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![[Post New]](/s/i/i.gif) 2014/02/12 20:01:59
Subject: Black Templars now that the dust has settled
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Grim Rune Priest in the Eye of the Storm
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Martel732 wrote:It doesn't change it at all. It just means that in your play group, it's not very important to even bother doing the MathHammer, since no one is really trying to field a good list.
This may be what GW intends, but I have never found a group that rolls like this.
Actualy it does. becouse here most of the time 3+ Armor means something along with cover.
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![[Post New]](/s/i/i.gif) 2014/02/12 20:10:06
Subject: Black Templars now that the dust has settled
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Lit By the Flames of Prospero
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Anpu42 wrote: BrotherOfBone wrote: Anpu42 wrote: My aversion is to Mathhammer ONLY. It you use Mathhammer to see how something works and then take it out to test your Math, then it is proven, not theory.
No, Mathhammer is always correct. Mathhammer means Grey Hunters are better than Crusaders. Mathhammer wins, regardless of your 'experience'.
Then I must live on a difrent plane of existance than the rest of you. By Mathhamer Blood Claws can never work on the table, but with a Wolf Priest I have made them worth taking on occasion. And now as I will now sound like a Broken Record: I also live in a Flyffy Lets Have Fun Fisrts Envoroment and that varible changes the MathHammer Equasion more than you think.
I agree with the guy above me. And no, it doesn't change Mathhammer, you're just using gak units against other gak units.
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This message was edited 1 time. Last update was at 2014/02/12 20:19:02
Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2014/02/12 20:11:22
Subject: Black Templars now that the dust has settled
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Locked in the Tower of Amareo
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A 3+ save still functions 66% of the time. By "mean something" you mean that you aren't being forced to save as often as I do. The static number in question is the number of marines on the table. You are suffering sustainable casualties, I am suffering unsustainable casualties.
If you are only forced to take say 18 saves, that's only 6 failures. Your failure RATE is the same as mine. Except that I'm being forced to take 50+ saves against say Eldar. That's upwards of 17 failures. I'm losing 17 marines a turn vs your 6. That's why it "means something" in your games. You aren't better at rolling than I am. You are rolling fewer dice. Your opponents are pulling punches.
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This message was edited 1 time. Last update was at 2014/02/12 20:12:16
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![[Post New]](/s/i/i.gif) 2014/02/12 20:25:35
Subject: Black Templars now that the dust has settled
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Slashing Veteran Sword Bretheren
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is every discussion on this site based on tournament relevancy? are we in a tournaments tactics site? Is everyone here a WAAC player?
any time it comes to a discussion of how units work or how an army works, it seems that is the case. You get the waac players to come out and say something like "this army (or unit or HQ) is terrible, never run it, run this net list instead"
I thought we were in 40k general discussion, for general discussion, not for tournament tactics.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2014/02/12 21:42:36
Subject: Black Templars now that the dust has settled
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Ferocious Black Templar Castellan
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Icculus wrote:is every discussion on this site based on tournament relevancy? are we in a tournaments tactics site? Is everyone here a WAAC player?
any time it comes to a discussion of how units work or how an army works, it seems that is the case. You get the waac players to come out and say something like "this army (or unit or HQ) is terrible, never run it, run this net list instead"
I thought we were in 40k general discussion, for general discussion, not for tournament tactics.
And we're saying that BT isn't a good army because if you play to win you're gimping yourself by playing them. My opponents won't have fun if they're curb-stomping me because GW can't balance their game. Discussing power level is completely moot if you're not going to use said power level to its fullest extent. If it works for you, fine, good for you, but please realize that it's because your opponents are pulling punches, not because the army is somehow fine.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2014/02/12 21:47:47
Subject: Black Templars now that the dust has settled
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Locked in the Tower of Amareo
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I just don't understand these posters. This is like going into a Starcraft forum and saying "Terrans have no problems at all against Protoss in the late game as long as the Protoss don't build any Colossi! Terrans are OP!"
Almost all Protoss players use Colossi vs terrans.
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This message was edited 1 time. Last update was at 2014/02/12 21:47:55
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![[Post New]](/s/i/i.gif) 2014/02/12 22:48:35
Subject: Black Templars now that the dust has settled
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Been Around the Block
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Icculus wrote:is every discussion on this site based on tournament relevancy? are we in a tournaments tactics site? Is everyone here a WAAC player?
any time it comes to a discussion of how units work or how an army works, it seems that is the case. You get the waac players to come out and say something like "this army (or unit or HQ) is terrible, never run it, run this net list instead"
I thought we were in 40k general discussion, for general discussion, not for tournament tactics.
It comes down to your local meta at where you play. If your local metta is fairly laid back with mostly casual fluff and fun lists then you wont see much of a difference when a mediocre Eldar list plays a mediocre Black Templar List. The full strengths of the each codex inst' brought to bear so the results won't deviate as much.
As you get into more competitive play, people will rely on the best units and spam the most cost effective choices. You'll start to see game start to deviate towards the stronger codex since the weaker codex won't have the tools to compete.
People who play in different casual settings will say everything is fine while people who play in competitive settings will see the out right imbalance.
If someone new is interested in playing Black Templars it's good that they know where the codex stands and why. That's what this thread has done.
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![[Post New]](/s/i/i.gif) 2014/02/12 23:00:32
Subject: Black Templars now that the dust has settled
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Tzeentch Aspiring Sorcerer Riding a Disc
The darkness between the stars
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I wouldn't say it exactly like that. I'm from a casual group but that doesn't mean that I haven't noticed it. The problem is, it is more difficult to create a mediocre Eldar list than a mediocre BT list. This inevitably will come to forefront some time or another because, sense casual, we just deploy what he like and on occasion that can inbalance the game. For example, I tried to play a Berzerker list at a low point level. The eldar's combination of extreme mobility and pseudo-rending absolutely annihilated me. Not because he was playing with a cheap list (no jetseer and only one serpent) but just because his units were more optimal. And try and play CSM Tzeentch. Simply put, you won't be having a mediocre army. It will always be sub-par simply because a +1 to your invuln is mostly worthless when that means for the vast majority of units that is a 6+ invuln.
That being said, you are correct that in casual fields such imbalances and disparities will be less common as less individuals are likely to spam waveserpents, screamerstar, etc. There's still a chance somebody could unintentionally go waveserpent spam (I mean come on it is hard not to  . Your bloody transport is the op unit! Arrgh how dare you use transports that help you be mobile and stuff aaaargh). Doesn't mean they won't be there but aye you are correct.
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This message was edited 1 time. Last update was at 2014/02/12 23:03:26
2375
/ 1690
WIP (1875)
1300
760
WIP (350)
WIP (150) |
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![[Post New]](/s/i/i.gif) 2014/02/12 23:00:40
Subject: Black Templars now that the dust has settled
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Grim Rune Priest in the Eye of the Storm
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Rustican wrote: Icculus wrote:is every discussion on this site based on tournament relevancy? are we in a tournaments tactics site? Is everyone here a WAAC player?
any time it comes to a discussion of how units work or how an army works, it seems that is the case. You get the waac players to come out and say something like "this army (or unit or HQ) is terrible, never run it, run this net list instead"
I thought we were in 40k general discussion, for general discussion, not for tournament tactics.
It comes down to your local meta at where you play. If your local metta is fairly laid back with mostly casual fluff and fun lists then you wont see much of a difference when a mediocre Eldar list plays a mediocre Black Templar List. The full strengths of the each codex inst' brought to bear so the results won't deviate as much.
As you get into more competitive play, people will rely on the best units and spam the most cost effective choices. You'll start to see game start to deviate towards the stronger codex since the weaker codex won't have the tools to compete.
People who play in different casual settings will say everything is fine while people who play in competitive settings will see the out right imbalance.
If someone new is interested in playing Black Templars it's good that they know where the codex stands and why. That's what this thread has done.
^This
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![[Post New]](/s/i/i.gif) 2014/02/12 23:10:50
Subject: Black Templars now that the dust has settled
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Ferocious Black Templar Castellan
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Anpu42 wrote:Rustican wrote: Icculus wrote:is every discussion on this site based on tournament relevancy? are we in a tournaments tactics site? Is everyone here a WAAC player?
any time it comes to a discussion of how units work or how an army works, it seems that is the case. You get the waac players to come out and say something like "this army (or unit or HQ) is terrible, never run it, run this net list instead"
I thought we were in 40k general discussion, for general discussion, not for tournament tactics.
It comes down to your local meta at where you play. If your local metta is fairly laid back with mostly casual fluff and fun lists then you wont see much of a difference when a mediocre Eldar list plays a mediocre Black Templar List. The full strengths of the each codex inst' brought to bear so the results won't deviate as much.
As you get into more competitive play, people will rely on the best units and spam the most cost effective choices. You'll start to see game start to deviate towards the stronger codex since the weaker codex won't have the tools to compete.
People who play in different casual settings will say everything is fine while people who play in competitive settings will see the out right imbalance.
If someone new is interested in playing Black Templars it's good that they know where the codex stands and why. That's what this thread has done.
^This
So essentially what we've been saying all along? Wut?
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2014/02/13 10:37:39
Subject: Black Templars now that the dust has settled
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Icculus wrote:is every discussion on this site based on tournament relevancy? are we in a tournaments tactics site? Is everyone here a WAAC player?
any time it comes to a discussion of how units work or how an army works, it seems that is the case. You get the waac players to come out and say something like "this army (or unit or HQ) is terrible, never run it, run this net list instead"
I thought we were in 40k general discussion, for general discussion, not for tournament tactics.
A WAAC player would smuggle his Grimaldus into his opponents army case and then have him banned from the store for stealing. Because he wants to win at all cost. No one involved here would do that, so please stop throwing around insults at people who play the game in a way you don't approve.
A single space marine will always be better than a single ork boy, no matter how fluffy you are playing. Even if the ork sometimes kills the marine, the marine still is better. No amount of meta, fluff or forging of narratives will change that. This extends to entire units, choices and armies.
Rustican wrote:As you get into more competitive play, people will rely on the best units and spam the most cost effective choices. You'll start to see game start to deviate towards the stronger codex since the weaker codex won't have the tools to compete.
I mostly agree with you, I just want to chip in that spam is a phenomenon cause by bad internal balance, rather than competitiveness.
I used to play Warcraft3 on a very high level, and when the game was brand new, spam was the thing to do. Spam huntresses, spam casters, spam ancients of war, spam footmen, spam siege weapons, spam dryads, etc. You basically picked one or two units and spammed as much as you could until your population cap was full. Some time after the add-on hit (and multiple patches) this started soften. Suddenly people started adding support units to their spam, then you had have some fast or high ranged elements to quickly eliminate those support units, up to the point where most armies pretty much built one or two of everything to make up their army. It took Blizzard three years of constant balance iterations to get this far, and in the end Warcraft3 was one of the most balanced RTS I've ever played.
If GW actually had made their rules in a way to reward players who build a diverse army, spam would be much less of a problem. If the riptide wouldn't be awesome at killing every single type of model in the game to pieces, spamming it would be a lot less attractive.
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This message was edited 1 time. Last update was at 2014/02/13 10:38:21
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2014/02/14 06:30:31
Subject: Black Templars now that the dust has settled
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Boosting Black Templar Biker
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To which I can unfortunately only say "if only"
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Armies:
Primary: Black Templars Crimson Fists Orks
Allied: Sisters of Battle Imperial Guard |
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![[Post New]](/s/i/i.gif) 2014/02/14 09:56:40
Subject: Black Templars now that the dust has settled
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Assuming your dice actually have the same chance of rolling any given number, the chance is four out of six.
The chance of 66.66% does not mean that four of your six marines will make their save. That's not how statistics work.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2014/02/14 10:51:29
Subject: Black Templars now that the dust has settled
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Decrepit Dakkanaut
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Indeed, the difference between a raw probability and expectation.
Expectation is a much better way to look at these things than the basic mathammer mostly used...
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![[Post New]](/s/i/i.gif) 2014/02/14 14:30:59
Subject: Black Templars now that the dust has settled
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Locked in the Tower of Amareo
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Jidmah wrote:Assuming your dice actually have the same chance of rolling any given number, the chance is four out of six.
The chance of 66.66% does not mean that four of your six marines will make their save. That's not how statistics work.
Yes, I'm aware it's a Gaussian distribution. Over many, many games this becomes pretty much true.
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![[Post New]](/s/i/i.gif) 2014/02/15 12:58:16
Subject: Re:Black Templars now that the dust has settled
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Ferocious Black Templar Castellan
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I just had a thought; part of the issue with CT:BT is that there's no good force multiplier HQ. Eldar have Farseers, Tau have Buffmanders, Daemons have Heralds, DA and SW have Divination Librarians and so on. BT only gets Chaplains and SCs to fill this role, and even if Helbrecht helps he's overpaying for his supposed melee capability (which is rather rubbish). In the old Codex Chaplains worked as force multipliers because they interacted with Righteous Zeal, now they're meh at best.
While we're on the subject of Helbrecht, why is Rogal Dorn's sword S: User AP3? If not AP2 then at least make it a Relic Blade.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2014/02/15 13:12:17
Subject: Black Templars now that the dust has settled
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Shas'o Commanding the Hunter Kadre
Missouri
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Icculus wrote:is every discussion on this site based on tournament relevancy? are we in a tournaments tactics site? Is everyone here a WAAC player?
This coming from a guy who cares enough about winning to track W/L/D record in his signature.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2014/02/15 13:49:41
Subject: Black Templars now that the dust has settled
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Lone Wolf Sentinel Pilot
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Icculus wrote:is every discussion on this site based on tournament relevancy? are we in a tournaments tactics site? Is everyone here a WAAC player?
any time it comes to a discussion of how units work or how an army works, it seems that is the case. You get the waac players to come out and say something like "this army (or unit or HQ) is terrible, never run it, run this net list instead"
I thought we were in 40k general discussion, for general discussion, not for tournament tactics.
Yes, because effectiveness always boils down to competitive play and tournaments.
Talking about effectiveness as though its in a casual environment where you deliberately gimp yourself is frankly laughable.
And please stop throwing the term WAAC around, because you have no idea what it means.
WAAC: No, you can't see that unit. Oh, but I have this rule! (Doesn't exist.) Are you sure that heavy weapon in your squad can shoot through the other members of it? You're a micron out from claiming that objective!
Competitive: I enjoy winning, I play to present as big a fair challenge as possible to my opponent.
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This message was edited 2 times. Last update was at 2014/02/15 13:53:08
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