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Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Tree-Revenants.

Alarielle has no Aelfs in her forces. The Grand Alliance: Order book has made it clear that she considers the Wanderers(the remnants of the Wood Elves) to be traitors to the Realm of Life, who abandoned it when things became dire.

For their part, the Wanderers seem to feel nothing but sadness at fleeing the Realm of Life and are trying to bring the Wind of Life back to the other realms by erecting Waystones.

The Dark and High Elves? They're the ones we saw in Grand Alliance: Order. We're not going to see anything recognizable when we get to the Shadowkin(Dark Elves who stayed behind in the Realm of Shadows; we've seen two of them in Warhammer Quest in the form of the Mistweaver and Tenebrae Shard) and the followers of Tyrion, who dwell within the Realm of Light.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

 Sarouan wrote:
I find these pictures quite fitting to AoS as well. And it's good to see more bright artwork than always the previous dark, tortured and twisted pictures from John Blanche and alike.

I know some people can't get past the nostalgia, but they should know better than always live in the past. WFB is dead. Accept it once and for all. Or play/watch Total War: Warhammer, it has a good WFB feeling nonetheless.


This. +1 sir. Times have changed folks, move on. Continue playing with the old ruleset if that's what makes you happy. Or even better, play the 9th Age rules. I've heard nought but good things about that. Anyways, this thread is fast slipping into a general pro/con discussion of WHFB vs AoS, so let's get back on topic shall we?

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in fi
Locked in the Tower of Amareo





 Sarouan wrote:
I find these pictures quite fitting to AoS as well. And it's good to see more bright artwork than always the previous dark, tortured and twisted pictures from John Blanche and alike.

I know some people can't get past the nostalgia, but they should know better than always live in the past. WFB is dead. Accept it once and for all. Or play/watch Total War: Warhammer, it has a good WFB feeling nonetheless.


Problem now is that GW went from having UNIQUE artwork to 13 in a dozen.

From "oh this is GW art" you went from "okay so what kickstart artist's work this is?

2024 painted/bought: 109/109 
   
Made in je
Fresh-Faced New User





 Kanluwen wrote:
Tree-Revenants.

Alarielle has no Aelfs in her forces. The Grand Alliance: Order book has made it clear that she considers the Wanderers(the remnants of the Wood Elves) to be traitors to the Realm of Life, who abandoned it when things became dire.

For their part, the Wanderers seem to feel nothing but sadness at fleeing the Realm of Life and are trying to bring the Wind of Life back to the other realms by erecting Waystones.

The Dark and High Elves? They're the ones we saw in Grand Alliance: Order. We're not going to see anything recognizable when we get to the Shadowkin(Dark Elves who stayed behind in the Realm of Shadows; we've seen two of them in Warhammer Quest in the form of the Mistweaver and Tenebrae Shard) and the followers of Tyrion, who dwell within the Realm of Light.


She didn't have any wood aelfs, now she seems to have some hybrid thing going on. Which i call "literal wood elves".

Again this concept makes me curious to see the new Dark and High Aelfs. Which is he Shadowkin, and i assume, the Brightkin if they keep going literal with the names and concepts.
Yes yes i know the names and concepts have changed, leave this sick and frail old man alone, he is just trying to keep up with these hip youngsters names.
   
Made in us
Longtime Dakkanaut





 Sete wrote:
 Kanluwen wrote:
Tree-Revenants.

Alarielle has no Aelfs in her forces. The Grand Alliance: Order book has made it clear that she considers the Wanderers(the remnants of the Wood Elves) to be traitors to the Realm of Life, who abandoned it when things became dire.

For their part, the Wanderers seem to feel nothing but sadness at fleeing the Realm of Life and are trying to bring the Wind of Life back to the other realms by erecting Waystones.

The Dark and High Elves? They're the ones we saw in Grand Alliance: Order. We're not going to see anything recognizable when we get to the Shadowkin(Dark Elves who stayed behind in the Realm of Shadows; we've seen two of them in Warhammer Quest in the form of the Mistweaver and Tenebrae Shard) and the followers of Tyrion, who dwell within the Realm of Light.


She didn't have any wood aelfs, now she seems to have some hybrid thing going on. Which i call "literal wood elves".

Again this concept makes me curious to see the new Dark and High Aelfs. Which is he Shadowkin, and i assume, the Brightkin if they keep going literal with the names and concepts.
Yes yes i know the names and concepts have changed, leave this sick and frail old man alone, he is just trying to keep up with these hip youngsters names.


Well, considering some of the Shadowkin fluff in Warhammer Quest refers to the possibility of them literally being made of shadow (and at the least, moving through shadows), I would say the on-the-nose interpretations are intended. Wood Elves are now wood/nature embodied, Shadowkin ditto.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in ca
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Chopxsticks wrote:
Harsh dude.. This is a forum of grown men who buy tiny plastic toys... wouldn't you think we are all kinda idiots..



I agree, yes we are.


Automatically Appended Next Post:
 highlord tamburlaine wrote:
Not every piece of art can be an Adrian Smith Chaos Warrior of Badassdom.

Speaking of which, I'm still waiting for figures modeled on the covers of tjose old army books GW...


Yes it can. GW just chooses not to pay for it. So in my eyes if GW doesn't want to pay for it, why should I pay for crap then? At least don't charge $100 for a book. (that is $90 Canadian plus taxes). Want crapy art, fine, don't charge a premium price.

Now to be fair to the artist, it's really not crap, but only crap because of what GW is charging for. That is like GW is charging $50 for a Big Mac. Funny how the Big Mac is crap now, but paying only $3 for it is delicious.

This message was edited 1 time. Last update was at 2016/06/03 17:02:41


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in gb
Mighty Vampire Count






UK

 Kanluwen wrote:
 Mr Morden wrote:
 mdauben wrote:
I like Alarielle and the warriors fighting next to her. I don't care much for the Spite Revenants (the green tree guys). As artwork its okay, but they look more like vampires than elves or Aelves or whatever they are calling them now.


Spites were nasty little things in the previous book/s - the word revenant suggests they may be undead so they may actually be something like a vampire - perhaps they are the tree folk of Nagash's realm?

Eh...I think you're just grabbing onto the "undead" aspect of the revenant part without considering what the term has been used for historically.
In European myth, revenants are those who return from the grave with a specific purpose--usually revenge or to mend a wrong.
To the Greeks and Egyptians, whose myths the European myths were seemingly based upon? Revenants were not "undead", not in the sense that most people think of(shambling horrors and the like)--they were the souls of the deceased returning to reanimate their remains to accomplish a task. That task might have been revenge or to serve as a messenger from the pantheon of gods or whatever.

Kind of a weird distinction I know, but remember the background on Tree-Kin? They were the souls of deceased Asrai who were animating dead tree material to form a body for themselves so that they could continue to protect Athel Loren and their kin--they had nothing to do with the undead or Nagash.
Or heck, remember that the Elf who became Orion was actually slain during the process of awakening Orion, with his heart removed and replaced with an apple from the Oak of Ages and the vines wound about his frame were part of what kept him alive as well.

Wood Elves have always had an element of ritual and revenants to them with no necessity of Nagash or the Realm of Death being involved. I have a feeling that the Waystones we've been told that the Wanderers are placing, which are bringing back the power of Life to the realms, are going to be tied in somehow to these Spite Revenants and Tree-Revenants(that's the name the poster from the recent Open Day used to describe the other set up of Aelf/Dryad mix).


Hmm interesting ideas - could very well be right but I am also thinking that all the various races seem to be found in the various realms and are often changed by them - so you could have some form of tree folk (agreed so maybe not these) who are tied to the realm of Death?

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

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A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
[MOD]
Solahma






RVA

I don't care for the artwork, personally. It's way too generic. Reminds me of third-party D&D/Pathfinder work - probably because of that "partially finished" digital paint style, in addition to the character design.

This message was edited 1 time. Last update was at 2016/06/03 17:13:33


   
Made in gb
Mighty Vampire Count






UK

At least there are no Hafflings.

it was the END time for them, right, Right!?

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in de
Longtime Dakkanaut




 Kanluwen wrote:
 Mr Morden wrote:
 mdauben wrote:
I like Alarielle and the warriors fighting next to her. I don't care much for the Spite Revenants (the green tree guys). As artwork its okay, but they look more like vampires than elves or Aelves or whatever they are calling them now.


Spites were nasty little things in the previous book/s - the word revenant suggests they may be undead so they may actually be something like a vampire - perhaps they are the tree folk of Nagash's realm?

Eh...I think you're just grabbing onto the "undead" aspect of the revenant part without considering what the term has been used for historically.
In European myth, revenants are those who return from the grave with a specific purpose--usually revenge or to mend a wrong.
To the Greeks and Egyptians, whose myths the European myths were seemingly based upon? Revenants were not "undead", not in the sense that most people think of(shambling horrors and the like)--they were the souls of the deceased returning to reanimate their remains to accomplish a task. That task might have been revenge or to serve as a messenger from the pantheon of gods or whatever.

Kind of a weird distinction I know, but remember the background on Tree-Kin? They were the souls of deceased Asrai who were animating dead tree material to form a body for themselves so that they could continue to protect Athel Loren and their kin--they had nothing to do with the undead or Nagash.
Or heck, remember that the Elf who became Orion was actually slain during the process of awakening Orion, with his heart removed and replaced with an apple from the Oak of Ages and the vines wound about his frame were part of what kept him alive as well.

Wood Elves have always had an element of ritual and revenants to them with no necessity of Nagash or the Realm of Death being involved. I have a feeling that the Waystones we've been told that the Wanderers are placing, which are bringing back the power of Life to the realms, are going to be tied in somehow to these Spite Revenants and Tree-Revenants(that's the name the poster from the recent Open Day used to describe the other set up of Aelf/Dryad mix).


Mourning left the dead unrest.

In germanic and slavic paganism, revenants were spirits (there are no "souls" in germanic or slavic faith) of dead who cant leave their beloved because they mourning them too much.

This message was edited 4 times. Last update was at 2016/06/03 18:15:10


 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 angelofvengeance wrote:
 Sarouan wrote:
I find these pictures quite fitting to AoS as well. And it's good to see more bright artwork than always the previous dark, tortured and twisted pictures from John Blanche and alike.

I know some people can't get past the nostalgia, but they should know better than always live in the past. WFB is dead. Accept it once and for all. Or play/watch Total War: Warhammer, it has a good WFB feeling nonetheless.


This. +1 sir. Times have changed folks, move on. Continue playing with the old ruleset if that's what makes you happy. Or even better, play the 9th Age rules. I've heard nought but good things about that. Anyways, this thread is fast slipping into a general pro/con discussion of WHFB vs AoS, so let's get back on topic shall we?


Funny because it seems very much the AoS fans who're pushing the discussion that way - I was having what I thought was a conversation about the quality and style of the art presented here relative to the art GW used to produce, not the merits of its subject matter. Perhaps it's you lot who need to "let it go" and stop assuming that any comment or criticism from someone who prefers WHF to AoS is derived only from that specific preference? Or maybe you're right, maybe my view on the newer art is really just cryptohate for AoS, good thing I didn't express similar sentiments about the same change in style, quality, and focus of 40K art not too long ago because that would completely undermine that idea...

This message was edited 1 time. Last update was at 2016/06/04 04:50:32


I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in ca
Longtime Dakkanaut






 Yodhrin wrote:
 angelofvengeance wrote:
 Sarouan wrote:
I find these pictures quite fitting to AoS as well. And it's good to see more bright artwork than always the previous dark, tortured and twisted pictures from John Blanche and alike.

I know some people can't get past the nostalgia, but they should know better than always live in the past. WFB is dead. Accept it once and for all. Or play/watch Total War: Warhammer, it has a good WFB feeling nonetheless.


This. +1 sir. Times have changed folks, move on. Continue playing with the old ruleset if that's what makes you happy. Or even better, play the 9th Age rules. I've heard nought but good things about that. Anyways, this thread is fast slipping into a general pro/con discussion of WHFB vs AoS, so let's get back on topic shall we?


Funny because it seems very much the AoS fans who're pushing the discussion that way - I was having what I thought was a conversation about the quality and style of the art presented here relative to the art GW used to produce, not the merits of its subject matter. Perhaps it's you lot who need to "let it go" and stop assuming that any comment or criticism from someone who prefers WHF to AoS is derived only from that specific preference? Or maybe you're right, maybe my view on the newer art is really just cryptohate for AoS, good thing I didn't express similar sentiments about the same change in style, quality, and focus of 40K art not too long ago because that would completely undermine that idea...


Exactly. I fail to see how the rules and even setting of AOS (which are terrible imo, but that's besides the point) have any bearing on our opinion of the art. But then, for some weird reasons, some posters are so protective of gw and AOS that they will resort to the lowest sophistry to defend them against legitimate criticism

Anyways, has someone said before, it is preferable to have bad art of a good concept than good art of a bad concept, when it comes to a mini game, and I think that the tree-elves are of the former kind. Not sure about Alarielle though

This message was edited 3 times. Last update was at 2016/06/04 05:01:30


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in us
Humming Great Unclean One of Nurgle






 streetsamurai wrote:
 Yodhrin wrote:
 angelofvengeance wrote:
 Sarouan wrote:
I find these pictures quite fitting to AoS as well. And it's good to see more bright artwork than always the previous dark, tortured and twisted pictures from John Blanche and alike.

I know some people can't get past the nostalgia, but they should know better than always live in the past. WFB is dead. Accept it once and for all. Or play/watch Total War: Warhammer, it has a good WFB feeling nonetheless.


This. +1 sir. Times have changed folks, move on. Continue playing with the old ruleset if that's what makes you happy. Or even better, play the 9th Age rules. I've heard nought but good things about that. Anyways, this thread is fast slipping into a general pro/con discussion of WHFB vs AoS, so let's get back on topic shall we?


Funny because it seems very much the AoS fans who're pushing the discussion that way - I was having what I thought was a conversation about the quality and style of the art presented here relative to the art GW used to produce, not the merits of its subject matter. Perhaps it's you lot who need to "let it go" and stop assuming that any comment or criticism from someone who prefers WHF to AoS is derived only from that specific preference? Or maybe you're right, maybe my view on the newer art is really just cryptohate for AoS, good thing I didn't express similar sentiments about the same change in style, quality, and focus of 40K art not too long ago because that would completely undermine that idea...


Exactly. I fail to see how the rules and even setting of AOS (which are terrible imo, but that's besides the point) have any bearing on our opinion of the art. But then, for some weird reasons, some posters are so protective of gw and AOS that they will resort to the lowest sophistry to defend them against legitimate criticism

Anyways, has someone said before, it is preferable to have bad art of a good concept than good art of a bad concept, when it comes to a mini game, and I think that the tree-elves are of the former kind. Not sure about Alarielle though
They have bearing because people who dislike the rules/setting are much more likely to dislike the art. Perception bias is just as strong on the negative side as the positive, so some people are so critical of GW that they will disapprove of even the best product. I think disregarding rabid protectors of GW without doing the same for the opposite side is pretty damming evidence that one is a part of it.

At any rate I think we can all continue the art quality discussion in the general AoS forum if we need to.



Anyways, I am looking at the pictures and it seems we are getting a dual build infantry on 32mm with shared legs/torso and alternate heads/hands. What do you guys think it will be? Are these guys going to be monstrous infantry or in-between like Stormcast?

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in ca
Longtime Dakkanaut






 NinthMusketeer wrote:
 streetsamurai wrote:
 Yodhrin wrote:
 angelofvengeance wrote:
 Sarouan wrote:
I find these pictures quite fitting to AoS as well. And it's good to see more bright artwork than always the previous dark, tortured and twisted pictures from John Blanche and alike.

I know some people can't get past the nostalgia, but they should know better than always live in the past. WFB is dead. Accept it once and for all. Or play/watch Total War: Warhammer, it has a good WFB feeling nonetheless.


This. +1 sir. Times have changed folks, move on. Continue playing with the old ruleset if that's what makes you happy. Or even better, play the 9th Age rules. I've heard nought but good things about that. Anyways, this thread is fast slipping into a general pro/con discussion of WHFB vs AoS, so let's get back on topic shall we?


Funny because it seems very much the AoS fans who're pushing the discussion that way - I was having what I thought was a conversation about the quality and style of the art presented here relative to the art GW used to produce, not the merits of its subject matter. Perhaps it's you lot who need to "let it go" and stop assuming that any comment or criticism from someone who prefers WHF to AoS is derived only from that specific preference? Or maybe you're right, maybe my view on the newer art is really just cryptohate for AoS, good thing I didn't express similar sentiments about the same change in style, quality, and focus of 40K art not too long ago because that would completely undermine that idea...


Exactly. I fail to see how the rules and even setting of AOS (which are terrible imo, but that's besides the point) have any bearing on our opinion of the art. But then, for some weird reasons, some posters are so protective of gw and AOS that they will resort to the lowest sophistry to defend them against legitimate criticism

Anyways, has someone said before, it is preferable to have bad art of a good concept than good art of a bad concept, when it comes to a mini game, and I think that the tree-elves are of the former kind. Not sure about Alarielle though
They have bearing because people who dislike the rules/setting are much more likely to dislike the art. Perception bias is just as strong on the negative side as the positive, so some people are so critical of GW that they will disapprove of even the best product. I think disregarding rabid protectors of GW without doing the same for the opposite side is pretty damming evidence that one is a part of it.

At any rate I think we can all continue the art quality discussion in the general AoS forum if we need to.



Anyways, I am looking at the pictures and it seems we are getting a dual build infantry on 32mm with shared legs/torso and alternate heads/hands. What do you guys think it will be? Are these guys going to be monstrous infantry or in-between like Stormcast?


When they pass a certain age, most people are able to not let their emotions cloud their judgement.. Not saying that "GW hater" doesn't exist, but I fail to see how categorising everyone who don't like the new arts as hater is productive.

This message was edited 1 time. Last update was at 2016/06/04 05:39:05


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in us
Fixture of Dakka





Steelcity

 streetsamurai wrote:
[
When they pass a certain age, most people are able to not let their emotions cloud their judgement.. Not saying that "GW hater" doesn't exist, but I fail to see how categorising everyone who don't like the new arts as hater is productive.


Completely untrue. Emotions rule humanity from birth until death, otherwise politics and marketing wouldn't exist :p

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Sword-Bearing Inquisitorial Crusader




 Kirasu wrote:
 streetsamurai wrote:
[
When they pass a certain age, most people are able to not let their emotions cloud their judgement.. Not saying that "GW hater" doesn't exist, but I fail to see how categorising everyone who don't like the new arts as hater is productive.


Completely untrue. Emotions rule humanity from birth until death, otherwise politics and marketing wouldn't exist :p


Ditto. If what streetsamurai said was true, Donald Trump wouldn't even be a contender in the U.S. presidential election.
But he is.
I'm not the biggest fan of the new art style, but I didn't love the old one either. So for me, it's 50/50. What's truly important are the models.
   
Made in us
Grey Knight Psionic Stormraven Pilot





 NinthMusketeer wrote:
 streetsamurai wrote:
 Yodhrin wrote:
 angelofvengeance wrote:
 Sarouan wrote:
I find these pictures quite fitting to AoS as well. And it's good to see more bright artwork than always the previous dark, tortured and twisted pictures from John Blanche and alike.

I know some people can't get past the nostalgia, but they should know better than always live in the past. WFB is dead. Accept it once and for all. Or play/watch Total War: Warhammer, it has a good WFB feeling nonetheless.


This. +1 sir. Times have changed folks, move on. Continue playing with the old ruleset if that's what makes you happy. Or even better, play the 9th Age rules. I've heard nought but good things about that. Anyways, this thread is fast slipping into a general pro/con discussion of WHFB vs AoS, so let's get back on topic shall we?


Funny because it seems very much the AoS fans who're pushing the discussion that way - I was having what I thought was a conversation about the quality and style of the art presented here relative to the art GW used to produce, not the merits of its subject matter. Perhaps it's you lot who need to "let it go" and stop assuming that any comment or criticism from someone who prefers WHF to AoS is derived only from that specific preference? Or maybe you're right, maybe my view on the newer art is really just cryptohate for AoS, good thing I didn't express similar sentiments about the same change in style, quality, and focus of 40K art not too long ago because that would completely undermine that idea...


Exactly. I fail to see how the rules and even setting of AOS (which are terrible imo, but that's besides the point) have any bearing on our opinion of the art. But then, for some weird reasons, some posters are so protective of gw and AOS that they will resort to the lowest sophistry to defend them against legitimate criticism

Anyways, has someone said before, it is preferable to have bad art of a good concept than good art of a bad concept, when it comes to a mini game, and I think that the tree-elves are of the former kind. Not sure about Alarielle though
They have bearing because people who dislike the rules/setting are much more likely to dislike the art. Perception bias is just as strong on the negative side as the positive, so some people are so critical of GW that they will disapprove of even the best product. I think disregarding rabid protectors of GW without doing the same for the opposite side is pretty damming evidence that one is a part of it.

At any rate I think we can all continue the art quality discussion in the general AoS forum if we need to.



Anyways, I am looking at the pictures and it seems we are getting a dual build infantry on 32mm with shared legs/torso and alternate heads/hands. What do you guys think it will be? Are these guys going to be monstrous infantry or in-between like Stormcast?

I'm thinking we are getting at least a duel kit and a big model at least. I leaning towards the Stormcast type of deal with a mix of monstrous units.
   
Made in se
Stern Iron Priest with Thrall Bodyguard






 Mr Morden wrote:


Hmm interesting ideas - could very well be right but I am also thinking that all the various races seem to be found in the various realms and are often changed by them - so you could have some form of tree folk (agreed so maybe not these) who are tied to the realm of Death?


For all that trees symbolise I dont think they should have a connection with the realm of death.
But they could probably whip up a really cool twisted gallows tree animated by the spirits of the folk that hung there in unhallowed death.
   
Made in be
Longtime Dakkanaut





tneva82 wrote:

Problem now is that GW went from having UNIQUE artwork to 13 in a dozen.

From "oh this is GW art" you went from "okay so what kickstart artist's work this is?


And that is good, IMHO. Better to have variety than always relying on the same old people who aren't eternal or infallible. Personnally, I don't see what is so great in John Blanche and the like's artwork. It's weird and twisted, was giving a very specific point of view about WFB's universe and, frankly, was getting a bit old. As funny as seeing a fish walking on two legs in Mordheim's illustrations can be, I don't think seeing that kind of things everywhere makes an imaginary world believable. Maybe for Realms of Chaos (even so, I grow tired of skulls everywhere), certainly not for a town where people should be living.

Having some new blood gives more experience to the young so that they can grow and make great artwork as well in the future. Sure, it looks different, but life is perpetual change. Praise Tzeentch!

This message was edited 1 time. Last update was at 2016/06/04 10:47:40


 
   
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News and rumours.

Not general discussion.
   
Made in gb
Longtime Dakkanaut





Thebiggesthat wrote:
News and rumours.

Not general discussion.


Ha, you must be new here!
   
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Reading, Berks

 Sarouan wrote:
As funny as seeing a fish walking on two legs in Mordheim's illustrations can be, I don't think seeing that kind of things everywhere makes an imaginary world believable. Maybe for Realms of Chaos (even so, I grow tired of skulls everywhere), certainly not for a town where people should be living.


The Mordheim artwork was special in that it purposefully. I remember having long conversations with Tuomas and how they had decided to twist things further and introduced lots of classical symbolism into the artwork to bring further meaning and guidance to the setting. All those fish nailed to people for example? That was a sign of penitence. I forget what all of the other things mean now, sadly.



   
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[MOD]
Not as Good as a Minion






Brisbane

Thebiggesthat wrote:
News and rumours.

Not general discussion.


A valid point was made here. If you want to discuss Mordeheim imagery, as fascinating as it seems to be (that's not sarcasm, I honestly didn't know they put that much effort into it), you can take that to the subforum that involves Mordeheim. Thanks

I wish I had time for all the game systems I own, let alone want to own... 
   
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An Tsaoir

 Manchu wrote:
I don't care for the artwork, personally. It's way too generic. Reminds me of third-party D&D/Pathfinder work - probably because of that "partially finished" digital paint style, in addition to the character design.


Honestly thought that artwork was a wind up when I first saw it.

Your description above about the digital paint style is quite apt as it just lacks any kind of creative soul (talking particularly of the half tree half elf things). Was never a fan of John Blanche's artwork but could always appreciate the dark and twisted atmosphere it lended to some of the armies (Vampire Counts and Chaos)

The concept of those elves is also quite lazy which could account for some of the dislike of the art too.

Only thing I dislike about the Alarielle artwork is the goofy face on the Bloodthirster which is exactly how I wouldn't picture a Greater Daemon of Khorne about to lay the smack down! The giant beetle is most intriguing and looking forward to seeing what the model looks like for it

A grudge never too old to settle with metal and ire on the funeral pyre of vanquished foe  
   
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Longtime Dakkanaut




AoS would be infinitely better if it was grimdark and twisted, the realms just beg for it. Not to mention the-lighting-in-the-dark, sigmarines ex machina would hold more weight.

GW had a trademark style, why drop it for 999th bright and vibrant but sigmarines. It's only fresh against old GW fantasy and even if GW grimdark was "getting old" (It wasn't), AoS is old already against the rest of the market. And they don't even try to be best at it, the art is half hearted just like everything else about AoS.




From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.

A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.

How could I look away?

 
   
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An Tsaoir

Plumbumbarum wrote:
AoS would be infinitely better if it was grimdark and twisted, the realms just beg for it. Not to mention the-lighting-in-the-dark, sigmarines ex machina would hold more weight.

GW had a trademark style, why drop it for 999th bright and vibrant but sigmarines. It's only fresh against old GW fantasy and even if GW grimdark was "getting old" (It wasn't), AoS is old already against the rest of the market. And they don't even try to be best at it, the art is half hearted just like everything else about AoS.





Well they can still go down that route aesthetically I guess but the current artwork (especially from those photos) is definitely not evoking this feel. Yeah I think the Sigmarines would have looked more interesting with the more Gothic approach taken as opposed to the current superhero thing they have going on.

The dryad tree-elf creatures in the artwork don't even look like Elves, or iterations of elves, but more like something from the Undead faction; my gut reaction when I saw them was to think of some kind of ghoul like creature. I think they would definitely benefit from having hair like the elves in the Alarielle photo.

A grudge never too old to settle with metal and ire on the funeral pyre of vanquished foe  
   
Made in pl
Longtime Dakkanaut






Eh, GW can and does come up with AoS art that is both high quality and within their trademark style

http://www.beastsofwar.com/wp-content/uploads/2016/05/Warhammer-Quest-Silver-Tower.jpg

http://2.bp.blogspot.com/-kGzZ0iLH_EY/VhP0_dLj7hI/AAAAAAAAIFc/BUmDyWZ3aX4/s1600/storm3.png

But that's Paul Dainton, an in-house artist that's been with GW for, what, fifteen years now? What's been posted in this thread is freelance work, something that GW orders by the bucket at below average rates.

Wonder if it's a leftover from Kirby days, or something they'll keep on doing as they move forward.
   
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Just finished another AoS novel and am super hyped about the fluff, and I'm starting to really like the Stormcast - to the point where I really hope we'll get some more releases soon
Oh, and I might have to buy back that Stormcast army I sold for pretty cheap :( going to be a bit of a pain because used Stormcast have been going up in price lately up here, and even the starter set models are getting harder to get cheaply - the "General's handbook" effect?

This message was edited 3 times. Last update was at 2016/06/04 21:57:46


 
   
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Age of Sigmar. in my opinion, doesn't have to be grimdark. I like the what they are trying to do within the setting that cannot wait to see what else they come up with.

This message was edited 1 time. Last update was at 2016/06/04 22:33:12


 
   
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Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Mymearan wrote:
Just finished another AoS novel and am super hyped about the fluff, and I'm starting to really like the Stormcast - to the point where I really hope we'll get some more releases soon
Oh, and I might have to buy back that Stormcast army I sold for pretty cheap :( going to be a bit of a pain because used Stormcast have been going up in price lately up here, and even the starter set models are getting harder to get cheaply - the "General's handbook" effect?


Perhaps, although it's hard to buy things secondhand if people aren't buying them firsthand, which it is we'll have to see

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

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-----
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