage" pop up anywhere.

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 Snrub wrote:
I've got an old white dwarf where they have a 4 way (snigger) battle. It's got Black Templers, Chaos, White Scars and I think Eldar. I'm gonna go back and find it, see if the words "mission" and "carnage" pop up anywhere.


I remember a 4-way battle that had Dark Angels, Chaos Space Marines, Tyranids and...Necrons(?). This was sometime during 4th Edition. Unfortunately
all my old WD`s are in storage so can´t check the details. Can´t remember if it was "scenario", "mission" or what.

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UK

 CthuluIsSpy wrote:
I think you are taking this a little personally... 0_o


Sorry, I was trying to be sarcastic. I don't see what the problem is either.

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on the forum. Obviously

 Bull0 wrote:
 CthuluIsSpy wrote:
I think you are taking this a little personally... 0_o


Sorry, I was trying to be sarcastic. I don't see what the problem is either.


Ah derp. Of course

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Decrepit Dakkanaut






Eternal Plague

 CthuluIsSpy wrote:
 Bull0 wrote:
 CthuluIsSpy wrote:
I think you are taking this a little personally... 0_o


Sorry, I was trying to be sarcastic. I don't see what the problem is either.


Ah derp. Of course


Actually, this could be the golden opportunity of a life time.

Pit all four Matt Ward codices against each other to see which would win.

   
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on the forum. Obviously

Ok, so that's

Necron

GK

what are the other two?

Space Marines were last edition, wasn't it?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Decrepit Dakkanaut






Eternal Plague

 CthuluIsSpy wrote:
Ok, so that's

Necron

GK

what are the other two?

Space Marines were last edition, wasn't it?


And Chaos Daemons from Warhammer 40,000 BC, either the first or second one.

   
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on the forum. Obviously

 WarOne wrote:
 CthuluIsSpy wrote:
Ok, so that's

Necron

GK

what are the other two?

Space Marines were last edition, wasn't it?


And Chaos Daemons from Warhammer 40,000 BC, either the first or second one.


That's out of date though. The current one is by Kelly. Though Codex: Blood Angels is still by him.

So that's 3 ward codices.

There are a lot more Kelly Codices though.

Codex: Dark Eldar (5th Edition)
Codex: Chaos Space Marines (6th Edition)
Codex: Chaos Daemons (6th Edition)
Codex: Eldar (6th Edition)

A four way between these should be interesting...

This message was edited 2 times. Last update was at 2013/12/17 13:37:34


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Warning From Magnus? Not Listening!



UK

Blood Angels, Ward did Blood Angels. Gave us delights like the Necron-Blood Angel alliance, the Sanguinor, deep striking Land Raiders, etc.

*edit* Ninja'd

This message was edited 1 time. Last update was at 2013/12/17 14:23:50


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Melbourne

 Bull0 wrote:
Blood Angels, Ward did Blood Angels. Gave us delights like the Necron-Blood Angel alliance, the Sanguinor, deep striking Land Raiders, etc.

*edit* Ninja'd
Glorious.

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Is it just me or is this, along with Belakor, the most interesting releases by far ?

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Well, Belakar was one of the best on purpose, I think. They even implied it in their press release that they were starting things with a bang by starting off with him.

(they're also doing a "last but definitely not least" thing, apparently, with the final one, if the leaks are true...)

But yea, this one's a lot more interesting than just a bunch of formations, I think. It's not often you get four-way battles in... well, anything.
   
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Portland

Well, I've never seen a 3-4 way free-for-all adaptation of a 2-p miniatures game actually not end up with someone pissed off because

A- there was an alliance against them
B- they were part of an alliance that their opponent didn't honor
C- one player hung back (intentionally, opportunistically, or they were just last) and won by mopping up the more aggressive players
D- they were in a position that meant they were opportunistically ganged up upon

if GW actually manages to do that instead of something along the lines of "set up equidistant and earn points by holding the objective" or something similar, then they'll have earned my respect.

This message was edited 1 time. Last update was at 2013/12/17 20:12:07



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Next to a keyboard.

 spiralingcadaver wrote:
Well, I've never seen a 3-4 way free-for-all adaptation of a 2-p miniatures game actually not end up with someone pissed off because

A- there was an alliance against them
B- they were part of an alliance that their ally didn't honor
C- one player hung back (intentionally, opportunistically, or they were just last) and won by mopping up the more aggressive players
D- they were in a position that meant they were opportunistically ganged up upon


Fixed B, but otherwise it sounds like a game of Dune the board game, with allies being allowed.


 
   
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Versteckt in den Schatten deines Geistes.

I've played Carnage a couple of times, always had a blast. Then again, I'm the worst person to have in a carnage game because I completely ignore the central objective and just start killing things.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
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