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Made in us
Near Golden Daemon Caliber






Illinois

Speak of the Devil and your deadzone wave 3 will appear, apparently.

Got 10 more enforcers than I had calculated, sweet

Everything appears to be in order.

Do we need any photos of sprues or anything?

I may clip them out and blue-tack some together but I think I want to try ball-socket magnets in the shoulders, if feasible, so it may take me awhile to get my actual builds sorted.

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

Ughhh where's my 3rd survey stuff already... blahh.

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

 angelofvengeance wrote:
Ughhh where's my 3rd survey stuff already... blahh.


I suggest you check your bushes.

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in us
Near Golden Daemon Caliber






Illinois

I still chuckle when I think about that

Ok first impressions...

Forge Guard.. whatever you do look closely at the sprues and match lettered bits together as you clip them if you want to save yourself a headache later.

The legs/torsos/shoulder-bits only match up properly one way. I'm sure you could probably cut and greenstuff them for more 'variety' but they're big chunky power-armored dwarf legs and torsos with limited theoretical articulation... I doubt they'd realistically have too many varied poses.

Quality looks good at any rate, and you get too many arms for sure. Ok well I guess you only get 14 arms for 6 models, so just two extra maybe. I guess you get the option to *not* use the fancy boss-hammer and heat gun bits. The guns appear to just slot onto the arms. One of the arms has a letter corresponding to one of the body sets, but it appears to fit anywhere, it's just a different angle.


For future reference, gallery where unboxed things will appear: http://www.dakkadakka.com/gallery/images-70053-44845_Deadzone%20Wave3%20Unbox.html

Scale comparison shot with other Mantic minis, the space not-dwarf not-terminators are pretty chunky and threatening IMO. The corporation marine is very similar in height (if not proportion) to a GW guardsman (and therefore also a space marine ).
Spoiler:





Automatically Appended Next Post:
Peacekeepers have the same 'matched' set torsos and legs. They are clearly lettered though. I may play around with them to see if you can sneak in a little variety w/o greenstuff, though it's not a huge concern for me having only 2 sets. Arms and heads are all interchangeable. The only thing I'm seeing with the arms right now is that I only count 4 free left arms that are 'complete' and don't have a matched hand on a rifle (there are two such arms).

Basically, when you put 5 dudes together you will either have to a.) use one of those 'melted details on the back side so it fits across the chest' rifles some people seem to hate, or b.) use at least one riot shield.

More as I figure it out. Looking pretty sharp.


Automatically Appended Next Post:
Regular enforcer stuff:

Looks good, enough bits to run up to 5 stock rifles, 5 pistol/blade combos, an energy fist for the commander, the incinerator, and laser cannon.

Oh yeah, the blades and pistols are mixed in terms of left and right. If you're so inclined, you could have dual blade and desperado assault enforcers. Not terribly practical, but pretty awesome

This message was edited 7 times. Last update was at 2015/01/06 01:55:23


 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Are they seriously forgetting to ship the FF when they ship the Enforcers?

   
Made in us
Near Golden Daemon Caliber






Illinois

Dunno, got mine. Could just be a couple of coincidental packing errors?


Automatically Appended Next Post:
So I definitely like the new plastic enforcers. They may not be the be-all end-all kit of doom that will defeat and replace all other scifi power armored soldier kits EVAR... but I certainly like them

Also, ball joints FTW:

This message was edited 1 time. Last update was at 2015/01/06 05:38:49


 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 Azazelx wrote:
Are they seriously forgetting to ship the FF when they ship the Enforcers?


Wait who didn't get them? Alpharius and GrimDork and so on and so forth are all talking about their brand new shiny FF FG plastics.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in au
Oberstleutnant






Perth, West Australia

 GrimDork wrote:
Forge Guard.. whatever you do look closely at the sprues and match lettered bits together as you clip them if you want to save yourself a headache later.

The legs/torsos/shoulder-bits only match up properly one way. I'm sure you could probably cut and greenstuff them for more 'variety' but they're big chunky power-armored dwarf legs and torsos with limited theoretical articulation... I doubt they'd realistically have too many varied poses.

Challenge accepted! Dynamically posed Forge Guard Dreadball team is now on the to do list. Coming soon in 2020!

Scale comparison shot with other Mantic minis, the space not-dwarf not-terminators are pretty chunky and threatening IMO. The corporation marine is very similar in height (if not proportion) to a GW guardsman (and therefore also a space marine ).

That *is* chunky and threatening.

Thanks for the unboxings!
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

So far I think I'm the only one missing Forge Fathers.

I think I've had to fill out the missing item form every. single. time.

At least for Deadzone. Everything else has come in the way it's supposed to.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Thermo-Optical Tuareg





California

The last two Deadzone shipments have been fine for me. The only real problems I had with mine were some casting issues and a couple missing bits in wave 1.

I assembled my Forgeguard as soon as I got them. They're very nice. I did notice that the heat cannon and the HMG both seem to have arms specific to them. The heat cannon is obviously the arm with the hoses on it, but the HMG's arm is a bit harder to identify. You'll have to do some dry fitting with it as it'll only fit properly on one of the arms due to the ammo drum on the back of it.

   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Season 4 Dreadball Teams Announced

http://www.tabletopgamingnews.com/the-year-of-dreadball-kicks-off-with-season-4/

Looks like they're pre-assembled and cost $5 USD more per team.

My plan is to play using the original 12 teams using new S4, 5 and 6 rules for Counts As. Frex, my buddy showed me the rules for the new Hobgoblin team (who have a 'stench' ability). My Z'zor bugs will be alternately fielded as Stink Bugs using Hobgoblin rules.

Thread Slayer 
   
Made in gb
Pious Warrior Priest




UK

If anyone plays Deadzone, the DZ rules committee is looking for players to fill in a survey about games you have played, just looking to get some data so that we can balance the game a lot better (and also to provide evidence to Mantic that the changes are required):

http://www.dakkadakka.com/dakkaforum/posts/list/630017.page

Thanks in advance!
   
Made in gb
Fixture of Dakka







There are a few worries out there that the season 4 teams are just season 1 teams 'but better.'

I can sorta see the argument with the brokkrs compared to the Forge Fathers, to be honest.

The other argument though is that the Oceanics/Sharks are just the Tronteks, But Better. Sure the extra striker is awesome (I like strikers, especially ones that can pick up the ball, unlike my rats), and the extra speed and the tail distraciton ability is good.

But... I could see myself missing the coaching dice and extra card at the start in the game for the Tronteks.
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

 Compel wrote:
There are a few worries out there that the season 4 teams are just season 1 teams 'but better.'

I can sorta see the argument with the brokkrs compared to the Forge Fathers, to be honest.

The other argument though is that the Oceanics/Sharks are just the Tronteks, But Better. Sure the extra striker is awesome (I like strikers, especially ones that can pick up the ball, unlike my rats), and the extra speed and the tail distraciton ability is good.

But... I could see myself missing the coaching dice and extra card at the start in the game for the Tronteks.


My buddy has the S4 rulebook e-version and let me check through it.
I like some of the rules and team stuff but don't plan on buying any models from S4.
I might get the rock alien guys or one of the wilder looking aliens from a later season.

If I do, it would have to be offline since pretty much none of the local stores will touch Mantic.
They learned the local players all buy in big on KS and then swap/sell/give away their extras.
Same thing happened when I was in the DC area (basically KS backers were 80-90% of the player base).

Thread Slayer 
   
Made in gb
Fixture of Dakka







Ooh, Deadzone Rules Commitee persons!

My most pressing question right now is, how is Knockback supposed to work in close combat. My uncertainty with that one pretty much determines how asterians do in my games.
   
Made in us
Badass "Sister Sin"






Camas, WA

 Compel wrote:
Ooh, Deadzone Rules Commitee persons!

My most pressing question right now is, how is Knockback supposed to work in close combat. My uncertainty with that one pretty much determines how asterians do in my games.

It pushes people out of the cube. If you doubled their fight, you could now move into them again and drag them all over hell and creation.

That one's easy.

This message was edited 1 time. Last update was at 2015/01/06 22:22:02


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Fixture of Dakka







Except, it isn't that easy, sadly...

Does it trigger when you do a fight as a response to an attack, as opposed to when you actually are the person initiating the attack and are performing a Fight Action. - In other words, if you're fighting back in response to a Fight Action, are you classed as the 'Attacker' and your opponent the 'Target' even though, well, he made the attack (Fight Action) in the first place...

Additionally, is the "When a weapon with this ability hits its target it may knock it back into a different cube." Just flavour text (it probably is), or part of the actual rule? In which case, you've got the issue of not being able to HIT an opponent, unless you beat them in the first place. Which contradicts the rest of that paragraph. That one's pretty obvious (it's flavour text) but, it's still err. messy.
   
Made in us
Badass "Sister Sin"






Camas, WA

We should probably start a thread in the mantic sub.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Near Golden Daemon Caliber






Illinois

I think the infinite fight/knockback chain was hashed out for days on the quirkworthy blog and he even made a post specifically about it. I had thought it was resolved.

This message was edited 1 time. Last update was at 2015/01/07 02:08:33


 
   
Made in au
Fighter Pilot





South Perth

Eagerly awaiting wave 3. Checked all relevant nearby bushes, still no dice (or, perhaps more pertinently, peacekeepers).

The contents of this document are protected by the Official Secrets Act of 2550

Halo: Fleet Battles - Fall of Reach - Campaign Mission 1 Battle Report [UNSC's Perspective]:
http://www.dakkadakka.com/dakkaforum/posts/list/0/659512.page#8041475

UNSC, ONI, Covenant and (shortly) Swords of Sanghelios models:
http://www.dakkadakka.com/dakkaforum/posts/list/60/584193.page 
   
Made in us
Legendary Master of the Chapter





SoCal

I just got wave three, and it's missing the Forgefathers.

Can we get an "Oh you" gif for Mantic in here?

   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

Don't worry. They'll make up the postage it takes to fix mispacks in the next KS!

This message was edited 1 time. Last update was at 2015/01/07 03:23:37


Thread Slayer 
   
Made in au
Incorporating Wet-Blending






Australia

pre-assembled


...by Chinese sweatshop workers. I hope you like mould lines!

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in si
Foxy Wildborne







 GrimDork wrote:
I think the infinite fight/knockback chain was hashed out for days on the quirkworthy blog and he even made a post specifically about it. I had thought it was resolved.


I assume it was "resolved" in the same way everything is on Jake's blog: "It works exactly as it reads, because I can't be wrong, nyah."

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Noise Marine Terminator with Sonic Blaster





Melbourne

 lord_blackfang wrote:
 GrimDork wrote:
I think the infinite fight/knockback chain was hashed out for days on the quirkworthy blog and he even made a post specifically about it. I had thought it was resolved.


I assume it was "resolved" in the same way everything is on Jake's blog: "It works exactly as it reads, because I can't be wrong, nyah."


I think the actual answer was it requires stupidity on the victim's part and luck on the other player's part so it's fine.

Don't be surprised if free/follow-on actions are reviewed by the Rules Committee.

Ex-Mantic Rules Committees: Kings of War, Warpath
"The Emperor is obviously not a dictator, he's a couch."
Starbuck: "Why can't we use the starboard launch bays?"
Engineer: "Because it's a gift shop!" 
   
Made in ca
Regular Dakkanaut





Ottawa, Ontario

From Kickstarter comments:


Mantic Games about 7 hours ago
Morning everyone!
Regarding bases, we're very sorry, but we did have a mix up with this in packing. The 3rd waves orders going out now (and nearly all out) aren't being given extra bases for models added in survey 3, due to a fault on our end.
Anyone who is missing bases, please fill out a missing parts form, and we'll get on them right away. Bases are fairly quick to dispatch, so you shouldn't be waiting long. Again, apologies for any inconvenience caused.
http://bit.ly/1dyMkWa

DC:80+s---GM--B--I--Pw40k09-D+A++/eWD-R+T(M)DM+

 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

Mantic should upgrade from post-it notes to at least an MS Access database to keep track of things.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Longtime Dakkanaut





Myrtle Creek, OR

 Baragash wrote:
 lord_blackfang wrote:
 GrimDork wrote:
I think the infinite fight/knockback chain was hashed out for days on the quirkworthy blog and he even made a post specifically about it. I had thought it was resolved.


I assume it was "resolved" in the same way everything is on Jake's blog: "It works exactly as it reads, because I can't be wrong, nyah."


I think the actual answer was it requires stupidity on the victim's part and luck on the other player's part so it's fine.

Don't be surprised if free/follow-on actions are reviewed by the Rules Committee.


A request:
Answering something as quasi-complex as the checkerboard chain of free actions possibility would really benefit from a simple diagram example. If Rules Committee does address that, showing pics with accompanying text would be a blessing.

Thanks for consideration.

Thread Slayer 
   
Made in ie
Fixture of Dakka






small snippet on today's blog

..... Mars Attacks gets the rules to turn it from a skirmish game into a tabletop wargame (available free online!) and we will have the free intro rules for Deadzone out in a few weeks, with a new race later in the year…


Pathfinder artwork

This message was edited 2 times. Last update was at 2015/01/07 20:11:36


 
   
Made in us
Grovelin' Grot





South New Jersey

I have yet to play Deadzone, but I recently won the Plague Starter set (I think it comes with 11 figures) It is at the very rear of my queue to assemble and paint with X_Wing, 40K Space Hulk, Arkham Asylum, Imperial Assault, and thats just to name a few,lol.

Is it a decent game? If so, maybe, I'll put it together and give it a try, because no matter how much you dig a game...everyonce in awhile you need atleast a SMALL break from it!!!

**END OF LINE** 
   
 
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