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Made in us
Fresh-Faced Inquisitorial Acolyte



Seattle, WA

Thanks to the new beta DS rules, pretty much every terminator squad is terrible. I think Blightlords may be the only ones that graduate to 'okay'.

 
   
Made in it
Contagious Dreadnought of Nurgle





tell me how dou think deathsrouds can be played? in Ds waiting turn 2 then try their luck for a 9" charge? Protect Mortarion, so you use about 180pts and if you start 1st they are useless? for me they are total crap right now.

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Made in gb
Jovial Plaguebearer of Nurgle






Niiru wrote:
Are Deathshroud terminators still considered to be terrible options, even after the big points drop?

I really like the models (especially the 30k versions) but then I like a lot of models, and I don't want to invest if they'll just be an expensive points sink..


Used to run them all the time with Morty but since the deep striking nerf I find they're virtually unplayable. You either start the game with them next to Morty and then they spend the rest of the game having to run across the board. Or you leave them off, giving your opponent freedom to take pops at Morty, negating their whole reason for being.

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Made in cn
Long-Range Black Templar Land Speeder Pilot




Beijing,China

Niiru wrote:
Are Deathshroud terminators still considered to be terrible options, even after the big points drop?

I really like the models (especially the 30k versions) but then I like a lot of models, and I don't want to invest if they'll just be an expensive points sink..


8th edition is an anti-elite edition.

For melee units choices: be hero, or be expendables. Not much room left for mid-level.

Tokugawa plays:  
   
Made in us
Nurgle Chosen Marine on a Palanquin






Niiru wrote:
Are Deathshroud terminators still considered to be terrible options, even after the big points drop?

I really like the models (especially the 30k versions) but then I like a lot of models, and I don't want to invest if they'll just be an expensive points sink..


Competitively speaking, they are too slow to do anything after they drop and kill something. You will rarely fight someone who either doesn't clog deployment, or just casually walks away from them.

Outside of the tournament scene they are incredibly awesome since the point drop. One of my favorite combos is Typhus and Deathshroud. Give the deathshroud Blades and vitality then send them at the biggest and scariest thing on the table. They can put out serious damage, and you can a lot of the good stratagems on them as well. I love to run them in apoc as titan hunters. Small footprint and big damage output. ++4 and DG is pretty resilient too.

   
Made in gb
Longtime Dakkanaut




UK

Daemon Prince - Spewer or no?

The model I'd be converting has a sword already, so having the Sword/Talon/Spewer combo would be an easy (and cool looking imo) model, which is great in itself.

However it's also more expensive than the equally good (on paper) twin- talons option, which is cheaper and does even more damage in melee (but with no overwatch or ranged option at all).

So what's the thoughts on the Spewer? Decent enough that it's not a hindrance for the 19 points?

My alternative is a Prince in a different detachment, taking the standard two talons plus a much cheaper warp bolter.
   
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Huge Hierodule






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Huh. I had no idea that was even an option. I guess it’s intended to be the fly looking gun on the left arm of the Finecast DP? I think I’ve taken that off my WIP DP IIRC, buuuut the fleshmower I’ve given him is throwing chunks everywhere and could be a WHYSIWYG muckspreader.

RAW, it appears that you can only take it with the sword?

I think with wings, it’s not a bad idea. It’s already an undercosted unit - CSM DP is not an unpopular unit and DG ones get DR for FREE - so giving it a somewhat pricey gun you might not always get to shoot that much isn’t inefficient per se. Plus, it’s a chance to add more to Epidemius’ count.

...Ah no, now my 4K Battalion plan is 19pts over

   
Made in us
Longtime Dakkanaut




UK

 lindsay40k wrote:
Huh. I had no idea that was even an option. I guess it’s intended to be the fly looking gun on the left arm of the Finecast DP? I think I’ve taken that off my WIP DP IIRC, buuuut the fleshmower I’ve given him is throwing chunks everywhere and could be a WHYSIWYG muckspreader.

RAW, it appears that you can only take it with the sword?

I think with wings, it’s not a bad idea. It’s already an undercosted unit - CSM DP is not an unpopular unit and DG ones get DR for FREE - so giving it a somewhat pricey gun you might not always get to shoot that much isn’t inefficient per se. Plus, it’s a chance to add more to Epidemius’ count.

...Ah no, now my 4K Battalion plan is 19pts over



Yeh, if you take the Plague Spewer, you HAVE to have a sword and a talon with it, no other options.

It's a shame you can't use the plaguespewer in combat (if it was say... pistol instead of heavy) as it would then be more consistently worth the points cost.
   
Made in ch
Longtime Dakkanaut






 blackmage wrote:
tell me how dou think deathsrouds can be played? in Ds waiting turn 2 then try their luck for a 9" charge? Protect Mortarion, so you use about 180pts and if you start 1st they are useless? for me they are total crap right now.


Though they might not make it in a more competetive setting due to prohibitive costs, they absolutely wreck face in a casual game. Their slowness might not be that much of a problem if you're playing a mission that differs from the basic slugfest: I've used mine in a siege game to bust bunkers, as those don't tend to run away Other uses might be things like breakthrough missions, where the enemy wants to block you from moving off so they'll eventually be close enough to you anyway that you can go and reap through them. If you're using table setups that severly restrict firing lanes (as all proper tables should), they also provide you a very nasty distraction carnifex / force concentration at one spot that might give your opponent a small headache.

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Made in gb
Huge Hierodule






Nottingham (yay!)

On paper, they feel like a pretty good choice of Land Raider passengers, if only because it mitigates their slow advance. But then, you’ve painted a massive target on your LR :/


Automatically Appended Next Post:
Also love the irony that the ultimate anti-infantry fluff weapon that’s literally named ‘Manreaper’ is best used by hacking away at a fortress with it

This message was edited 1 time. Last update was at 2018/07/20 11:59:55


   
Made in gb
Huge Hierodule






Nottingham (yay!)

Hmm. Regarding the Plague Spewer DP, if it starts its turn within range of a tree, and rolls a 4+ to Advance and has wings, it can hit something 24” away... that’s interesting.

   
Made in us
Nurgle Veteran Marine with the Flu





Eaton Rapids, MI

If you're just looking at the spewer, the Bloat Drone with the dual plague spitters or the PBC can do that with more shots. Food for thought.

Fly Molo of Dark Future Gaming!
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Made in gb
Huge Hierodule






Nottingham (yay!)

Mmm, they struggle to manage 24”. Drone needs to Advance 6” for it to work, PBC can’t even manage it at all.

I’m working on some Fiends & Defiler for my Word Bearers, which will usually have MoS & go for first turn charges. Running them with MoN & teaming up with a DG Outriders for rushdown is looking interesting.

   
Made in gb
Longtime Dakkanaut




UK

Considering some options for adding Terminators to a list, and while I normally would default to having termies deepstriking in, I've noticed that Deathshrouds don't really benefit much from it (as they can't deepstrike until turn 2, can't shoot anything until turn 3, and have a very low chance of charging anything until at least turn 3).

SO I'm considering either:

The standard Blightlords - Squad of 5, combi plasmas, deepstrike in and burn stuff.

Deathshroud Bus - I'm already running a Spartan, so I could save 6 seats for a unit of 3 Deathshrouds. Ram bus into the enemy, unload deathshroud, 4x hand flamers then charge, mayhem ensues.

Would the Deathshrouds being delivered by bus add much to their 'value'? Or would the Blightlord option still be the much more 'powerful' option? (Though the Blights will also be 100pts more expensive).
Something to note - the bus will also hold a Lord, and at least one Blightspawn, both of which will gain an extra attack each in combat. (There's also a Prince in the list).
   
Made in au
Warning From Magnus? Not Listening!





Melbourne, Australia

Niiru wrote:
Considering some options for adding Terminators to a list, and while I normally would default to having termies deepstriking in, I've noticed that Deathshrouds don't really benefit much from it (as they can't deepstrike until turn 2, can't shoot anything until turn 3, and have a very low chance of charging anything until at least turn 3).

SO I'm considering either:

The standard Blightlords - Squad of 5, combi plasmas, deepstrike in and burn stuff.

Deathshroud Bus - I'm already running a Spartan, so I could save 6 seats for a unit of 3 Deathshrouds. Ram bus into the enemy, unload deathshroud, 4x hand flamers then charge, mayhem ensues.

Would the Deathshrouds being delivered by bus add much to their 'value'? Or would the Blightlord option still be the much more 'powerful' option? (Though the Blights will also be 100pts more expensive).
Something to note - the bus will also hold a Lord, and at least one Blightspawn, both of which will gain an extra attack each in combat. (There's also a Prince in the list).
Unless you're taking Mortarion I'd go with the plasma Blightlords. If you are taking Mortarion then they'd work well - start them next to him and the transport so they can tank wounds for him, if they survive or you get turn 1, jump in the transport and move up the board. If going that route though, Spartan is too many eggs in one basket imo, I'd prefer an Achilles or something else. Either way is isn't going to be super competitive but it should work in a more casual setting

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Made in gb
Longtime Dakkanaut




UK

 Brother Payne wrote:
Niiru wrote:
Considering some options for adding Terminators to a list, and while I normally would default to having termies deepstriking in, I've noticed that Deathshrouds don't really benefit much from it (as they can't deepstrike until turn 2, can't shoot anything until turn 3, and have a very low chance of charging anything until at least turn 3).

SO I'm considering either:

The standard Blightlords - Squad of 5, combi plasmas, deepstrike in and burn stuff.

Deathshroud Bus - I'm already running a Spartan, so I could save 6 seats for a unit of 3 Deathshrouds. Ram bus into the enemy, unload deathshroud, 4x hand flamers then charge, mayhem ensues.

Would the Deathshrouds being delivered by bus add much to their 'value'? Or would the Blightlord option still be the much more 'powerful' option? (Though the Blights will also be 100pts more expensive).
Something to note - the bus will also hold a Lord, and at least one Blightspawn, both of which will gain an extra attack each in combat. (There's also a Prince in the list).
Unless you're taking Mortarion I'd go with the plasma Blightlords. If you are taking Mortarion then they'd work well - start them next to him and the transport so they can tank wounds for him, if they survive or you get turn 1, jump in the transport and move up the board. If going that route though, Spartan is too many eggs in one basket imo, I'd prefer an Achilles or something else. Either way is isn't going to be super competitive but it should work in a more casual setting



I had considered the Achilles, but it's the same points expense but with way less guns and can only carry 6 people. Seem to be paying 100 points for a 4++ (which is great obviously) but I'm still then going to have to buy rhinos to get my plague marines anywhere.
   
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What would you recommend for someone starting DG? I would want to get to 1500 points eventually as thats my standard limit in my group, but starting at 1000 would be fine for now.

I was thinking 1 or 2 DI boxes and a DP, maybe another bloat drone and a PBC or 2?

 Tactical_Spam wrote:
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Contagious Dreadnought of Nurgle





 Billagio wrote:
What would you recommend for someone starting DG? I would want to get to 1500 points eventually as thats my standard limit in my group, but starting at 1000 would be fine for now.

I was thinking 1 or 2 DI boxes and a DP, maybe another bloat drone and a PBC or 2?

2 units of poxwalkers maybe thypus, dp drones and PBC are great

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 blackmage wrote:
 Billagio wrote:
What would you recommend for someone starting DG? I would want to get to 1500 points eventually as thats my standard limit in my group, but starting at 1000 would be fine for now.

I was thinking 1 or 2 DI boxes and a DP, maybe another bloat drone and a PBC or 2?

2 units of poxwalkers maybe thypus, dp drones and PBC are great


How many poxwalkers do you usually bring at 1000 or 1500?

 Tactical_Spam wrote:
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Made in ru
Deadly Dark Eldar Warrior




Moscow

 Billagio wrote:
 blackmage wrote:
 Billagio wrote:
What would you recommend for someone starting DG? I would want to get to 1500 points eventually as thats my standard limit in my group, but starting at 1000 would be fine for now.

I was thinking 1 or 2 DI boxes and a DP, maybe another bloat drone and a PBC or 2?

2 units of poxwalkers maybe thypus, dp drones and PBC are great


How many poxwalkers do you usually bring at 1000 or 1500?

after that FAQ telling you need reinforcement points to go beyond starting unit size, I always take them in 20 bodies squads - at leaat they get some chance to eat back some killed models... so either 2 units of 20 plus some cultists, or 3 units of 20
   
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2x20 men units and couple of cultists units

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Rotting Sorcerer of Nurgle






Jacksonville, NC

 Billagio wrote:
What would you recommend for someone starting DG? I would want to get to 1500 points eventually as thats my standard limit in my group, but starting at 1000 would be fine for now.

I was thinking 1 or 2 DI boxes and a DP, maybe another bloat drone and a PBC or 2?


2 DI boxes and 2 PBC's + 1 Demon prince would be a good start.

Convert one of your Lords of Contagion into Typhus. You will have plenty to begin playing and testing stuff; lots of marines, two drones, two PBC's, a demon prince, two psychers (one of which can make some good conversions)....

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How often do you field 3 drones? I was thinking of getting a third drone for completions sake as well as a DP, but maybe ill get a PBC instead. Unfortunately it looks like the DG half of DI is sold out on ebay, so ill have to wait.

Typhus seems pretty good, is he overkill for 1500? HQ slots seem to be eating up a lot of points for the list I put together (DP, Chaos Lord who is basically stock, Typhus)


Here is the list I put together, it’s over by 56 points so any thoughts? I was thinking of dropping typhus and adding a plaguecaster instead but Typhus’ buffs seem super good

Spoiler:

++ Battalion Detachment +5CP (Chaos - Death Guard) [85 PL, 1556pts] ++

+ No Force Org Slot +

Gifts of Decay (1 Relic)

+ HQ +

Chaos Lord [5 PL, 80pts]: 6. Arch-Contaminator, Balesword, Bolt pistol, Fugaris' Helm, Warlord

Daemon Prince of Nurgle [9 PL, 180pts]: 2. Gift of Contagion, Hellforged sword, The Suppurating Plate, Wings

Typhus [9 PL, 175pts]: 1. Miasma of Pestilence, 2. Gift of Contagion

+ Troops +

Plague Marines [7 PL, 98pts]: 4x Plague Marine w/ boltgun
. Plague Champion
. . Codex: Plague knife, Plasma gun

Plague Marines [7 PL, 98pts]: 4x Plague Marine w/ boltgun
. Plague Champion
. . Codex: Plague knife, Plasma gun

Poxwalkers [6 PL, 120pts]: 20x Poxwalker

Poxwalkers [6 PL, 120pts]: 20x Poxwalker

+ Elites +

Foul Blightspawn [4 PL, 77pts]

+ Fast Attack +

Foetid Bloat-drone [8 PL, 158pts]: 2x Plaguespitters, Plague probe

Foetid Bloat-drone [8 PL, 158pts]: 2x Plaguespitters, Plague probe

+ Heavy Support +

Plagueburst Crawler [8 PL, 146pts]: 2x Entropy cannon, Heavy Slugger

Plagueburst Crawler [8 PL, 146pts]: 2x Entropy cannon, Heavy Slugger

++ Total: [85 PL, 1556pts] ++

This message was edited 5 times. Last update was at 2018/07/24 18:57:03


 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Nurgle Veteran Marine with the Flu





Eaton Rapids, MI

Triple Bloat Drone with a Prince scooting up field is a wrecking ball, especially if the Prince is the Arch Contaminator. I posted that before but I use that as a Outrider detachment quite a bit.

Fly Molo of Dark Future Gaming!
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Cool, how do you equip your drones?

 Tactical_Spam wrote:
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Made in us
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Eaton Rapids, MI

I've tried two with spitters and one with a mower, but I always wish it was a third spitter. So now always just three spitters. The Prince is there to smash in combat.

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i always play 3 with spitters, lately i added also 2 PBC to the mix, with spitters as well.

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Is that at 2k? Id have a hard time fitting 3x drones and 2 PBC at 1500, in addition to HQs and troops I think. With the list I posted I already feel like I dont have a lot of staying power since its only 10 basically stock plague marines and poxwalkers.

Then again ive never played a game of DG so I dont know what to expect.

 Tactical_Spam wrote:
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Made in it
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yes is 2000, at 1500 you must choose, i would go for bloated drones. If you want lot of staying power you should mix Nurgle demons they are hard as rock.

This message was edited 1 time. Last update was at 2018/07/24 21:55:55


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Is typhus worth taking at 1500? Or would a Plaguecaster and DP be better?

For the nurgle demons im guessing PBs and a Herald is the way to go?

 Tactical_Spam wrote:
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