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2016/03/02 17:41:42
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
notprop wrote: Just had it confirmed I'll have my copy tonight. Can't Wait!
Companies like GW take street dates seriously. If your FLGS is handing them out before Friday, they probably don't appreciate you announcing it.
Yup. I was in store a while back and some guy came in saying that some bookstore was selling a GW book that hadn't been released and that it was a good read. Guy left store and GW employe immediately phoned HQ to see whether it was allowed.
Did they sent their legal team?
2016/03/02 18:17:30
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
Automatically Appended Next Post: Bookstores would release BL books early because of the way MMPBs were packed, shipped and invoiced. The planographic for displays would generally follow the street date, meaning the books shouldn't go onto a specific display early, but due to the nature of the beast the inventory team would be motivated to have the books scanned and shelved as quickly as possible, regardless of street dates which would all be a mish mash on the palettes anyway, with excessive stock used to plug gaps in current displays. Even at their height, BL books were given no special treatment.
This message was edited 1 time. Last update was at 2016/03/02 19:01:55
notprop wrote: Just had it confirmed I'll have my copy tonight. Can't Wait!
Companies like GW take street dates seriously. If your FLGS is handing them out before Friday, they probably don't appreciate you announcing it.
Yup. I was in store a while back and some guy came in saying that some bookstore was selling a GW book that hadn't been released and that it was a good read. Guy left store and GW employe immediately phoned HQ to see whether it was allowed.
I used to work in the video game department at Best Buy (major US electronics store for our non-American friends). For some reason, Activision assigned all Skylanders figures the same SKU (product code), meaning they had the same release date in the system. I broke street date on a new figure one day because the box was marked for release three months earlier. I got a freaking email from Activision's marketing department about an 'only warning" and "possible legal action". For a freaking Skylander.
2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress 2000 Slaves to Darkness (Ravagers)
2016/03/03 00:14:26
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
There a couple of independents around here that routinely put stuff out on Wednesdays when they get it, and have been doing so for years. There's another one that won't put it out until 1PM on Saturdays, following GW to the letter!
2016/03/03 09:37:51
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
I really, really hope that there will be a Warhammer TV Genestealer painting video by Duncan. I have genestealers from Battle of Macragge, Space Hulk, Stormstorm and soon Overkill waiting for proper paintjob.
That place is the harsh dark future far left with only war left.
2016/03/03 09:43:25
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
jullevi wrote: I really, really hope that there will be a Warhammer TV Genestealer painting video by Duncan. I have genestealers from Battle of Macragge, Space Hulk, Stormstorm and soon Overkill waiting for proper paintjob.
Same. Though there are a couple of videos for Tyranids up at the moment. One for a Termagant and another for the Maleceptor (big scythed brain bug thing) You could apply the techniques in those videos to your other models.
This message was edited 1 time. Last update was at 2016/03/03 09:44:04
"When it is moved, a model can be placed anywhere within a zone, as long as its base fits entirely within the zone's border".
So I guess the triangles restrict the number of models allowed in a zone. The rules themselves are only about 7 pages, and half of each of those has background/fluff on them. Missions make a further 10 pages. This seems like a great entry/gateway game for those wanting to introduce others to the hobby.
There is no mention at all about LOS, the only limits on missile weapons appears to be the range ruler. It doesn't even mention anything about shooting through walls...it looks like common sense will have to prevail here.
Thraxas Of Turai wrote: There is no mention at all about LOS, the only limits on missile weapons appears to be the range ruler. It doesn't even mention anything about shooting through walls...it looks like common sense will have to prevail here.
So the Cult player has no way to sneak up on the Marines or avoid their gunfire?
That's a bit gak.
"The Omnissiah is my Moderati"
2016/03/03 16:26:28
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
Thraxas Of Turai wrote: There is no mention at all about LOS, the only limits on missile weapons appears to be the range ruler. It doesn't even mention anything about shooting through walls...it looks like common sense will have to prevail here.
So the Cult player has no way to sneak up on the Marines or avoid their gunfire?
That's a bit gak.
Cult units don't start on the board.
Each mission has "Ambush Points" where the Cult player deploys during his Movement phase(which comes AFTER the Deathwatch player's Movement phase) and the Deathwatch player has two "Muster Points" where he can deploy.
Certain Broodmind Cards have a Gambit allowing the Cult player to deploy in the Deathwatch player's muster point as well.
2016/03/03 16:29:28
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
Nostromodamus wrote: Hmm. No LOS blocking still bothers me a bit, but we'll see how it goes.
It goes both ways though, and if I'm gonna be honest very little of what the tiles are depicting has anything that would actually be LOS blocking. The tiles are basically scaffolding/gantries.
Marines are 2 Wounds each and while they get two times to attack to the Cult player's one, if Wounded they can sacrifice an attack phase to instead heal themselves. Also if the Cult player is smart, they'll spread their models out to multiple tiles at a time to avoid Blast weapons(which hit EVERYTHING on a tile--including whatever fired it!) from the Marine player, forcing the Marine player to use different tactics.
2016/03/03 16:42:09
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
Nostromodamus wrote: Hmm. No LOS blocking still bothers me a bit, but we'll see how it goes.
It goes both ways though, and if I'm gonna be honest very little of what the tiles are depicting has anything that would actually be LOS blocking. The tiles are basically scaffolding/gantries.
This. They are gantries. There are no walls. Space Hulk this ain't.
This message was edited 1 time. Last update was at 2016/03/03 16:42:24
Stormonu wrote: For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
2016/03/03 19:13:30
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
I've got lots of ideas running through my head at this point of modelling up some 3D versions of these boards as raised gantries on slightly-varying levels of elevation - just enough to give a visually appealing bit a change but no to block LOS or anything.
My main goal would be to allow you to play all the missions in the book with 3D tiles instead of the originals, but then have the option of adding in larger obstacles and things here and there that could make differences in the game by block LOS, using house rules to make that bit work.
Yup, you can jump across gaps between the gantries with a d6 test. A 1 is a fail, all other results are a pass. The jump, iirc, is up to assault range on the ruler.
The quality of the miniatures in the box is fantastic, some of the great painters out there will work wonders with the Deathwatch. Looks pretty good for converters too. I have already put some Skitarii heads on the 3rd/4th Gen hybrids for variety.
Are those marines a little bigger than normal, or are the cultists kinda small? Or is it just the squatting down pose and angle of the picture? They look almost properly scaled against each other.
Referring to this picture:
Spoiler:
This message was edited 2 times. Last update was at 2016/03/03 21:54:55
2016/03/03 21:51:25
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
Albino Squirrel wrote: Are those marines a little bigger than normal, or are the cultists kinda small? Or is it just the squatting down pose and angle of the picture? They look almost properly scales against each other.
Referring to this picture:
Spoiler:
They've all got a ton of bling that bulks them out, they're on 32mm bases, and the cultists are just human sized models. Cassius is also closer to the camera than the cultist and is standing up on a rock so he's that much bigger looking.
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2016/03/03 21:59:08
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
Aren't Cadians just humans? They're as tall as a space marine, and almost as bulky. I saw hoping these were scaled a little better relative to each other. But I think you're right, it's just the poses and camera angle. The cultist is kinda squatting and is farther back, and the marine is up on a rock and probably on tip toe on his back foot.
This message was edited 3 times. Last update was at 2016/03/03 22:01:25
2016/03/03 21:59:40
Subject: Deathwatch Overkill (Deathwatch vs Genestealer cult board game) - Playthru vid p60
Albino Squirrel wrote: Are those marines a little bigger than normal, or are the cultists kinda small? Or is it just the squatting down pose and angle of the picture? They look almost properly scales against each other.
Referring to this picture:
Spoiler:
They've all got a ton of bling that bulks them out, they're on 32mm bases, and the cultists are just human sized models. Cassius is also closer to the camera than the cultist and is standing up on a rock so he's that much bigger looking.
Cassius actually looks about the same size as my "true" scale space marines in that pic. (Bly one foot is on a rock isn't it)
The burning pits of Hades, also known as Sweden in summer
As someone who prides herself on upscaled (even 3.5mm of plasticard won't make them 'true scale') Marines, I can gaurantee you that those are just normal scale.
I should think of a new signature... In the meantime, have a