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![[Post New]](/s/i/i.gif) 2015/12/27 00:49:05
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Tail-spinning Tomb Blade Pilot
Israel
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You could always move sideways and then pivot afterwards...
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6,000pts (over 5,000 painted to various degrees, rest are still on the sprues) |
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![[Post New]](/s/i/i.gif) 2014/05/26 17:23:44
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Lieutenant General
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I'm not 100% sure that would justify using the term 'hull' instead of 'base' in all instances but I won't argue it without having the rules. I'll let Rigeld2 do that if he's so inclined  . If that is true however it is a big nerf for the longer vehicles (Raiders, Ghost Arks, Battlewagons) meaning they would lose distance while turning whereas shorter vehicles would not.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2014/05/26 17:34:16
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Lord Commander in a Plush Chair
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Ghaz wrote:I'm not 100% sure that would justify using the term 'hull' instead of 'base' in all instances but I won't argue it without having the rules. I'll let Rigeld2 do that if he's so inclined  . If that is true however it is a big nerf for the longer vehicles (Raiders, Ghost Arks, Battlewagons) meaning they would lose distance while turning whereas shorter vehicles would not.
VEHICLES & MEASURING DISTANCES
As vehicle models do not usually have bases, the normal rule of measuring distances to or from a base cannot be used. Instead, for distances involving a vehicle, measure to and from their hull, ignore gun barrels, dozer blades, antennas, banners and other decorative elements.
Does not matter because those rules are part of the turning to face portion of the movement rules, which are replaced by the vehicles version(which is lacking such a caveat.)
Pivoting with any non-square, non-circular vehicle will always change the distance between the vehicle unit and any point on the table.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/05/26 18:16:59
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Nasty Nob
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Did anyone mention the changes to Strikedown? It no longer halves Initiative and can now affect Monstrous Creatures.
Also, the first-post summary has the changes to Smash listed twice.
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![[Post New]](/s/i/i.gif) 0024/11/26 20:02:21
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Homicidal Veteran Blood Angel Assault Marine
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What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?
Am I wrong or did I not see that restriction anymore?
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2014/05/26 20:44:45
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Lord Commander in a Plush Chair
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optimusprime14 wrote:What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?
Am I wrong or did I not see that restriction anymore?
The only unit that effects that I can think of off the top of my head is mephiston.
So no real change there, just the no MCs rule.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 0001/05/24 21:53:23
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Calm Celestian
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Perfect Organism wrote:Did anyone mention the changes to Strikedown? It no longer halves Initiative and can now affect Monstrous Creatures.
Also, the first-post summary has the changes to Smash listed twice.
Thanks!
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"Suffering is Faith, Faith is Strength.
Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen
Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A |
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![[Post New]](/s/i/i.gif) 2014/05/27 01:41:44
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Fixture of Dakka
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Celtic Strike, I didn't see this posted in the OP:
Witchfire psy powers are shot in the Psy-Phase ... which then allows the Psykers to shoot other toys in the Shooting Phase.
I just saw this, and realized that Libbies & Destructor equipped Warlocks and goodness knows who else in the various 'dexes have had their shooting increased by quite a bit.
Smite, Destructor, VortexOfDoom, what have you, in the Psy-Phase, then shoot a gun, pistol or bolter and maybe assault.
Nice.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2014/05/27 01:56:14
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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[MOD]
Making Stuff
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Kommissar Kel wrote:optimusprime14 wrote:What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?
Am I wrong or did I not see that restriction anymore?
The only unit that effects that I can think of off the top of my head is mephiston.
And Assassins.
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![[Post New]](/s/i/i.gif) 2014/05/27 02:11:48
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Regular Dakkanaut
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insaniak wrote: Kommissar Kel wrote:optimusprime14 wrote:What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?
Am I wrong or did I not see that restriction anymore?
The only unit that effects that I can think of off the top of my head is mephiston.
And Assassins.
Plus it denies Tau IC's joining vehicles and the Riptide now, no more drone grey area sillyness
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![[Post New]](/s/i/i.gif) 2014/05/27 02:30:43
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Lieutenant General
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insaniak wrote: Kommissar Kel wrote:optimusprime14 wrote:What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?
Am I wrong or did I not see that restriction anymore?
The only unit that effects that I can think of off the top of my head is mephiston.
And Assassins.
And the Sanguinor, Death Company Tycho, Decapitator, Castellan Crowe and Grand Master Mordrak IIRC.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2014/05/27 03:29:46
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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[MOD]
Making Stuff
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Leerjawise wrote:Plus it denies Tau IC's joining vehicles and the Riptide now, no more drone grey area sillyness
They couldn't join vehicles last edition either.
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![[Post New]](/s/i/i.gif) 2014/05/27 03:32:53
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Regular Dakkanaut
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insaniak wrote:Leerjawise wrote:Plus it denies Tau IC's joining vehicles and the Riptide now, no more drone grey area sillyness
They couldn't join vehicles last edition either.
They couldn't join SQUADRONS of vehicles or units that are always 1 model. With drones, Tau vehicles and the Riptide fell through the technical cracks, though I never saw it abused.
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![[Post New]](/s/i/i.gif) 2014/05/27 04:10:21
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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[MOD]
Making Stuff
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Leerjawise wrote:. With drones, Tau vehicles and the Riptide fell through the technical cracks, though I never saw it abused.
Riptides didn't fall through a 'technical crack' any more than any other unit that had access to multiple models did.
Tau vehicles with drones were never more than one model, because the drones didn't count as separate models until they disembarked.
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![[Post New]](/s/i/i.gif) 2021/11/17 02:19:05
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Purposeful Hammerhead Pilot
Newcastle, NSW ,Australia
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Kommissar Kel wrote: Ghaz wrote:I'm not 100% sure that would justify using the term 'hull' instead of 'base' in all instances but I won't argue it without having the rules. I'll let Rigeld2 do that if he's so inclined  . If that is true however it is a big nerf for the longer vehicles (Raiders, Ghost Arks, Battlewagons) meaning they would lose distance while turning whereas shorter vehicles would not.
VEHICLES & MEASURING DISTANCES
As vehicle models do not usually have bases, the normal rule of measuring distances to or from a base cannot be used. Instead, for distances involving a vehicle, measure to and from their hull, ignore gun barrels, dozer blades, antennas, banners and other decorative elements.
Does not matter because those rules are part of the turning to face portion of the movement rules, which are replaced by the vehicles version(which is lacking such a caveat.)
Pivoting with any non-square, non-circular vehicle will always change the distance between the vehicle unit and any point on the table.
Did you not read this.
"Pivoting is always done from the centre of a vehicle to prevent it from accidentally moving further than intended or allowed."
Doesn't this tell us that we still cannot move a vehicle further than its limit, i.e. 12" for a landraider. But by deploying sideways, then pivoting and moving a full 12" I have actually moved an extra 1" or 2", therefore moving further than allowed.
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![[Post New]](/s/i/i.gif) 2014/05/27 04:35:03
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Resolute Ultramarine Honor Guard
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Where does it say that Cover is granted against Grav Weapons? I couldn't find it in the Vehicle section or the Graviton section.
(Since both the 'Cover Saves' and 'Invulnerable Saves' sections both require a glance or penetrating hit to occur for a vehicle to be able to claim either; I'm just trying to find it so I can pull it out for later use, even though I myself use Grav Guns.)
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2014/05/27 04:40:03
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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[MOD]
Making Stuff
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IXLoiero95XI wrote:Did you not read this.
"Pivoting is always done from the centre of a vehicle to prevent it from accidentally moving further than intended or allowed."
Doesn't this tell us that we still cannot move a vehicle further than its limit, i.e. 12" for a landraider. But by deploying sideways, then pivoting and moving a full 12" I have actually moved an extra 1" or 2", therefore moving further than allowed.
Except you haven't, because the pivoting doesn't count towards your movement.
The alternative leads to a rhino that wants to pivot 180 degrees and then move off having already 'moved' its own length before it even starts moving.
Yes, being able to 'gain' movement distance by pivoting seems, on the surface, to be a little dodgy. But it's how vehicles have worked since the start of 3rd edition. 7th edition hasn't changed it.
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![[Post New]](/s/i/i.gif) 2014/05/27 05:36:38
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Oozing Plague Marine Terminator
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Where does it say that Cover is granted against Grav Weapons? I couldn't find it in the Vehicle section or the Graviton section.
(Since both the 'Cover Saves' and 'Invulnerable Saves' sections both require a glance or penetrating hit to occur for a vehicle to be able to claim either; I'm just trying to find it so I can pull it out for later use, even though I myself use Grav Guns.)
Pg. 77 Vehicles and Cover- Obscured Targets: 4th Bullet Down.
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This message was edited 1 time. Last update was at 2014/05/27 05:37:43
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![[Post New]](/s/i/i.gif) 2014/05/27 07:44:30
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Calm Celestian
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Brothererekose wrote:Celtic Strike, I didn't see this posted in the OP:
Witchfire psy powers are shot in the Psy-Phase ... which then allows the Psykers to shoot other toys in the Shooting Phase.
I just saw this, and realized that Libbies & Destructor equipped Warlocks and goodness knows who else in the various 'dexes have had their shooting increased by quite a bit.
Smite, Destructor, VortexOfDoom, what have you, in the Psy-Phase, then shoot a gun, pistol or bolter and maybe assault.
Nice.
Thanks but I said I wasn't including anything to do with the Psy phase as I was sure there would be endless debate on that change.
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"Suffering is Faith, Faith is Strength.
Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen
Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A |
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![[Post New]](/s/i/i.gif) 2014/05/27 09:50:55
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Powerful Phoenix Lord
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Ghaz wrote: insaniak wrote: Kommissar Kel wrote:optimusprime14 wrote:What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?
Am I wrong or did I not see that restriction anymore?
The only unit that effects that I can think of off the top of my head is mephiston.
And Assassins.
And the Sanguinor, Death Company Tycho, Decapitator, Castellan Crowe and Grand Master Mordrak IIRC.
But most importantly, a model with the Mantle of the Laughing God.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 0019/12/27 19:01:03
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Lurking Gaunt
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Rending was changed, to my knowledge.
A rending hit no longer counts as AP 2 against a vehicle, only adds a d3 to the penetration roll.
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![[Post New]](/s/i/i.gif) 2014/05/27 19:36:21
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Longtime Dakkanaut
Orlando
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Last edition we could run a complete 2nd force org of the primary's faction if we played above 2k+ points. Do we still have this option? Or are we stuck with these tiny secondary detachments?
Outflanking- can you assault out of outflanking? I haven't heard yet if this has changed.
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If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! |
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![[Post New]](/s/i/i.gif) 2014/05/27 19:45:05
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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The Hive Mind
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Unseeablething wrote:Rending was changed, to my knowledge.
A rending hit no longer counts as AP 2 against a vehicle, only adds a d3 to the penetration roll.
It wasn't AP2 in 6th edition either. Wounds were AP2, but hits on vehicles weren't wounds.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/05/27 19:53:06
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Lord Commander in a Plush Chair
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Col. Dash wrote:Last edition we could run a complete 2nd force org of the primary's faction if we played above 2k+ points. Do we still have this option? Or are we stuck with these tiny secondary detachments?
Outflanking- can you assault out of outflanking? I haven't heard yet if this has changed.
yes, you can run as many CA detachments as you want, they can all be from either the same faction, all different factions(The allied detachment is just for a different FOC and can never be the same faction as your primary detachment), or a mix of the 2.
No, you cannot assault after coming in from reserves
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/05/27 20:05:17
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Nasty Nob
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Col. Dash wrote:Last edition we could run a complete 2nd force org of the primary's faction if we played above 2k+ points. Do we still have this option? Or are we stuck with these tiny secondary detachments?
You can now take as many combined arms detachments as you want at any points level.
It seems that allied detachments only exist to give you the option of buying one less troop choice if you only want a small number of units from one faction.
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![[Post New]](/s/i/i.gif) 2014/05/27 20:59:30
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Tough Tyrant Guard
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Warlord doesn't have to be HQ, or highest leadership. If someone manages a list devoid of characters (looking you you Niddies) then.... Tyrannofex warlord?
If it's not a character however, they also don't get WL traits (Because Nid's love their WL traits....... ...)
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This message was edited 1 time. Last update was at 2014/05/27 21:00:32
It's my codex and I'll cry If I want to.
Tactical objectives are fantastic |
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![[Post New]](/s/i/i.gif) 2024/11/25 01:49:58
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Decrepit Dakkanaut
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Col. Dash wrote:Last edition we could run a complete 2nd force org of the primary's faction if we played above 2k+ points.
Battle Forged = take as many as you want at any points level. Doesn't even have to be the same army.
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![[Post New]](/s/i/i.gif) 2014/05/27 21:44:53
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Lurking Gaunt
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rigeld2 wrote:Unseeablething wrote:Rending was changed, to my knowledge.
A rending hit no longer counts as AP 2 against a vehicle, only adds a d3 to the penetration roll.
It wasn't AP2 in 6th edition either. Wounds were AP2, but hits on vehicles weren't wounds.
Oh, then they did a good job clarifying it. My bad.
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![[Post New]](/s/i/i.gif) 2014/05/28 02:59:41
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Calm Celestian
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Yeah, unlimited Detachments is not going to work for Tourneys
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"Suffering is Faith, Faith is Strength.
Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen
Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A |
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![[Post New]](/s/i/i.gif) 2014/05/28 18:22:34
Subject: The changes between 6th and 6.5/7th (Book to book comparison)
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Dakka Veteran
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Deep striking vehicles now count as moving at combat speed not cruising speed.
You might actually see a Deathwind Missile Launcher.
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- Craftworld Kai-Thaine
- Task Force Defiance 36
- Sunwolves Great Company
- 4th Company Imperial Fists
- Hive Fleet Scylla - In progress
If the man doesn't believe as we do, we say he is a crank, and that settles it. I mean, it does nowadays, because now we can't burn him. - M. Twain
The world owes you nothing. It was here first. - M. Twain
DR:70+S++G+++MB-I--Pw40k03+D++A+++/rWD-R+T(R)DM++
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