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![[Post New]](/s/i/i.gif) 2014/09/30 16:47:54
Subject: Dark Eldar rumors - pics and video page1
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Kabalite Conscript
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MasterSlowPoke wrote: Metalhed2434 wrote: MasterSlowPoke wrote: godswildcard wrote:So is this release done after the Succubus and Archon are released? I kinda expected to see the new large battalion box by now. Surely it's not the wrack bundle they have on their website?
Unless there's something coming out of left field that's it. I think they stopped the bigger battleforces when 7th started, Orks, Space Wolves, and Grey Knights all didn't get one.
Orks, Space Wolves, and Grey Knights ALL got a big battalion box...
Whoops, I guess I missed those. It looks like they come out the week after the releases are done.
There's also that named Archon that hasn't been announced yet, I guess he's coming out with a Sanctus Reach style box?
I am totally hoping for that DE / BA battle kit!!! Only reason I mentioned the larger battalions is because they are actually a decent deal as far as GW is concerned. You actually save a bit of money! So I am really hoping that the "Denizens of the Dark City" nonsense isn't the one they release for DE as there is a 0% discount or reason to purchase it over anything else..
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You will not be missed.... |
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![[Post New]](/s/i/i.gif) 2014/09/30 16:51:06
Subject: Dark Eldar rumors - pics and video page1
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Inspiring Icon Bearer
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Actually, wasn't there a rumor of a blood Angels vs DE campaign box after stormclaw came out?
Aaaaaaaaand....ninja'd
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This message was edited 1 time. Last update was at 2014/09/30 16:52:00
One of them filthy casuals... |
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![[Post New]](/s/i/i.gif) 2014/09/30 16:53:58
Subject: Dark Eldar rumors - pics and video page1
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Lesser Daemon of Chaos
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MasterSlowPoke wrote: Metalhed2434 wrote: MasterSlowPoke wrote: godswildcard wrote:So is this release done after the Succubus and Archon are released? I kinda expected to see the new large battalion box by now. Surely it's not the wrack bundle they have on their website?
Unless there's something coming out of left field that's it. I think they stopped the bigger battleforces when 7th started, Orks, Space Wolves, and Grey Knights all didn't get one.
Orks, Space Wolves, and Grey Knights ALL got a big battalion box...
Whoops, I guess I missed those. It looks like they come out the week after the releases are done.
There's also that named Archon that hasn't been announced yet, I guess he's coming out with a Sanctus Reach style box?
I doubt that named Archon has actual stats. People were speculating who "Nazdreg Steeleye" was in the Ork codex, but he was just a name that they attached to a big mek model to make it feel more narrative-y. If I had to guess, they just gave an Archon model a cool name. New SM terminator captain was the same.
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5000
Who knows? |
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![[Post New]](/s/i/i.gif) 2014/09/30 16:59:17
Subject: Re:Dark Eldar rumors - pics and video page1
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Warp-Screaming Noise Marine
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Interesting. The iBooks ad shows the Husk Blade in a noticeably different pose than the WD cover. Conversion?
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Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
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![[Post New]](/s/i/i.gif) 2014/09/30 17:03:00
Subject: Dark Eldar rumors - pics and video page1
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Steadfast Grey Hunter
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with the rumor of there not being a named archon in the codex there might be a chance he does have a stat line though.
Im praying for that DE/ BA campaign or starter set. I loved storm claw, as it was such a good deal for what you got, and i love Dark Vengeance. The snap-fit models are beautiful and its super easy to put together a good amount of troops. Customization is a little tougher, but that doesn't bother me. Automatically Appended Next Post: SarisKhan wrote:Interesting. The iBooks ad shows the Husk Blade in a noticeably different pose than the WD cover. Conversion?
i hope you have multiple poses/options for the archon. it probably is a conversion though as i don't see you getting multiples of the same weapon
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This message was edited 1 time. Last update was at 2014/09/30 17:04:40
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![[Post New]](/s/i/i.gif) 2014/09/30 17:29:55
Subject: Re:Dark Eldar rumors - pics and video page1
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Secret Inquisitorial Eldar Xenexecutor
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SarisKhan wrote:Interesting. The iBooks ad shows the Husk Blade in a noticeably different pose than the WD cover. Conversion?
Pretty sure that's just the huskblade from the existing Archon.
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![[Post New]](/s/i/i.gif) 2014/09/30 18:11:13
Subject: Dark Eldar rumors - pics and video page1
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Sinewy Scourge
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I think reavers will actually suprise some people, those hammer of wrath hits plus i6 and 3 attacks on the charge will hurt a lot of armies.
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![[Post New]](/s/i/i.gif) 2014/09/30 18:15:52
Subject: Dark Eldar rumors - pics and video page1
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Troubled By Non-Compliant Worlds
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I'm only going to be excited about them if they gain hit and run in addition to these new HoW shennanigans.
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Go forth and amplify, here come the NOISE MARINES!
Sons of Cacophony: Construction Finished, Forever Unpainted |
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![[Post New]](/s/i/i.gif) 2014/09/30 18:19:49
Subject: Dark Eldar rumors - pics and video page1
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Longtime Dakkanaut
St. George, UT
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Shingen wrote:I think reavers will actually suprise some people, those hammer of wrath hits plus i6 and 3 attacks on the charge will hurt a lot of armies.
Dont forget the possible buff that the combat drug brings. Not that I have any clue what those do at this point in the rumors.
I must say though, since I've stopped playing the game all together as I just can't stand the direction the game has gone, percieved nerfs or buffs don't bug me. What does bug me though is the loss of options, wargear, named characters, etc. From a modelers perspective the loss of those options is just a crying shame.
Yeah, there is nothing from stopping me from still modeling up a Lady Malas model, but its just not the same, I really cant explain it very well. Its just something you feel.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2014/09/30 18:40:12
Subject: Dark Eldar rumors - pics and video page1
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Honored Helliarch on Hypex
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Drk_Oblitr8r wrote:Ohhhhh, sorry ^_^"
Proper leaks are usually around now, so we're probably a few hours off.
Actually you are about a day off. We should start seeing confirmed rumors tomorrow as that is typically when some of the books will drop at stores.
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I do what the voices in my wifes head say...
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![[Post New]](/s/i/i.gif) 2014/09/30 18:46:15
Subject: Re:Dark Eldar rumors - pics and video page1
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Warp-Screaming Noise Marine
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I think we should've had the newest WD info by now, though.
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Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
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![[Post New]](/s/i/i.gif) 2014/09/30 18:46:51
Subject: Dark Eldar rumors - pics and video page1
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Mounted Kroot Tracker
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Jayden63 wrote:
I must say though, since I've stopped playing the game all together as I just can't stand the direction the game has gone, percieved nerfs or buffs don't bug me. What does bug me though is the loss of options, wargear, named characters, etc. From a modelers perspective the loss of those options is just a crying shame.
Yeah, there is nothing from stopping me from still modeling up a Lady Malas model, but its just not the same, I really cant explain it very well. Its just something you feel.
I know just how you feel, as I'm in the same boat. For me, the conversions are fun when rules come out for unique models or units and you think, "I know exactly how I want to build that!".
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![[Post New]](/s/i/i.gif) 2014/09/30 19:04:46
Subject: Re:Dark Eldar rumors - pics and video page1
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Longtime Dakkanaut
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Exergy wrote:ShadarLogoth wrote:yup, the new nightshields sound pretty worthless
Yeah, because no army that can currently take Stealth on their skimmers ever takes it, right?
Such a silly comment. 3+ Jink sucks man. Great take.
Other armies that can get stealth on their skimmers either have lots of twinlinked weaponry, psykic powers to increase their chance to hit, or marker lights to raise their snap shot chance.
Also DE vehicles are cheap, paying 10 points more on a 60 point model that is going to die quickly anyway it a worse investment than a holofield on a serpant that is never going to die.
Also how useful is stealth on an army that wants to fight at night anyway and will get stealth first turn anyway.
Some DE vehicles have built in 5++ saves. adding upgrades to jink on 3+ instead of 4+ is less useful if you are probably not going to jink anyway and use the 5++.
The old nightshields were great, as they gave you the option of not being hit at all by many weapons. DE are a medium ranged army and need to keep close range stuff away from them.
Yeah, you probably wouldn't put it on a Venom or a Ravager. Raiders are another story. The expense of their cargo more then justifies it, and the shooting a Raider does is completely tertiary to its primary role. Anyway, calling it worthless is just completely ridiculous. That word has a specific meaning that is being entirely abused in this context. Automatically Appended Next Post: Dont forget the possible buff that the combat drug brings. Not that I have any clue what those do at this point in the rumors.
The last I saw was +1 Attack, Toughness, Strength, Ld, Initiative, WS.
Pretty much everything besides I is pretty gravy.
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This message was edited 2 times. Last update was at 2014/09/30 19:07:24
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![[Post New]](/s/i/i.gif) 2014/09/30 19:42:55
Subject: Re:Dark Eldar rumors - pics and video page1
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Sneaky Kommando
North Carolina
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ShadarLogoth wrote:
The last I saw was +1 Attack, Toughness, Strength, Ld, Initiative, WS.
Pretty much everything besides I is pretty gravy.
+1 Ld is largely "meh" too.
I've felt for a while that high initiative should convey a bonus higher than just striking first, only because most things that strike quickly struggle to wound. Personally, I like WFB's system for elves of having high INT and ASF conveying rerolls to hit in CC. In 40K I'd like to see higher initiative grant rerolls of 1s and double initiative allow for rerolls of to hit.
That's a little off topic, I know.
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This message was edited 2 times. Last update was at 2014/09/30 19:43:36
40k
8,500
6,000
5,000
4,000
WFB
Skaven 6,500
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![[Post New]](/s/i/i.gif) 2014/09/30 19:43:55
Subject: Dark Eldar rumors - pics and video page1
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Haemonculi Flesh Apprentice
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+1 I and LD is pretty lousy but at least the other perks are better. Just makes the lack of the Duke that much more bitter though.
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![[Post New]](/s/i/i.gif) 2014/09/30 19:56:22
Subject: Re:Dark Eldar rumors - pics and video page1
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Stone Bonkers Fabricator General
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Auswin wrote:ShadarLogoth wrote:
The last I saw was +1 Attack, Toughness, Strength, Ld, Initiative, WS.
Pretty much everything besides I is pretty gravy.
+1 Ld is largely "meh" too.
Compare to the old table: Reroll run, +1 attack, +1WS, +1S, rerolls to hit,and Pain Token.
+1 attack, WS, and Strength are unchanged. +1 attack and Strength are pretty awesome. +1 WS is alright, not great, but not bad.
Rerolls to hit was AWESOME, but probably somewhat too good.
+1 T is also suitably awesome, im not sure yet, but these seems to balance out.
A pain token was pretty cool, certainly better than +1 Ld
+1 init is better than rerolling run rolls(or was it roll 3 pick the highest) but neither is particularly good.
Overall I don't think that table is flat better. Different, perhaps easier, but better? How much better?
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2014/09/30 20:07:49
Subject: Dark Eldar rumors - pics and video page1
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Fixture of Dakka
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If we're wishlisting; I'd like to see the elite wytches more like DCAs...
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2014/09/30 20:11:18
Subject: Dark Eldar rumors - pics and video page1
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Sneaky Kommando
North Carolina
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Don't get me wrong, the rumored changed to combat drugs are MUCH better.
Personally, I hoped they were slightly-bigger buffs given drugs are kind of the DE equivalent to the psychic phase. Especially given it's a random table, they're not all useful and you have to pay for them.
Strength and Toughness are both legit.
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40k
8,500
6,000
5,000
4,000
WFB
Skaven 6,500
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![[Post New]](/s/i/i.gif) 2014/09/30 20:17:07
Subject: Dark Eldar rumors - pics and video page1
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Fixture of Dakka
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Funny how a FnP buff isn't part of the table since they're drug-crazed cultists rampaging wildly through the enemy and all...
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2014/09/30 20:23:55
Subject: Dark Eldar rumors - pics and video page1
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Stone Bonkers Fabricator General
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agnosto wrote:Funny how a FnP buff isn't part of the table since they're drug-crazed cultists rampaging wildly through the enemy and all...
There was a rumor there was an item a character could carry that buffed the FNP by 1. 4+ FNP isnt too crazy, but if it rolled up to 3+ it might be kinda crazy. Particularly in combat after a 4++. That is terminator surviability against anything str5 or less.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2014/09/30 20:28:00
Subject: Dark Eldar rumors - pics and video page1
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Fixture of Dakka
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Exergy wrote: agnosto wrote:Funny how a FnP buff isn't part of the table since they're drug-crazed cultists rampaging wildly through the enemy and all...
There was a rumor there was an item a character could carry that buffed the FNP by 1. 4+ FNP isnt too crazy, but if it rolled up to 3+ it might be kinda crazy. Particularly in combat after a 4++. That is terminator surviability against anything str5 or less.
Good point
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2014/09/30 20:55:57
Subject: Re:Dark Eldar rumors - pics and video page1
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Regular Dakkanaut
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Exergy wrote:
Other armies that can get stealth on their skimmers either have lots of twinlinked weaponry, psykic powers to increase their chance to hit, or marker lights to raise their snap shot chance.
Also DE vehicles are cheap, paying 10 points more on a 60 point model that is going to die quickly anyway it a worse investment than a holofield on a serpant that is never going to die.
Also how useful is stealth on an army that wants to fight at night anyway and will get stealth first turn anyway.
Some DE vehicles have built in 5++ saves. adding upgrades to jink on 3+ instead of 4+ is less useful if you are probably not going to jink anyway and use the 5++.
The old nightshields were great, as they gave you the option of not being hit at all by many weapons. DE are a medium ranged army and need to keep close range stuff away from them.
Though I am upset over many of the changes, the nightshield one is NOT anything I would be upset over. It is not a nerf, It is a huge BUFF.
How you ask? Well, how about the ability to NOT jink and still get a 3+ cover save? A raider/ venom behind an aegis will give that to you, EVERY ROUND, not just with nightfight.
3+, no Jink. They shoot at you, you laugh and shoot back at full ballistic skill.
behind woods? Enjoy your 4+ (the old jink) for 10 points.
How in the world is this a bad investment? 10 (or 15 as rumored) points may save your transport and all the models inside. Form me, it is an auto-include!
That means, of course, the rumor is going to be false!
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![[Post New]](/s/i/i.gif) 2014/09/30 20:59:18
Subject: Dark Eldar rumors - pics and video page1
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Sinewy Scourge
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Fyi you won't get a save behind an aegis as the models are too big.
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![[Post New]](/s/i/i.gif) 2014/09/30 21:42:21
Subject: Re:Dark Eldar rumors - pics and video page1
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Battlefortress Driver with Krusha Wheel
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Anglacon wrote: Exergy wrote:
Other armies that can get stealth on their skimmers either have lots of twinlinked weaponry, psykic powers to increase their chance to hit, or marker lights to raise their snap shot chance.
Also DE vehicles are cheap, paying 10 points more on a 60 point model that is going to die quickly anyway it a worse investment than a holofield on a serpant that is never going to die.
Also how useful is stealth on an army that wants to fight at night anyway and will get stealth first turn anyway.
Some DE vehicles have built in 5++ saves. adding upgrades to jink on 3+ instead of 4+ is less useful if you are probably not going to jink anyway and use the 5++.
The old nightshields were great, as they gave you the option of not being hit at all by many weapons. DE are a medium ranged army and need to keep close range stuff away from them.
Though I am upset over many of the changes, the nightshield one is NOT anything I would be upset over. It is not a nerf, It is a huge BUFF.
How you ask? Well, how about the ability to NOT jink and still get a 3+ cover save? A raider/ venom behind an aegis will give that to you, EVERY ROUND, not just with nightfight.
3+, no Jink. They shoot at you, you laugh and shoot back at full ballistic skill.
behind woods? Enjoy your 4+ (the old jink) for 10 points.
How in the world is this a bad investment? 10 (or 15 as rumored) points may save your transport and all the models inside. Form me, it is an auto-include!
That means, of course, the rumor is going to be false!
Your crazy if you think a floating vehicle 10 feet off the ground is getting jack from a 5 foot wall. I would laugh, then I would tell you to remove your vehicle because you rolled a 4, and it was not high enough to save.
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warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
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![[Post New]](/s/i/i.gif) 2014/09/30 21:44:44
Subject: Dark Eldar rumors - pics and video page1
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Infiltrating Prowler
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JuniorRS13 wrote:http://2. bp.blogspot.com/-yZxskc7izTQ/VCcXWjaQKEI/AAAAAAAAWQs/rGQymfiKf7E/s1600/5Y4Y1N2.jpg
have you guys seen this pic? it seems to show different variations of the same archon model. you can tell by the legs and cape
Both of these look so much better than the one of the WD cover.
And there is a pic of the new succubus, who also looks awesome
So good in fact that I wonder why the hell they would ever put that one in the WD as a front page model..
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![[Post New]](/s/i/i.gif) 2014/09/30 21:44:48
Subject: Dark Eldar rumors - pics and video page1
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Trazyn's Museum Curator
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Isn't True Line of Sight still applicable in 7th? I'm pretty sure the skimmer abstraction no longer applies, and the physical model is the only thing that matters. Of course, the prevalence of Markers and Serpents cancels out cover anyway.
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This message was edited 1 time. Last update was at 2014/09/30 21:45:35
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2014/09/30 22:03:12
Subject: Dark Eldar rumors - pics and video page1
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Regular Dakkanaut
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From Warseer:
I do have a phographed version of the codex anda i can say following:
- Haywire granades only for characters
- Ravagers more expensive
- 4 weapons for Scourges
- No carabines for trueborns
- Raiders and Ravagers come with dissis. Dark lances + 5 points
- Bomber is 160 points + cost of missiles
No board or bike for Archon
Scourges: 16 points each
Incubi: 20 points, no granades
Reavers: 16 points each, can leave combat
Witches: 10 points
Kabalites: 8 points
Talos: 120, units of 1-3
Cronos: 100 units 1-3
Hemie: 70
Mandrakes: 12
Hellions: 13, no granades
Reading the codex, I have a big feeling of: WTF have you done to my army? Give me my Dark Eldar back!!!!!
No vect or AP2 for Archon (Succubus has option of a ****** AP2 weapn)
Scourges are NOT relentless
weapons for trueborns, min size 5 man squad, no carabines
wracks are elite, no improvement, 1 special weapon for every 5 models
No harlies
Court: Llamean 10, Ur ghul 15, Medusae 25, Sslyth 25
Positive things? I'm really shocked after going through this **** i'm reading now. Assualt army? Really? No granades in the assualt units. I own like 20 trueborns with carabines. ******* U GW. You have ruined my army.
Well, splinter racks work now with every splinter weapon. I can see 5 scourges with Splinter cannos on a Raider with racks, 24 twin linked poisoned shots.
Combat drugs are:
1: +1A
2: +1S
3: +1I
4: +1T
5:+1 WS
6: +1L
PFP:
Turn 1:Nothing
Turn 2: FnP 6+
Turn 3: FnP
Turn 4: Fnp, Furious Charge
Turn 5: Turn 4 + Fearless
Turn 6+: Turn 5 + Rage
Thanks to Iuchiban for posting the original.
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![[Post New]](/s/i/i.gif) 2014/09/30 22:04:33
Subject: Dark Eldar rumors - pics and video page1
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Combat Jumping Tiger Soldier
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![[Post New]](/s/i/i.gif) 2014/09/30 22:18:42
Subject: Dark Eldar rumors - pics and video page1
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Lesser Daemon of Chaos
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Wow....no haywire AND they took out shardcarbines for trueborn? That's really sad.
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5000
Who knows? |
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![[Post New]](/s/i/i.gif) 2014/09/30 22:27:28
Subject: Dark Eldar rumors - pics and video page1
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Stone Bonkers Fabricator General
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Nocturnus wrote:From Warseer:
- Haywire granades only for characters
- Ravagers more expensive
- 4 weapons for Scourges
- No carabines for trueborns
- Raiders and Ravagers come with dissis. Dark lances + 5 points
- Bomber is 160 points + cost of missiles
No board or bike for Archon
Scourges: 16 points each
Incubi: 20 points, no granades
Reavers: 16 points each, can leave combat
Witches: 10 points
Kabalites: 8 points
Talos: 120, units of 1-3
Cronos: 100 units 1-3
Hemie: 70
Mandrakes: 12
Hellions: 13, no granades
Reading the codex, I have a big feeling of: WTF have you done to my army? Give me my Dark Eldar back!!!!!
No vect or AP2 for Archon (Succubus has option of a ****** AP2 weapn)
Scourges are NOT relentless
weapons for trueborns, min size 5 man squad, no carabines
wracks are elite, no improvement, 1 special weapon for every 5 models
No harlies
Court: Llamean 10, Ur ghul 15, Medusae 25, Sslyth 25
Positive things? I'm really shocked after going through this **** i'm reading now. Assualt army? Really? No granades in the assualt units. I own like 20 trueborns with carabines. ******* U GW. You have ruined my army.
Wow, what epic crap.
No haywire for wyches or trueborn?
Wyches still 10ppm. Ooo they could get +1 T and be breakable Orks with less attacks for double the cost. Ravagers more expensive and more expenisve to put dark lances on them? Dark Lances are great arent they?
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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