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Made in gb
Towering Hierophant Bio-Titan






[MOD EDIT - LOTS of naughty language in there, so consider that link NSFW. Also, consider this a warning against linking to stuff like this without appropriately identifying it as such too - Alpharius]

This message was edited 1 time. Last update was at 2015/04/19 00:56:52


 
   
Made in jp
Battleship Captain






The Land of the Rising Sun

Hush! Don't say that people will think it's overpowered

M.

Jenkins: You don't have jurisdiction here!
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Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Someone else posted this but I thought it shows how crazy the pricing is on the wriathknight.

Chapter Master on Bike with Shield Eternal... 250 points.
Wraithknight - T8 6W Gargantuan creature with D strength ranged and melee weapons ... 295 points
Belakor ... 350 points
Kitted out Daemon Prince - S6, T5 (Wings, armour, 2 greater gifts, mark, ML3 psyker) ... 355 points
Imperial Knight titan ... 375 points
Barbed Heirodule - T8 6W Gargantuan Creature with Heavy 10 S10 shooting, and S10 melee ... 585 points

295pts (WTF o.0)

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Dakka Veteran





California

All i can say is that i play orks and after necrons and these rumors (most are confirmed) feels like orks got the shaft in 7th.


I will waaagh on. I play once a week and love the game, but you can't say it's ok to watch the power creep while some codex's got nothing in comparison.

And for 295 the WK is in every way better than a morkanuaght at 310. How is that far. I'd say it's better than a stompa and it's 800 and can get 1 shotted by a WK now and has no chance of doing a thing about it.

- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one !  
   
Made in us
Fixture of Dakka




Can someone who has them consolidated repost a collection of the rumors? It's a bit of slog picking through pages of whining to find the actual news.
   
Made in us
Dakka Veteran





California

 buddha wrote:
Someone else posted this but I thoughtinit shows how crazy the pricing is on the wriathknight.

Chapter Master on Bike with Shield Eternal... 250 points.
Wraithknight - T8 6W Gargantuan creature with D strength ranged and melee weapons ... 295 points
Belakor ... 350 points
Kitted out Daemon Prince - S6, T5 (Wings, armour, 2 greater gifts, mark, ML3 psyker) ... 355 points
Imperial Knight titan ... 375 points
Barbed Heirodule - T8 6W Gargantuan Creature with Heavy 10 S10 shooting, and S10 melee ... 585 points

295pts (WTF o.0)


ha ha add a Stompa to the llist. 770 + and a single S10 AP 1 shot and some S7 shots. No invul , just D in cc at Int 1.

- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one !  
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

I shudder to imagine what the next codex N&R thread will be like when it pales in comparison to this monstrosity.

I'm surprised to see people saying this will be the new benchmark.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in ca
Regular Dakkanaut





Anyone heard if the Scorpion Exarchs Claw still swings at initiative or if it's just a powerfist now?
   
Made in us
Badass "Sister Sin"






Camas, WA

Relapse wrote:
Can someone who has them consolidated repost a collection of the rumors? It's a bit of slog picking through pages of whining to find the actual news.

Would be nice if the OP followed up...

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






How can people defend that 295 point WK pricetag......

The model before was powerful for its cost. Now it is nothing more than a blatant money grab.

55 point increase for:

-Stomp (This is massive, one of the few methods that some armies had for dealing with these things was to tarpit them. That is now much harder, if not impossible, to do for any decent length of time).
-Damage reduction vs poison and sniper. (Again some armies relied on these to take a WK down. Large boost in survivability for the WK in many cases. For example 10 sterngaurd rapid firing with 2+ posion shots would have done 3.7 wounds before, now it does less then 0.5...).
-FNP on a T8 W6 model. I believe someone said this was worth 30 points? Lol. Effectively this gives the WK 2 more wounds on its profile vs non ID and Str D weapons.
-Resistant to ID and removed from play shenanigans.
-Able to split fire.
-Str D melee and ranged options.

Absolutely disgusting imo.

Consider that a riptide, the shining paragon of balance that it is, pays 35 points for FNP alone.
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

You just need to play better.

Oh, and adapt better.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






 Blacksails wrote:
You just need to play better.

Oh, and adapt better.

Buy WK and jetbikes better lol
   
Made in us
Stoic Grail Knight





Raleigh, NC

 Big Blind Bill wrote:
 Blacksails wrote:
You just need to play better.

Oh, and adapt better.

Buy WK and jetbikes better lol


Didn't you know? Buying is adapting. Now get out there and buy-buy-BUY!
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Pfft, you don't already own all the ones you need?

Probably just a scrub.

On a serious note, is the codex out for mass consumption? If I strolled down to the local GW, could I haggle for an Eldar codex?

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 Big Blind Bill wrote:
How can people defend that 295 point WK pricetag......

The model before was powerful for its cost. Now it is nothing more than a blatant money grab.

55 point increase for:

-Stomp (This is massive, one of the few methods that some armies had for dealing with these things was to tarpit them. That is now much harder, if not impossible, to do for any decent length of time).
-Damage reduction vs poison and sniper. (Again some armies relied on these to take a WK down. Large boost in survivability for the WK in many cases. For example 10 sterngaurd rapid firing with 2+ posion shots would have done 3.7 wounds before, now it does less then 0.5...).
-FNP on a T8 W6 model. I believe someone said this was worth 30 points? Lol. Effectively this gives the WK 2 more wounds on its profile vs non ID and Str D weapons.
-Resistant to ID and removed from play shenanigans.
-Able to split fire.
-Str D melee and ranged options.

Absolutely disgusting imo.

Consider that a riptide, the shining paragon of balance that it is, pays 35 points for FNP alone.


definitely boggles the mind! My WK doesn't have any D (suncannon/scattershield) but it still has some major buffs for practically the same cost.
   
Made in us
Been Around the Block




Delawhere?

 Therion wrote:

How much does the Wraithknight with the S D melee weapon, 4+ invulnerable save, scatter laser and suncannon cost in the new book? I've only seen the ranged variant being mentioned, so apologies if it was posted earlier.


It costs infinite points, because it doesn't exist? Or was that the point you were trying to make, I'm confused...

S D melee rules out S D gun, S D gun rules out its 5++ save, and shoulder guns do cost extra above the hypothetical 295.

Personally I'm just hoping that it turns out that the guy doing the reporting has glaucoma or something and misread the first digit, which was actually supposed to be a 3.
   
Made in au
Yellin' Yoof on a Scooter




lol, loved that Vid. Seems appropriate.

But on a serious note. Can anyone confirm the Warp Spiders rule. Seems my favorite unit just got funnier!!!

From Reddit thread.

S6 against vehicles. Warp Spiders are the same except for the following: only 'mishaps' on double ones, roll to wound against initiative, and can do their warp jump in the enemy's shooting phase (but if they do, they cannot in their following turn).




Anyone able to clear up the last bit, sounds amazing?
Know if they still get AP2?

Eldar master race checking in 
   
Made in us
Decrepit Dakkanaut





Hyperspace

 pretre wrote:
Relapse wrote:
Can someone who has them consolidated repost a collection of the rumors? It's a bit of slog picking through pages of whining to find the actual news.

Would be nice if the OP followed up...

Working on it. The thread exploded a little.

Edit: Updated.

This message was edited 1 time. Last update was at 2015/04/19 04:19:55




Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in us
Agile Revenant Titan




Florida

Thank you very much. ^^ It's gotten tiresometo read through what this thread devolved into.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Fixture of Dakka



Chicago, Illinois

Link to the Reddit thread?

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Fixture of Dakka





mercury14 wrote:
Can anyone find a bad unit in the codex?

Still Banshees and Shining Spears.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in au
Yellin' Yoof on a Scooter




Hollismason wrote:
Link to the Reddit thread?



Here mate.

https://www.reddit.com/r/Warhammer40k/comments/32y9ri/eldar_leaks/?limit=500#cqg56sl

This message was edited 1 time. Last update was at 2015/04/19 05:44:58


Eldar master race checking in 
   
Made in ca
Fixture of Dakka






 Big Blind Bill wrote:
How can people defend that 295 point WK pricetag......

The model before was powerful for its cost. Now it is nothing more than a blatant money grab.

55 point increase for:

-Stomp (This is massive, one of the few methods that some armies had for dealing with these things was to tarpit them. That is now much harder, if not impossible, to do for any decent length of time).
-Damage reduction vs poison and sniper. (Again some armies relied on these to take a WK down. Large boost in survivability for the WK in many cases. For example 10 sterngaurd rapid firing with 2+ posion shots would have done 3.7 wounds before, now it does less then 0.5...).
-FNP on a T8 W6 model. I believe someone said this was worth 30 points? Lol. Effectively this gives the WK 2 more wounds on its profile vs non ID and Str D weapons.
-Resistant to ID and removed from play shenanigans.
-Able to split fire.
-Str D melee and ranged options.

Absolutely disgusting imo.

Consider that a riptide, the shining paragon of balance that it is, pays 35 points for FNP alone.


I'm of a mixed mind, actually. First, 295 points. Yes, OMG awesome cheap.

However, it's a Gargantuan and LoW. That means that at virtually every tournament, you'll only be allowed one. In the ITC format, previously, you got a bonus for not using a Superheavy/Gargantuan LoW, that is lost. Also Ranged D is not permitted in most tournaments. Technically, you won't even be able to use it in ITC until they add it to the permitted Gargantuan LoW list (previously, you could have as many as you wanted).

I'm also not really super crazy about the new War host (though time will tell, I guess), as the Guardian Hosts are quite restrictive (you MUST take x y z). If you go CAD, you again are limited to one WK.

In casual play, most of your friends will not like you very much if you have 6 Wraith Knights. You know, kind of like if you play 6 Riptides. So... from a casual play perspective, I don't see many players running out and buying a half dozen WK boxes.

But yes, 295 points is way too cheap. 395, with +100 points for Ranged D would have been a lot better, IMO.
   
Made in us
Foolproof Falcon Pilot





The amount of vitrol and personal attacks in this thread are sad. Experienced tournament players being lambasted for maintaining, based in their experience, the position that the sky is not falling and the new Eldar codex is not as bad as people are making it seem... There is no reasoning with the unreasonable.

So many pages of people going "undercosted and op stuff no fair" (loose paraphrase) with personal attacks against anyone that disagrees. I personally look forward to some of the changes, Reapers and Crimson Hunter specifically. Will be very interested to see how ITC handles the new dex as well-having played Iyanden since 2nd.

Also sad that Wraithlords didn't get any changes, was hoping for them to be 1-3 in a unit like talos. Kind of bummed that no tank/monster hunter or shred on Reapers and sad that no exarch powers like there used to be :(.

Will be very interested to see what Eldar lists people come up with as well. Personally I am really sad Wraith units cant be troops anymore as it was huge for me to have an obsec wraithblade unit running around :(. And to whoever made personal attacks and statements suggesting I leaned on taudar to win, the use of taudar does not take away from anyone's skills and all of my recent best tournaments were primarily with eldar/DE allies :p. And Like I said, based on my experience with Eldar, aside from D-scythes, I don't see anything terribly wrong with new dex. It seems pretty balanced actually... *runs into pool of asbestos*

This message was edited 1 time. Last update was at 2015/04/19 06:59:49


Jesus Christ changed my life, He can do the same for you!

My gaming blog regarding Eldar and soon to be CSM:Thousand Sons: http://yriel.blogspot.com/

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http://www.dakkadakka.com/dakkaforum/posts/list/576691.page#6486415 
   
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Trigger-Happy Baal Predator Pilot






This WK is disgustingly costed. The R'Varna from FW costs 295 pts with FNP, and is a t7 2+/5++ 6w model with two non str-d guns. If FNP costs the riptide 35 pts, the bonus given to the WK is approx 60 pts (or more, because of the 2+ T the WK has). I really wish GW would stop being a collectable model company, and become a company that produces rules and miniatures for a miniature war game.
   
Made in ca
Regular Dakkanaut





 mortetvie wrote:
The amount of vitrol and personal attacks in this thread are sad. Experienced tournament players being lambasted for maintaining, based in their experience, the position that the sky is not falling and the new Eldar codex is not as bad as people are making it seem... There is no reasoning with the unreasonable.

So many pages of people going "undercosted and op stuff no fair" (loose paraphrase) with personal attacks against anyone that disagrees. I personally look forward to some of the changes, Reapers and Crimson Hunter specifically. Will be very interested to see how ITC handles the new dex as well-having played Iyanden since 2nd.

Also sad that Wraithlords didn't get any changes, was hoping for them to be 1-3 in a unit like talos. Kind of bummed that no tank/monster hunter or shred on Reapers and sad that no exarch powers like there used to be :(.

Will be very interested to see what Eldar lists people come up with as well. Personally I am really sad Wraith units cant be troops anymore as it was huge for me to have an obsec wraithblade unit running around :(. And to whoever made personal attacks and statements suggesting I leaned on taudar to win, the use of taudar does not take away from anyone's skills and all of my recent best tournaments were primarily with eldar/DE allies :p. And Like I said, based on my experience with Eldar, aside from D-scythes, I don't see anything terribly wrong with new dex. It seems pretty balanced actually... *runs into pool of asbestos*



Well said. Regardless of how people feel about it, it's not going to change ( for a few years anyway), so griping about this unit being broken, this unit too cheap, etc brings nothing to the table. When has GW ever listened to their fanbase and the outrage of the latest, greatest? That's right never. So do everyone a favor and stop ranting about things you have no control over. Other than quitting the game. With the rumored Tau and Marine codexes getting done later this year, I am sure their will be plenty of opportunity for GW to "Level the playing field".
   
Made in us
Longtime Dakkanaut







Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in au
Liche Priest Hierophant







 DarknessEternal wrote:
mercury14 wrote:
Can anyone find a bad unit in the codex?

Still Banshees and Shining Spears.


But are they bad as in 'worse than your average unit' or bad as in 'not as good as everything else that is Craftworld Eldar'?

Even if they are worse than the average unit, at least GW finally gave them an assault grenade-like ability
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

Nocturnus wrote:
 mortetvie wrote:
The amount of vitrol and personal attacks in this thread are sad. Experienced tournament players being lambasted for maintaining, based in their experience, the position that the sky is not falling and the new Eldar codex is not as bad as people are making it seem... There is no reasoning with the unreasonable.

So many pages of people going "undercosted and op stuff no fair" (loose paraphrase) with personal attacks against anyone that disagrees. I personally look forward to some of the changes, Reapers and Crimson Hunter specifically. Will be very interested to see how ITC handles the new dex as well-having played Iyanden since 2nd.

Also sad that Wraithlords didn't get any changes, was hoping for them to be 1-3 in a unit like talos. Kind of bummed that no tank/monster hunter or shred on Reapers and sad that no exarch powers like there used to be :(.

Will be very interested to see what Eldar lists people come up with as well. Personally I am really sad Wraith units cant be troops anymore as it was huge for me to have an obsec wraithblade unit running around :(. And to whoever made personal attacks and statements suggesting I leaned on taudar to win, the use of taudar does not take away from anyone's skills and all of my recent best tournaments were primarily with eldar/DE allies :p. And Like I said, based on my experience with Eldar, aside from D-scythes, I don't see anything terribly wrong with new dex. It seems pretty balanced actually... *runs into pool of asbestos*



Well said. Regardless of how people feel about it, it's not going to change ( for a few years anyway), so griping about this unit being broken, this unit too cheap, etc brings nothing to the table. When has GW ever listened to their fanbase and the outrage of the latest, greatest? That's right never. So do everyone a favor and stop ranting about things you have no control over. Other than quitting the game. With the rumored Tau and Marine codexes getting done later this year, I am sure their will be plenty of opportunity for GW to "Level the playing field".


It's funny how in virtually every thread in this forum, a forum that exists for the sole purpose of discussing rumours, there are people telling everyone else to stop wasting their time discussing rumours(in a way they don't like). Riddle me this; when has people whinging about people being annoyed ever stopped them being annoyed? A textbook case of physician heal thyself.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in au
Liche Priest Hierophant







Also, Verviedi, some more stuff for the OP:

Dire Avengers: Overwatch at BS2 OR get counter attack and stubborn
Exarch: 4++

Howling banshees: +3" when running or assaulting. Ignore I penalties when assaulting through difficult terrain. Fear. No Overwatch allowed when Banshees assault
Exarch: Units in CC with the Banshees have -2L

Striking Scorpions: Stealth. Shrouded until the fire or assault.
Exarch: During a challenge compare I values. Exarch gets +1A for each point his I is better tan his oponent.

Fire Dragons: +1 on the vehicle damage chart.
Exarch: Once per turn, may reroll one to hit, to wound or to penetrare roll

Swooping Haws: If the move over a flier, every modl gets one special attack that hits on 4+, S4, AP4, Haywire. They move 18"
Exarch: His unit does not scatter if DS

Warp Spiders: They may jump during the opponent's shooting phase. If after the jum, the spiders are out of LoS or reach, firing unit cannot choose another target.
Exarch: His unit reroll all LD tests

Shining Spears: 4+ cover sabe
Exarch: Reroll to wound vs MC and rerolls to penétrate

Dark Reapers: Reroll to hit if target is: Flier, has turboboosted previous turn or moved flat out
Exarch: His weapon fires one more shot tan normally. For example: Heavy 2 becomes Heavy 3


Vypers: 40 points/model. Squad size: 1-6
Walkers: 60 points/model: Squad size: 1-3

Upgrades are:
Ignore Stunnig and Shaken with 4+ and 2+ (10 points)
Move through cover (10 points)
When moving flat out: 24" (15 points)
Once per game after moving flat out, may fire a single weapon at full BS (25 points)
Holofields: 5++ (15 points) flyers can't take


Battle runes are basically same:

Primaris: Shrouded / removes Stealth and Shrouded
1: Heavy Flamer / A model recovers a W
2: Fearless / -3 to Ld to target
3: +1 to WS and I / -1 to WS and I
4: +1 to armour sabe / -1 to armour sabe
5: Unit runs +3" / Target cannot run
6: +1S / -1S

Warlord traits.
1: 12" bubble. Once per game reroll 1's to wound
2: 1D3 units get Scout special rule
3: Warlord and his unit run +3"
4: Warlord rerolls all 1's when saving
5: Warlord has divide fire special rule
6: Friendly units do not scatter if DS at 12" from Warlord.



Also Iuchiban's thoughts after using the 'dex:
Just finished my first game vs Necrons. I took a normal CAD + wraith host detachment. Opponent run a Decurion detachment.

Here are my first impressions:

- Wraithknight is absurdly good. I run the Sun cannon + Shield one. Fire the Sun Cannon at some Inmortals, fire the scatter laser were I want to assault. 3+/5++/FnP in a R8 W6 model? Really this guy is unstoppable.

- Fire Dragons are redundant. D-scythes destroy vehicles much better. 5 auto hits that on a 3+ cause one penetrating hit with D3 hull points. No cover. And if there is a unit of Necrons Warriors inside the barge ..... This unit is simply OBSCENE. If they are in the detachment they have Battle Trance ... run + shoot the D-scythe. No more to say

- Warpspiders are much better now. They destroy one C'tan Shard in a single volley. They wound on 2+ to almost everything in the game. They are Little bit worse vs vehicles now ....

- Farseers are really good now. Rerolling one psychic test per turn is very powerful when you need to harness 4 Warp Charges for that Apocaliptic blast power.

- Guardians as usual. Cheap troops





   
 
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