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ClockworkZion wrote: I was a little disappointed that "axe flails" are flails with axe heads on the ends of the chains.
Yeah, those are conceptually pretty weak.
Would be far better if they were flails with axe-heads instead of spiked balls at the end of the chains. As it is, the weapon seems ludicrously unwieldy.
I mean, heck...the chains are attached BELOW the axe head. There would always be the likelihood that your own chain would get in the way of the cutting edge of the axe.
To be fair, flails with axes on the end of the chains would be unwieldly and silly too, but at least we'd be going to the logical satirical conclusion of the idea.
ClockworkZion wrote: I was a little disappointed that "axe flails" are flails with axe heads on the ends of the chains.
Yeah, those are conceptually pretty weak.
Would be far better if they were flails with axe-heads instead of spiked balls at the end of the chains. As it is, the weapon seems ludicrously unwieldy.
I mean, heck...the chains are attached BELOW the axe head. There would always be the likelihood that your own chain would get in the way of the cutting edge of the axe.
To be fair, flails with axes on the end of the chains would be unwieldly and silly too, but at least we'd be going to the logical satirical conclusion of the idea.
True. It's also annoying when GW writes even more over the top inane fluff to go with the models. The WD article says Bloodwrath sometimes garottes people with the razor edged chains of his skull flails. How could he possible garrote anyone with the chains if he's holding a demonic axe in each hand? Does he sneak up behind people in the middle of a battle, drop one or both axes and hold a chain with two hands? I realize it's fantasy but it's offputting that GW prices are unaffordable for kids but the aesthetics, nomenclature and fluff are so cartoonishly over the top that they can't possibly be aimed at an adult demographic.
42nd Cadian Infantry Regiment - 4605 pts.
Sven Bloodhowl's Great Company - 7033 pts.
Elements of Dark Angels 2nd and 3rd Companies - 1155 pts.
The Last Hatred Kabal - 3005 pts.
Eldar Slaves - 630 pts.
ClockworkZion wrote: I was a little disappointed that "axe flails" are flails with axe heads on the ends of the chains.
Yeah, those are conceptually pretty weak.
Would be far better if they were flails with axe-heads instead of spiked balls at the end of the chains. As it is, the weapon seems ludicrously unwieldy.
I mean, heck...the chains are attached BELOW the axe head. There would always be the likelihood that your own chain would get in the way of the cutting edge of the axe.
To be fair, flails with axes on the end of the chains would be unwieldly and silly too, but at least we'd be going to the logical satirical conclusion of the idea.
Dwarves beat Chaos to that one with the Doomseekers:
This message was edited 1 time. Last update was at 2015/03/11 18:01:03
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
ClockworkZion wrote: I was a little disappointed that "axe flails" are flails with axe heads on the ends of the chains.
Yeah, those are conceptually pretty weak.
Would be far better if they were flails with axe-heads instead of spiked balls at the end of the chains. As it is, the weapon seems ludicrously unwieldy.
I mean, heck...the chains are attached BELOW the axe head. There would always be the likelihood that your own chain would get in the way of the cutting edge of the axe.
To be fair, flails with axes on the end of the chains would be unwieldly and silly too, but at least we'd be going to the logical satirical conclusion of the idea.
Dwarves beat Chaos to that one with the Doomseekers:
See? Silly. That said still cooler than that new model in execution.
Of course they were. What an original way to conclude the denouement of the Warhammer Fantasy world.
-C6
The beginning of Games Workshop slashing off half the Warhammer range and making it so any unit can be used in any army to boost sales.
I don't think they're going that far.
Not even the Bubblehammer rumor claimed that big of a loss for the game.
I can't see how GW would keep all the kits and models in stock for all of the current factions and make WHFB profitable again. I thought one of the issues was that the cost of manufacturing and stocking everything wasn't justified by the sales. If they're not going to support all of the existing models then I can't see GW keeping profiles for those models in the rules because they'll be profiles without official current models which I thought GW wasn't going to do anymore in the aftermath of the ChapterHouse lawsuit. Lack of support for existing models/ranges is going to led to a de facto elimination of those models from the game eventually.
Well guys, I think we just wiped the party.... re roll some new characters
Also - funny enough while I read that above part I was listening to the doors.... which of course led me to listen too....
Spoiler:
We love you Warhammer.... we shall see....
"At one point Jim said to me during the recording session, and he was tearful, and he shouted in the studio, 'Does anybody understand me?' And I said yes, I do, and right then and there we got into a long discussion and Jim just kept saying over and over kill the father, feth the mother, and essentially boils down to this, kill all those things in yourself which are instilled in you and are not of yourself, they are alien concepts which are not yours, they must die. feth the mother is very basic, and it means get back to essence, what is reality, what is, feth the mother is very basically mother, mother-birth, real, you can touch it, it's nature, it can't lie to you. So what Jim says at the end of the Oedipus section, which is essentially the same thing that the classic says, kill the alien concepts, get back reality, the end of alien concepts, the beginning of personal concepts."
Games workshop is pulling a Jim Morrison here guys, they are going back to the womb and starting anew.
This message was edited 1 time. Last update was at 2015/03/11 20:58:09
H.B.M.C. wrote: They say a picture speaks a thousand words. In this instance, every one of those thousand words is "blood".
Hey, you actually said something legitimately funny! *golf claps*
Anyways, End Times:
From the internets:
Spoiler:
And a story spoiler from Warseer:
adicto wrote:
Spoiler:
Ungrim and the dwarfs defend Avenheim thanks to Gelt’s Crucible but, in the end, they sacrifice themselves while imperials and bretonnians flee. Ungrim’s slayers fight against Zhufbar’s hosts.
Nagash offers Mannfred to the elves as a sing of good will, snaring him in a prison made of death magic.
Be’lakor frees Mannfred and tells him the truth about Lileath. He is later found by Jerrod (Be’lakor’s plan all the time) and tells him the truth about Lileath. Jerrod lets Mannfred live, who then flees and calls her. She admits the truth, saying that she is the Lady of the Lake, and also that she pushed Bretonnia out of the Stone Age and saved them from the greenskins and themselves. She says that she won’t ask for forgiveness, because the sacrifice of Bretonnia was needed to create the Haven. Then Be’lakor appears when Jerrod is about to kill her. They both fight and the demon defeats Jerrod (but does not kill him), and turns to kill Lileath, but Malekith and Tyrion pop out and trap Be’lakor.
Jerrod returns to his people and tells them about the Lady. They decide not to fight alongside the treacherous elves, returning to Bretonnia. No more is known of them.
After the fall of Averheim, the Incarnates face the daemonic host. The battle is hopeless, so Lileath sacrifices willingly to Teclis in order to give him the needed power to move them to Middenheim. A titanic battle takes place there, and the incarnates travel to the caverns located beneath the city, where Archaon, the Swords of Chaos, and the 4 greater daemons with their respective hosts are waiting. Grimgor fights Arachaon and almost defeats him, but Archaon manages to kill the orc. Then Archaon faces Sigmar, the Emperor, who after a long battle defeats him, throwing him inside a rift created by the Old Ones’ artifact that the chaos guys activated to destroy the world. The surviving Incarnates, aided by Teclis (who now holds the winds of Fire and Beasts), try to close the rift. They could have succeeded, but Mannfred betrays his master (Nagash) killing Gelt. Teclis tries to absorb the wind of Metal, but fails and dies, so the rift feeds on them and sucks out all the Incarnate’s powers. Archaon appears again, climbing out of the rift, and faces SIgmar one more time. They both are last seen fighting against each other, with Ghal-Maraz being held by Archaon as Sigmar tried to smash him. Meanwhile, Malekith saves Alarielle from being crushed by debris, and then she and Tyrion turn their backs and walk away while the Eternity King dies in pain, with his legs crushed. They both look back at the growing rift while the darkness swallows them.
Game Over.
This message was edited 2 times. Last update was at 2015/03/11 21:28:16
It pisses me off that we can get new characters like this but the 5 Chaos Champions for 40k don't get new models.
I'd be with you there, but then given the current run of character models, do you want an even more ridiculous Abaddon for twice the price?
I'm more annoyed that characters without models disappear from 40k altogether and yet they can crap out half a dozen for something like this as though it were candy.
You'll love Unbound no matter what. Battle forged removed in 8th?
BlaxicanX wrote: A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
Eldarain wrote: You'll love Unbound no matter what. Battle forged removed in 8th?
I don't mind Unbound for narrative reasons, and I get what they're trying to do, but holy waffles that's kinda nuts. I mean they took more than just the FOC limits off. Now you can have an entire army backed by BSBs.
This message was edited 1 time. Last update was at 2015/03/11 22:34:40
Ungrim and the dwarfs defend Avenheim thanks to Gelt’s Crucible but, in the end, they sacrifice themselves while imperials and bretonnians flee. Ungrim’s slayers fight against Zhufbar’s hosts.
Nagash offers Mannfred to the elves as a sing of good will, snaring him in a prison made of death magic.
Be’lakor frees Mannfred and tells him the truth about Lileath. He is later found by Jerrod (Be’lakor’s plan all the time) and tells him the truth about Lileath. Jerrod lets Mannfred live, who then flees and calls her. She admits the truth, saying that she is the Lady of the Lake, and also that she pushed Bretonnia out of the Stone Age and saved them from the greenskins and themselves. She says that she won’t ask for forgiveness, because the sacrifice of Bretonnia was needed to create the Haven. Then Be’lakor appears when Jerrod is about to kill her. They both fight and the demon defeats Jerrod (but does not kill him), and turns to kill Lileath, but Malekith and Tyrion pop out and trap Be’lakor.
Jerrod returns to his people and tells them about the Lady. They decide not to fight alongside the treacherous elves, returning to Bretonnia. No more is known of them.
After the fall of Averheim, the Incarnates face the daemonic host. The battle is hopeless, so Lileath sacrifices willingly to Teclis in order to give him the needed power to move them to Middenheim. A titanic battle takes place there, and the incarnates travel to the caverns located beneath the city, where Archaon, the Swords of Chaos, and the 4 greater daemons with their respective hosts are waiting. Grimgor fights Arachaon and almost defeats him, but Archaon manages to kill the orc. Then Archaon faces Sigmar, the Emperor, who after a long battle defeats him, throwing him inside a rift created by the Old Ones’ artifact that the chaos guys activated to destroy the world. The surviving Incarnates, aided by Teclis (who now holds the winds of Fire and Beasts), try to close the rift. They could have succeeded, but Mannfred betrays his master (Nagash) killing Gelt. Teclis tries to absorb the wind of Metal, but fails and dies, so the rift feeds on them and sucks out all the Incarnate’s powers. Archaon appears again, climbing out of the rift, and faces SIgmar one more time. They both are last seen fighting against each other, with Ghal-Maraz being held by Archaon as Sigmar tried to smash him. Meanwhile, Malekith saves Alarielle from being crushed by debris, and then she and Tyrion turn their backs and walk away while the Eternity King dies in pain, with his legs crushed. They both look back at the growing rift while the darkness swallows them.
Game Over.
Okay, I've taken a bit of time after reading this to just sit and think over it all rather than typing out a 10,000 thesis on why this is the stupidest thing ever.
But here's what it boils down to:
What now?
Not the broader question of WHFB and future editions and the fluff, that ship said years ago. This is the fact that they have torn apart the entire Warhammer world, and have the gall to not immediately release a new edition and are holding an End Times-themed event for the Throne of Skulls tournament, for something which is already dead and buried. For the next three or more months they've set fans adrift, probably stymying all Warhammer-related Black Library releases while they do so (unless there's an actual resolution to Gotrek and Felix). So the players are left twiddling their thumbs waiting for the next thing to happen, as always, expecting the worst given the horrendous end to it all.
Warhammer Fantasy isn't a weekly kid's cartoon where next week we'll see the thrilling conclusion; it's a book fire you pay to watch.
EDIT: The only comfort I can take, is that for the last game of 8th edition, I can potentially take as may of Bugman's Rangers as I want.
This message was edited 2 times. Last update was at 2015/03/11 22:38:29
It's quite possible they feel they need to let the dust settle on this and people get a chance to play out the End Times on their own before the new edition drops. Sure it'd be nice to see something drop next month, but if they don't do that, then letting it stand, people play it and them to finish whatever print runs or what have you they need to do for the next fantasy release isn't wrong.
I'm not saying I wouldn't prefer to see it sooner rather than later, but at the same time I understand if they decide to give it some breathing room and let the dust settle a little bit before they drop the new edition with it's expensive rulebook on us.
ClockworkZion wrote: I'm not saying I wouldn't prefer to see it sooner rather than later, but at the same time I understand if they decide to give it some breathing room and let the dust settle a little bit before they drop the new edition with it's expensive rulebook on us.
Oh, it'll be a doozy alright.
You can't polish a turd, but you can roll it in glitter.
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
Is the issue with Flaily McAxeblood the one which should have something about Forge World in it? Or is that the one after?
BlaxicanX wrote: A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.