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Made in us
Monstrous Master Moulder





Longmeadow MA 25+ Trade Rep

Rubs wrote:
 Dez wrote:
 boredbeard wrote:
Warboss85 wrote:
Dragonzord wrote:
Was there no info on how much the Warboss edition costs?


130€


£100...That is a lot of quids that could be spent somewhere else...



Whoah, thats even pricing us Bad Moonz out!


First reaction... Yikes.. Thinking it over, if it comes with the supplement, some extra goodies, might not be terrible? We'll have to wait and see what the contents are. I'm cautiously optimistic..



True, but I worry about what MY warboss will do to me if I spend that much on a book

"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB 
   
Made in us
Yellin' Yoof




Decatur, IL, USA

 Billagio wrote:
 Multimoog wrote:
It would make sense to have the new Green Mob table come into effect once a mob is whittled down enough that Mob Rule - which is a different rule entirely - stops being in effect. It would actually bolster a Mob that has to first fail a morale check then either get a chance to roll a 1 or get two chances with a bosspole. It seems like it's an effort to buff Orks again - note that the scan says that Ork morale is changed, not Mob Rule.


I hope that its just an addition and that above 10 models or whatever it was they are still fearless.


I run 30-strong Mobs, if we loose Fearless, I'm screwed, and I'll have to rebuild me entire army!!

GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse)  
   
Made in us
Regular Dakkanaut





Holy Terra

 ciaflayed1 wrote:

I run 30-strong Mobs, if we loose Fearless, I'm screwed, and I'll have to rebuild me entire army!!


...Which may very well be the point in GW's mind.

I take it no word on Wierdboyz, since nothing's come up since that whole crazy Waaagh! point blather?

This message was edited 1 time. Last update was at 2014/06/17 18:01:25


"A guy who don't know the fearsomeness of money shouldn't be offering up opinions about society." -Kaneo Takarada, Kill la Kill

Big Mek Sparkz and his Band of Sparky Ting Huntas: 4,000 points
Our Lady of the Generous Heart: 2,000 points
Thousand Sons: One unbuilt Daemon Prince 
   
Made in de
Fresh-Faced New User






Rubs wrote:
 Dez wrote:
 boredbeard wrote:
Warboss85 wrote:
Dragonzord wrote:
Was there no info on how much the Warboss edition costs?


130€


£100...That is a lot of quids that could be spent somewhere else...



Whoah, thats even pricing us Bad Moonz out!


First reaction... Yikes.. Thinking it over, if it comes with the supplement, some extra goodies, might not be terrible? We'll have to wait and see what the contents are. I'm cautiously optimistic..



Content of the Warboss edition is:

Codex: Orks
Supplement Codex Waaagh! Ghazkull

Ork Data Cards
Artbook
And some orky objective markers (looking nice )

12500 Points
3600 Points
6000 Points
1850 Points 
   
Made in ca
Regular Dakkanaut




Spoiler:
Warboss85 wrote:
Rubs wrote:
 Dez wrote:
 boredbeard wrote:
Warboss85 wrote:
Dragonzord wrote:
Was there no info on how much the Warboss edition costs?


130€


£100...That is a lot of quids that could be spent somewhere else...



Whoah, thats even pricing us Bad Moonz out!


First reaction... Yikes.. Thinking it over, if it comes with the supplement, some extra goodies, might not be terrible? We'll have to wait and see what the contents are. I'm cautiously optimistic..



Content of the Warboss edition is:

Codex: Orks
Supplement Codex Waaagh! Ghazkull

Ork Data Cards
Artbook
And some orky objective markers (looking nice )


I am a sucker for some good art work.. and if the objective markers are nice... I might have to get this warboss edition.. I wonder if Ghazkull's supplement will be exclusive to the warboss edition or not..
   
Made in us
Yellin' Yoof




Decatur, IL, USA

 Hoitash wrote:
 ciaflayed1 wrote:

I run 30-strong Mobs, if we loose Fearless, I'm screwed, and I'll have to rebuild me entire army!!


...Which may very well be the point in GW's mind.

Yeah, screw that. If I have to start over, I might change armies again. I love the Horde army idea, that's why I got into Orks, loved how they played on the table. If I have to test for leadership with 22 Boyz still, I'm not sure I'll be interested in playing as much. That was the biggest strategy point, keeping the #s up to avoid that Ld 7 roll.

GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse)  
   
Made in us
Regular Dakkanaut






 Hoitash wrote:
 ciaflayed1 wrote:

I run 30-strong Mobs, if we loose Fearless, I'm screwed, and I'll have to rebuild me entire army!!


...Which may very well be the point in GW's mind.


That's kind of ridiculous.

GW still sells Boyz mob box sets and has featured the models prominently in the new photos. It seems unlikely that they want people to NOT buy them. It seems like their strategy has been to introduce a bunch of cool new stuff that people want to add to existing armies (for all intents and purposes Flash Gitz are a new unit, they have almost nothing in common with previous models or rules) or use as a good core to start one. Making Boyz mobs be unplayable would seriously crimp their selling power - as it is, there's nothing in the Ork model range that's truly not worth taking in some form of army build. Yes, I think a Gork/Morkanaut is worth it and will be buying one with the new codex.
   
Made in us
Dakka Veteran






Rubs wrote:
Spoiler:
Warboss85 wrote:
Rubs wrote:
 Dez wrote:
 boredbeard wrote:
Warboss85 wrote:
Dragonzord wrote:
Was there no info on how much the Warboss edition costs?


130€


£100...That is a lot of quids that could be spent somewhere else...



Whoah, thats even pricing us Bad Moonz out!


First reaction... Yikes.. Thinking it over, if it comes with the supplement, some extra goodies, might not be terrible? We'll have to wait and see what the contents are. I'm cautiously optimistic..



Content of the Warboss edition is:

Codex: Orks
Supplement Codex Waaagh! Ghazkull

Ork Data Cards
Artbook
And some orky objective markers (looking nice )


I am a sucker for some good art work.. and if the objective markers are nice... I might have to get this warboss edition.. I wonder if Ghazkull's supplement will be exclusive to the warboss edition or not..

I'm a sucker for nice art as well, it sounds worth it now..
   
Made in be
Flashy Flashgitz




Antwerp

That actually sounds really good to me as well... Damnit, I need more teef!

Krush, stomp, kill! 
   
Made in gb
Boom! Leman Russ Commander





I can't get it out of my head that the front of the Looted Leman Russ looks like McDonalds fries.
   
Made in us
Regular Dakkanaut





I think this might be the first limited edition that people actually fight over to get...

   
Made in jp
Brooding Night Goblin





Gothenburg Sweden

The unit composition of the looted wagon is kind of a fun misprint. It says Unit Composition: 1 Gorkanaut.
If this stops now with MANZ and maybe a mega armor Warboss I will be dissapointed. Wanted a cool vehicle or flyer.

Waaagh: 2500pts
Death Korps of Kreig 2300pts
Adeptus Mechanicus 2000pts
Sphess marheens 1850pts
Emo eldar: 1250
Skaven 3500pts
Orcs and gobbos 2500
Kharadron 1000
Stormcast 2000
Ariadna 300pts
Morat agression force 170pts
Some stray Dystopian wars and Dropzone commander armies 
   
Made in us
Yellin' Yoof




Decatur, IL, USA

If my local store can get it, I'll consider it (I have $40 of credit to soften the blow a bit). If I HAVE to order it online through GW...NO!!


Automatically Appended Next Post:
I'll have to see the price before I think about it.



Automatically Appended Next Post:
130 Euros is about $176, for that much, I'll buy the Ork cards seperately & make my own Objective markers

This message was edited 2 times. Last update was at 2014/06/17 18:27:38


GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse)  
   
Made in dk
Flashy Flashgitz




Cool stuff. Just a shame the supplement is the ol' tinhead. I am not a fan of Ghazghkull.

With love from Denmark

 
   
Made in gb
Gangly Grot Rebel






 ciaflayed1 wrote:
If my local store can get it, I'll consider it (I have $40 of credit to soften the blow a bit). If I HAVE to order it online through GW...NO!!


Automatically Appended Next Post:
I'll have to see the price before I think about it.



Automatically Appended Next Post:
130 Euros is about $176, for that much, I'll buy the Ork cards seperately & make my own Objective markers


...fom bits left over from sets you bought for money you have saved buying normal book. That is what my brain says now.

Then I have read word: Artbook... and my heart now gags the brain...


#Warmongers 
   
Made in ca
Regular Dakkanaut




 ciaflayed1 wrote:
If my local store can get it, I'll consider it (I have $40 of credit to soften the blow a bit). If I HAVE to order it online through GW...NO!!


Automatically Appended Next Post:
I'll have to see the price before I think about it.



Automatically Appended Next Post:
130 Euros is about $176, for that much, I'll buy the Ork cards seperately & make my own Objective markers


Says in one of the pictures that it is online only.
   
Made in us
Longtime Dakkanaut





anyone else notice the unit composition for a looted wagon is 1 gorkanaut in the white dwarf pic

So now you can get 1 gorkanaut for the cost of a looted wagon, thanks WD!

This message was edited 1 time. Last update was at 2014/06/17 18:33:14


 
   
Made in de
Longtime Dakkanaut





Germany

 deffrekka wrote:
"vier megawumnen" that's 4 weapons on the battlewagon, so its possibly 4 big shootas or mega blastas?


1. Big shoota would be "fette wummen", of which you now seem to get several in a 10-boyz mob. It's plural for both, big shootas and rokkits in those troops-section descriptions.
2. Megawummen would be some sort of mega-shoota. I have no idea what that should be, but it clearly is bigger than a regular big shoota. If I can strap on 4 of whatever it is on a battlewagon, that spells awesomesauce.
3. I guess WDW just fethed up again with checking what they write, since there is no fast attack section but a second troops section for the dakka-jet, so I guess those jets are not troops, so that's okay.

4. Badrukk a HQ choice. That's what I wanted to see all along.


Waaagh an' a 'alf
1500 Pts WIP 
   
Made in gb
Smokin' Skorcha Driver




UK - Kent

I take my hat off to whoever built that huge Ghazzy.

This message was edited 1 time. Last update was at 2014/06/17 18:35:21


 
   
Made in gb
Fireknife Shas'el





Leicester

Apologies for the slight OT, but....

Spoiler:
 Vineheart01 wrote:
I think this should suffice for a new LoW ghaz model.....



...needs more Dakka!

This message was edited 2 times. Last update was at 2014/06/18 07:27:20


DS:80+S+GM+B+I+Pw40k08D+A++WD355R+T(M)DM+
 Zed wrote:
*All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
 
   
Made in us
Yellin' Yoof




Decatur, IL, USA

I'm just worried about the new Ld chart. If it's in addition to Fearlaess over X# of models too - ok, if the Orkz get e Ld boost - ok, if it's the new version of Mob rule - NOT ok. I'll build Grot Mobz and surround a KFF.

GW junkie: 40K (Ork), BFG (Ork), Necromunda (Goliath), and Blood Bowl (Norse)  
   
Made in us
Waaagh! Warbiker





Maryland, US

What size is GT supposed to be??
I mean, in novel and everything, is he supposed to be as tall as an imperial knight?

My P&M blog: http://www.dakkadakka.com/dakkaforum/posts/list/588540.page

DR:70SGMB++I+Pw40k10#--D+A++/hWD390R+T(Pic)DM+

Da Fast and Da Furious! about 5000pts (25% painted)
2000pts (50% painted) 
   
Made in us
Fresh-Faced New User




 ciaflayed1 wrote:
I'm just worried about the new Ld chart. If it's in addition to Fearlaess over X# of models too - ok, if the Orkz get e Ld boost - ok, if it's the new version of Mob rule - NOT ok. I'll build Grot Mobz and surround a KFF.


Yeah, we just need to see more before we can really know. Maybe 1-3 are all good results on the chart, 4 nothing happens, 5-6 are bad. It would be a huge buff to smaller squads of orks like trukk boyz who often go below mob rule very quickly and a 30 squad of boyz still takes a lot of casualties to even need a check. If boss poles let you select #1 at the cost of one wound / boy then it's still very good imo, even if mob rule was gone entirely.

I can't imagine orks need to roll a 1 (and only a 1) on a d6 to pass leadership, with no mob rule, they wouldn't be playable at all.
   
Made in gb
Stabbin' Skarboy





crewe

The whole white dwarf textbox translates something like this:
"Green Mob: Orkmoral is working completely different in the new codex. Whenever a mob of orks don't pass a moral or pinningcheck they have to roll on the green mob table. this can cause some radical consequences (from fleeing to figthing each other).
Because Andy bought every of his mobs a bosspole, he was able to reroll on the green mob table and changed the result several times to a 1 'born to fight'. This was good for Andy, because this keeps his boys till the bitter end of the fight. (In the end they want to have the loot, does matter if some of them die?) This really changed the game, because one or two brave ork-warriors bound whole tides of tyranids in close combat."

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in us
Bloodthirsty Chaos Knight






 nflagey wrote:
What size is GT supposed to be??
I mean, in novel and everything, is he supposed to be as tall as an imperial knight?


Not since the last we found him in the fluff. Judging by the popular picture of him facing off against Yarrick, I'd assume he'd be as big as a Dreadnought.


Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000

My avatar 
   
Made in mk
Regular Dakkanaut





 deffrekka wrote:
The whole white dwarf textbox translates something like this:
"Green Mob: Orkmoral is working completely different in the new codex. Whenever a mob of orks don't pass a moral or pinningcheck they have to roll on the green mob table. this can cause some radical consequences (from fleeing to figthing each other).
Because Andy bought every of his mobs a bosspole, he was able to reroll on the green mob table and changed the result several times to a 1 'born to fight'. This was good for Andy, because this keeps his boys till the bitter end of the fight. (In the end they want to have the loot, does matter if some of them die?) This really changed the game, because one or two brave ork-warriors bound whole tides of tyranids in close combat."

whatever the chart may be, its AFTER failing moral checks, so it could be a bonus
but this also implies that the bosspole doesnt give a LD re-roll
and it is possible (though very very unlikely (I hope)) the mob rule doesnt affect the leadership
   
Made in fr
Screamin' Stormboy





France

 deffrekka wrote:
The whole white dwarf textbox translates something like this:
"Green Mob: Orkmoral is working completely different in the new codex. Whenever a mob of orks don't pass a moral or pinningcheck they have to roll on the green mob table. this can cause some radical consequences (from fleeing to figthing each other).
Because Andy bought every of his mobs a bosspole, he was able to reroll on the green mob table and changed the result several times to a 1 'born to fight'. This was good for Andy, because this keeps his boys till the bitter end of the fight. (In the end they want to have the loot, does matter if some of them die?) This really changed the game, because one or two brave ork-warriors bound whole tides of tyranids in close combat."

This is terrible...

Breknek Krashdaskull
(Kraknuk Pét'le Krane) 
   
Made in us
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Longmeadow MA 25+ Trade Rep

We'll see...the chart could be great. I was kinda thinking it might be fun to bring a bit of Animosity to Orks, as long as it wasn't too crazy and ruin battle plans.

"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB 
   
Made in gb
Stabbin' Skarboy





crewe

Well it doesn't star that this is the mob rule so i personally think mob rule will affect leadership values, this "green mob table" i believe is fantasy's orcs animosity for 40k orks

How many kans can a killa kan kill if a killa kan can kill kans?  
   
Made in ca
Lieutenant Colonel






green mob just sounds like in addition to mob rule.. and it sounds better, as it means we might lose fearless (IE can go to ground now) but still get to ignore most, if not all, LD checks while at a decent sized mob...

seems to me like the green mob bit only applies once you fail a ld test, which would only happen if you are already whittled down I think?

either way, im not too worried about it, seems like boss poles are getting a pretty decent buff


also, where does it say that Ghaz as a LOW is "fact"?

I cant find anything that points to this besides random posters postings, can someone linky?

 
   
 
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