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2014/06/02 16:35:20
Subject: Re:Ork rumours - First post updated 31th May
I love Engine of Mork. It really shows how Orks can be written well, and not just mindless brutes. One of these days I'll finish my Ork fan fiction and Black Library will publish it. Shut up, I can dream.
Go to Scribd and track down some of the 1st edition Ork books, like 'Ere We Go and Waaargh! The Orks. They have really fantastic narratives running through them that higlight how characterful Orks can be.
2014/06/02 16:40:01
Subject: Ork rumours - First post updated 31th May
No need, I have them all already. I've been playing 40K since RT, on and off. Long time Ork fan. I just lament the lack of decent Ork fiction.
Only one I don't have a physical copy of is Waaargh Orks. I was too broke to buy it when it came out, and I haven't yet managed to justify £60 for an ebay copy.
This message was edited 1 time. Last update was at 2014/06/02 16:43:05
2014/06/02 16:41:50
Subject: Ork rumours - First post updated 31th May
I'm a Orkaholik myself...have all the books as I'm a Bibliophile as well
"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB
2014/06/02 16:51:27
Subject: Ork rumours - First post updated 31th May
This message was edited 1 time. Last update was at 2014/06/02 17:13:28
Its hard to be awesome, when your playing with little plastic men. Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
2014/06/02 17:07:46
Subject: Ork rumours - First post updated 31th May
If that's true a lot is going to land in week 3, assuming it's a 3 week release. I guess people said June for Orks, so a 4 week release isn't inconceivable.
2014/06/02 17:50:10
Subject: Re:Ork rumours - First post updated 31th May
Could you give some times for when that info drops, ie 45m45s?
"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB
2014/06/02 17:51:02
Subject: Ork rumours - First post updated 31th May
Squidbot wrote: If that's true a lot is going to land in week 3, assuming it's a 3 week release. I guess people said June for Orks, so a 4 week release isn't inconceivable.
I think the only army in need of more reworking and new models than the orks are SoB. What we can assume as confirmed by now:
- Gorkamorka
- SAG Mek
- Flash Gitz
- New Big Gunz
- New MANz - New Grot assistants
And I think Kroothawk or Squidbot mentioned also a new Painboy and a redone AOBR warboss. Throw in the Codex as a seperate entry and that would actually justify a 6-7 week resease shedule (assuming GW wants to drag it out as long as possible).
Waaagh an' a 'alf
1500 Pts WIP
2014/06/02 17:55:37
Subject: Ork rumours - First post updated 27th May
zammerak wrote: No matter what the ork dex brings ork players have been known to find a way to make the boyz dead killy. Im not worried about the dex, we ork players will find a way to crush other armies. Our current dex is from 4th edition and yet we still win games
Well I just played my first game under 7th this weekend. 2000pts Orkz vs. 1000pts Ultramarines & 1000 Astra Militarum. I told them it was a learning game so no keeping score, but they did any way. After only 2 turns, I was up 5 VPs to 1. So I would have to agree with this.
Squidbot wrote: If that's true a lot is going to land in week 3, assuming it's a 3 week release. I guess people said June for Orks, so a 4 week release isn't inconceivable.
I think the only army in need of more reworking and new models than the orks are SoB. What we can assume as confirmed by now:
- Gorkamorka
Don't tease us like that!
2014/06/02 18:04:22
Subject: Ork rumours - First post updated 31th May
Squidbot wrote: If that's true a lot is going to land in week 3, assuming it's a 3 week release. I guess people said June for Orks, so a 4 week release isn't inconceivable.
I think the only army in need of more reworking and new models than the orks are SoB. What we can assume as confirmed by now:
- Gorkamorka
- SAG Mek
- Flash Gitz
- New Big Gunz
- New MANz - New Grot assistants
And I think Kroothawk or Squidbot mentioned also a new Painboy and a redone AOBR warboss. Throw in the Codex as a seperate entry and that would actually justify a 6-7 week resease shedule (assuming GW wants to drag it out as long as possible).
Only reason I compared him to the AOBr boss is the similar pose and (Left Klaw hand out flun, pointing) shoota arm (Positioned differently now) and twin guns across back. But he's different enough to be worth getting.
2014/06/02 18:05:24
Subject: Re:Ork rumours - First post updated 31th May
Could you give some times for when that info drops, ie 45m45s?
28.30
Its hard to be awesome, when your playing with little plastic men. Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
2014/06/02 18:08:00
Subject: Ork rumours - First post updated 31th May
I am really thinking the grotz and helper irks we are seeing are from the big guns kits. Similarly, the mek with the pointing hand has a mek banner pole which makes me wonder if he is there with the big guns. Are the big guns packs of three? If so, that makes sense.
Its hard to be awesome, when your playing with little plastic men. Welcome to Fantasy 40k
If you think your important, in the great scheme of things. Do the water test.
Put your hands in a bucket of warm water,
then pull them out fast. The size of the hole shows how important you are.
I think we should roll some dice, to see if we should roll some dice, To decide if all this dice rolling is good for the game.
2014/06/02 18:14:31
Subject: Ork rumours - First post updated 31th May
Orks just really need some of their issues smoothed out. Rules wise they favor shooting, but they can't reliably krump armor outside of melee. Fluff wise they're also all about CC.
I'd be perfectly ok with this if it weren't for sixth and onwards being "fix your army weaknesses with allies edition". The time for such things is past and Orks need an anti-tank gun.
I used 9 Kannonz this weekend, & they were busting armor every turn(Ammo Runts helped, and the Kannonz also tend to got ignored a lot). I just need to polish up my deployment..
If Beast of War is accurate, it seems that Waaagh! is now a special rule for the warboss, rather than inherent to the army.
Seems that there are several ways to get Hammer of Wrath on ork infantry. Not sure if that's going to make much difference and it sounds like you will need to abandon Objective Secured to get it and take a lot of boys. Doesn't really appeal to me, but if you are playing a choppa horde it's a possible bonus.
I love Engine of Mork. It really shows how Orks can be written well, and not just mindless brutes. One of these days I'll finish my Ork fan fiction and Black Library will publish it. Shut up, I can dream.
Go to Scribd and track down some of the 1st edition Ork books, like 'Ere We Go and Waaargh! The Orks. They have really fantastic narratives running through them that higlight how characterful Orks can be.
Here's the best Ork (fan)fiction of them all, though.
Hammer of Wrath would be totally USELESS for Orks. Additional S3 hits can't make the difference in close combat.
GW should let us have something to increase their survivability instead...