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Made in il
Tail-spinning Tomb Blade Pilot




Israel

You could always move sideways and then pivot afterwards...

6,000pts (over 5,000 painted to various degrees, rest are still on the sprues)  
   
Made in us
Lieutenant General





Florence, KY

I'm not 100% sure that would justify using the term 'hull' instead of 'base' in all instances but I won't argue it without having the rules. I'll let Rigeld2 do that if he's so inclined . If that is true however it is a big nerf for the longer vehicles (Raiders, Ghost Arks, Battlewagons) meaning they would lose distance while turning whereas shorter vehicles would not.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Lord Commander in a Plush Chair






 Ghaz wrote:
I'm not 100% sure that would justify using the term 'hull' instead of 'base' in all instances but I won't argue it without having the rules. I'll let Rigeld2 do that if he's so inclined . If that is true however it is a big nerf for the longer vehicles (Raiders, Ghost Arks, Battlewagons) meaning they would lose distance while turning whereas shorter vehicles would not.


VEHICLES & MEASURING DISTANCES

As vehicle models do not usually have bases, the normal rule of measuring distances to or from a base cannot be used. Instead, for distances involving a vehicle, measure to and from their hull, ignore gun barrels, dozer blades, antennas, banners and other decorative elements.

Does not matter because those rules are part of the turning to face portion of the movement rules, which are replaced by the vehicles version(which is lacking such a caveat.)

Pivoting with any non-square, non-circular vehicle will always change the distance between the vehicle unit and any point on the table.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in gb
Nasty Nob






Did anyone mention the changes to Strikedown? It no longer halves Initiative and can now affect Monstrous Creatures.

Also, the first-post summary has the changes to Smash listed twice.

   
Made in ca
Homicidal Veteran Blood Angel Assault Marine




Toronto-Ont

What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?

Am I wrong or did I not see that restriction anymore?

skycapt44 wrote:
FYI optimus is the cheesiest player I know


DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ 
   
Made in us
Lord Commander in a Plush Chair






optimusprime14 wrote:
What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?

Am I wrong or did I not see that restriction anymore?


The only unit that effects that I can think of off the top of my head is mephiston.

So no real change there, just the no MCs rule.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Calm Celestian






Ireland

 Perfect Organism wrote:
Did anyone mention the changes to Strikedown? It no longer halves Initiative and can now affect Monstrous Creatures.

Also, the first-post summary has the changes to Smash listed twice.


Thanks!

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in us
Fixture of Dakka





Los Angeles

Celtic Strike, I didn't see this posted in the OP:

Witchfire psy powers are shot in the Psy-Phase ... which then allows the Psykers to shoot other toys in the Shooting Phase.

I just saw this, and realized that Libbies & Destructor equipped Warlocks and goodness knows who else in the various 'dexes have had their shooting increased by quite a bit.

Smite, Destructor, VortexOfDoom, what have you, in the Psy-Phase, then shoot a gun, pistol or bolter and maybe assault.

Nice.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in au
[MOD]
Making Stuff






Under the couch

 Kommissar Kel wrote:
optimusprime14 wrote:
What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?

Am I wrong or did I not see that restriction anymore?


The only unit that effects that I can think of off the top of my head is mephiston.

And Assassins.

 
   
Made in us
Regular Dakkanaut




 insaniak wrote:
 Kommissar Kel wrote:
optimusprime14 wrote:
What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?

Am I wrong or did I not see that restriction anymore?


The only unit that effects that I can think of off the top of my head is mephiston.

And Assassins.


Plus it denies Tau IC's joining vehicles and the Riptide now, no more drone grey area sillyness
   
Made in us
Lieutenant General





Florence, KY

 insaniak wrote:
 Kommissar Kel wrote:
optimusprime14 wrote:
What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?

Am I wrong or did I not see that restriction anymore?


The only unit that effects that I can think of off the top of my head is mephiston.

And Assassins.

And the Sanguinor, Death Company Tycho, Decapitator, Castellan Crowe and Grand Master Mordrak IIRC.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in au
[MOD]
Making Stuff






Under the couch

Leerjawise wrote:
Plus it denies Tau IC's joining vehicles and the Riptide now, no more drone grey area sillyness

They couldn't join vehicles last edition either.

 
   
Made in us
Regular Dakkanaut




 insaniak wrote:
Leerjawise wrote:
Plus it denies Tau IC's joining vehicles and the Riptide now, no more drone grey area sillyness

They couldn't join vehicles last edition either.


They couldn't join SQUADRONS of vehicles or units that are always 1 model. With drones, Tau vehicles and the Riptide fell through the technical cracks, though I never saw it abused.
   
Made in au
[MOD]
Making Stuff






Under the couch

Leerjawise wrote:
. With drones, Tau vehicles and the Riptide fell through the technical cracks, though I never saw it abused.

Riptides didn't fall through a 'technical crack' any more than any other unit that had access to multiple models did.

Tau vehicles with drones were never more than one model, because the drones didn't count as separate models until they disembarked.

 
   
Made in au
Purposeful Hammerhead Pilot






Newcastle, NSW ,Australia

 Kommissar Kel wrote:
 Ghaz wrote:
I'm not 100% sure that would justify using the term 'hull' instead of 'base' in all instances but I won't argue it without having the rules. I'll let Rigeld2 do that if he's so inclined . If that is true however it is a big nerf for the longer vehicles (Raiders, Ghost Arks, Battlewagons) meaning they would lose distance while turning whereas shorter vehicles would not.


VEHICLES & MEASURING DISTANCES

As vehicle models do not usually have bases, the normal rule of measuring distances to or from a base cannot be used. Instead, for distances involving a vehicle, measure to and from their hull, ignore gun barrels, dozer blades, antennas, banners and other decorative elements.

Does not matter because those rules are part of the turning to face portion of the movement rules, which are replaced by the vehicles version(which is lacking such a caveat.)

Pivoting with any non-square, non-circular vehicle will always change the distance between the vehicle unit and any point on the table.


Did you not read this.

"Pivoting is always done from the centre of a vehicle to prevent it from accidentally moving further than intended or allowed."

Doesn't this tell us that we still cannot move a vehicle further than its limit, i.e. 12" for a landraider. But by deploying sideways, then pivoting and moving a full 12" I have actually moved an extra 1" or 2", therefore moving further than allowed.

For The Greater Good - Desert Tau Painting Blog!
http://www.dakkadakka.com/dakkaforum/posts/list/0/670437.page#8273427
Chaos Space Marines 4100 Points
Tau Empire 3000 Points

Blood For The Blood God !!!
 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Where does it say that Cover is granted against Grav Weapons? I couldn't find it in the Vehicle section or the Graviton section.

(Since both the 'Cover Saves' and 'Invulnerable Saves' sections both require a glance or penetrating hit to occur for a vehicle to be able to claim either; I'm just trying to find it so I can pull it out for later use, even though I myself use Grav Guns.)

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in au
[MOD]
Making Stuff






Under the couch

 IXLoiero95XI wrote:
Did you not read this.

"Pivoting is always done from the centre of a vehicle to prevent it from accidentally moving further than intended or allowed."

Doesn't this tell us that we still cannot move a vehicle further than its limit, i.e. 12" for a landraider. But by deploying sideways, then pivoting and moving a full 12" I have actually moved an extra 1" or 2", therefore moving further than allowed.

Except you haven't, because the pivoting doesn't count towards your movement.

The alternative leads to a rhino that wants to pivot 180 degrees and then move off having already 'moved' its own length before it even starts moving.


Yes, being able to 'gain' movement distance by pivoting seems, on the surface, to be a little dodgy. But it's how vehicles have worked since the start of 3rd edition. 7th edition hasn't changed it.

 
   
Made in us
Oozing Plague Marine Terminator





Where does it say that Cover is granted against Grav Weapons? I couldn't find it in the Vehicle section or the Graviton section.

(Since both the 'Cover Saves' and 'Invulnerable Saves' sections both require a glance or penetrating hit to occur for a vehicle to be able to claim either; I'm just trying to find it so I can pull it out for later use, even though I myself use Grav Guns.)

Pg. 77 Vehicles and Cover- Obscured Targets: 4th Bullet Down.

This message was edited 1 time. Last update was at 2014/05/27 05:37:43


 
   
Made in us
Calm Celestian






Ireland

 Brothererekose wrote:
Celtic Strike, I didn't see this posted in the OP:

Witchfire psy powers are shot in the Psy-Phase ... which then allows the Psykers to shoot other toys in the Shooting Phase.

I just saw this, and realized that Libbies & Destructor equipped Warlocks and goodness knows who else in the various 'dexes have had their shooting increased by quite a bit.

Smite, Destructor, VortexOfDoom, what have you, in the Psy-Phase, then shoot a gun, pistol or bolter and maybe assault.

Nice.


Thanks but I said I wasn't including anything to do with the Psy phase as I was sure there would be endless debate on that change.

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 Ghaz wrote:
 insaniak wrote:
 Kommissar Kel wrote:
optimusprime14 wrote:
What about the fact that IC's no longer have the rtestriction preventing them from joining a unit that consist's of only 1 model?

Am I wrong or did I not see that restriction anymore?


The only unit that effects that I can think of off the top of my head is mephiston.

And Assassins.

And the Sanguinor, Death Company Tycho, Decapitator, Castellan Crowe and Grand Master Mordrak IIRC.


But most importantly, a model with the Mantle of the Laughing God.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Lurking Gaunt




Rending was changed, to my knowledge.
A rending hit no longer counts as AP 2 against a vehicle, only adds a d3 to the penetration roll.
   
Made in us
Longtime Dakkanaut



Orlando

Last edition we could run a complete 2nd force org of the primary's faction if we played above 2k+ points. Do we still have this option? Or are we stuck with these tiny secondary detachments?

Outflanking- can you assault out of outflanking? I haven't heard yet if this has changed.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in us
The Hive Mind





Unseeablething wrote:
Rending was changed, to my knowledge.
A rending hit no longer counts as AP 2 against a vehicle, only adds a d3 to the penetration roll.

It wasn't AP2 in 6th edition either. Wounds were AP2, but hits on vehicles weren't wounds.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Lord Commander in a Plush Chair






Col. Dash wrote:
Last edition we could run a complete 2nd force org of the primary's faction if we played above 2k+ points. Do we still have this option? Or are we stuck with these tiny secondary detachments?

Outflanking- can you assault out of outflanking? I haven't heard yet if this has changed.


yes, you can run as many CA detachments as you want, they can all be from either the same faction, all different factions(The allied detachment is just for a different FOC and can never be the same faction as your primary detachment), or a mix of the 2.

No, you cannot assault after coming in from reserves

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in gb
Nasty Nob






Col. Dash wrote:
Last edition we could run a complete 2nd force org of the primary's faction if we played above 2k+ points. Do we still have this option? Or are we stuck with these tiny secondary detachments?

You can now take as many combined arms detachments as you want at any points level.

It seems that allied detachments only exist to give you the option of buying one less troop choice if you only want a small number of units from one faction.

   
Made in gb
Tough Tyrant Guard





SHE-FI-ELD

Warlord doesn't have to be HQ, or highest leadership. If someone manages a list devoid of characters (looking you you Niddies) then.... Tyrannofex warlord?
If it's not a character however, they also don't get WL traits (Because Nid's love their WL traits....... ...)

This message was edited 1 time. Last update was at 2014/05/27 21:00:32


It's my codex and I'll cry If I want to.

Tactical objectives are fantastic 
   
Made in us
Decrepit Dakkanaut





The Golden Throne

Col. Dash wrote:
Last edition we could run a complete 2nd force org of the primary's faction if we played above 2k+ points.


Battle Forged = take as many as you want at any points level. Doesn't even have to be the same army.
   
Made in us
Lurking Gaunt




rigeld2 wrote:
Unseeablething wrote:
Rending was changed, to my knowledge.
A rending hit no longer counts as AP 2 against a vehicle, only adds a d3 to the penetration roll.

It wasn't AP2 in 6th edition either. Wounds were AP2, but hits on vehicles weren't wounds.


Oh, then they did a good job clarifying it. My bad.
   
Made in us
Calm Celestian






Ireland

Yeah, unlimited Detachments is not going to work for Tourneys

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in us
Dakka Veteran






Deep striking vehicles now count as moving at combat speed not cruising speed.

You might actually see a Deathwind Missile Launcher.

- Craftworld Kai-Thaine
- Task Force Defiance 36
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- 4th Company Imperial Fists
- Hive Fleet Scylla - In progress

If the man doesn't believe as we do, we say he is a crank, and that settles it. I mean, it does nowadays, because now we can't burn him. - M. Twain

The world owes you nothing. It was here first. - M. Twain

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