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streamdragon wrote: let's be real. Boone was never your companion. You were his companion.
Speak for yourself, I played with a melee build using the unique Super Sledge "Oh, Baby!" or the Katana from the Gun Runner's Arsenal because it was modable. I was the lead as a melee tank and Boone was just support.
I'm amazed you were able to hit anything, because my Boone was a psychotic killing machine. He'd kill things I didn't even know existed. Just walking along and suddenly cut to some random radscorpion going down or some legion scout's head blowing up.
That probably due to obsessively hitting the V.A.T.S button to scan for enemies and switching in and out of Sneak mode to see if I've been detected by anything. So Boone wouldn't be hitting much till I'm ready for a fight to break out by exiting sneak mode.
Also, you probably give him a better gun.
This message was edited 2 times. Last update was at 2015/07/24 17:11:42
First game since Mass Effect 1 where I finished a game and immediately thought "I should play again".
In Bethesda games I get that feeling before I even finish the game. Skyrim...Fallout...in New Vargas I'd only completed the first two dlc Honest Hearts and Dead Money, before I decided to do a second character. I'm glad I did though, missed out on a lot of the companion quests last time.
This message was edited 1 time. Last update was at 2015/07/20 15:22:39
First game since Mass Effect 1 where I finished a game and immediately thought "I should play again".
In Bethesda games I get that feeling before I even finish the game. Skyrim...Fallout...in New Vargas I'd only completed the first two dlc Honest Hearts and Dead Money, before I decided to do a second character. I'm glad I did though, missed out on a lot of the companion quests last time.
Could never get into Skyrim. I guess I could give it another try now that my PC isn't terrible, but I've always struggled to get into Elder Scrolls games for some reason.
I finished all the DLC for New Vegas. I think the only companion quests I didn't finish were Arcade (just so uninteresting) and Lily (only because hers bugged out).
With my first character I tend to make it pretty far into the game. Subsequent ones I'm constantly picking up a new one a couple of dozen hours in. The thing is though with my first character there's all that wonderlust and crap, but also not many mods. See at that point you can install a load of them without needing to start a new game. By the time you've have hundreds of mods you'll be wanting to do a clean start every time, not just because it prevents crashing, but also so you can actually experience all the content (as by the late game those mods that say add a load of crappy guns are a bit useless to someone with a death ray...).
I've watched that video so many times before but there was the cheers of the E3 crowd so this clean version seems... lacking. But that's prolly just me.
Damn I thought that'd be from what they're showing at Quakecon.
Heh, though aye, jump back a few pages and enjoy my posts which're pointing out every silly wee detail from those videos. Missed the Vertibird one, but it fits into place.
This message was edited 1 time. Last update was at 2015/07/25 02:20:50
Pity. With Skyrim they showed us a short trailer and then months and months of screenshots. With Fallout they've just landed us with a load of video and said "there, deal with it!". Hmph, that's good, but now its months of radio silence instead. :/
I am getting a "dudebro" vibe from this game for some reason, may have something to do with it looking like it will be less of a RPG and more of a shooter than the previous games.
There are three Fallout games: Fallout 1, Fallout 2 and New Vegas.
All other games with the Fallout label are just cashing in on a brand name.
Fallout 3 was just a bad Oblivion mod with tedious gameplay and the most boring sandbox ever. The cool ruins aren't even a part of the sandbox, they're cloistered off in their own little zones. The rest is just grey dirt and suspiciously intact picket fences.
I'll leave you Bethesda fanboys to froth and churn in your blind rage now. It took them five tries to make a remotely playable Elder Scrolls game, so we won't see another good Fallout until Fallout 7 arrives.
I must have Fallout 4 as well as the Fallout collection in the Mini-Nuke container
PC Master Race, here I come!
This message was edited 2 times. Last update was at 2015/07/25 12:22:46
"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
Co'tor Shas wrote: You do realize that they had a path for when you didn't sympathise right? Independent.
And you didn't sympathize with any of them? Even the people just trying to get by? You would rather they didn't exist than they be flawed.
Nope. Independent favors the City - which is a faction.
The location annoyed me on way too many levels - lets make a tourist trap hard to get into?
One of my biggest problems though is that the NCR and the Brotherhood had no real reason to be at loggerheads - and if they had, say, a Courier to run communications between the two factions, then a treaty of sorts could have been cobbled together.
Instead the big, brave Brotherhood digs a hole, crawls into it, and pulls the hole in after them. Making themselves inconsequential.
Hell, it made me long for Lyons - who at least had reached the point of realizing that the Brotherhood had spent centuries and accomplished nothing.
So he set out to accomplish something.
Now add a boring card game.
Bah.
The companions were the only part of the game that stood out as worthwhile.
Ah well, got home the other day, and my good lady was playing Fallout 3 and yelling 'Witness me!' at the screen... while wearing these -
It is possible that we really liked the new Mad Max movie....
The Auld Grump
Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.
The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along.
It was announced on Bethblog. Not something to care about unless you want the mini-nuke, and you can probably pick those up elsewhere with more detail. ...Because seriously why would you buy that? You can already pick up soft copies of the games for pennies. The mini-nukes in there to actually sell those games, unless for some reason people new to the series want the whole collection (sans the PS2 game...) all in disc format oddly. Meh, never been one for these marketing deals.
Also on Bethblog, Fallout Shelter's getting an update. Still not seeing being able to create custom Vault experiments which have lasting modifiers on the game (seriously is it that hard to implement that type of thing? Hey I want only male Vaulters, bar one female. Hey I want ten starting unarmed Vaulters and a single Bengal Tiger, etc).
This message was edited 1 time. Last update was at 2015/07/25 13:52:55
BrookM wrote: I am getting a "dudebro" vibe from this game for some reason, may have something to do with it looking like it will be less of a RPG and more of a shooter than the previous games.
Yeah, same.
I was thinking "that's neat, but where's the role playing?"
Also, does anyone else think that the energy weapons in the recent fallout games look bad?
Why would the military field a weapon that has exposed wires and sensitive components, when they could clearly field weapons that did not have those flaws?
This message was edited 2 times. Last update was at 2015/07/25 17:18:53
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
Co'tor Shas wrote: You do realize that they had a path for when you didn't sympathise right? Independent.
And you didn't sympathize with any of them? Even the people just trying to get by? You would rather they didn't exist than they be flawed.
Nope. Independent favors the City - which is a faction.
The location annoyed me on way too many levels - lets make a tourist trap hard to get into?
One of my biggest problems though is that the NCR and the Brotherhood had no real reason to be at loggerheads - and if they had, say, a Courier to run communications between the two factions, then a treaty of sorts could have been cobbled together.
Instead the big, brave Brotherhood digs a hole, crawls into it, and pulls the hole in after them. Making themselves inconsequential.
Hell, it made me long for Lyons - who at least had reached the point of realizing that the Brotherhood had spent centuries and accomplished nothing.
So he set out to accomplish something.
Now add a boring card game.
Bah.
The companions were the only part of the game that stood out as worthwhile.
Ah well, got home the other day, and my good lady was playing Fallout 3 and yelling 'Witness me!' at the screen... while wearing these -
It is possible that we really liked the new Mad Max movie....
The Auld Grump
It favors the city, but you can do what you like with it. You can destroy every faction there is, and kill everybody. They even have special endings just for that. If you really want to kill everybody in the Mojave, you can do just that.
Homosexuality is the #1 cause of gay marriage.
kronk wrote: Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote: Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
BaronIveagh wrote: Basically they went from a carrot and stick to a smaller carrot and flanged mace.
Wyrmalla wrote: The energy weapons in the original games had exposed wires...?
Did they? I don't remember seeing that.
The pistols and the plasma rifle certainly didn't.
The old laser rifle does, but at least it looks more like a military weapon than the new lasers, which look like they've been pieced together.
If they were a recent invention I'd understand, but they are meant to be pre-war.
The gatling has an exposed wire in the back. The gatling laser in the newer games was also the least ridiculous looking of the energy weapons, imo.
This message was edited 2 times. Last update was at 2015/07/25 18:28:17
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
What's the problem with the wires? They're insulated right? Bleh. Its whacky retro-futuristic technology. That and it is stated that the Fallout 3 laser weapons aren't the top of the line gear, they're just what survived (the wire on the rifle's for a sight btw), and the Enclave plasma weapons are prototypes.
What's the problem with the wires? They're insulated right? Bleh. Its whacky retro-futuristic technology. That and it is stated that the Fallout 3 laser weapons aren't the top of the line gear, they're just what survived (the wire on the rifle's for a sight btw), and the Enclave plasma weapons are prototypes.
Seems like a silly thing to be irked about. =P
Actually, the military did use the Wattz 2000 as a sniper weapon.
The plasma rifle in FO3 is not an Enclave prototype; they were developed by Repconn as a compact replacement for the P94.
According to the wiki, they are known as Urban Plasma Rifles.
Which does make sense. Still doesn't explain the crappy design though.
This message was edited 2 times. Last update was at 2015/07/25 19:25:35
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
The games cover a whole spectrum of weapons, you can hardly imagine that the devs have the time to make every single gun from the pre-war world though. So they went for the stuff that was being moth-balled instead. "Oh, but why don't we seen the top of the line gear instead?", because that wasn't made to last, because it was all deployed overseas on the multiple fronts the US was fighting (they were presumably supplying their allies too), etc. What's left? What the National Guard, Police units and civilians were using. Hell the whole NCR army's using service rifles taken from pre-war armouries (how do they have access to so many? Again, they were moth balled. The US moved on and that means that there were tons of that particular model spare, same with the automatic rifle in F3).
Again though ...what does it matter? These aren't real weapons. They're wacky Fallout ones, or are you going to nitpick the impracticalities of 1950's sci-fi? Here let me post a concept from my own Fallout thread. A 1950s government project for the soldier of tomorrow. Yes that is a belt mounted jet pack...
This message was edited 1 time. Last update was at 2015/07/25 19:29:51
Again though ...what does it matter? These aren't real weapons. They're wacky Fallout ones, or are you going to nitpick the impracticalities of 1950's sci-fi? Here let me post a concept from my own Fallout thread. A 1950s government project for the soldier of tomorrow. Yes that is a belt mounted jet pack...
My problem is that they are inconsistent. Compare the designs of the glock 86 plasma pistol and the new plasma pistol. Do they really look like they are from the same setting? To me they don't, especially as they are both meant to be prewar Its the same problem I have with the Fallout 3 Enclave Armor; to me, it shouldn't look like the Mid Western power armor; its too slender. The Hell Fire power armor is a design that's more consistent with the Enclave, as much like the iconic Advanced Power armor from Fallout 2, its bulky and imposing.
Saying its wacky 50s sci fi is a terrible excuse. You might as say the dreadknight is a good design, as 40k is not meant to be taken seriously.
Wyrmalla wrote: The games cover a whole spectrum of weapons, you can hardly imagine that the devs have the time to make every single gun from the pre-war world though.
So why didn't they re-introduce pre-established weapons, such as the glock 86 and the wattz laser pistol, instead of coming up with whole new varients?
This message was edited 4 times. Last update was at 2015/07/26 14:43:09
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble