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![[Post New]](/s/i/i.gif) 2014/12/18 23:10:04
Subject: Necron release rumours
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Loyal Necron Lychguard
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I should have clarified. For normal play, yeah it doesn't matter. If you go to tournaments at all, they will require the most recent standard base sizes (or at least a majority of them will).
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![[Post New]](/s/i/i.gif) 2014/12/19 06:31:35
Subject: Necron release rumours
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Dakka Veteran
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Cant wait for the codex as well as a Dlord!!!
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40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points
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![[Post New]](/s/i/i.gif) 2014/12/19 08:12:29
Subject: Necron release rumours
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Longtime Dakkanaut
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Requizen wrote:I should have clarified. For normal play, yeah it doesn't matter. If you go to tournaments at all, they will require the most recent standard base sizes (or at least a majority of them will).
Why would anyone do something so incredibly stupid?
And why should GW not change around their bases, just because some braindead TOs may turn base-nazi and create stupid requirements like this?
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![[Post New]](/s/i/i.gif) 2014/12/19 10:50:52
Subject: Necron release rumours
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Battleship Captain
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Actually, as opposed to GW, who routinely ignore input from the gaming community, the vast majority of TO's listen closely to the gaming community and, in fact, go out of their way to listen to it's input. I think that TO's requiring "the most current" bases on models will be in the distinct minority.
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2014/12/19 12:27:27
Subject: Necron release rumours
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Wonderwolf wrote:Requizen wrote:I should have clarified. For normal play, yeah it doesn't matter. If you go to tournaments at all, they will require the most recent standard base sizes (or at least a majority of them will). Why would anyone do something so incredibly stupid? And why should GW not change around their bases, just because some braindead TOs may turn base-nazi and create stupid requirements like this? I wouldn't expect someone like you to understand, since you obviously don't visit competitive events a lot and put more focus on modeling (not an insult, just an observation). TOs "turned base-nazi" and created these "incredibly stupid" rules because WAAC players started to hunt down old models for different bases, sizes or positioning in order to gain an advantages from them. Bases change the footprint of units quite drastically, influencing how many models can be hit by tank shocks, blasts, templates or how many models can be in base-contact during close combat which matters for some upgrades, abilities and where you can direct your attacks. Units on small bases can disembark from vehicles much easier, fit in tight spots like floors of ruins better and are easier hidden out of sight by terrain and your own vehicles due to not standing apart as much. Larger bases are better at blocking movement, holding objectives and have more reach at maximum coherency when multi-charging. Square bases a prone to shenanigans like turning at the end of moves in order to make charge ranges for your opponents longer, while being in charge range yourself next turn after pointing the corner toward the opponent again. So you see, in order to stop people from using old models in order to gain an unfair advantage over others, many TOs have put down this simple rule. If you don't want to ruin your basing, almost all of them are going to be fine with just magnetizing another larger base underneath the original one.
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This message was edited 1 time. Last update was at 2014/12/19 12:28:34
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2014/12/19 12:39:09
Subject: Necron release rumours
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Longtime Dakkanaut
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Jidmah wrote:Wonderwolf wrote:Requizen wrote:I should have clarified. For normal play, yeah it doesn't matter. If you go to tournaments at all, they will require the most recent standard base sizes (or at least a majority of them will).
Why would anyone do something so incredibly stupid?
And why should GW not change around their bases, just because some braindead TOs may turn base-nazi and create stupid requirements like this?
I wouldn't expect someone like you to understand, since you obviously don't visit competitive events a lot and put more focus on modeling (not an insult, just an observation).
TOs "turned base-nazi" and created these "incredibly stupid" rules because WAAC players started to hunt down old models for different bases, sizes or positioning in order to gain an advantages from them. Bases change the footprint of units quite drastically, influencing how many models can be hit by tank shocks, blasts, templates or how many models can be in base-contact during close combat which matters for some upgrades, abilities and where you can direct your attacks. Units on small bases can disembark from vehicles much easier, fit in tight spots like floors of ruins better and are easier hidden out of sight by terrain and your own vehicles due to not standing apart as much. Larger bases are better at blocking movement, holding objectives and have more reach at maximum coherency when multi-charging. Square bases a prone to shenanigans like turning at the end of moves in order to make charge ranges for your opponents longer, while being in charge range yourself next turn after pointing the corner toward the opponent again.
So you see, in order to stop people from using old models in order to gain an unfair advantage over others, many TOs have put down this simple rule. If you don't want to ruin your basing, almost all of them are going to be fine with just magnetizing another larger base underneath the original one.
It will be interesting how this plays out. GW has officially said that the new larger bases are provided just for design. This leads one to wonder how TOs will adjust to a company that is providing some packs with bases that are larger than minimally required. What GW is doing now breaks with the simple directive that a TO would like to be able to assert to simply use the supplied bases for competitive play.
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![[Post New]](/s/i/i.gif) 2014/12/19 12:46:17
Subject: Necron release rumours
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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RivenSkull wrote:You can easily tell the difference as the old Terminators are metal, smaller and look completely different. And yet somehow you managed to find a picture of old Terminators where they're all plastic!
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This message was edited 1 time. Last update was at 2014/12/19 12:46:26
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![[Post New]](/s/i/i.gif) 2014/12/19 14:14:41
Subject: Necron release rumours
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Shrieking Traitor Sentinel Pilot
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So is anyone producing base spacers yet to sit your models in? I'd be surprised if no one does.
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![[Post New]](/s/i/i.gif) 2014/12/19 14:18:19
Subject: Re:Necron release rumours
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On a Canoptek Spyder's Waiting List
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![[Post New]](/s/i/i.gif) 2014/12/19 15:21:18
Subject: Necron release rumours
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Loyal Necron Lychguard
Netherlands
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Requizen wrote:I should have clarified. For normal play, yeah it doesn't matter. If you go to tournaments at all, they will require the most recent standard base sizes (or at least a majority of them will).
And the people that do not want to re-base 50 warriors won't show up.
Just like the BA-players that don't want to re-base all their SG and DC.
And next Codex it are again another group.
Good luck getting people for those tournaments
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![[Post New]](/s/i/i.gif) 2014/12/19 15:30:48
Subject: Necron release rumours
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Fixture of Dakka
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It'd be much easier, and provide more options if tournaments let you use any base the model has ever come on(within reason of course).
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2014/12/19 15:37:38
Subject: Necron release rumours
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Loyal Necron Lychguard
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I listen to people who run large tournaments... Reece Robins, Neil Gilstrap, etc... who have come out on their podcasts saying that a change from 25 to 32 makes a difference only in the very edge cases of gameplay. Neither expects people to rebase their existing armies for their events.
Please stop this tangent... or at least take your conversation over here where there is already 14 pages of discussion on it. http://www.dakkadakka.com/dakkaforum/posts/list/624701.page#7383721
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This message was edited 1 time. Last update was at 2014/12/19 15:46:38
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![[Post New]](/s/i/i.gif) 2014/12/19 15:51:29
Subject: Re:Necron release rumours
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Shrieking Traitor Sentinel Pilot
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Exactly what I was thinking of. Thanks for the link!
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![[Post New]](/s/i/i.gif) 2014/12/19 17:09:39
Subject: Re:Necron release rumours
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Haemonculi Flesh Apprentice
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reiner wrote:
Exactly what I was thinking of. Thanks for the link!
At a dollar a ring? Feth that!
I own ~300 space marines alone not counting my guard army or DE
I'd think about those had they supplied a bottom with them so I could buy 50 for all my models.
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![[Post New]](/s/i/i.gif) 2014/12/19 17:20:56
Subject: Necron release rumours
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Slashing Veteran Sword Bretheren
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Gw is NOT moving over to 32mm bases.
That's a fact because about a week or so ago there was an FAQ published where GW had been bombarded with messages regarding this and they said the base changes were designer's desicion centered around the Shield of Baal releases and not a shift in general company basing policy.
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![[Post New]](/s/i/i.gif) 2014/12/19 17:27:04
Subject: Necron release rumours
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Regular Dakkanaut
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Plus it pretty specifically mentions in the BRB that you use the bases that are provided with the models. I'm sure this will get abused in competitive play but the BRB isn't written for competitive play.
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![[Post New]](/s/i/i.gif) 2014/12/19 17:38:26
Subject: Necron release rumours
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Slashing Veteran Sword Bretheren
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Do we even have proof that already existing kits are being reboxed to include the new bases?
I can only think of the BA tac squad and perhaps the BA death company of having new bases.
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![[Post New]](/s/i/i.gif) 2014/12/19 17:53:24
Subject: Necron release rumours
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Veteran Wolf Guard Squad Leader
DC Metro
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The Death Company and Sanguinary Guard boxes were repackaged with new art and 32mm bases.
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![[Post New]](/s/i/i.gif) 2014/12/19 18:20:46
Subject: Necron release rumours
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Loyal Necron Lychguard
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*facepalm*
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![[Post New]](/s/i/i.gif) 2014/12/19 18:21:31
Subject: Necron release rumours
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Steadfast Grey Hunter
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i have a feeling all the new infantry kits, whether if there reboxes or brand new units, will be 32 mm.
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![[Post New]](/s/i/i.gif) 2014/12/19 18:36:42
Subject: Re:Necron release rumours
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Gargantuan Gargant
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Red Corsair wrote: reiner wrote:
Exactly what I was thinking of. Thanks for the link!
At a dollar a ring? Feth that!
I own ~300 space marines alone not counting my guard army or DE
I'd think about those had they supplied a bottom with them so I could buy 50 for all my models.
https://undergroundlasers.com/home/124-50-x-25mm-to-32mm-conversion-rings.html
$ 8.10 for 50
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![[Post New]](/s/i/i.gif) 2014/12/19 18:40:54
Subject: Necron release rumours
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Longtime Dakkanaut
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Jidmah wrote:Wonderwolf wrote:Requizen wrote:I should have clarified. For normal play, yeah it doesn't matter. If you go to tournaments at all, they will require the most recent standard base sizes (or at least a majority of them will).
Why would anyone do something so incredibly stupid?
And why should GW not change around their bases, just because some braindead TOs may turn base-nazi and create stupid requirements like this?
I wouldn't expect someone like you to understand, since you obviously don't visit competitive events a lot and put more focus on modeling (not an insult, just an observation).
TOs "turned base-nazi" and created these "incredibly stupid" rules because WAAC players started to hunt down old models for different bases, sizes or positioning in order to gain an advantages from them. Bases change the footprint of units quite drastically, influencing how many models can be hit by tank shocks, blasts, templates or how many models can be in base-contact during close combat which matters for some upgrades, abilities and where you can direct your attacks. Units on small bases can disembark from vehicles much easier, fit in tight spots like floors of ruins better and are easier hidden out of sight by terrain and your own vehicles due to not standing apart as much. Larger bases are better at blocking movement, holding objectives and have more reach at maximum coherency when multi-charging. Square bases a prone to shenanigans like turning at the end of moves in order to make charge ranges for your opponents longer, while being in charge range yourself next turn after pointing the corner toward the opponent again.
So you see, in order to stop people from using old models in order to gain an unfair advantage over others, many TOs have put down this simple rule. If you don't want to ruin your basing, almost all of them are going to be fine with just magnetizing another larger base underneath the original one.
So what? WAAC-players being more stupid than a lobotomized slug. In other news, Bill Clinton apparently had an affair with an intern at the White House, did you hear?
Sounds like TOs should ban idiots, not enforce stupid base-related rules even the company making the game never suggested (or even would have thought of in the first place - hell even GW in all their Kirby-glory isn't THAT stupid, which should tell you something about WAAC-people).
Death By Monkeys wrote:Actually, as opposed to GW, who routinely ignore input from the gaming community, the vast majority of TO's listen closely to the gaming community and, in fact, go out of their way to listen to it's input. I think that TO's requiring "the most current" bases on models will be in the distinct minority.
Also this.
If TO's actually listen to the other 99% of players that aren't stupid, they will not enforce stupid base-requirements. Just ban the TFGs from the tournament, smash their miniatures and salt the earth they live on.
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This message was edited 2 times. Last update was at 2014/12/19 18:46:52
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![[Post New]](/s/i/i.gif) 2014/12/19 19:14:35
Subject: Necron release rumours
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Fixture of Dakka
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Okay, that's enough about base size. It's off-topic, and further posts along those lines will be handled...aggressively.
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2014/12/19 20:47:17
Subject: Necron release rumours
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Deranged Necron Destroyer
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H.B.M.C. wrote: RivenSkull wrote:You can easily tell the difference as the old Terminators are metal, smaller and look completely different.
And yet somehow you managed to find a picture of old Terminators where they're all plastic!
Did I really?
Anyways, it would be nice if the C'Tan got a nice stat boost, and maybe even moved to a FMC
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![[Post New]](/s/i/i.gif) 2014/12/19 20:56:01
Subject: Necron release rumours
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Mutilatin' Mad Dok
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RivenSkull wrote: H.B.M.C. wrote: RivenSkull wrote:You can easily tell the difference as the old Terminators are metal, smaller and look completely different.
And yet somehow you managed to find a picture of old Terminators where they're all plastic!
Did I really?
Anyways, it would be nice if the C'Tan got a nice stat boost, and maybe even moved to a FMC
FMC might be too much. But Jump Monstrous Creature should at least be an upgrade, if not right in the standard package.
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![[Post New]](/s/i/i.gif) 2014/12/19 21:31:51
Subject: Necron release rumours
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Loyal Necron Lychguard
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docdoom77 wrote: RivenSkull wrote: H.B.M.C. wrote: RivenSkull wrote:You can easily tell the difference as the old Terminators are metal, smaller and look completely different.
And yet somehow you managed to find a picture of old Terminators where they're all plastic!
Did I really?
Anyways, it would be nice if the C'Tan got a nice stat boost, and maybe even moved to a FMC
FMC might be too much. But Jump Monstrous Creature should at least be an upgrade, if not right in the standard package.
Jump wouldn't make sense with the new Formation, unless you could upgrade Crypteks to jump as well.
As far as Shards go, a big price drop is a good start. Reworking/removing some of the weaker powers or maybe just rolling them into his statline would be nice too. But really what he needs is some boosts to his survival. T8 base would be nice, but a bit greedy. A 3+ (or even 2+) would be great, so he's a little more survivable against small arms fire. Eternal Warrior would be cool, but isn't entirely necessary, though IWND would be cool too. If he's gonna be a footslogging fire magnet, making him less likely to die in one round of shooting is a necessity.
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![[Post New]](/s/i/i.gif) 2014/12/19 21:46:56
Subject: Necron release rumours
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Loyal Necron Lychguard
Netherlands
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T8 would give him T9 with the Relic.
So expect T6 or 7 at max.
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![[Post New]](/s/i/i.gif) 2014/12/19 21:49:52
Subject: Necron release rumours
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Mutilatin' Mad Dok
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Requizen wrote: docdoom77 wrote: RivenSkull wrote: H.B.M.C. wrote: RivenSkull wrote:You can easily tell the difference as the old Terminators are metal, smaller and look completely different.
And yet somehow you managed to find a picture of old Terminators where they're all plastic!
Did I really?
Anyways, it would be nice if the C'Tan got a nice stat boost, and maybe even moved to a FMC
FMC might be too much. But Jump Monstrous Creature should at least be an upgrade, if not right in the standard package.
Jump wouldn't make sense with the new Formation, unless you could upgrade Crypteks to jump as well.
As far as Shards go, a big price drop is a good start. Reworking/removing some of the weaker powers or maybe just rolling them into his statline would be nice too. But really what he needs is some boosts to his survival. T8 base would be nice, but a bit greedy. A 3+ (or even 2+) would be great, so he's a little more survivable against small arms fire. Eternal Warrior would be cool, but isn't entirely necessary, though IWND would be cool too. If he's gonna be a footslogging fire magnet, making him less likely to die in one round of shooting is a necessity.
Of the things listed, I think Eternal Warrior is the most important. Sucks for your expensive MC to die to a single Wraithguard shot. Lol.
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![[Post New]](/s/i/i.gif) 2014/12/19 22:03:16
Subject: Necron release rumours
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Stabbin' Skarboy
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Sigvatr wrote:New base sizes, awesome. That won't cause trouble at tournaments, especially not as the older bases give you an advantage over the new bases. So with old you can fit more into cover or pile into combat neither of which are generally an issue. With new less fit under templates... can stretch further ect its swings and roundabouts imo. I like the idea of one less power armour dude not under my opponents' riptides ap2 blast marker
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This message was edited 2 times. Last update was at 2014/12/19 22:05:37
3500pts 1500pts 2500pts 4500pts 3500pts 2000pts 2000pts plus several small AOS armies |
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![[Post New]](/s/i/i.gif) 2014/12/19 22:14:59
Subject: Necron release rumours
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Loyal Necron Lychguard
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Weird thing on the GW-US main site... they have web bundles for each of the dataslates in WD47. The Mephrit Dynasty Resurgence Decurion is out of stock, while all the components of it (Monolith, Warriors, and Immortals) are in stock.
I'm not saying that it has any meaning... it probably doesn't.
Also... MOVE THE CONVERSATION ABOUT BASE SIZES TO THE RIGHT THREAD!!! We've already been warned!
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