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Made in us
Haughty Harad Serpent Rider





Richmond, VA

Thought this might be of interest to many here.

"Tabletop Wargames: A Designers' and Writers' Handbook" by Rick Priestley and John Lambshead

Unlike chess or backgammon, tabletop wargames have no single, accepted set of rules. Most wargamers at some point have had a go at writing their own rules and virtually all have modified commercially available sets to better suit their idea of the ideal game or to adapt favorite rules to a different historical period or setting. But many who try soon find that writing a coherent set of rules is harder than they thought, while tweaking one part of an existing set can often have unforeseen consequences for the game as a whole. Now, at last, help is at hand.

Veteran gamer and rules writer John Lambshead has teamed up with the legendary Rick Priestley, creator of Games Workshop’s phenomenally successful Warhammer system, to create this essential guide for any would-be wargame designer or tinkerer. Rick and John give excellent advice on deciding what you want from a wargame and balancing ‘realism’ (be it in a historical or a fantasy/sci-fi context) with playability. They discuss the relative merits of various mechanisms (cards, dice, tables) then discuss how to select and combine these to handle the various essential game elements of turn sequences, combat resolution, morale etc to create a rewarding and playable game that suits your tastes and requirements

http://www.amazon.com/gp/product/1783831480/ref=pe_11480_171445740_emwa_email_title_1



About the Author
Rick Priestley is the world’s most successful and best known wargame designer. He has created many professional wargames including Warhammer and Warhammer 40K, which together have outsold all other wargames by a huge margin. He is also the author of successful sets of historical wargame rules for several periods, including Black Powder and Hail Caesar. Dr John Lambshead designed the award-winning computer game, Frederick Forsythe’s Fourth Protocol, which was the first icon driven game, was editor of Games & Puzzles and Wargames News, and has written a number of wargames for Games Workshop. He is now a novelist writing SF&F and is published by Bane Books. He is now working on the officially licensed Dr Who gaming rules.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
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Deep Frier of Mount Doom

Interesting... and subscribed. The price is a bit steep at $25 on amazon for a <200 page paperback but they've got until Nov 2016 when it is released to change that. I suppose the ultraniche topic doesn't help the margins so they have to make it up somehow.
   
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Longtime Dakkanaut





Thanks for mentioning it, JudgeDoug, will get me a copy.
   
Made in gb
Longtime Dakkanaut






London UK

yeah,
Interesting topic.. but I'm not sure if £20 interesting.

Panic...

   
Made in us
Fixture of Dakka






Lancaster PA

Awesome, added to the wishlist! Thanks JD!


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
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Longtime Dakkanaut






Who's up for chipping in a £ each to get a copy sent to GW HQ. Maybe they can learn a thing of two?

This message was edited 1 time. Last update was at 2016/03/04 17:03:09


   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Lol..

Can definitely see this being a useful read for anyone thinking of writing their own rules, plus probably an interesting read in its own right. There aren't many people who have done more (or at least had such a readership)


Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
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Warhammer's claim to fame has never been the quality of the rules. Still, might be fun to read for all would be rules creators.
   
Made in ie
Norn Queen






Dublin, Ireland

Who's up for chipping in a £ each to get a copy sent to GW HQ. Maybe they can learn a thing of two?



Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 kestral wrote:
Warhammer's claim to fame has never been the quality of the rules. Still, might be fun to read for all would be rules creators.


There's a strong argument that from 2000-2006 that Warhammer Fantasy (6th) was the best mass battles ruleset on the market (and Warhammer Ancients for ancient battles)

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in gb
Decrepit Dakkanaut




UK

Writing a game from scratch is simpler task in they all (ha ha) you have to do is produce the best game you can within the design choices you've made

the art of updating a game is something different

you'll need to look to please your existing player base by keeping what they're happy with (good or bad) and remove what they dislike (again good or bad),
can you add the latest gaming trend ?,
can you eliminate that which has gone out of gaming fashion, is there an existing fan base for another game you can try and poach whole sale? what do they like and dislike, does that fit with your existing player base.
If your selling the rules

 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Interesting. Might make a nice gift for that guy in my gaming group who keep tinkering (poorly) with RPG rules. We’ll see who I draw in the secret santa pool. It’s a nice release date for the holidays.

   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

 kestral wrote:
Warhammer's claim to fame has never been the quality of the rules. Still, might be fun to read for all would be rules creators.


I think that some of the rule sets have been pretty dammed good!

Read John Lambshead's blog for some time and it was always entertaining, believe he did some of the Warlord campaign books also, so if he has done the actual text no doubt it will be well written.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Interesting. Amazon in Germany has no price and no release date yet.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

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Charleston, SC, USA

Oh this looks cool. I love rules tinkering so I will certainly pick up a copy.
   
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Shadowy Grot Kommittee Memba




The Great State of New Jersey

Given my opinion of Rick Priestleys rules, Im inclined to think the value of this book might be as a guide of what *not* to do.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Using Object Source Lighting





Portland

chaos0xomega wrote:
Given my opinion of Rick Priestleys rules, Im inclined to think the value of this book might be as a guide of what *not* to do.
What's he worked on? (Not confronting or anything, but I just don't know other than "one of those (at one point) GW guys")


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Fixture of Dakka





 spiralingcadaver wrote:
chaos0xomega wrote:
Given my opinion of Rick Priestleys rules, Im inclined to think the value of this book might be as a guide of what *not* to do.
What's he worked on? (Not confronting or anything, but I just don't know other than "one of those (at one point) GW guys")

40k.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
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Fixture of Dakka





West Michigan, deep in Whitebread, USA

I would hardly credit Priestly with the mess that is current 40k.

However, he helped create the core of a miniatures ruleset that has lasted 30 years. Not exactly a small feat.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
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Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

 DarknessEternal wrote:
 spiralingcadaver wrote:
chaos0xomega wrote:
Given my opinion of Rick Priestleys rules, Im inclined to think the value of this book might be as a guide of what *not* to do.
What's he worked on? (Not confronting or anything, but I just don't know other than "one of those (at one point) GW guys")

40k.


That and much more besides, not as sole credit but he was involved in a lot of games.

WHFB, Warhammer Ancients, LoTR, Necromunda, Warmaster. Also the Hail Caesar/Black Powder, Bolt Action, Gates of Antares.

Likes the guys rules or no (and for some incomprehensible reason it seems to become personal for some people) he's had a massive impact on the wargaming industry. You'd probably struggle to think of anyone who has had more in the past 30 years.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
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Infiltrating Broodlord





Oklahoma City

I'll be getting this. While it's probably quite naive of me, I'd like to get into professional development, design and writing for gaming. I admire Rick Priestly for a lot of his work despite how some people feel about the quality of certain rule sets.

Proud supporter of


It is human nature to seek culpability in a time of tragedy. It is a sign of strength to cry out against fate, rather than to bow one's head and succumb.
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 DarknessEternal wrote:
 spiralingcadaver wrote:
chaos0xomega wrote:
Given my opinion of Rick Priestleys rules, Im inclined to think the value of this book might be as a guide of what *not* to do.
What's he worked on? (Not confronting or anything, but I just don't know other than "one of those (at one point) GW guys")

40k.

If you want a real example of Rick Priestley's work (i.e. his sole work, not a new edition or constrained by other people's design goals), Warmaster was pretty much his baby; written to fulfil an idea he had, pretty much the only outside help he got was miniature design and publication.

As for 40k being his… Andy Chambers might have something to say about that. Not that 7th edition represents either of them except in the most basic rudiments.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in de
Trustworthy Shas'vre





Augsburg/Germany

Rick actually owned most of the rights to 40K, until he and GW parted and he got a nice compensation for it.

André Winter
L'Art Noir - Game Design and Translation Studio 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 DarknessEternal wrote:
 spiralingcadaver wrote:
chaos0xomega wrote:
Given my opinion of Rick Priestleys rules, Im inclined to think the value of this book might be as a guide of what *not* to do.
What's he worked on? (Not confronting or anything, but I just don't know other than "one of those (at one point) GW guys")

40k.


Rogue Trader? It's a bit messy but was pretty damn amazing in 1987!

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





Sounds like an interesting read! I'll probably put it on my Christmas list. :-)

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
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Spawn of Chaos






I will wait for others to review before buying
   
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This is fascinating... I'll probably give it a read when it comes out. Besides, considering what I pay for textbooks these days, $25 isn't gonna break the bank.

Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

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Somewhere in south-central England.

 Pacific wrote:
 DarknessEternal wrote:
 spiralingcadaver wrote:
chaos0xomega wrote:
Given my opinion of Rick Priestleys rules, Im inclined to think the value of this book might be as a guide of what *not* to do.
What's he worked on? (Not confronting or anything, but I just don't know other than "one of those (at one point) GW guys")

40k.


That and much more besides, not as sole credit but he was involved in a lot of games.

WHFB, Warhammer Ancients, LoTR, Necromunda, Warmaster. Also the Hail Caesar/Black Powder, Bolt Action, Gates of Antares.

Likes the guys rules or no (and for some incomprehensible reason it seems to become personal for some people) he's had a massive impact on the wargaming industry. You'd probably struggle to think of anyone who has had more in the past 30 years.


Priestley's rules have sold huge amounts, but they have never been noted for advanced sophistication of design. There are cleverer, more innovative rules by a number of other writers. Priestley's success and fame comes from having worked on the rules published by GW.

I still think the book will be an interesting and useful item.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
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Haughty Harad Serpent Rider





Richmond, VA

 Kilkrazy wrote:
Priestley's rules have sold huge amounts, but they have never been noted for advanced sophistication of design. There are cleverer, more innovative rules by a number of other writers. Priestley's success and fame comes from having worked on the rules published by GW.

I still think the book will be an interesting and useful item.


Hmm, where do you get that from? The two rulesets he was allowed to develop from the ground up during his last fifteen years at GW are nearly universally loved - Lord of the Rings Strategy Battle Game and Warmaster. Warmaster still has a huge following despite being out of production for almost a decade. His first non-GW fully developed and published ruleset, Gates of Antares, is also appearing to have overwhelmingly glowing reviews.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
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http://johnstoysoldiers.blogspot.co.uk/2016/09/author-copies-arrived-tabletop-wargames.html?spref=fb

on sale next week !

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