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Made in us
Thermo-Optical Tuareg





California

Say what you will about Prodos, but the quality is there in their casts. Those figures do look really nice, too. I wouldn't mind getting my mitts on the Sundown Enforcers.

   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

What's happening with Legends at this point that's drastically different?

I've kind of glazed over a lot of the technical updates on beta testing.

If it makes the game smoother/ faster, I'm all for it.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 highlord tamburlaine wrote:
What's happening with Legends at this point that's drastically different?


SPM said that they would use the Legends KS to streamline the (gakky, bloated, slow, unplaytested) FK rules to speed gameplay. They spend months with their thumbs up their butts until backer revolt forces them to do something.

No problem, Deke gaks out a turd of a Beta, with radically new mechanics, totally broken balance, zero playtesting, and gets called on it. Deke gaks out more gakky Betas, randomly changing all sorts of things, and backers are like "WTF?" as they see the rules whipsawing all over the place with no rhyme or reason.

SPM then hires an actual rules designer (Justin) and tasks him with unfething what Deke wrought. It takes him a month to do that, and the result requires new components that are not present in FK. Justin declares victory, as it's no longer pure gak if you play it the way that he intends. I tapped out during this time, as the game was clearly not going to be anything that I had wanted to play.

Justin then turns his eye toward co-op Arcade mode, and revamps that along similar lines. I didn't follow this, but assume it's broadly similar.

tl;dr If you started playing the original version or Forgotten King "Classic", the Legends rewrites of the rules are nothing like either of those. Further, it appears the new play aids won't be provided to existing / previous backers. It's probably slightly faster, but not necessarily smoother.

   
Made in gb
Longtime Dakkanaut






 Alpharius wrote:
Spoiler:
 DaveC wrote:


Ever since we announced Relic Knights: 2nd Edition, one of the most common questions we’ve received is, “what about model quality?” In our initial announcement article, we talked about the steps we have been taking to ensure that your Relic Knights: 2nd Edition experience is dominated by the stunning models your battlefield deserves.

Today we’re going a step further to show you some samples of actual resin production models from the 2-Player Starter set. The models are still on the sprue and have not received any cleanup. They’re also blown-up significantly larger than the actual physical pieces—far larger than the actual piece is in real life. Despite this, the detail holds up to remarkable levels. The quality captured speaks for itself, so let’s get straight to the pictures!


We start off with one of the burly Sundown Enforcers that make up Bang-Bang’s Radiant Cadre. A squad of three Sundown Enforcers are included in the 2-Player Starter. Each model is big and burly standing on a 40mm base. This model is entirely single-cast. All you need to do is glue it to its base and it’s read to play and paint. You can see the incredible detail captured on the model including the armor’s detailing and even the little chips and scratches suffered in battle.


Next is a Dark Pinion, part of Tahariel’s Void Cadre. A squad of three Dark Pinions are included in the 2-Player Starter. Once again this model is single-cast and ready to see action. Like the Enforcer, the Dark Pinion has lots of different layers to its armor that show up brilliantly in the cast with nice clean edges and even undercuts. Of particular notice is the circle detailing on the hip which not only is nice and clean, but has a very delicate inset circle that is captured perfectly.


The Radiant Questing Knight, Bang-Bang is a gunslinger extraordinaire and displays some extraordinary detail befitting such a personality. In contrast to the Sundown Enforcers and Dark Pinions, which are all hard edges and armor, Bang-Bang is all about graceful curves and soft fabrics. Of particular note are the creases in her shorts, and at the shoulders and elbows of her jacket. These are small, delicate creases on a model that is only 32mm tall and nonetheless translate perfectly from the sculpt we previewed earlier. The skirt of the jacket on the back-angle also shows some very subtle depth and movement from the gather along the hips to the slight tug of the fabric along the bottom of the jacket’s trim. Let’s not forget those perfectly sculpted abs and belly button. Bang-Bang has done a crunch or 10 in her time we wager. Bang-Bang also has some very delicate hard detail, such as the bullets around her boots, the sheriff-star belt buckle, and her six-shooters. The guns are particularly notable as they are tiny pieces, but you can easily make out the detail of the hammer, cylinder, and sights.


The Void Questing Knight, Tahariel is a simply stunning. She also demonstrates how well multiple types of detail are captured. The hard lines of her staff’s headpiece are sharp and well defined, including the thin and delicate components that overlap. The soft folds of her robe are soft and luxurious, and the subtle creases in her stockings are evident with clarity. Of particular note is Tahariel’s face. Her eyes, eye brows, and mouth are all easily visible and beautifully represented. Even the small nose, which is characteristic of Relic Knight’s anime influences, is realized perfectly.

As you can see, we’ve put an incredible amount of care and love into revitalizing Relic Knight’s signature look and making sure the models delivered to you are true representations of the art, expertly translate from sculpt to model, and are breathtaking to behold. We look forward to showing you even more exciting Relic Knights content on our Kickstarter, February 27, 3:00pm EST.

Be sure to sign up for a reminder email so you can be there from the beginning!


WOW!

Those are a BIG improvement over RK 1.0 miniatures.

And these are...Prodos' Unicast then?

I mean, did we already 'know' this?

Can anyone comment on how this game plays?

Diceless - but is it any good - or fun?


Game was a little rough around the edges and had a few balance issues.
However it was always fun and played at a breakneck pace after you got used to the rules.
It made pretty good use of multi level scenery and and benefitted from that and a fairly dense table coverage or at least a good mixture.

I still have all my stuff even though some of it was godawful, however the big stuff and knights was mostly nice.

I will back for a new rule book and maybe a base set since the models are much improved.

Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis 
   
Made in jp
Fixture of Dakka





Japan

Uhm Gundam called they want their Zaku II back!

Squidbot;
"That sound? That's the sound of me drinking all my paint and stabbing myself in the eyes with my brushes. "
My Doombringer Space Marine Army
Hello Kitty Space Marines project
Buddhist Space marine Project
Other Projects
Imageshack deleted all my Images Thank you! 
   
Made in hk
Longtime Dakkanaut




Game just needs to change the 'pushing' and 'falling' damage rule, as well as the abundance of blocks and damage negations. Hopefully v2 does that as v1.5 only changed some of it

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

Thanks John. Guess I was up to speed then.

I was hoping Justin would make things smooth, but I guess that was hoping for too much.

At least I'll have lots of shiny models to do something else with in a worst case scenario.

Maybe I ought to just paint it all up and try selling it that way if the kids can't get into it.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Thermo-Optical Tuareg





California

 Jehan-reznor wrote:
Uhm Gundam called they want their Zaku II back!


This is no Zaku, boy! NO ZAKU!! It's totally a Den'an Zon from the Crossbone Vanguard mixed with a Geara Zulu.

   
Made in de
Longtime Dakkanaut





 JohnHwangDD wrote:
 highlord tamburlaine wrote:
What's happening with Legends at this point that's drastically different?


SPM said that they would use the Legends KS to streamline the (gakky, bloated, slow, unplaytested) FK rules to speed gameplay. They spend months with their thumbs up their butts until backer revolt forces them to do something.

No problem, Deke gaks out a turd of a Beta, with radically new mechanics, totally broken balance, zero playtesting, and gets called on it. Deke gaks out more gakky Betas, randomly changing all sorts of things, and backers are like "WTF?" as they see the rules whipsawing all over the place with no rhyme or reason.

SPM then hires an actual rules designer (Justin) and tasks him with unfething what Deke wrought. It takes him a month to do that, and the result requires new components that are not present in FK. Justin declares victory, as it's no longer pure gak if you play it the way that he intends. I tapped out during this time, as the game was clearly not going to be anything that I had wanted to play.

Justin then turns his eye toward co-op Arcade mode, and revamps that along similar lines. I didn't follow this, but assume it's broadly similar.

tl;dr If you started playing the original version or Forgotten King "Classic", the Legends rewrites of the rules are nothing like either of those. Further, it appears the new play aids won't be provided to existing / previous backers. It's probably slightly faster, but not necessarily smoother.



Glad I didn't back Ninja Bloodbowl or Legends then. Are there any fan rules for regular SDE and FK you would recommend?

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

I'm sure there are a number of fan rules on BoardGameGeek.com.

At some point, I will get around to working something up on my own.

   
Made in es
Inspiring SDF-1 Bridge Officer






 Barzam wrote:
 Jehan-reznor wrote:
Uhm Gundam called they want their Zaku II back!


This is no Zaku, boy! NO ZAKU!! It's totally a Den'an Zon from the Crossbone Vanguard mixed with a Geara Zulu.


Either that or a bulked out Jin Roh expy
   
Made in us
Dakka Veteran






A small town at the foothills of the beautiful Cascade Mountains


So the Kickstarter for Relic Knights: 2nd Edition starts tomorrow. I'm guessing it will not match the first Relic Knights Kickstarter in amount raised ($910K), but do you think it will match the other KSs that Ninja Division has had?:

-Way of the Fighter - $90K
-Rail Raiders - $340K
-Ninja All Stars - $530K
-SDE: Forgotten King $1.15M
-SDE: Legends - $1.29M

I'm thinking somewhere in the $500K range.

And do you think the new KS will re-engage people in the game? I played a game last weekend and it was pretty fun - I'm hoping for more community with 2nd edition.
Battle Report - http://mezmaronslair.blogspot.com/2017/02/relic-knights-cerci-speed-circuit-vs.html

Mez

This message was edited 1 time. Last update was at 2017/02/26 21:10:06


***Visit Mezmaron's Lair, my blog....***
40K: Classic 'Cron Raiders Hive Fleet Kraken Alaitoc Craftworld |
FOW:
Polish 1st Armoured Polish 1st Airbourne German Kampfgruppe Knaust |
RK
: Cerci Speed Circuit, Black Diamond Corps | 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

I think $400-500k is a fair estimate for Relic Knights 2, given that SDE pulls about $1.2M and RK is clearly the red-headed stepchild by comparision. The problem is that RK is very "fetch", and SPM keeps trying to make RK happen...

   
Made in us
Wing Commander





TCS Midway

I hope they do a mini only pledge. I am not sure I care to pick up the game, but the minis have potential in other systems. Namely the two troopers have potential. Rip the silly gun sword out of the jump pack trooper's hand and put a proper weapon in and you have something that could work for Tau battlesuits. If you are up for conversions, the same goes for the Helgast super soldiers (or as Space Marine support figs).

This message was edited 1 time. Last update was at 2017/02/27 01:21:29


On time, on target, or the next one's free

Gesta Normannorum - A historical minis blog
https://www.dakkadakka.com/dakkaforum/posts/list/474587.page

 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

In RK1, the (quickstart) rules were a very trivial portion of the pledged content. I doubt they'll be a major cost driver in the RK2 KS.

   
Made in us
Dakka Veteran






A small town at the foothills of the beautiful Cascade Mountains


Any chance for another "Tell My Story" pledge? I'm guessing not, since lately SPM has been limiting the number of pledge types....

Any predictions for delivery date estimates? It seems like things are ready to go to backers fairly soon after the campaign ends.

Mez

***Visit Mezmaron's Lair, my blog....***
40K: Classic 'Cron Raiders Hive Fleet Kraken Alaitoc Craftworld |
FOW:
Polish 1st Armoured Polish 1st Airbourne German Kampfgruppe Knaust |
RK
: Cerci Speed Circuit, Black Diamond Corps | 
   
Made in us
Been Around the Block




KS started a few hours early.

https://www.kickstarter.com/projects/sodapopminiatures/relic-knights-2nd-edition?ref=nav_search

Lots of info in there, go click. Some highlights:
*Full pics of the Radiant / Void cadres in the box. (All the ones we've seen here +a new solo.)
*New starter box cadres look like they'll have Questing Knights rather than Relic Knights.
*Two KS-only "pinup" models featured here, and two other Darkspace sculpts (the new Bayonetta and the hard-to-find Hero of Time pieces).
*Surprisingly, Moffett and Kenobo still have their old, awkward sculpts. D'aw.
*There's at least 3 new models in the stretch goals and a new Void cadre – the Seraphim – that I haven't seen before.
*Oh, and the box does come with that terrain.

Gah, sorry about all the edits.
Shipping will be done in waves: Bravo, SPM. The timetables look a little too rosy, imo, but void alone knows where they're at in production.

Edit: Bad URL

This message was edited 4 times. Last update was at 2017/02/27 20:38:53


 
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

For those of us uninitiated in the actual game (never mind owning entire PAINTED factions) what's the difference between questing and relic knights?

Stats and abilities?

The new starter looks good. I would've preferred they kept at getting the plastics even better rather than just switch to resin, but at least you guys have convinced me that it'll be more robust resin than some of the other companies out there use.

Edit- also saw the starter is being done in unicast resin. Interesting!

Soda Pop has done pretty good about sweetening those Kickstarter pledges as well. Going to need more than a few pinups to convince me to part with my $$$....

Or at least put some more stretches up for more Noh.

This message was edited 1 time. Last update was at 2017/02/27 21:07:07


Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in gb
Decrepit Dakkanaut




UK

When somebody develops a strong connection to Esper they pick up a cyper and become a questing knight (lower points cost, fewer abilities)

and as their connection to the Esper deeps and strengthens some Questing Knights acquire a Relic, often in situations of extreme stress which is usually in the form of a giant shape changing robot (higher points cost, more/stronger abilities)

eg When Princess Mayla was in danger during a race her racing vehicle transformed into a relic which ended up saving her

 
   
Made in us
Fixture of Dakka





Questing Knights are on foot and relatively cheap.

Relic Knights ride big mechs and generally cost 2-3x the points.

Stats and abilities are generally completely different. They're pretty akin to the Epic Warcaster model in Warmachine, but for most of them the Relic came first and they added a Questing option later.
   
Made in us
Been Around the Block




Proceeding pretty quickly. Funded in about an hour 20; already hit first 3 stretch goals, and they've added two more to the queue.

There'll be a livestream w/ the designers Thursday at 3 p.m. EST (... strange timing, but OK) at the Kickstarter page.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

$70k out of $50k goal, 14 day duration. It looks pretty well-focused, unlike the sprawling RK 1 KS. That's much smarter!

   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

I would've preferred getting those Noh Scouts as a freebie rather than the Scribes that'll be unlocked eventually, but that's just my bias for giant monstrous humanoids showing.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in gb
Dakka Veteran




London

Pledge calculator seems to indicate quite a few future stretch goals, listed as "free"!

https://docs.google.com/spreadsheets/d/1AjrmdCnPdCjwYpRWFMfkdtwYRsGkxYyFViZfXoOOE4A/edit#gid=0

Having created a copy filtered to "pledge", "free" and "free exclusive", seems like you'll get plenty of stuff for your $130 if all goals are hit:

https://docs.google.com/spreadsheets/d/17LpUNsHb-029qvptGdDKx-OcIbE8DenxgYyP8WZFUDA/edit?usp=sharing


   
Made in us
Wing Commander





TCS Midway

February 2018 for delivery is taking the piss. Was ready to back for a few pieces, but I am not sure about backing with a year long release date given how abysmally poor they are at delivering on time.

This message was edited 1 time. Last update was at 2017/02/28 01:32:58


On time, on target, or the next one's free

Gesta Normannorum - A historical minis blog
https://www.dakkadakka.com/dakkaforum/posts/list/474587.page

 
   
Made in hk
Longtime Dakkanaut




Probably getting a base pledge

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
Made in us
Longtime Dakkanaut




Houston, TX

 Maniac_nmt wrote:
February 2018 for delivery is taking the piss. Was ready to back for a few pieces, but I am not sure about backing with a year long release date given how abysmally poor they are at delivering on time.


"Lets schedule delivery during Chinese New Year! I'm sure nothing could possibly go wrong!"
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Bossk_Hogg wrote:
 Maniac_nmt wrote:
February 2018 for delivery is taking the piss. Was ready to back for a few pieces, but I am not sure about backing with a year long release date given how abysmally poor they are at delivering on time.


"Lets schedule delivery during Chinese New Year! I'm sure nothing could possibly go wrong!"


If ND are delivering Feb, during CNY, then production has to complete prior to the start of CNY. Recall that it takes something like a month for things to transit from China to the US for delivery. So basically, ND is planning to produce right after the Holiday 2017 period ends. Which isn't a bad strategy, as this is probably a lull for toy-related manufacture. Then, get the stuff packed and on the boats prior to CNY start.

   
Made in hk
Longtime Dakkanaut




2 months probably. 1 month for shipping and 1 month for customs. At least it always seems that way for other KS


Automatically Appended Next Post:
New prices are a bit wtf though. 30 bucks for 3 troop figures is not ideal

Looked at the rules and it seems like it fixes a lot of the issues I had with v1.

This message was edited 2 times. Last update was at 2017/02/28 02:47:15


My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

Mewens wrote:
Another Radiant unit ... the Space Marine Verdun veteran



Er, the Enforcer in its Enforcer power armor.

http://ninjadivision.com/relic-knights-enforcers/

Full text:
Spoiler:
Enforcer power armor was an early power armor used by Alliance exploratory fleets. Known for its durability, dependability, and ease of maintenance it performed a vital role in allowing the Alliance to expand throughout its first systems, the galaxy, and beyond. In time, the Enforcer armor was upgraded to a more sophisticated armor, and the Alliance slowly decommissioned its existing Enforcer suits. Nonetheless, the rugged Enforcer armor remained a valuable commodity and is sold to trusted planets, law enforcement groups, and colonists in need.


I must make a squad of these Zaku like troops

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
 
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