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Made in us
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FYI, binary actually does translate into "Glory to The Omnissiah!"

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Manchester, UK

 MWHistorian wrote:
How did 00100000 01001111 get through Dakka's filters? I'd advise you to watch you language, sir!


01010011 01100011 01110010 01100001 01110000 00100000 01110011 01101000 01110101 01101110 01110100 00100000 01100001 01100010 01101111 01110010 01110100 00101110

Anyway, I can see some potential to a mass Taurox charge with Scions. Move 12" on turn one, straight in to cover, and fire the weapons. Next turn you can move up and hop out, hopefully in to rapid fire range of something. If you do it with enough units it could work. The side doors of the Taurox are going to be a major advantage over the Chimera, as it gives you a bit of extra reach when dismounting. That is one of the biggest drawbacks of the Chimera, the limited access point has screwed me on more than one occasion.

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

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on the forum. Obviously

 Co'tor Shas wrote:
 BrookM wrote:
 Peregrine wrote:
General Hobbs wrote:
According to the White Dwarf article, the Taurox has 2 mag plates underneath it hat help lift it off the ground while going at high speeds.


...

Please tell me you're joking about this.
It's not. Page 30 shows off the part in question.

The best part is that magnets don't work that way. You would have to magnetize the substance underneath it for it to work.


fething Magnets, how do they work?!

Sorry, I just couldn't resist dropping that old meme.

What I have
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Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
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Los Angeles

Isn't there a sci-fi trope that hovercraft work by using a planet's magnetic field to levitate off the ground? I might be using fuzzy FASA-physics from my Battletech days, but maybe that is how GW justifies the mag pads under the Taurox.

This message was edited 1 time. Last update was at 2014/03/27 20:51:57


 
   
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Land speeder technology.

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 krazynadechukr wrote:
Land speeder technology.

Land Speeders use anti-gravitic technology not mag plates.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
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What's the difference?

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
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UK

Warhammer 40 000. Science fiction or science fact?

   
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alphaecho wrote:
Warhammer 40 000. Science fiction or science fact?

Yeah, but there still has to be a basis of reality. If a grav plate works like a magnet, then it can't suddenly do magic anti-grav. The universe can have ridiculously implausible stuff, but it has to be consistent to the rules it makes up.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
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Camas, WA

 kronk wrote:
What's the difference?


Well, they are both fake, but...

Mag plates sound like they use magnetism or electro-magnetism to make things fly.
Anti-gravitics use some other magical force to reduce the effects of gravity on an object.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
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Back in the English morass

alphaecho wrote:
Warhammer 40 000. Science fiction or science fact?


After the 'depleted dueterium' Bolter rounds (i.e. hydrogen) debacle I suspect neither.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
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UK

 MWHistorian wrote:
alphaecho wrote:
Warhammer 40 000. Science fiction or science fact?

Yeah, but there still has to be a basis of reality. If a grav plate works like a magnet, then it can't suddenly do magic anti-grav. The universe can have ridiculously implausible stuff, but it has to be consistent to the rules it makes up.


Once I got my head around genetically engineered superhumans using the warp and holes in space to gad about in the name of an immortal corpse-god, the fiction that a "mag plate" could help a four tracked brick go fast doesn't phase me.

Now a hovering 1944 Sherman in a Bolt Action game would freak me out

   
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Versteckt in den Schatten deines Geistes.

 Kanluwen wrote:
... and a blatant ripoff of the Vulture Gunship.


You keep saying this, but it really doesn't matter how many times you say it because it will never be true. The Vulture is a gunship. It flies around shooting things. The Vendetta is an up-gunned transport, something the Vulture is not.

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Don't worry everyone, we'll get a full explanation next month when they sell us a $50.00 book, Codex: Mag Plates. Add mag plates to any imperial vehicle, with desperate mag plates to Tau and Eldar.

   
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Versteckt in den Schatten deines Geistes.

 MWHistorian wrote:
Why does GW suddenly have the habit of removing options from codexes? Or is this a "maybe they'll be in a later data slate if we get around to it" kind of situation?


Yup. "Armoured Sentinel Company" dataslate incoming no doubt.



 Bull0 wrote:
All of this is assuming that piece is actually meant to rotate. I'm not convinced.


Assuming that a ---turret--- is meant to rotate? MADNESS!

This message was edited 3 times. Last update was at 2014/03/27 21:30:01


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Gathering the Informations.

 H.B.M.C. wrote:
 Kanluwen wrote:
... and a blatant ripoff of the Vulture Gunship.


You keep saying this, but it really doesn't matter how many times you say it because it will never be true. The Vulture is a gunship. It flies around shooting things. The Vendetta is an up-gunned transport, something the Vulture is not.

The fact that the unit entry is the "Vendetta Gunship Squadron" begs to differ with you, HBMC.
   
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UK

 Kanluwen wrote:
 H.B.M.C. wrote:
 Kanluwen wrote:
... and a blatant ripoff of the Vulture Gunship.


You keep saying this, but it really doesn't matter how many times you say it because it will never be true. The Vulture is a gunship. It flies around shooting things. The Vendetta is an up-gunned transport, something the Vulture is not.

The fact that the unit entry is the "Vendetta Gunship Squadron" begs to differ with you, HBMC.


Calling it a Vulture Gunship rip off is still completely wrong. The Vulture has mixed weapon loadouts unless its fielding TL Punishers or 4 MRP's (both anti infantry weapons) whereas the Vendetta is a pure tank hunter.

The Vulture is seemingly designed to hover around a target and pulverise it with fire (this is represented by it having the Vector Dancer rule and its unique shape) while the Vendetta is capable of this to a lesser extent, possibly just so it can land full stop and disgorge its cargo. The Vulture doesn't carry infantry, it purely exists for the purpose of fire support.

In gameplay terms, the Vulture is never a particularly good dedicated tank hunter/MC wound shaver.

This is just as wrong as the arse speak when you claimed the 2nd ed models being moved was recent enough to be relevant.

This message was edited 2 times. Last update was at 2014/03/27 21:53:18


 
   
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UK

 H.B.M.C. wrote:
 Bull0 wrote:
All of this is assuming that piece is actually meant to rotate. I'm not convinced.
Assuming that a ---turret--- is meant to rotate? MADNESS!

Unthinkable, right? Oh, wait (I know that's not exactly bulletproof but there are a ton of examples there of guns mounted on raised turret-like constructions that don't rotate. Also, in classic fashion, your joke only works by taking that line, and removing my lines that qualified it - that a non-rotating gun mount is just as silly as one that's meant to rotate but can't.)

Also, can someone explain how a GW model being a "rip off" of a FW model is a problem?

This message was edited 4 times. Last update was at 2014/03/27 21:56:25


Dead account, no takesy-backsies 
   
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 Bull0 wrote:
 H.B.M.C. wrote:
 Bull0 wrote:
All of this is assuming that piece is actually meant to rotate. I'm not convinced.
Assuming that a ---turret--- is meant to rotate? MADNESS!

Unthinkable, right? Oh, wait (I know that's not exactly bulletproof but there are a ton of examples there of guns mounted on raised turret-like constructions that don't rotate. Also, in classic fashion, your joke only works by taking that line, and removing my lines that qualified it - that a non-rotating gun mount is just as silly as one that's meant to rotate but can't.)

Also, can someone explain how a GW model being a "rip off" of a FW model is a problem?


From the second link, since most of your images were of turrets that could, in fact, move. The rest were from vehicles without turrets. Amazing.

http://en.wikipedia.org/wiki/Gun_turret

A gun turret is a weapon mount that protects the crew or mechanism of a projectile-firing weapon and at the same time lets the weapon be aimed and fired in many directions. The turret is also a rotating weapon platform.

   
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Gathering the Informations.

 Mr.Omega wrote:
 Kanluwen wrote:
 H.B.M.C. wrote:
 Kanluwen wrote:
... and a blatant ripoff of the Vulture Gunship.


You keep saying this, but it really doesn't matter how many times you say it because it will never be true. The Vulture is a gunship. It flies around shooting things. The Vendetta is an up-gunned transport, something the Vulture is not.

The fact that the unit entry is the "Vendetta Gunship Squadron" begs to differ with you, HBMC.


Calling it a Vulture Gunship rip off is still completely wrong. The Vulture has mixed weapon loadouts unless its fielding TL Punishers or 4 MRP's (both anti infantry weapons) whereas the Vendetta is a pure tank hunter.

It's a lazy creation of Robin Cruddace. The Vulture has "mixed weapon loadouts" but again, it was to be the dedicated airborne gunship. The Vendetta was just lazy lazy lazy LAZY. It clearly was intended to be something like the Vulture, but then LAZY LAZY LAZY got into it.


The Vulture is seemingly designed to hover around a target and pulverise it with fire (this is represented by it having the Vector Dancer rule and its unique shape) while the Vendetta is capable of this to a lesser extent, possibly just so it can land full stop and disgorge its cargo. The Vulture doesn't carry infantry, it purely exists for the purpose of fire support.

Yeah, and according to the description...

"Multiple lascannon hard points allow the Vendetta to function as a dedicated gunship, often formed into roving search-and-destroy wings that hunt enemy battle tank formations."

Dollars to donuts the Vendetta was not going to have transport capacity and was going to get some kind of different body, but then the design team cheaped out and just added lascannons to it.
   
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Versteckt in den Schatten deines Geistes.

 Kanluwen wrote:
The fact that the unit entry is the "Vendetta Gunship Squadron" begs to differ with you, HBMC.


Semantics. It's a transport. Neither one replaces the other one.

 Kanluwen wrote:
It's a lazy creation of Robin Cruddace. The Vulture has "mixed weapon loadouts" but again, it was to be the dedicated airborne gunship. The Vendetta was just lazy lazy lazy LAZY. It clearly was intended to be something like the Vulture, but then LAZY LAZY LAZY got into it.


Great. No one argued that it wasn't. Put the goalposts down and leave them where they were.

 Kanluwen wrote:
Dollars to donuts the Vendetta was not going to have transport capacity and was going to get some kind of different body, but then the design team cheaped out and just added lascannons to it.


Irrelevant. The two are not the same in-game or in-universe, no matter what their real world origin might be.


This message was edited 3 times. Last update was at 2014/03/27 22:16:31


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"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Vendetta will be a mute point in new codex, Valkyrie will have its load out options and still transport...

This message was edited 1 time. Last update was at 2014/03/27 22:26:29


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UK

 xole wrote:
 Bull0 wrote:
 H.B.M.C. wrote:
 Bull0 wrote:
All of this is assuming that piece is actually meant to rotate. I'm not convinced.
Assuming that a ---turret--- is meant to rotate? MADNESS!

Unthinkable, right? Oh, wait (I know that's not exactly bulletproof but there are a ton of examples there of guns mounted on raised turret-like constructions that don't rotate. Also, in classic fashion, your joke only works by taking that line, and removing my lines that qualified it - that a non-rotating gun mount is just as silly as one that's meant to rotate but can't.)

Also, can someone explain how a GW model being a "rip off" of a FW model is a problem?


From the second link, since most of your images were of turrets that could, in fact, move. The rest were from vehicles without turrets. Amazing.

http://en.wikipedia.org/wiki/Gun_turret

A gun turret is a weapon mount that protects the crew or mechanism of a projectile-firing weapon and at the same time lets the weapon be aimed and fired in many directions. The turret is also a rotating weapon platform.


There were a ton of images of assault guns with fixed weapons. And OK, so "turret" was the wrong word. The word I used was "piece", HBMC said turret, so even that doesn't work. Cheers now


Automatically Appended Next Post:
"Amazing"

This message was edited 1 time. Last update was at 2014/03/27 22:25:08


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I have heard from a company sales rep. that it is just a suppliment to use with imperial forces (militarium) and that IG will be coming later this year. But it is just hersay so take it for what it is worth. If what I have heard is true it is just the transport, and 2 unit boxes for the codex release.

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Aren't most vehicles with weapons that can't move side to side basically just artillery vehicles? ie. Not what the Taurox is.


Automatically Appended Next Post:
nemoaddler1979 wrote:
I have heard from a company sales rep. that it is just a suppliment to use with imperial forces (militarium) and that IG will be coming later this year. But it is just hersay so take it for what it is worth. If what I have heard is true it is just the transport, and 2 unit boxes for the codex release.
Given we already have leaked photos of the IG codex, I'm thinking it comes out much sooner than "later this year".

This message was edited 1 time. Last update was at 2014/03/27 22:29:54


 
   
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Just relaying what I have heard this week. Take it as you will.

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France, region of Paris

nemoaddler1979 wrote:
I have heard from a company sales rep. that it is just a suppliment to use with imperial forces (militarium) and that IG will be coming later this year. But it is just hersay so take it for what it is worth. If what I have heard is true it is just the transport, and 2 unit boxes for the codex release.

On the other hand, there are repeated rumors of main codex following just after tempestus militrarum, and we have seen its cover illustration already, plus a hydra new version.
I don't believe that main IG codex would be postponed to later this year, sorry.

longtime Astra Militarum neckbeard  
   
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 Kanluwen wrote:
 H.B.M.C. wrote:
 Kanluwen wrote:
... and a blatant ripoff of the Vulture Gunship.


You keep saying this, but it really doesn't matter how many times you say it because it will never be true. The Vulture is a gunship. It flies around shooting things. The Vendetta is an up-gunned transport, something the Vulture is not.

The fact that the unit entry is the "Vendetta Gunship Squadron" begs to differ with you, HBMC.


You're ALL wrong

The Vendetta, by design, is clearly one of the best fighter/Intercepter craft in the 40k universe. with it's AV12, triple TL Lascannons(with optional Heavy Bolters) and the Sky fire rules, there are few flyers that can compete as a low cost highly effective dog-fighter. Upping it's AA abilities even further is its ability to poop troops out the back and fire even MORE GUNS at Xenos Aircraft! Dakka Dakka Dakka!!!

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 derling wrote:
 Kanluwen wrote:
 H.B.M.C. wrote:
 Kanluwen wrote:
... and a blatant ripoff of the Vulture Gunship.


You keep saying this, but it really doesn't matter how many times you say it because it will never be true. The Vulture is a gunship. It flies around shooting things. The Vendetta is an up-gunned transport, something the Vulture is not.

The fact that the unit entry is the "Vendetta Gunship Squadron" begs to differ with you, HBMC.


You're ALL wrong

The Vendetta, by design, is clearly one of the best fighter/Intercepter craft in the 40k universe. with it's AV12, triple TL Lascannons(with optional Heavy Bolters) and the Sky fire rules, there are few flyers that can compete as a low cost highly effective dog-fighter. Upping it's AA abilities even further is its ability to poop troops out the back and fire even MORE GUNS at Xenos Aircraft! Dakka Dakka Dakka!!!
The Vendetta is an example of why flyer rules don't really fit in a 28mm game. There's nothing wrong with the Vendetta, it's a gunship hovering over a small battlefield, if you were a fighter or fighter bomber plane flying as slowly as you possible can to actually maintain a presence over the tiny skirmish going on below, yeah, you'd get blown out of the sky by the gunship.

If we wanted more realistic flyer rules, most aircraft would make passes over the battlefield similar to the old epic 40k rules (have a separate "flyer" phase where flyers enter from one point on a table edge, move in a straight line, attack things, then fly straight off the other edge of the table).
   
Made in us
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Well the Valkyrie & Vulture are rumored to be in the next codex. The name "Vendetta" is no longer going to be used, but the Vendetta configuration will be an option for the Valkyrie.

The Vulture entry will be (just like FW made it) .... the default armament of a Vulture consists of a nose-mounted Heavy Bolter, Twin-linked Multi-Lasers, and 2 Hellstrike Missiles. The craft has two weapon hard-points on each of its wings, and can equip two different weapon systems which are linked to their counterpart on the opposite side of the aircraft. The inner hard-point, closest to the center of the aircraft, is capable of exchanging the Twin-linked Muti-Laser for external fuel tanks that will extend the aircraft's operational time and range. Twin-linked Lascannons can be attached for increased anti-armour firepower as well as Twin-linked Missile Launchers with either Frag or Krak warheads, Twin-linked Autocannons, or Twin-linked Rocket Pods. The outer weapon hard-point is capable of exchanging the Hellstrike Missiles for external fuel tanks, 2 Bomb Racks with up to 3 bombs each, 2 Heavy Smart Bomb Racks, with up to 3 Heavy Smart Bombs on each, 2 Missile Racks with 3 Hunter Killer Missiles per rack, 2 Hellfury Missiles, or 2 Multi-Rocket Pods. Both wing hard-points can be used for a single Twin-linked Punisher Gatling Cannon on each wing. The Vulture can also be equipped with ejector seats, flare or chaff launchers, a more heavily armoured cockpit, a searchlight, extra armour plating, an infra-red targeting system, and illumination flares.


Automatically Appended Next Post:
Pretty stoked about the Scions. It looks like I just will need the $4 WD. As luck would have it I have 50 DKOK Grenadiers which will serve as Scions & 5 Salamanders that will serve as Tauroxes, and this is my plan -

Elite 1
"Scions" Squad 1 - 10 man (dkok Grenadier minis) with Sergeant (plasma pistol & power sword), meltagun and plasma gunner. (185 points)
in Taurox with twin linked autocannon & heavy bolter, 55 pts.
"Scions" Squad 2 - SAME
Elite 2
"Scions" Squad 1 - SAME
"Scions" Squad 2 - SAME
Elite 3
"Scions" Command Squad of 5 with plasma pistol/power sword, vox, medic, melta, plasma gunner & Squad of 5 with Sergeant (plasma pistol & power sword), meltagun and plasma gunner. (290 points)
in Taurox with twin linked autocannon & heavy bolter, 55 pts.

What are others going to do?


This message was edited 1 time. Last update was at 2014/03/27 22:58:24


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