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I went to the Railroad and asked for their help to build the teleporter to get to the Institute, but I'm worried this has locked me into the Railroad faction. I wanted to side with the minutemen for the ending. Am I now permanently locked in to the railroad or can I switch to minutemen later?
Minutemen don't have an ending, they are a side faction which doesn't care who you stick with.
BrookM wrote: The lack of a karma system does make certain actions rather meaningless.
It's not just that, I'm pretty sure i've completed over 80% of all side quests in the game and there really isn't a single quest in the game that could be considered evil. The worst you can really do (without mass murdering every npc for gaks n giggles) is being a douchy good guy. The game has no evil or neutral, it just has varying degrees of good guy. The closest thing to neutral quests are the ones involving drugs.
Soladrin wrote: The game has no evil or neutral, it just has varying degrees of good guy. The closest thing to neutral quests are the ones involving drugs.
I'd blame it on the fact that you're from the year 2077... clearly those guys were all such supremely nice people.
Remember in FO3, you were born in the vault, many many years after the fact. And, IIRC, the same was true of F:NV.
Soladrin wrote: The game has no evil or neutral, it just has varying degrees of good guy. The closest thing to neutral quests are the ones involving drugs.
I'd blame it on the fact that you're from the year 2077... clearly those guys were all such supremely nice people.
Remember in FO3, you were born in the vault, many many years after the fact. And, IIRC, the same was true of F:NV.
Why would I blame that when I can blame bethesda for being lazy? The game has no real choice or karma, they made fallout half of borderlands. Mind you, still enjoyable, but it's even further from what the originals were then ever.
When I heard about the new settlement system, and saw the awesome concept art for Raider armour (especially power armour), I had grandiose dreams about founding a gang of Raiders, fortifying a settlement and leading raids against other settlements.
Soladrin wrote: The game has no evil or neutral, it just has varying degrees of good guy.
Meanwhile, back in Skyrim:
Spoiler:
Manchu wrote: There really aren't plenty of opportunities to be good. And there is a huge disparity between the good things you can do and the bad.
Being good in Skyrim:
Sure, I'll give you a minor healing potion that I just happen to have five bajillion of (and cannot sell because all the merchants are out of gold after buying reclaimed armor/weapons). What's that? It's to get clean from Skooma? Yeah, whatever. Ah gak, did you just give me potions for this?
Being evil in Skyrim:
So, let me get this straight, although I don't worship or in any way venerate you, you want me to go kill a bunch of savages who have imprisoned one of your rival's worshippers just so I can lead him back here and while you hold him I mercilessly beat him over and over until he begs you to be his master? And I get a sweet mace? I'm in. : open map :
Soladrin wrote: The game has no evil or neutral, it just has varying degrees of good guy.
Meanwhile, back in Skyrim:
Spoiler:
Manchu wrote: There really aren't plenty of opportunities to be good. And there is a huge disparity between the good things you can do and the bad.
Being good in Skyrim:
Sure, I'll give you a minor healing potion that I just happen to have five bajillion of (and cannot sell because all the merchants are out of gold after buying reclaimed armor/weapons). What's that? It's to get clean from Skooma? Yeah, whatever. Ah gak, did you just give me potions for this?
Being evil in Skyrim:
So, let me get this straight, although I don't worship or in any way venerate you, you want me to go kill a bunch of savages who have imprisoned one of your rival's worshippers just so I can lead him back here and while you hold him I mercilessly beat him over and over until he begs you to be his master? And I get a sweet mace? I'm in. : open map :
I guess that was kind of my point as well, at least from Skyrim's POV. The evil quests in Skyrim were plentiful and more importantly much more interesting than the good quests. The shades of good and evil are much more muted in FO4. For one thing, there is no real geopolitical or cultural standard to judge against. The heart of FO4, in fact, is about that very issue: which faction do you pick to be the standard of morality in the Commonwealth?
So is it possible to play 2 different characters? On Xbone?
I’m on my 2nd playthrough with an all new guy. But, when I start the game if I go to load an old game instead of just continue, I can’t find any of the saves from my first guy or any reference to him at all anywhere :/
There's an option to switch accounts, and log into my xbox as someone else and I guess use their character... but not to change characters.
Soladrin wrote: When you go to load your game there should be an option for character select in there. (on PC)
I haven't noticed that, though I've not really tried to go back and play my previous character. I know the PC version has a bug where if you try to start a new character having played an old one without restarting the game, you won't be able to move after getting out of the cryo pod.
That happened to me actually.. I kept reloading the save and watched Sean get kidnapped 4 times before I read that you have to reboot the whole machine to fix it.
Soladrin wrote: When you go to load your game there should be an option for character select in there. (on PC)
I haven't noticed that, though I've not really tried to go back and play my previous character. I know the PC version has a bug where if you try to start a new character having played an old one without restarting the game, you won't be able to move after getting out of the cryo pod.
I started on the whole settlement stuff. Level 7 now, did the quest about Sanctuary Hills and just "renovated" my characters old house. Removed the car wreck and expanded the roof there a bit, and put my crafting stations + suit of power armor there. Looks quite nice for a base, I think!
Shadow Captain Edithae wrote: When I heard about the new settlement system, and saw the awesome concept art for Raider armour (especially power armour), I had grandiose dreams about founding a gang of Raiders, fortifying a settlement and leading raids against other settlements.
Bethesda...I R DISAPPOINT.
There already are people working on a mod to get settlement fights going, pre-Alpha now. PC only.
Desubot wrote: Speaking of settlements. i REALLY wish i could put doors on preexisting buildings and structures.
Also being able to keep people out of it :/
Piper is squatting in my house in Sanctuary Hills. She's sleeping in my bed.
Nicccce
One time I woke up and Mama Murphy was sleeping in my bed :shudders:
Automatically Appended Next Post:
Desubot wrote: I think i would also love to see planter boxs
I REALLY hate running around clicking all the ground to find places to plant food.
mostly since i TWD Walled sanctuary and left most the dirt area on the outside :/
On PC there is already a mod allowing you to create planter boxes.
I put a wall around sanctuary, too, though mine ran around the perimeter of the build zone. I used the large dirt bit behind the crafting building for farmland.
This message was edited 3 times. Last update was at 2015/12/04 22:43:20
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.