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![[Post New]](/s/i/i.gif) 2015/06/21 14:02:51
Subject: Orks vs necrons.
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Stubborn Dark Angels Veteran Sergeant
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Ok, sso we all know plot armor aside, necrons would curb stomp the imperium. So instead of beating an old horse, I'm going to beat a new one.
All the tomb worlds awaken, the silent king returns and units all the other necrons left, imokepht is now his right hand man.
Ghazghul finally units and rallies all DA orks in the galaxy,
In other words... It's show time.
Who will be the last ones standing?
Assume- fleet battles are numerous and huge in scale, land battles are even more numerous, reanimation protocal is set to send slain soldiers to back worlds not threatened by the waagh, (or at least only by small units of rogue ork bands)
Keep in mind both armies are = united and fully awoken is doomsday for galaxy, not just the orks.
And, go.
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This message was edited 2 times. Last update was at 2015/06/21 15:21:44
Wyzilla wrote:
Because Plague Marines have the evasion abilities of a drunk elephant.
Burn the Heretic
Kill the mutant
Purge the Unclean |
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![[Post New]](/s/i/i.gif) 2015/06/21 14:51:41
Subject: Orks vs necrons.
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Master Shaper
Gargant Hunting
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Bit of a tricky one to answer. I said orks because of the fact that it's been said that if they unite they can take the galaxy. Plus, even with every tomb world awoken, the orks will still heavily outnumber them. My way of thinking is that for every necron 100 orks can go and try and kill it. My knowledge of the necrons' population isn't the greatest, so I don't know how accurate that is, but knowing orks it seems likely to me. One thing the necrons have on the orks is the gauss weaponry would more than likely stop spore reproduction from the dead, so they have that going for them.
Edited because of poor spelling on my part.
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This message was edited 1 time. Last update was at 2015/06/21 14:52:19
Irishpeacockz-Blackjack needs a pay raise for being the welcomer to the crusade
Palleus-Write a school essay about Kroot! Pride. Prejudice. And Cannibalsim. |
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![[Post New]](/s/i/i.gif) 2015/06/21 15:19:47
Subject: Orks vs necrons.
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Hallowed Canoness
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The largest Ork force ever mustered on the Death World of Angelis was the mob put together to drive the Diggas from their homes under the pyramids.
It emptied Mektown of its inhabitants and nearly saw the extinction of Angelis' ork population as every single ork was cut down by a handful of tomb guardians. A whole planets worth of Orks, nearly wiped out by one inactive tomb.
I'll let you reflect on that for a moment.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/06/21 15:38:33
Subject: Orks vs necrons.
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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Necrons, with extreme ease.
The Necrons will nuke them from space. The Orks have numbers but no way to bring them all to bear. If it's true that the Necrons outnumber humanity (a possibility suggested by their codex), then the Orks could not win even if everything was fought on their terms.
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This message was edited 1 time. Last update was at 2015/06/21 15:39:27
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![[Post New]](/s/i/i.gif) 2015/06/21 17:47:00
Subject: Orks vs necrons.
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Wing Commander
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Necrons are nauseatingly Mary Sue OP in the fluff. They don't really belong in the 40k universe, honestly. Anyway, they would easily eliminate the Orks, barring the return of both the old ones and the brain boys.
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Abadabadoobaddon wrote:Phoenix wrote:Well I don't think the battle company would do much to bolster the ranks of my eldar army  so no.
Nonsense. The Battle Company box is perfect for filling out your ranks of aspect warriors with a large contingent from the Screaming Baldies shrine.
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![[Post New]](/s/i/i.gif) 2015/06/21 18:26:57
Subject: Re:Orks vs necrons.
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Trustworthy Shas'vre
california
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Any one who says necrons obviously loves their... Well... They don't have the d... Their equivilant. Orks would, without trying, win. Because they can't lose. You can't ever trueky kill them you CAN truly kill necrons. Orks keep coming back. Everyone one that does spawns 5 more. Necrons lose EVERY time.
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![[Post New]](/s/i/i.gif) 2015/06/21 18:39:23
Subject: Re:Orks vs necrons.
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Tail-spinning Tomb Blade Pilot
Onuris Coreworld
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On the ground, I think that the Orks would stand a chance of winning. But, the deciding factor here is that they would get annihilated in space battles. Ork spacecraft, even massive hulks are so inferior to Necron ships that 50-75% of Ork ground forces would get destroyed before even making it to the ground. In space all of the Orks ferocity and huge numbers of cannon fodder infantry means nothing. Even with way more ships, it doesn't mean much if those ships may as well be made of tissue paper when in battle.
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"Most mortals will die from this procedure...and so will you!" |
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![[Post New]](/s/i/i.gif) 2015/06/21 18:56:09
Subject: Re:Orks vs necrons.
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Hallowed Canoness
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Pain4Pleasure wrote:Any one who says necrons obviously loves their... Well... They don't have the d... Their equivilant. Orks would, without trying, win. Because they can't lose. You can't ever trueky kill them you CAN truly kill necrons. Orks keep coming back. Everyone one that does spawns 5 more. Necrons lose EVERY time.
Tell that to the boys on Angelis.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/06/21 19:22:28
Subject: Re:Orks vs necrons.
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Shas'ui with Bonding Knife
The Internet- where men are men, women are men, and kids are undercover cops
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There is a finite number of Necrons in the galaxy. The number of Orks that will live, fight, and die is infinite. If one billions Orks die to kill a single Necron, the Orks have won, because their loses can be replaced, but a dead Necron is gone FOREVER.
Orks win.
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Jon Garrett wrote:Perhaps not technically a Marine Chapter anymore, but the Flame Falcons would be pretty creepy to fight.
"Boss, we waz out lookin' for grub when some of them Spice Marines showed up and shot all the lads."
"Right. Well, did you at least use the burnas?"
"We tried, but the gits was already on fire."
"...Kunnin'." |
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![[Post New]](/s/i/i.gif) 2015/06/21 19:25:04
Subject: Re:Orks vs necrons.
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Pragmatic Primus Commanding Cult Forces
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If all Orks in the entire galaxy were to ever unite, even the Necrons wouldn't stand a chance. It would be the end of the galaxy. There would be a tide of Orks that is literally endless, more numerous than the Tyranids and eternally regrowing. Luckily, knowing the Orks, such a unification is less likely than the Emperor suddenly waking up and dancing the mazurka with Roboute Guilliman and a group of Great Unclean Ones. TheCrazyCryptek wrote:On the ground, I think that the Orks would stand a chance of winning. But, the deciding factor here is that they would get annihilated in space battles. Ork spacecraft, even massive hulks are so inferior to Necron ships that 50-75% of Ork ground forces would get destroyed before even making it to the ground. In space all of the Orks ferocity and huge numbers of cannon fodder infantry means nothing. Even with way more ships, it doesn't mean much if those ships may as well be made of tissue paper when in battle.
Orks normally don't fight space battles. They go straight for a planet's surface, using the incredible resilience of their ships (often some kind of space hulk or asteroid) to withstand any enemy fire.
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This message was edited 1 time. Last update was at 2015/06/21 19:25:46
Error 404: Interesting signature not found
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![[Post New]](/s/i/i.gif) 2015/06/21 19:42:15
Subject: Orks vs necrons.
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Ancient Venerable Dark Angels Dreadnought
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Well, it would be a horrible option, but the Necrons could always break out the C'tan. Only Chaos could stand before the dread lords reformed.
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“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2015/06/21 20:17:31
Subject: Re:Orks vs necrons.
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Trustworthy Shas'vre
california
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Furyou Miko wrote:Pain4Pleasure wrote:Any one who says necrons obviously loves their... Well... They don't have the d... Their equivilant. Orks would, without trying, win. Because they can't lose. You can't ever trueky kill them you CAN truly kill necrons. Orks keep coming back. Everyone one that does spawns 5 more. Necrons lose EVERY time.
Tell that to the boys on Angelis.
Sounds like one of those crappy 40k authors.. those, we serious 40kers don't consider cannon. Also, everyone knows necrons are a bit... Weak? I mean.. you guys die to imperial guard mass fire... Mass fire... Think on that. Us orks. We win if we win and win if we lose. You..just lose
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![[Post New]](/s/i/i.gif) 2015/06/21 20:50:55
Subject: Orks vs necrons.
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Growlin' Guntrukk Driver with Killacannon
USA, Maine
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This is a cool thought experiment, but one that has so many things that obstruct real discussion. It will come down to personal bias.
I don't necessarily agree that the Necrons would curb stomp the Imperium. There are numerous issues with that assertion, first and foremost the fact that the Imperium is itself a brutally powerful force capable of defeating any and all threats.They are currently limited by the fact that they are literally fight all threats at once!
But orks all the way!
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Painted armies:
Orks: 11000 points
Marines: 9500 points
Khorne Marines: 2500 points
Khorne Demons: 1500 points |
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![[Post New]](/s/i/i.gif) 2015/06/21 21:21:47
Subject: Re:Orks vs necrons.
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Ancient Venerable Dark Angels Dreadnought
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Pain4Pleasure wrote: Furyou Miko wrote:Pain4Pleasure wrote:Any one who says necrons obviously loves their... Well... They don't have the d... Their equivilant. Orks would, without trying, win. Because they can't lose. You can't ever trueky kill them you CAN truly kill necrons. Orks keep coming back. Everyone one that does spawns 5 more. Necrons lose EVERY time.
Tell that to the boys on Angelis.
Sounds like one of those crappy 40k authors.. those, we serious 40kers don't consider cannon. Also, everyone knows necrons are a bit... Weak? I mean.. you guys die to imperial guard mass fire... Mass fire... Think on that. Us orks. We win if we win and win if we lose. You..just lose
Necrons don't die to lasgun fire. They can only be damaged by shooting them through the eyes (or painfully melted down by multiple lasguns on full auto that wastes ammunition), and then they just phase out and turn back the next day after repairs. You need meltaguns or plasma guns to remove Necrons for good, and not the puny Tau kind, the "ohgodmybodyismelting" Imperial variety that doesn't over penetrate.
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“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2015/06/21 22:13:54
Subject: Orks vs necrons.
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Mekboy Hammerin' Somethin'
Kapuskasing, ON
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The Necron dynasties are as likely to unite as the Orks are likely to unite. If both did unite their numbers I'd give the win to Orks. As someone mentioned, if 1 billion Orks died for each one Necron, the Orks will win. The way they multiply is nutz and pretty cool. I'm fairly certain that if they united they'd easily be the anvil that tanks the incoming Tyranid main host while the other races are the hammer that hit the hives on the flanks. For some reason I feel the incoming Tyranids is why Gork and Mork want Ghazzy to build up enough Waaagh! for them to rip out of the warp and into realspace. I daresay the real upcoming question might be 'who would win, Tyranids full arrival or Orks united under Gork and Mork in realspace?'. I wonder if the Necrons are even 'fun' for the Orks to smash. Do Necrons feel pain?
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This message was edited 2 times. Last update was at 2015/06/21 22:20:47
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![[Post New]](/s/i/i.gif) 2015/06/21 23:38:55
Subject: Orks vs necrons.
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Stubborn Dark Angels Veteran Sergeant
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I'm going to throw my own voice out here.
Roks- fewnof them would ever reach planets, there is book evidence (from imperial viewpoint) where a small necron fleet not only shot dead stars at speeds of just under light speed, but withstood the entire imperial volley before hand and took almost 0 damage, then engaging with gauss and other similar weaponry, again, almost all damage they received was already repairing itself
They move at speeds just under light speed in their ships, and can start, or stop on a dime, or even full reverse in a matter of fractions of seconds
The necron lords defend themselves by wearing (literally here) patched TIME shaped into cloaks that can render them in their own pocket universe.
For each billion orks that die, one necron is damaged and phased out for repairs,
Necron weapons don't allow for normal ork reproduction, they literally FLAY the atoms from beings, leaving none left to release spores
Flayed ones would literally rip.apart entire ork warbands alone,
Necron tech is so advanced it looks more like magic than the space magic of psykers does.
The imperium would get curb stomped in a full all resources in 1v1 with minimal losses to necrons, especially considering much of the fluff leads ones to believe there are still more necrons than humans at this point.
Deathmarks would pop out of some.extra dimension in real space, pop off ork leaders, then pop back in, with only the highest and toughest (and smartest) surviving these strikes.
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Wyzilla wrote:
Because Plague Marines have the evasion abilities of a drunk elephant.
Burn the Heretic
Kill the mutant
Purge the Unclean |
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![[Post New]](/s/i/i.gif) 2015/06/21 23:46:03
Subject: Orks vs necrons.
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Krazed Killa Kan
Homestead, FL
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im going to give it to the orks simply because the fluff for the orks is pretty much confirmed for the most part at this point. Where as the Necrons fluff is so full of holes right now its hard to tell what GW considers fact from fiction.
If were going to go on about how a handful of necrons wipe out ork warbands then what about Commissar Cain killing necrons right and left with his bolt pistol and chain sword? not to mention him taking on two necron worlds and winning both times....and thats guardsmen.
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I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all
Marine General James Mattis, to Iraqi tribal leaders |
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![[Post New]](/s/i/i.gif) 2015/06/22 01:02:58
Subject: Orks vs necrons.
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Krazed Killa Kan
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The Orks where basically made to fight the Necrons in the War in Heaven as a race that is ultimately endless and has the unwavering will to keep fighting. Orks will die by the bucketload (a billion to one? What kind of mary sue fluff inspired ratio is that?) but Orks reproduce with spores from all corners of the universe (they drop spores everywhere they go so they don't even need to die to reproduce) to create an endless flood of green. Ork's collective psychic reality would bend the universe to better level the playing field. Get every Ork in a giant collective WAAAGH!!! the universe is going to undergo some major physics defying alterations.
In the fluff the ultimate limitation of Orks is you can't really get all of them fighting against the same enemy. The vast majority of things that kill Orks is other Orks who are fighting against each other for reasons (no other enemies around, being bored, some "politekul" disagreements, loot disputes, or being really bored.). If you got all the Orks unified on a galactic WAAAGH then its game over for basically everything except maybe the nids.
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"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" |
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![[Post New]](/s/i/i.gif) 2015/06/22 01:07:45
Subject: Orks vs necrons.
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Storm Trooper with Maglight
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There was that Necron general who was the best strategist and won every single battle with the Eldar. Then the Orkz happened and completely annihilated his forces because... Orkz does not have strategy and tactics...
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![[Post New]](/s/i/i.gif) 2015/06/22 01:17:28
Subject: Orks vs necrons.
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Perfect Shot Dark Angels Predator Pilot
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Silverthorne wrote:Necrons are nauseatingly Mary Sue OP in the fluff. They don't really belong in the 40k universe, honestly.
Yup. 'Nids too, to a lesser degree. "Doomed doomed doomed doomed doomed. Go home now" -teacher from Invader Zim pilot
It would depend on how thorough the Necrons were. Orks seem more like a vermin - if you don't eradicate them completely, they will be back to full strength soon enough. In a fair fight though, Necrons all the way.
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"And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels" |
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![[Post New]](/s/i/i.gif) 2015/06/22 02:24:19
Subject: Re:Orks vs necrons.
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Possessed Khorne Marine Covered in Spikes
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Orks FTW
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WAAAGH!!!
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![[Post New]](/s/i/i.gif) 2015/06/22 04:08:58
Subject: Re:Orks vs necrons.
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Trustworthy Shas'vre
california
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I did forget that the orks were MADE to beat the necrons... Hence again why they'd win. Fluff reasons.
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![[Post New]](/s/i/i.gif) 2015/06/22 06:15:00
Subject: Re:Orks vs necrons.
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Stubborn Dark Angels Veteran Sergeant
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Pain4Pleasure wrote:I did forget that the orks were MADE to beat the necrons... Hence again why they'd win. Fluff reasons. 
But... They didn't beat the necrons... Even back then when the old gods were alive.. And the eldar were fighting... Necrons kicked their keesters across the galaxy.
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Wyzilla wrote:
Because Plague Marines have the evasion abilities of a drunk elephant.
Burn the Heretic
Kill the mutant
Purge the Unclean |
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![[Post New]](/s/i/i.gif) 2015/06/22 07:33:16
Subject: Re:Orks vs necrons.
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Trustworthy Shas'vre
california
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Which made them more in number and stronger. The necrons could never, ever truly beat orks... Orks could eventually truly wipe out necrons. That's fact, Jack. Please stop with the necron obsession. It's a bit... Weird
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![[Post New]](/s/i/i.gif) 2015/06/22 08:32:18
Subject: Re:Orks vs necrons.
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Ancient Venerable Dark Angels Dreadnought
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Pain4Pleasure wrote:Which made them more in number and stronger. The necrons could never, ever truly beat orks... Orks could eventually truly wipe out necrons. That's fact, Jack. Please stop with the necron obsession. It's a bit... Weird
There's no facts on the subject. When Necrons and Orks fight, Orks have a habit of rolling over and dying. They can't stand up to things like World Engines, Cairn Class Tombships, Necron Lords, or worst of all, the C'tan.
Break the Necrons and you simply release the C'tan once more upon the materium.
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“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2015/06/22 08:33:37
Subject: Re:Orks vs necrons.
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Trustworthy Shas'vre
california
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Orks can handle that too. Please get the whatever metal their made out of our of your mouth. As mentioned above. Facts, fluff, and tabletop, all point to orks.
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![[Post New]](/s/i/i.gif) 2015/06/22 08:40:05
Subject: Re:Orks vs necrons.
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Ancient Venerable Dark Angels Dreadnought
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Pain4Pleasure wrote:Orks can handle that too. Please get the whatever metal their made out of our of your mouth. As mentioned above. Facts, fluff, and tabletop, all point to orks. Lolwut? No they don't. Again, Orks lose when they go up against Necrons. And as C'tan are concerned, fully formed C'tan casually blow up entire solar systems for lulz. The Orks already can't match the firepower of normal Necrons (with Cairn Tombships having the ability to instantly cripple the enemy while reforming from ludicrous amounts of damage. A small group of Necorn ships can gut an entire Imperial fleet with few losses), let alone the C'tan. Let me put this into perspective for you. The Orks don't have the numbers to fight all of the Necrons and their assets. They're that powerful- the only reason why they're as weak as they are now is due to the Silent King surrendering his command and the Necrons shattering as a collective into individual bickering dynasties. But these forces united? Multiple World Engines backed up with fleets of ships shooting neutron stars are you at a fraction of C.
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This message was edited 1 time. Last update was at 2015/06/22 08:41:46
“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2015/06/22 08:42:34
Subject: Re:Orks vs necrons.
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Trustworthy Shas'vre
california
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Smh, apparently there is no talking sense into someone who loves.. the blandness... The.. polar view.. straight road.. nothing special necrons.
Let me say this
Games workshop has never said United, necrons would take over the universe. That has been said of the orks. Have a nice day. I win, cause us know... Orks always win.
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This message was edited 1 time. Last update was at 2015/06/22 08:43:38
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![[Post New]](/s/i/i.gif) 2015/06/22 08:48:39
Subject: Re:Orks vs necrons.
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Ancient Venerable Dark Angels Dreadnought
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Pain4Pleasure wrote:Smh, apparently there is no talking sense into someone who loves.. the blandness... The.. polar view.. straight road.. nothing special necrons.
Let me say this
Games workshop has never said United, necrons would take over the universe. That has been said of the orks. Have a nice day. I win, cause us know... Orks always win.
Utterly meaningless when demonstrated feats for Orks aren't even in the same department as Necron weaponry. Ork teknology, while logistically impressive, fails hold a candle to the abilities of the Necron Civilization (or their rivals, the Eldar Empire for that matter). But of course, you do have passages of Orks using neutron star matter for projectiles, time travel, something comparable to the Celestial Orrery, C'tan (even Sharded), or World Engines?
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“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2015/06/22 10:24:54
Subject: Orks vs necrons.
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Dakka Veteran
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Furyou Miko wrote:The largest Ork force ever mustered on the Death World of Angelis was the mob put together to drive the Diggas from their homes under the pyramids.
It emptied Mektown of its inhabitants and nearly saw the extinction of Angelis' ork population as every single ork was cut down by a handful of tomb guardians. A whole planets worth of Orks, nearly wiped out by one inactive tomb.
I'll let you reflect on that for a moment.
Mektown was the only ork settlement on Angelis. It's a bit of a stretch, to say the least, to call that "a planet's worth" of orks. We're also talking about a marooned ork population, generally equipped with very low-tech gear and no larger war engines. The largest ork force mustered on Angelis is about as impressive as the toughest kid in 2nd grade.
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