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I gotta see base sizes to see if Arkhan can fit on a chariot base, otherwise I love my foot conversion. And will hold off for rules.

I'm buying nagash, and likely the supplement.

With every caster having access to Undeath, will this make horror spam obscene?

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 Acardia wrote:
I gotta see base sizes to see if Arkhan can fit on a chariot base, otherwise I love my foot conversion. And will hold off for rules.

I'm buying nagash, and likely the supplement.

With every caster having access to Undeath, will this make horror spam obscene?


I am very interested in this too. I would love to run some sort of Undeath in my Empire army and just spring up the dead, haha!
   
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 tyrannosaurus wrote:
I don't understand why everyone keeps saying Nagash's head looks small. Surely it's obvious that It is a skull without flesh, therefore will look smaller than one with flesh. The beard is obviously artistic licence, and beards don't have bones, but it is a nod to the Egyptian beards seen on tombs. Are we looking for realistic on a giant floating undead lord? All that is nitpicking at what is an awesome and ambitious sculpt.


You get that it doesn't matter if it is 'factually correct' if it just looks wrong right?

I don't care that what you say, in reality, would make some sense, I DO care that I find the apparently disproportionately small head on the model to be distracting. When creating something like this, it is more important that it looks right than if it is actually right, for most anyway, and it seems many find his head too small.

YMMV

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So what was Nagash before he died?

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A necromancer. Like, the great granddaddy of all necromancers.
He was guy who created the Vampires and the Tomb Kings.

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 Avrik_Shasla wrote:
I personally think all those models are gorgeous. You don't have to agree with the paint job, but the models themselves are breathtaking.


Umm, I think you can disagree with both the models and the paintjob.

The more I look at the big gribblies, the more they remind me of old power rangers monsters (dragonzord for the thing the vamps are riding anyone?) with more skulls.

Definitely not a fan of all the spindlly, physics defying, daft-looking connection points (come one, the bulk of the tail is on the base while the whole thing floats).

At the same time the spirit host and ethereal bits look ever more impressive.

   
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sockwithaticket wrote:
 Avrik_Shasla wrote:
I personally think all those models are gorgeous. You don't have to agree with the paint job, but the models themselves are breathtaking.


Umm, I think you can disagree with both the models and the paintjob.

The more I look at the big gribblies, the more they remind me of old power rangers monsters (dragonzord for the thing the vamps are riding anyone?) with more skulls.

Definitely not a fan of all the spindlly, physics defying, daft-looking connection points (come one, the bulk of the tail is on the base while the whole thing floats).

At the same time the spirit host and ethereal bits look ever more impressive.


Seems to work for other GW flying models with that kinda stand- ie the Flyrant for Tyranids.

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The flyrant at least has wings, the big mounts do not.

   
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So GW went the exact opposite of the old Nagash model.

"Everyone makes fun of his giant head! Make it as small as possible."

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The array of silly hats is incredible in this release. Also those Morghast dudes look like Castlevania minibosses in the absolute best way. I like everything I'm seeing here.

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How big your hat is is the traditional WFB way of denoting how important you are.

These guys are obviously the top of the pecking order.

   
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 Brother SRM wrote:
The array of silly hats is incredible in this release. Also those Morghast dudes look like Castlevania minibosses in the absolute best way. I like everything I'm seeing here.


It's funny, I got a dark souls vibe from them.
Either way, still awesome.

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What size base do you guys think the harbingers are on? 40mm? 50mm?
   
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I'm very surprised GW hasn't released kits with magnet slots in their heads, a FineLock™ magnet pack, and then following the success of Team Fortress 2,... Bam, plastic had add on kits! You could put a skull on your skull!

I would definitely repose any of these models to be supported by their feet/legs if I wanted to game with them. The coven throne is precarious as a display piece and I used a block of wood for the base. I'd recommend the same for Nagash as his CG will probably be very high given his arms and hat. I'd bet that his pose isn't so dynamic due to the ghost swarm he floats on and tipping concerns.

Loving the discourse of people saying you can't critique the models... The new mounts are awesome but they are still made of skulls!. Entirely stupid. buy in a Dethklok way. Maybe make a bigger barge with murder fang on the back being pulled by two of them?

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The fantasy range has gotten very 'world of Warcraft' lately. Needs way more grimdark.

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 TheKbob wrote:
I'm very surprised GW hasn't released kits with magnet slots in their heads, a FineLock™ magnet pack, and then following the success of Team Fortress 2,... Bam, plastic had add on kits! You could put a skull on your skull!

I would definitely repose any of these models to be supported by their feet/legs if I wanted to game with them. The coven throne is precarious as a display piece and I used a block of wood for the base. I'd recommend the same for Nagash as his CG will probably be very high given his arms and hat. I'd bet that his pose isn't so dynamic due to the ghost swarm he floats on and tipping concerns.

Loving the discourse of people saying you can't critique the models... The new mounts are awesome but they are still made of skulls!. Entirely stupid. buy in a Dethklok way. Maybe make a bigger barge with murder fang on the back being pulled by two of them?


GW takes your idea into consideration



Seriously though, I would totally buy / do that.

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Westwood lives in death!
Peace through power!

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Colorado Springs, CO

So do we have any more word on if there is going to be a campaign coming shortly after?


A few new models for some important armies (looking at you Necrolith Collosus!) and a few cool scenarios that center around re-creating the battles.

Like, off the top of my head: Nagash vs. Vampire Counts, Nagash + Vampire Counts vs. Tomb Kings, Mannfred vs. Empire (counts as kislev, because they refuse bring back those pretty amazing Ice Queen and Lancer Cavalry models!). Nagash, VC, TK vs. Everyone else.

We've got lots of potential here. Easy to keep it rolling.

But somehow my money is on them giving Fantasy a two week release window to shut up fantasy players for the rest of the year...


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I'm just really hoping this Undead Legions book is not so much a suppliment as it is more a standalone army book somehow. it's got the size of a normal fantasy hardback so... im honestly crossing my fingers here in the hopes it can be fielded like a normal book, with necromancers being your non named choices along with I guess other undead casters and stuff to back it up... like, i wonder what rolls the Morghasts take.

I REALLY want to read that new lore, but also the magic incoming.

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 CthuluIsSpy wrote:
A necromancer. Like, the great granddaddy of all necromancers.
He was guy who created the Vampires and the Tomb Kings.


not quite - he did not create Vampires - except indirectly.

He was a disaffected worshiper of the Old Gods and with the help of a trio of captured Dark Elves found a whole new magic that gave him and his followers immortality - he warred against the rest of one of the great Empires of mankind - Nehekhara. In the end he was defeated but rose again and devastated all of the lands in revenge. He now seeks to kill all living things and make a perfect world of the dead.

The first vampire is Neferata who with her own high priest and certain members of her court developed her own version of the "Elixir of LIfe".

Nagash is one of the few enemies that pretty much everyone else in the Warhammer world would unite to fight - but he is immensely powerful and pretty much unkillable - even total destruction of his body is not enough.

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 CthuluIsSpy wrote:
A necromancer. Like, the great granddaddy of all necromancers.
He was guy who created the Vampires and the Tomb Kings.


Sorry, I should have been more specific:

What was he? He clearly wasn't human, so what sort of creature was he?

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*NAGASM*

I can't even describe how great it is to see the Ultimate Bad Guy making a return after so many years of absence. This may be just what the WHFB needed to become interesting again. While the rules of special characters are usually too stupid for regular games, their presence in background is what defines World of Warhammer for me.

The new models are bit silly but great nevertheless. I'm getting Nagash, Spirit Host and Arkhan the Black for sure (and I don't play any undead armies...yet). Not sure on Morghasts, I don't really understand the concept. I need to purchase another pot of Army Painter Quickshade for all those skulls and bones.

I can't wait to see someone convert Nagash into Hierotitan (go over the spirits with putty and sand) or Arkhan the Black into Khemri dude or Necron Boss.

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I am very curious to see how the Chaos gods respond to a threat bigger than them. I am expecting to fully see a reworked Archaon and the return of Valten or a similar Sigmaresc character.

   
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 H.B.M.C. wrote:
 CthuluIsSpy wrote:
A necromancer. Like, the great granddaddy of all necromancers.
He was guy who created the Vampires and the Tomb Kings.


Sorry, I should have been more specific:

What was he? He clearly wasn't human, so what sort of creature was he?


He was human apparently. Unless they changed the background, he mutated after having a load of warpstone in cripple peak. Went in a man, came out a badass.
   
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 H.B.M.C. wrote:
 CthuluIsSpy wrote:
A necromancer. Like, the great granddaddy of all necromancers.
He was guy who created the Vampires and the Tomb Kings.


Sorry, I should have been more specific:

What was he? He clearly wasn't human, so what sort of creature was he?

Nehekaran. I do not think we really have had any artwork of them when they were still alive but I think they were pretty close to humanity.
   
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on the forum. Obviously

I thought the Nehekarans were humans.
I always thought of them as being not-Egyptians.

What I have
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~1660

Westwood lives in death!
Peace through power!

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 CthuluIsSpy wrote:
I thought the Nehekarans were humans.
I always thought of them as being not-Egyptians.


Yeah they were.
   
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 gorgon wrote:
 MalusCalibur wrote:
 His Master's Voice wrote:
Because for once they make sense.


I disagree. Undead does not equate to 'all is skulls'; in fact I'd argue it's a very simplistic and lazy way to convey the theme - doubly so when taken to such extremes as in this latest batch of models.


New around here, huh?


What does that have to do with what MalusCalibur said?

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human nagash: http://warhammerguy.files.wordpress.com/2010/07/pr-nagash1_03.jpg

undeadified nagash?

http://warhammeronline.wikia.com/wiki/Fileoster-nagash-unbroken.jpg

still before his height of power...

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pretty close, but described in the books as being taller, bulkier and sort of "healthier" than the rest of humanity. Least the wealthy were

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weeble1000 wrote:
 gorgon wrote:
 MalusCalibur wrote:
 His Master's Voice wrote:
Because for once they make sense.


I disagree. Undead does not equate to 'all is skulls'; in fact I'd argue it's a very simplistic and lazy way to convey the theme - doubly so when taken to such extremes as in this latest batch of models.


New around here, huh?


What does that have to do with what MalusCalibur said?


The revelation that GW likes lots of skulls.

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