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Made in us
[MOD]
Solahma






RVA

 daedalus wrote:
that pang of "oh god, what decision do I make here, and what will the ramifications be?"
I generally hate that kind of "evil genie" logic. If the consequences of your actions are not largely foreseeable then you cannot meaningfully attribute them to your choice. In any case, the problems with FO4 don't even lay on that spectrum. The actual issue is, the only choice is complete a faction quest line or don't. I agree with your point about FO4 being too linear in that regard.

   
Made in us
Kid_Kyoto






Probably work

Manchu wrote:
I generally hate that kind of "evil genie" logic. If the consequences of your actions are not largely foreseeable then you cannot meaningfully attribute them to your choice. In any case, the problems with FO4 don't even lay on that spectrum. The actual issue is, the only choice is complete a faction quest line or don't. I agree with your point about FO4 being too linear in that regard.


I get that, and to a certain extent, I agree.

My argument to that is that in real life we don't always know the ramifications of our actions, and as such, the old games captured that feeling well. And you almost always had a vague idea of what the immediate ramifications were. If you (falsely) outed Jules as the murderer of the boss's kid, you knew he would get dealt with. You'd have to be dense to think otherwise. You didn't know that your car would get stolen though, and Jules was basically the only way to track it down, at least, that I found. Knowing that game though, there was probably another way to do it that I just never found.

It was just too much in the opposite direction. I felt basically no agency as I played as far as my interaction with people. Even Mass Effect (well, ME1) gave me harder (and thus more rewarding) choices to make.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in us
Decrepit Dakkanaut





I guess that makes the way I play the game make a bit more sense


Basically, I am Max Rockatansky.... with a Boston accent (seriously, does the boston accent go extinct in the next 62 years?)

If I help, it's for the reward to me, elsewise I'm pretty much gonna kill and loot it for my own "survival".... Though I suppose I have a bit of Immortan Joe in me, since I am killing time building the occasional item in settlements and all.
   
Made in us
[MOD]
Solahma






RVA

I think FO4 had hard choices. Or rather one hard choice in several variations: kill a bunch of arguably good people or don't play any more. Hard choices aren't necessarily interesting or rewarding.

FWIW I chose to kill good people and then stop playing ... because I was honestly so disgusted by the game at that point.


Automatically Appended Next Post:
 Ensis Ferrae wrote:
(seriously, does the boston accent go extinct in the next 62 years?)
Some NPCs speak with a Boston accent. The accent is in even detectable in certain written documents from 2077 (for example, go visit Wicked Shipping).

This message was edited 1 time. Last update was at 2015/12/02 15:14:24


   
Made in us
Kid_Kyoto






Probably work

Manchu wrote:
I think FO4 had hard choices. Or rather one hard choice in several variations: kill a bunch of arguably good people or don't play any more. Hard choices aren't necessarily interesting or rewarding.

FWIW I chose to kill good people and then stop playing ... because I was honestly so disgusted by the game at that point.

:(


Automatically Appended Next Post:
 Ensis Ferrae wrote:
(seriously, does the boston accent go extinct in the next 62 years?)
Some NPCs speak with a Boston accent. The accent is in even detectable in certain written documents from 2077 (for example, go visit Wicked Shipping).


I was bothered by the fact that, here we were, a couple generations later, and there's still random wastelanders out there who speak with vastly different accents than each other. "Why are you the only person in the entire known world who has a British accent?"

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in us
Fixture of Dakka






 Ensis Ferrae wrote:
(seriously, does the boston accent go extinct in the next 62 years?)


Game is set in the late 2200's with most of Boston's population killed. I don't think it's a stretch of the imagination to see regional accents altered to some degree.

That said, I like it when NPCs do speak with the accent, and would like to have seen it used more, but accept that it may not be as common as it was before the war.

"The Omnissiah is my Moderati" 
   
Made in us
[MOD]
Solahma






RVA

Yeah, it would have been better to have approx as much Bostonian spoken in FO4 as Nord accents in Skyrim.

   
Made in us
The Last Chancer Who Survived





Norristown, PA

I finished last night, I milked the railroad for all the quests they were worth (like blowing up the BOS blimp), then turned around and murdered everyone with my shiney new gauss rifle and got the institute ending.

Still plenty to do and a whole area of my map with no icons so lots to explore, but I think I might do that with a new character. Been wondering if it would be worth it to do a melee build.. or would that not really work since there's so many guns? Or only work for high levels where you can get good armor?

 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





So the Minutemen are the only good guys? I like them, I really do, but they're just so boring.
   
Made in us
[MOD]
Solahma






RVA

RR are pretty clearly white hats. The trouble is, there are no brains in the heads wearing those white hats.

Agree that Minutemen are boring. More like Milquetoastmen.

   
Made in us
Kid_Kyoto






Probably work

Manchu wrote:
RR are pretty clearly white hats. The trouble is, there are no brains in the heads wearing those white hats.


Deacon is a fun guy to run around with for a while though until the one liners wear on you. Of course, you can say the same for anyone else who'll travel around with you.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in nl
Decrepit Dakkanaut






Deacon is the best companion because of the disguises.
   
Made in us
Kid_Kyoto






Probably work

Well, yeah, those too. One time he showed up just wearing underwear, sunglasses, and the wig. That caught me offguard.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





His outfit changes?
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I mostly just use Dogmeat, and Piper sometimes, but Dogmeat is still my favoritest. Guess I just like dogs better than people.

 
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

Nick Valentine and Cait for me.

   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I run solo, they get in the way too often. Plus, I like to sneak about, they suck at that big time.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Anyone know how to get hold of the diamond city guard baseball armour without killing a guard?
   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

Well, if you use the "kill" and "resurrect" console commands you can loot the armor from them and then bring them back to life as good as new. Cheaty, but better than nothing.

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in us
Kid_Kyoto






Probably work

Maybe get one killed by a super mutant or something? That way, you're at least not killing them yourself.

Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

Can you pickpocket equipped items, or give people live grenades and watch them blow up?

 
   
Made in us
[MOD]
Solahma






RVA

 daedalus wrote:
Maybe get one killed by a super mutant or something? That way, you're at least not killing them yourself.
This. They patrol near where Super Mutants are nesting. I have come across their corpses there.

   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

I used to do that in skyrim with dragons, that way I could get my shield collection.

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in us
Fixture of Dakka






There's a baseball nut next to the weapons guy in Diamond City, maybe he sells it?


Automatically Appended Next Post:
 Necros wrote:
Can you pickpocket equipped items, or give people live grenades and watch them blow up?


I believe that's unlocked in the Pickpocket perk tree.

This message was edited 1 time. Last update was at 2015/12/02 21:06:05


"The Omnissiah is my Moderati" 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Oh crap, think I may have fethed up.

I went to the Railroad and asked for their help to build the teleporter to get to the Institute, but I'm worried this has locked me into the Railroad faction. I wanted to side with the minutemen for the ending. Am I now permanently locked in to the railroad or can I switch to minutemen later?

This message was edited 1 time. Last update was at 2015/12/02 23:35:49


 
   
Made in at
Tail-spinning Tomb Blade Pilot





Has anyone spent any time swimming around the bay? Those ships you see on the horizon are pretty cool to explore. Not much in the way of loot, but some nifty shelters. No enemies so far though... or survivors, which is a shame. Probably missed some though.
   
Made in us
Shas'ui with Bonding Knife






 Shadow Captain Edithae wrote:
Oh crap, think I may have fethed up.

I went to the Railroad and asked for their help to build the teleporter to get to the Institute, but I'm worried this has locked me into the Railroad faction. I wanted to side with the minutemen for the ending. Am I now permanently locked in to the railroad or can I switch to minutemen later?


Nope, you can still flip sides.

DQ:90S++G++M----B--I+Pw40k07+D+++A+++/areWD-R+DM+


bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

So.... boy was I dumb.. 52 levels in my first playthrough, and I just now realized you can pic any perk you want. I was building my guy where I just assumed I had to put a point into each perk above it on the chart to unlock the one below it.. I dunno why but I thought that's how you had to do it... So. Many. Wasted. Points.

Anyway, I started a new guy tonight, gonna try and tear my way through the BoS story and murderize everyone else. And just pick the perks I want.

 
   
Made in us
Fixture of Dakka






Wow, that sucks...

"The Omnissiah is my Moderati" 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

ZP review up: http://www.escapistmagazine.com/videos/view/zero-punctuation/116433-Fallout-4-Review



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
 
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