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Made in om
Longtime Dakkanaut





Muscat, Oman

Finally finished some GCPD. More photos on this thread or on my blog.


--Lord of the Sentinels Eternal-- 
   
Made in gb
Is 'Eavy Metal Calling?





UK

Nice work!

 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

I'm wondering if I should post pictures of my work in this thread; it gets no comments in the P&M showcase; almost 1000 views. Feedback (both good and bad) would be welcoming and helpful!



Clearer individual figures are available in my P&M showcase thread.
[Thumb - image.jpeg]
Full currently available X-team

This message was edited 1 time. Last update was at 2016/07/18 20:07:52


Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Fixture of Dakka







Yeah, more '92 X-Men schemes!
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Brotherhood and Jean will be along shortly! Also, for "tigerstripe" wolverine, I'll need to get another figure of him.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in om
Longtime Dakkanaut





Muscat, Oman

Paradigm wrote:Nice work!
Thanks!

timetowaste85 wrote:I'm wondering if I should post pictures of my work in this thread; it gets no comments in the P&M showcase; almost 1000 views. Feedback (both good and bad) would be welcoming and helpful!
Since this is a "general" thread I think it's nice to have a bit of everything. We probably don't want to overdo it on the photos because some people have bandwidth issues (or don't like having to scroll past tons of photos when browsing on their phones), but I don't think anyone minds one or two photos here or there?

Anyway, your models look good, I especially like your Wolverine and Colossus! How did you shade Colossus' metals skin? It looks fantastic! That's something that I'm worried about having to deal with when I get around to him.

I wonder if you would get more feedback if your photos were a little better? I think the better the photo the easier it is for viewers to appreciate a good paintjob or spot potential areas of improvement.

By the way, I think it would be worth spending the time to greenstuff over the slot in the base before painting; unfortunately Knight Miniatures bases have really obvious slots and the tab on the models don't "disappear" into the slot very well.

--Lord of the Sentinels Eternal-- 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

I totally agree about the bases! Some I just rushed to get right to the painting, but I've filled in a few later ones, like the X-Force Wolverine. Agreed also that a camera is required; one better than the phone, that is. I can try to take better photos with better light as well; so far, they've all been in my room.

Colossus' skin was made by priming grey, painting on the midrange silver (ironbreaker, I believe), then the new Stormhost silver lightly dry brushed, then nuln oil, then a very light mithril silver drybrush.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in om
Longtime Dakkanaut





Muscat, Oman

 timetowaste85 wrote:
IColossus' skin was made by priming grey, painting on the midrange silver (ironbreaker, I believe), then the new Stormhost silver lightly dry brushed, then nuln oil, then a very light mithril silver drybrush.
Cool, sounds doable, thanks!

--Lord of the Sentinels Eternal-- 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

So, ridiculously, I have made sure to get duplicates of some. Whaaaa?? Why?? Reason is I already ended up with a duplicate Cyclops and Wolverine from before the starter set came out. Then, Deadpool was mis packed to include two. After that, and I hatched my plan to have multiple X-teams, I bought a second Magneto to put in his Marvel Now white duds. And a second Emma Frost to be in diamond mode and in regular mode to avoid confusion. If they ever release Archangel and Psylocke, I'll buy dupes of them AND Nightcrawler to have a full X-Force team. Knight Models is getting serious duplicate purchases from me.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Fixture of Dakka







I had some thoughts on the Brotherhood, gameplay-wise.

I'm currently wondering if they're going to be struggling badly from focus fire due to the lack of "Bodyguard." - In the games I tend to play it isn't always the Bodyguards job to just tank *all* the damage. But more to spread it around so that everyone is in grey as long as possible.

On the other hand, both Sabertooth and Toad have regeneration. - But then, Focus Fire is THE way to deal with that.

None of the characters are especially squishy though, except Emma. - Who will probably need to shift into Diamond Form earlier than she would normally do so thanks to not having Colossus to keep an eye on her.

On the subject of Colossus.... As things currently stand, Magneto is a scary, scary man. - Lobbing Colossus into the very team mates he's supposed to be protecting. Even the Avengers can't really sneer at him with Iron Man or the Hulkbuster in most lists. - Guardians have a little less to worry about too.

He provides some consolation to my "Bodyguard" fears too. - At least he'll be cancelling one attack a turn (though it costing 2 power is rather ouchies,) Though 3 inches is a lot less versatile than Cap's shield block. I can see it only really being helpful for Sabretooth. - Toad will probably be off on his own most of the time and Mastermind and Frost will be travelling at the wrong speeds.

It'll be difficult keeping everyone in a suitable formation for a 3 inch radius.

Perhaps split everyone into groups. - Magneto, Toad, Sabertooth early game, before Toad splitting off to go for a more isolated objective, while Magneto and Sabretooth get into the melee

Pyro/Gambit hanging out with Lady Mastermind. Terror Vision will be pretty darned helpful there.

That kinda leaves Emma. - Probable with Lady Mastermind would be the sensible thing. Gotta say though, I haven't really got a handle on Emma yet, I've not used her myself and only played against her in one game. - She seems good, but she really needs to get within 8 inches of opponents in one piece, which isn't the easiest thing to do. I'm wondering whether it's best to go Diamond at the start, then go back to normal in the scrum. Whereas, traditionally my thought process would be the other way around...

Between Magneto and Emma Frost, the Brotherhood do have a few extra tricks up their sleeve. - For example, Magneto has "Master Tactician" but, unlike Cyclops, his tactician is actually going to work reliably. - Literally over 90% of the time, as opposed to Cyclops, which isn't even half that (Cyclops will pull off 'Master Tactician a measly 43% of the time). You add this to Magneto's "Strategist" ability, then the Brotherhood could really control the flow of the game. - If you leave Magneto until near the end of the turn, you could potentially have 3 characters activating in a row, depending on how initiative works out...

And, on that subject... The White Queen, Emma Frost herself. Ok, sure, Mastermind isn't as helpful as it'd be in Batman but shifting the odds 8% in your favour for initiative at the start, but the fact that dice are removed every turn makes things a lot more interesting.

So, team selection. - Right now the main choice for the brothehood at 50 points is, do you replace Pyro or Toad with Gambit. Or, not take Gambit at all, leaving you at 47/50.

Overall, I'd say Gambit is almost a direct upgrade to Pyro. Most characters tend to have either a high energy defence OR a high physical defence. Sure, Pyro is bananas against Groot, but he's also terrible against Nova and if you're facing one, you're facing the other. So that's pretty much a wash.
So yeah, that's a pretty good argument for replacing Pyro with Gambit. - It also means you leave Toad unaffected, who is your best shot at grabbing objectives.

So, Toad, the only acrobat/agile member of the Brotherhood, with Stealth as well to help with his survivability. - The dude can 'run' 18 inches a turn if he needs to. Or alternatively, move 9, pick up an objective, move another 9. He is, without a doubt, the best at objective stuff in the Brotherhood.

However... Given all that, a very large part of me really wants to see the sort of damage a Pyro / Gambit / Lady Mastermind teamup could do.

So what are everyone elses thoughts?

This message was edited 1 time. Last update was at 2016/07/24 13:26:34


 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

My solo magneto has arrived, and has been sculpted to be in his Marvel Now costume. No primer yet, just model and green stuff.

There are a few spots that need to be sanded down, but I want to let the GS sit for 24hrs before I do that.
[Thumb - image.jpeg]

This message was edited 1 time. Last update was at 2016/07/25 03:10:42


Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Fixture of Dakka







Knight Models are away on holiday for a bit. I'm guessing there's no new previews due for a bit.

Kinda a good thing too, really.

Spoiler:


Lots of work still to go.
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

I'm actually all caught up; I have every model I currently own finished (from them), and my brotherhood, Sabertooth, Jean and extra Emma are on order. That'll give me another 7 to paint, but I have 12 fully done.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Fixture of Dakka







So my first game with The Brotherhood of Mutants fighting the X-Men.

Have a little fun with some "spot the difference" of this "Before and After" Lets say, Magneto had an effect on the board.



So, the Survival Mission. Kill Magneto and Kill Jean Grey.

Magneto, Toad, Pyro, Lady Mastermind, Emma Frost and Sabretooth
VS
Wolverine, Rogue, Colossus, Cyclops, Jean Grey and Gambit

The X-Men were in the center, while Pyro was on the north west flank, Lady Mastermind NW corner. Then the rest spread across the north. - Magneto nearest the NE corner.

Combat was joined right on the first round with Rogue lobbing Wolverine into a pretty much immediate fastball special against Toad. - I was really banking against this, as Wolverine had been frozen thanks to Emma Frost. So, err, drat. Between the fastball and Wolverine's attacks, Toad was down to practically half health on the first turn. However, Sabretooth managed to intercept Wolverine with the combination of his full run and a pounce.

Midgame, it was mostly me trying to kill Wolverine and the X-Men Sabretooth. Soldier helped out Sabre on that one, keeping him in the fight longer than Logan, who got knocked out then killed off thanks to "Cruelty."

Late game. The main issue I had, was I had to try to kill Jean, who didn't leave Colossus' shadow until the end of turn 4. Whereas, Magneto and Emma didn't have the same benefit, taking a lot of fire (Metal shield helped slightly but it was death of 1000 cuts). It turns out that Magneto isn't too tough for a 12 point model. Emma was super squishy - I left diamond form a little too late I think.
However, when Colossus ran off to kill Magneto, he left Jean all alone, which allowed Pyro to actually do something useful for once. - Along with Toad as well. Jean made a run, well, fly for it as far away from everyone as possible. - Emma and Magneto were finished off, mostly thanks to Colossus' wave attack. But Lady Mastermind psychiced Colossus to death.

So, last turn. 3 left standing. Gambit, Cyclops and Jean off on her own. Against Toad and Pyro racing after jean, and Lady Mastermind just hoping everyone ignores her. Pyro exploded the scenery Jean was hiding behind. Where, as the last act of the game, Lady Mastermind slowly walked up the board, past Gambit, past Cyclops. Raised her gun, fired two shots with her gun. A battle of amongst the most powerful psychics in the marvel Universe...

And Regan kills Jean with a handgun.


So, the results. It's a draw, 3 points each, each team with half still standing and their primary target killed.

Overall, the brotherhood play very differently to the other teams. I'm not convinced of their playstyle though. - At least with the models so far. I think overall, you're better off with either Emma Frost OR Lady Mastermind. Having them both just hamstrings your damage output too much.
Pyro's pretty poor. - Effectively he's at one attack a turn and bad dice can really hurt you with an attack of only 6 (going down to 5...) In full 50 point games, I'd recommend replacing him with Gambit if you have the opportunity. The only time I'd suggest you don't, is if you want both Pyro and Gambit in the same team.

Sabretooths great. Takes damage easily but he's VERY hard to put down with the hitpoints and 'soldier'
Toad, I'm pretty impressed with. Sure, he nearly died in turn 1 and 2. But regeneration brought him back from the red back up to grey by the last turn. Additionally move > Spit > Move worked out pretty well. However, I never really had the power for his defensive ability. - Maybe that's more useful in objective games.

Magneto's... Interesting. I said earlier, he seems good, but very situational dependant. Sure, he can throw a bunch of stuff and, big stuff. However, the thing people don't seem to mention is big stuff is big. I had a problem a few times where tossing anything would have hit half my team at the same time. Also, like I mentioned earlier, he's actually not as tough as I would have expected for a 12 point model.

Emma... Err, I messed up a few times by not activating her as early in the turn as I should have. That's definitely a thing with the Brotherhood. So many of their abilities build off of the previous persons abilities that build off the previous persons. This gives them a bit of a lack of flexibility and can cause issues I think with "wasted" power.

For example, you need to start off with Emma Frost. Then do Lady Mastermind. Then Toad. Then Magneto. Then either of the remaining characters.

Then you need to position the characters in places where you can take advantage of all those debuffings. So, it's harder to pull off. I also feel as if a problem is, you're paying points for all that debuffing and if it doesn't work out, then your team are basically playing the underdogs. However, I need to try them out in a few more games to see...

This message was edited 1 time. Last update was at 2016/08/07 04:30:27


 
   
Made in gb
Fixture of Dakka







I just had my second game with the Brotherhood. Just a starter set game against the Avengers. - My first was a full 50 point game.
I'm sad to say, my initial impressions of the brotherhood haven't changed. If anything, they've just become more negative. Having played the Avengers and the X-Men, my feeling is that the Brotherhood, as they stand, are just simply bad.
Even just going by today's game.

Not enough damage output. Pyro and Toad are far too inaccurate, Lady Mastermind does maybe 2 a turn and Magneto is very situationally dependent. - Sure, a game set in a full car park, Magneto would do horrendous amounts of damage. Typical game? Throwing a few size 1 crates about isn't particularly impressive.

Additionally, as none of the other teammates do 'big attacks' his once per game attack is almost certainly never going to happen, or hit if it does. With X-Men and Avengers, the teams have multiple 'large' attacks, so ultimately one will get through a shield block. Brotherhoods such low damage output causes no risk or decisions on an opponent. - An Avengers player always leaves Shield Block for it. And an X-Men player would always keep Colossus in the right place too...

The second biggest issue is how easy it is to take the team down. With Metal Shield being the only defensive power of note (Again, giving you the whole 'Oh I block Bring the thunder and die to Unibeam' situation), the team is especially vulnerable to being focus fired. Combining this with the Stamina values of 7 and 8, once a character hits the pink zone, they're effectively out of the game. And once they're down, they'll be focused on (again, no bodyguard to help) and taken out.

The third big issue I have is apparent still in the starter set games. The complete lack of flexibility for the team. Ultimately, the activation order has to be. Lady Mastermind > Toad > Magneto > Pyro. Otherwise, your debuffs are just going to waste.
So, to summarise, as the game stands right now, I would just simply not play my brotherhood anymore in any situation that isn't teaching a complete newbie how to play the game."

And I would certainly recommend most strongly against someone buying the faction.

This message was edited 1 time. Last update was at 2016/08/13 17:25:23


 
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Except the models are purdy. So I'm still buying em!!

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Played 45 point game today, X-men (led by Magneto) vs Avengers. I started by having Magneto move up the field to get near throwable objects, then had Deadpool activate out of order to get close to Black Widow to shoot her down. No luck. I then activated Nightcrawler to port in to the objectives, punch Black Widow in the face, and run away with it. Meanwhile the bigger Avengers started coming in to attack the elf. Colossus, Wolverine and Gambit were in the back row, waiting for an objective "handoff" (drop/pickup) to play keepaway. On my second turn, with Nightcrawler half unconscious, an evil glint in my eye, I had Magneto pick up a building and hurl it at Cap, Widow, Hawkeye and Thor (he clustered them). Thor, Widow and Hawkeye all frigging danced out of the way. Cap (and here is my issue) BLOCKED A WHOLE FETHING BUILDING WITH HIS SHIELD!! After he failed his overwhelm dodge, he shield blocked it. Rest of the game involved Deadpool getting knocked unconscious after holding up enemies, wolverine handing an objective to colossus, wolverine and Nightcrawler getting nuked and killed by a Unibeam, and Gambit and Colossus played keepaway with the objectives, sealing a win for me, although 2/3 of my team was toast and he still had everyone standing.

Best moment was throwing a building on top of 4 avengers at the same time. Worst moment was seeing plot armor protect all four of them. Didn't even get any dust in their eyes. Vision took a shipping crate to the face though. That was satisfying. He also took a Wolverine projectile to the face as well.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Fixture of Dakka







Yup, sounds like Cap. Basically the way I see it, you need to try to set it up so you can trigger two big 'red' attacks in the same turn to beat the shield.
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

I seriously hope they FAQ that. Cuz...I can understand a laser. A bullet. A body. A car. But a building?!?! That's insane plot armor right there.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Fresh-Faced New User




I think you are playing Brotherhood a little wrong. You really shouldn't have them spread out very much. This means they easily come into Magneto's line of fire for his attacks and also more importantly they don't benefit from his Leadership power bonus which really helps Toad and Pyro especially since their power is so low. The extra power is gained when they are activated rather than at the beginning of the turn so you can start the turn away from Magneto and move him in closer so the others can benefit. This means Pyro can get his Pyrotechnic Burst and Pyroblast on the same turn or move and double Pyroblast. Metal Shield also means they benefit from sticking with Magneto.

The Brotherhood in the boxset are also all ranged attackers (Sabretooth is the only exception at the moment) so having them grouped isn't so bad.

Regarding Magneto's throwing - If a character is a secondary target they don't get a reaction. This means if Cap is a secondary target from a thrown scenery piece he gets the Overwhelm rule dodge but can't Shield Block it with the exception of rules like Bodyguard and Metal Shield that say when they can be used. But Cap can't Bodyguard and Shield Block the same attack to defend a teammate because you only get one reaction to an attack. You should simply throw things at another primary target and hope Cap decides to take the brunt of it with Bodyguard or fails his overwhelm roll.
   
Made in gb
Fixture of Dakka







I did have a fun experience of trying to figure out what happens when Cap bodyguards "blunt instraments" grab on Iron Man...
   
Made in gb
Fresh-Faced New User




Me and a couple mates were looking to get into both the marvel and batman variants, however the faction system is holding us back.

As it'll just be the 3 of us playing it for now, we'd prefer to mix and match factions (I'm personally a fan of a flash/deathstroke combo), so were wondering if this is possible, or do the way factions interact simply make this impossible? Similarly for Marvel we had planned on just getting all 3 factions between us, then making our teams from the lot (before we seen the rules), again is this possible or do faction balances/rules not allow it?

thanks.
   
Made in gb
Is 'Eavy Metal Calling?





UK

Between friends I've never had an issue with mixing up teams/force-building in BMG, it hardly breaks the game really. For example, taking Deathstroke (normally a Free Agent) to lead a 'Bane' crew as the mercenaries suit DS well narrative, or fudging the Sidekick allowance to get Batgirl and Nightwing with Batman. My rule of thumb is that if it's the sort of thing that would/has happened in a comic, then I'll just do it. Technically, when building a team you 'should' only take models specific to that faction, and obey the Leader, Sidekick and Free Agent limits, but the game isn't going to fall apart if you and your mates do some 'wouldn't it be cool if...' setups.

As for Marvel, it is pretty flexible and if characters have been in certain teams, that's represented (eg you can take Wolverine in the Avengers, or have Magneto lead the X-men), but even then, it's not going to break if you put, say, Nova in the Avengers.

Basically, go for it!

 
   
Made in gb
Fresh-Faced New User




Fantastic, was worried there would be over-arching faction rules (Like tyranid synapse or such) that just wouldn't work.

Can't wait to get my hands on some models now
   
Made in gb
Is 'Eavy Metal Calling?





UK

Nah, there's nothing like that really. Obviously there are some factions/models that do work best when kept 'pure', such as Riddler or the Court of Owls, but you won't find anything that means you literally can't play, say, Arkham Batman with TV Arrow.

 
   
Made in gb
Fresh-Faced New User




There are a couple of faction things that bug me in the Marvel game. Particularly that Deadpool is only allowed to be in good Avengers and X-men teams when he should really be neutral considering he's a mercenary who hangs out with other villains.
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

@Madrox; thanks for the tip! I'll make sure to pay attention to that next time! Cuz Cap DID do the shieldblock as a reaction after failing his overwhelm. Should have been squished flat.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in gb
Sagitarius with a Big F'in Gun





North-East UK

Awesome stuff

Here's one Bat-rep I made for BMG, currently editing a Bat-Rep for Wonderland Vs. Spider-Man.



Black Templars: WIP
Night Lords (30/40k): WIP
Red Corsairs: WIP
Iron Warriors: WIP
Orks: 6000pts
Batman Miniatures Game: Mr.Freeze, Joker
Ever wanted a better 5th ed. 40k? Take a look at 5th ed. Reforged! https://www.dakkadakka.com/dakkaforum/posts/list/0/794253.page 
   
Made in om
Longtime Dakkanaut





Muscat, Oman

I wanted to be able to carry Batman cards in normal deck vaults and card sleeves, so I built my own card template that can be used for printing the cards in standard size. You can see it on my blog. Basically, if you click on any field you can enter text. You can also set images by clicking on the image boxes and pasting the image URL in the pop-up dialogue (or pasting base64 image data to embed it). Once you're done you can save the card as HTML by clicking the "save" button and copying the text, or you can just save a screenshot and crop out the card as an image. More detailed instructions are on the blog page.

The resulting cards would look something like this:


The idea is that you line up counters next to the cards rather than on top of them (all of the data you need in-game is on one side, so you don't need to pick up the card and flip it around). This way you only need a single small card rather than a large folding one. Obviously it can also be used for homebrew.

Anyway, feedback is welcome. Let me know if this is of any use to anyone, or if you have any suggestions or anything.

--Lord of the Sentinels Eternal-- 
   
Made in gb
Is 'Eavy Metal Calling?





UK

That is dead cool! Looks very neatly presented, and nice and practical!

 
   
 
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