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Made in gb
Fixture of Dakka





tneva82 wrote:

Umm so either melta's would become LOT more expensive(everybody expected to have meltas) or LOT more powerful(all get melta for same price). As specific model which has melta is important you can't just go "this banner has 1 melta". either none have, all have or you need to be exact on what model has it. and for that wysiwyg is most easy way to identify.


I'm sorry but I don't know what you are referring to. We were talking about Melta-nipples. What is this "melta" you refer to?

Seriously though, you are right. I guess the moral of the story is that wysiwyg applies so long as we remember to bring a magnifiying glass to the table.

Casual gaming, mostly solo-coop these days.

 
   
Made in gb
Ridin' on a Snotling Pump Wagon






Or they’re painted in such a way it’s more obvious.

   
Made in gb
Fixture of Dakka





 Mad Doc Grotsnik wrote:
Or they’re painted in such a way it’s more obvious.


Now that is a very good idea. Silver for stubbers, metalic red for meltas.


Automatically Appended Next Post:
Chopstick wrote:


According to this source :
-Other cerastus Knight in plastic! (no Atrapos )

-Mechanicum Knight undecided as resin or plastic.

-Strategem card pack had new cards ( not surprised)

-No plan on adding tanks or infantry atm

-Homebrew Legio in WD!



Thanks for the info, Chop!

Good to know a homebrew article is on the way( so much fun making a personalised army ) and that the Cerastus variants will be plastic kits. I assume those will be like the Questoris and have an upgrade sprue sold separately and included in the Cerastus sets going forward?

This message was edited 1 time. Last update was at 2019/05/14 23:00:38


Casual gaming, mostly solo-coop these days.

 
   
Made in vn
Longtime Dakkanaut




 zedmeister wrote:

A single thunderbolt has 4 autocannons and 2 lascannons. Acastus knights have either two autocannons or two lascannon. So, a quick zoom on their previewed rules template and guess-extrapolating, a thunderbolt will deliver 2 Strength 4 hits and 2 strength 6 hits. Strong enough to dent shields, but most titans will be shrugging off those kind of weapons. Even 3-4 thunderbolts will struggle with a Warhound and that’s assuming above average rolling.


As flyers it should be easy to strike from the back, You only need 10-11 to score direct hit on Warhound/Reaver, most titan will be eating direct hit left and right, only the warlord can prove to be a little bit harder to score direct hit. And Titan's weapon are also pretty easy to disable at 9-11. Thunderbolt also carry Hellstrike missiles, and bomb. Depend on how they handle the rule (give them "hard to hit", deepstrike, high/low attitude fly) they can be an even better distrction carnifex than knights currently are.

Of course it's a game so they probably allow a titan to punch a jet fighter out of the sky, or blast them while they're above it, even though their guns can never reach that place.
   
Made in fi
Locked in the Tower of Amareo





JWBS wrote:
 xttz wrote:
Downloadable command terminals:

https://www.warhammer-community.com/2019/05/14/adeptus-titanicus-downloadable-command-terminalsgw-homepage-post-2fw-homepage-post-1/

It says it applies to Titans but I only see a link for Knights atm.

Edit: The link has just been amended and now includes Titan terminals too.


People that bought the most recent run of card terminals might be a bit / very dissatisfied that this wasn't available from day one


Naah. Not me. The pre made are lot more sturdy than what I could archieve. Plus black&white would look worse.

Good for those who like. I like sturdiness of cardboard though.

This message was edited 1 time. Last update was at 2019/05/15 05:56:21


2024 painted/bought: 109/109 
   
Made in gb
Longtime Dakkanaut





Interesting that they put the terminals up for download. Maybe sorting out enough print runs to satisfy demand was to much of a hassle and possibly affecting model sales? Although I do wonder if they will still continue with the cardstock versions for new units or just go with PDF versions in the future.
   
Made in us
Veteran Knight Baron in a Crusader




Oakland, CA

The cynic in me thinks the PDF release has nothing to do with the fact that Knight Command Terminals have been OS at GW for months...
   
Made in gb
Rampaging Reaver Titan Princeps





Warwickscire

Chopstick wrote:

As flyers it should be easy to strike from the back, You only need 10-11 to score direct hit on Warhound/Reaver, most titan will be eating direct hit left and right, only the warlord can prove to be a little bit harder to score direct hit. And Titan's weapon are also pretty easy to disable at 9-11. Thunderbolt also carry Hellstrike missiles, and bomb. Depend on how they handle the rule (give them "hard to hit", deepstrike, high/low attitude fly) they can be an even better distrction carnifex than knights currently are.

Of course it's a game so they probably allow a titan to punch a jet fighter out of the sky, or blast them while they're above it, even though their guns can never reach that place.


Aye, I know. I was considering the planes in isolation. You'd still need a dedicated airstrike to seriously dent a Titan. Hellstrike would probably hit the same as a lascannon and bombs less so. But then we need to consider counters (Knights with Icarus Weapons/Hyperios Batteries, Ardex weapons on Warlords being able to target aircraft, ground based AA, Interceptors bouncing the strike, etc). Though, a squadron of Marauder Destroyers unloading their full payload on a Titan would be scary especially if it's unshielded.

Finally, they'll be pushing my suspension of disbelief if they allow you to uppercut a thunderbolt mid flight...
   
Made in gb
Fixture of Dakka






The ardex weapons on the Warlord are mounted underneath the carapace; not much use for AA weapons.
   
Made in gb
Fixture of Dakka





The Knight terminals might be replaced with smaller ones, which would account for them being out of stock. It would be interesting to see if they adjust the price accordingly...

Casual gaming, mostly solo-coop these days.

 
   
Made in us
Blood-Drenched Death Company Marine





York, NE

This whole line seems to be losing steam, and fast.

Personally, I would add other Factions first and Tanks/Mans shortly after.

You can only sustain a game for so long rehashing similar units/models for so long.

I'd say about this long.



Something is happening on the 24th, we sent you a poster.
 
   
Made in us
Veteran Knight Baron in a Crusader





 TalonZahn wrote:
This whole line seems to be losing steam, and fast.

Personally, I would add other Factions first and Tanks/Mans shortly after.

You can only sustain a game for so long rehashing similar units/models for so long.

I'd say about this long.



Myself and many others are having a ton of fun with the game as it is. This is the most balanced game GW makes, or has ever made, because we all have access to the same stuff. No legion or maniple is an autoinclude. Knights have a place on a battlefield with proper terrain. There's enough variety in gameplay because of different mission objectives and legion/maniple special rules. I enjoy the titan combat and would rather see Ork/Eldar introduced than tanks and troops as they would be easier to implement and balance.
   
Made in us
Powerful Ushbati





United States

 TalonZahn wrote:
This whole line seems to be losing steam, and fast.

Personally, I would add other Factions first and Tanks/Mans shortly after.

You can only sustain a game for so long rehashing similar units/models for so long.

I'd say about this long.


Is that why the weapon sprues are constantly out of stock?

Is that why my FLGS can't keep knight banners in stock for more than two days?

Is that why I get more notifications daily from my 2 AT FB groups, than all of my 40K FB groups + the GW official groups combined?
   
Made in us
Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

I do think they need to introduce some new (Imperial) Titans at some point. And they will...they've been saying so for quite a while. It's just going to take them some time. And it also makes sense if they wanted to see how the launch went before fully committing to that.

With all the maniple possibilities, Legio traits, stratagems, campaign scenarios, regular missions, battlefield conditions, etc...I'm pretty skeptical that people have exhausted the game's possibilities already, even with just three Titan kits and a couple of Knight kits.

And AT isn't Epic and isn't going to be. The focus is on Titans and Knights. I'd certainly embrace xenos Titans down the road though.

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 gorgon wrote:
And it also makes sense if they wanted to see how the launch went before fully committing to that.


This. What we're seeing now will still be stuff that was under development before AT launched, possibly even before we saw the first models this time last year. It makes sense that this mostly consists of lower investment single-sprue kits like Knights or spires, and of cardstock / rules. GW wouldn't have committed too many resources to the game until they knew what kind of sales performance it produced. I have no doubt that given the performance we've seen, much more stuff will be on the way. Hopefully we'll even see new titan variants before the end of this year.

Personally I hope we'll see Xenos titans added in time, but any move to Epic should require a new rule set and be it's own thing. In the mean time Aeronautica Imperialis seems like a sensible stepping stone to help gradually build up a range of Epic-scale models.
   
Made in gb
Moustache-twirling Princeps




United Kingdom

 gorgon wrote:
I do think they need to introduce some new (Imperial) Titans at some point. And they will...they've been saying so for quite a while.


Raptor Scout and Warrior Battle Titans have been heavily hinted at (while the Warbringer Nemesis is a few years off). I'm wondering if we'll see more resin 'upgrades' (Chaos panels for Titans or AdMech options for Knights) first.
   
Made in us
Powerful Ushbati





United States

 gorgon wrote:
I do think they need to introduce some new (Imperial) Titans at some point. And they will...they've been saying so for quite a while. It's just going to take them some time. And it also makes sense if they wanted to see how the launch went before fully committing to that.

With all the maniple possibilities, Legio traits, stratagems, campaign scenarios, regular missions, battlefield conditions, etc...I'm pretty skeptical that people have exhausted the game's possibilities already, even with just three Titan kits and a couple of Knight kits.

And AT isn't Epic and isn't going to be. The focus is on Titans and Knights. I'd certainly embrace xenos Titans down the road though.


See I'm not for Xenos stuff. And here is why.

Right now, the game is pretty well balanced. But, given we have history with GW, we can almost garuntee that introducing other factions with wildly different technology, will eventually destabilize the game.
   
Made in gb
Fixture of Dakka





 TalonZahn wrote:
This whole line seems to be losing steam, and fast.

Personally, I would add other Factions first and Tanks/Mans shortly after.

You can only sustain a game for so long rehashing similar units/models for so long.

I'd say about this long.



To be fair, it does seem that way. Yet, deep down, I get the feeling they were being cautious by releasing the bare minimum and testing the waters.

Lets face it, the Questoris were expensive for what they were without options, and the Warlord - the "Space Marine" of the game - would not get variety in weapon loadout until they released a variant which...I think was late last November, only giving upgrade sprues in January. Of all the products in the range that needed to be out before anything else, it was those.

Come January, we get the Warlord weapons and news that the Specialist team is growing. Now, we have the Questoris soon to have upgrade sprues included in the standard kit, and now a second "8mm"( Epic-scale, whatever ) game announced. It also seems we'll be seeing revisions in strategem cards and Knight terminals.

As frustrating as the slow release schedule has been( Doom of Molech's release was crap ), it does appear to be that GW/FW were not prepared for the success of Titanicus and are trying to match customer demand for the game.

I'd say give them benefit of the doubt and that we should expect to see new Titans and Knights by the end of the year.

Casual gaming, mostly solo-coop these days.

 
   
Made in vn
Longtime Dakkanaut




Compare to other game like Blood Bowls and Necromunda, Titanicus had more work and budget than those with a 1,2 years headstart.

With each titan took 3,4 times the amount of mold to made (in case of Warlord, 8 times) I figure they also need to make Knight and "Made in China" Terrain to keep up with the quarterly release schedule, now that they already burnt out on their initial release and are back on the designing and producting stage

And now they have Aeronautica Imperialis too, which seem to share team with AT (if they hire a new team, wouldn't they be making BFG instead so they said?) The workload for AT is pretty intense.

This message was edited 2 times. Last update was at 2019/05/16 00:17:08


 
   
Made in us
Veteran Knight Baron in a Crusader




Oakland, CA

 TalonZahn wrote:
This whole line seems to be losing steam, and fast.

While this may certainly be true in some regions, it is not objectively the case overall, as evidenced by continued sell outs and supply shortages.

To be fair, I think GW has been conservative on print runs, but they are selling what they print.
   
Made in au
Axis & Allies Player




 xttz wrote:
Downloadable command terminals:

https://www.warhammer-community.com/2019/05/14/adeptus-titanicus-downloadable-command-terminalsgw-homepage-post-2fw-homepage-post-1/

It says it applies to Titans but I only see a link for Knights atm.

Edit: The link has just been amended and now includes Titan terminals too.


To quote the archaeologist guy from the start of The Fifth Element: "Zis... is really amazing."

I've wanted to grab some Cerastus Knights for ages, but haven't seen their terminals in stock for, like, ever.

Bravo, GW. And I don't say that often.




...wait a sec, now I have no excuse not to spend money on Cerastus Knights...

I take it back. Curse you GW!

This message was edited 1 time. Last update was at 2019/05/16 10:02:54


 
   
Made in gb
Towering Hierophant Bio-Titan






I picked up some Lancers on release but didn't get any terminals for them at the time. It was hard to justify paying almost the same price as the model kit to get one piece of card. Between those, painting up a 5th Reaver for a Corsair maniple and the upcoming Acastus knights, it looked like I would have to spend nearly £50 on new cardstock just to field 3 units!

Now instead I'm quite happy to spend that money on building some Knight lances instead...
   
Made in gb
Stealthy Warhound Titan Princeps





Yeah a box of Prophyrion is a much more appealing use of hobby budget afaic.
   
Made in us
Blood-Drenched Death Company Marine





York, NE

Some of the anecdotal replies are kind of silly.

GW has NEVER caused shortages by not producing enough before....right? RIIIIIIGHT?????

LOL

I get the whole "My area is booming vs. your area isn't" but to keep people interested, they need to keep stuff coming out.

Rehashing the same things over and over as new variants, isn't the same as NEW SHINEY PRODUCTS!

Small Supply Run = Fast Sellout ... no kidding?

And that's usually because people know the runs are small and the resale market is insane. I can set up a bot to grab everything at GW prices and then double that on EBay.

I'm just saying, they need to get more options on the table without beating the same 4 minis to death for 2 years by putting a different Arm or Carapace option on a sprue. Which (IMHO) should have been there in the first place.

This message was edited 1 time. Last update was at 2019/05/16 17:15:53




Something is happening on the 24th, we sent you a poster.
 
   
Made in gb
Stealthy Warhound Titan Princeps





 TalonZahn wrote:
Some of the anecdotal replies are kind of silly.

GW has NEVER caused shortages by not producing enough before....right? RIIIIIIGHT?????

LOL


As opposed to the detailed quantitative analysis that you posted to prove your non-anecdotal claim of "This whole line seems to be losing steam, and fast. ".
   
Made in us
Blood-Drenched Death Company Marine





York, NE

JWBS wrote:
As opposed to the detailed quantitative analysis that you posted to prove your non-anecdotal claim of "This whole line seems to be losing steam, and fast. ".


I mean, you're not wrong, but yet I've at least provided historical behavior and what is actually going on as arguments to why it seems to be losing steam.

You've provided nothing but a weak jab at my ability to discuss.



Something is happening on the 24th, we sent you a poster.
 
   
Made in gb
Stealthy Warhound Titan Princeps





 TalonZahn wrote:
JWBS wrote:
As opposed to the detailed quantitative analysis that you posted to prove your non-anecdotal claim of "This whole line seems to be losing steam, and fast. ".


I mean, you're not wrong, but yet I've at least provided historical behavior and what is actually going on as arguments to why it seems to be losing steam.

You've provided nothing but a weak jab at my ability to discuss.

Mate I was just pointing out that you're LoLing at peoples' anecdotes whilst attempting to justify your own. I'm not trying to prove anything and I'm not jabbing, and if my counter was weak I'll say that your initial shot was equally so. If you want to make it more serious then by all means, reiterate this example of historical behaviour that you've provided (I can't see it and I've just re-rad the last couple of posts you've made on the matter).
   
Made in us
Blood-Drenched Death Company Marine





York, NE

If you don't think that GW has a long history in under-producing product and selling out quickly, then you haven't been a GW Customer for very long.

(You quoted this part in one of your replies. I didn't realize I had to spell it out for you.)

This is their literal Standard Operating Procedure.

As for Me vs. Them on the anecdotal side, that comes down to local vs. global thoughts.

On the whole, this game looks to be losing steam; less topics, less coverage, less articles, generally less everything from all sources (Official or not).

Locally, your 5 guys might really like playing the same 5 Minis over and over. Congrats.



Something is happening on the 24th, we sent you a poster.
 
   
Made in us
Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

I see AT in a very opposite light. I think it's now finally getting more traction after a slow launch, with the main three Titans out and the additional weapons available (when they aren't sold out). It's starting to take off at my local store now.

I agree they need more Titans, but there's plenty of depth to the game with what's been released. And new Titans aren't going to be wildly different either. The Rapier scout titan will just be a little faster and lighter than the Warhound, with a slightly different weapons kit. The Warbringer will get a terminal between a Reaver and a Warlord, etc. It's really in the other stuff -- Legios, stratagems, missions, conditions, etc. -- where the game's replayability lies IMO. Well, that and pretty tactical gameplay. It's not going to be like 40K with a gakload of factions and crazy units with wild rules to keep things interesting.

You may be bored with it because it's just not the game for you. And that's okay. But that doesn't mean it's losing traction elsewhere.

My AT Gallery
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View my Genestealer Cult! Article - Gallery - Blog
Best Appearance - GW Baltimore GT 2008, Colonial GT 2012

DQ:70+S++++G+M++++B++I+Pw40k90#+D++A+++/fWD66R++T(Ot)DM+++

 
   
Made in fi
Locked in the Tower of Amareo





 TalonZahn wrote:
JWBS wrote:
As opposed to the detailed quantitative analysis that you posted to prove your non-anecdotal claim of "This whole line seems to be losing steam, and fast. ".


I mean, you're not wrong, but yet I've at least provided historical behavior and what is actually going on as arguments to why it seems to be losing steam.

You've provided nothing but a weak jab at my ability to discuss.


You claim it is losing steam...without actually providing any proof it's losing steam. I don't see any sign of that. More of GW struggling to provide supply since they have this thing called production shortage. They literally cannot produce enough sprues to keep up.


Automatically Appended Next Post:
 TalonZahn wrote:
If you don't think that GW has a long history in under-producing product and selling out quickly, then you haven't been a GW Customer for very long.

(You quoted this part in one of your replies. I didn't realize I had to spell it out for you.)

This is their literal Standard Operating Procedure.

As for Me vs. Them on the anecdotal side, that comes down to local vs. global thoughts.

On the whole, this game looks to be losing steam; less topics, less coverage, less articles, generally less everything from all sources (Official or not).

Locally, your 5 guys might really like playing the same 5 Minis over and over. Congrats.


Funny. I see new models being painted more and more. More players. More interest worldwide.

This message was edited 1 time. Last update was at 2019/05/16 20:07:33


2024 painted/bought: 109/109 
   
 
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