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This message was edited 1 time. Last update was at 2017/03/23 01:55:56


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I copypasted it from the rules but it look bad.

In resume. If you lose a model, you rol a dice, for every point up your bravery value, you lose a model. You ad 1 to the roll for every model of your unit slain. Ad 1 for every 10 models in the unit to your bravery value.


Ex: If a unit of 20 models with bravery of 5 loses 5 model in a battle they roll a dice. They roll a 6+5 for the model slain. +1 to their bravery (so 6 in total) for being more than 10 models. In total, they lose 5 models that run in the battleshock.

This message was edited 2 times. Last update was at 2017/03/23 01:46:33


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Member of a Lodge? I Can't Say






"Thematic Armies will be Rewarded"
Well RIP CAD

Now GW is just forcing Formations down our Throat and passing it off as "Fluffy Lists"
Ruined 8th for me now
Movement values im not sure about, will probably stick with normal Movement values (Infantry move 6"...)
Charging units Strike first is big, especially for Necrons (I.E Triarch Praetorians)

Im Excited for the other changes, but not the "Rewarding Themed Armies" Bull GW is spewing
   
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South Florida

 streetsamurai wrote:
IIRC it was like demonic instability. YOu lose a wound for every point you miss the test by


Yeah more or less. For each model slain, you subtract from your Ld (morale value) and you roll - for each point over this value you lose an additional model.


 commander dante wrote:
"Thematic Armies will be Rewarded"
Well RIP CAD

Now GW is just forcing Formations down our Throat and passing it off as "Fluffy Lists"
Ruined 8th for me now
Movement values im not sure about, will probably stick with normal Movement values (Infantry move 6"...)
Charging units Strike first is big, especially for Necrons (I.E Triarch Praetorians)

Im Excited for the other changes, but not the "Rewarding Themed Armies" Bull GW is spewing


I don't know a single person who would rather face some fluff-breaking combination than a thematic army. I am excited for fluffy balanced armies to be rewarded.

This message was edited 1 time. Last update was at 2017/03/23 01:46:01


   
Made in au
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 Mad Doc Grotsnik wrote:
At the risk of sounding a bit GW Cheerleader...


You? Never.


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Longtime Dakkanaut






That death guard model is insane. THe only thing that worries me is that while I like most of the change they introduce, most of them are present in AOS. I hope they also don't bring the worst rules of AOS

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
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 davou wrote:
gungo wrote:

How does morale work in AoS?


id also like to know


You have a value, say 5. At the end of the turn, you roll a die if you lost models in a unit. If that die is more than the number of your Bravery (morale) you lose the difference in models.

If you had a Bravery 5 unit, they wade in, and kill stuff, but lose 5 models in return, at the end of the turn, you roll a die and add 5 to that number. If it's above 5 (it will be) you lose 1-6 guys.

Maybe an Equation?

Bravery - (Casualties + D6) = Fleeing Models

PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
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 Carnikang wrote:


You have a value, say 5. At the end of the turn, you roll a die if you lost models in a unit. If that die is more than the number of your Bravery (morale) you lose the difference in models.

That's absurd.

 
   
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 streetsamurai wrote:
IIRC it was like demonic instability. YOu lose a wound for every point you miss the test by


You lose a model for every point.

Basically you keep track of how many models you lose in a combat phase. At the end of the phase you roll a D6 and add the number of models lost. You compare this number to the unit's Bravery stat. For each point your roll + loses is over that stat, you lose a model from the unit. There's no fleeing, and thus no sweeping advance.

Banners often allow you a sort of save against this and many heroes can grant units immunity.
   
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 davou wrote:
gungo wrote:

How does morale work in AoS?


id also like to know


It's called Battleshock. During the Battleshock Phase roll a die and add the number models that were killed during that turn. If the total is greater than your Bravery stat, then a number of models equal to the difference flee from battle and are removed. Add 1 to your Bravery for every 10 models in the unit.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Its actually the inverse.

(Casualties+D6)-Bravery(+1 every 10 models)= Fleeing Models

Its not absurd, its just another way of apling morale in a wargame.


To me all the changes are good. The change I not want its heroes costing the same amount of points being on foot or in mount, or the diferent weapon options costing the same.

This message was edited 1 time. Last update was at 2017/03/23 01:49:48


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Longtime Dakkanaut




So basically mob rules for orks except much worse....
   
Made in us
Stealthy Sanctus Slipping in His Blade





 insaniak wrote:
 Carnikang wrote:


You have a value, say 5. At the end of the turn, you roll a die if you lost models in a unit. If that die is more than the number of your Bravery (morale) you lose the difference in models.

That's absurd.


Bravery 5 is terrible. And it works out fairly well, especially with all the modifiers readily available from Command Abilities, Standards, Unit Abilities, etc.



 Galas wrote:
Its actually the inverse.

(Casualties+D6)-Bravery(+1 every 10 models)= Fleeing Models


The last bit of the Equation only affects certain Units. I know my Sauras Warriors don't get that Bravery Bonus for multiples of 10.

This message was edited 1 time. Last update was at 2017/03/23 01:49:51


PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in us
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Deep in the Woods

Units have a set Bravery/Moral number (say 8). during a turn say you lose 3 guys between shooting and cc, at the end of the turn you roll a d6 and add the number of models lost. So in this case 3 to your die roll. If you roll higher than your bravery number you lose that many more models from that unit. So you roll a six add the three dead models, that nine, one over your bravery, you lose one more model. Single model units (like monsters and leaders) ignore this.

"I have traveled trough the Realm of Death and brought back novelty pencils"
 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

Oh, somewhere in this favored land the sun is shining bright;
the band is playing somewhere and somewhere hearts are light,and somewhere men are laughing, and somewhere children shout but there is no joy in Mudville — mighty Casey has struck out. 
   
Made in us
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the sigmar leadership thing isnt too aweful.... Id be willing to play it... but I promise that I will hate it immediately when marines get the ability to ignore its effects all the time

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 Carnikang wrote:

 Galas wrote:
Its actually the inverse.

(Casualties+D6)-Bravery(+1 every 10 models)= Fleeing Models



The last bit of the Equation only affects certain Units. I know my Sauras Warriors don't get that Bravery Bonus for multiples of 10.


The +1 for every 10 models its written in the basic 4 pages rules, so it should apply to ALL units unless stated otherwise.

This message was edited 1 time. Last update was at 2017/03/23 01:53:42


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
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Is Adepticon a very small event?
   
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Under the couch

 Galas wrote:


Its not absurd, its just another way of apling morale in a wargame.

No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.

While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.

 
   
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So you can lose additional models simply because you lost models before? Doesn't matter how they were lost?

I can kinda understand that in CC for "losses" during a retreat, but is it the same for shooting casualties?
   
Made in us
Stealthy Sanctus Slipping in His Blade





 Galas wrote:
The +1 for every 10 models its written in the basic 4 pages rules, so it should apply to ALL units unless stated otherwise.


Learn something new everyday that you thought you knew. Ah well, haven't used 40+ Sauras in a while anyway.

 insaniak wrote:
 Galas wrote:


Its not absurd, its just another way of apling morale in a wargame.

No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.

While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.

They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack. Or somesuch.

This message was edited 2 times. Last update was at 2017/03/23 01:56:29


PourSpelur wrote:
It's fully within the rules for me to look up your Facebook page, find out your dear Mother Gladys is single, take her on a lovely date, and tell you all the details of our hot, sweaty, animal sex during your psychic phase.
I mean, fifty bucks is on the line.
There's no rule that says I can't.
Hive Fleet Hercual - 6760pts
Hazaak Dynasty - 3400 pts
Seraphon - 4600pts
 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 insaniak wrote:
 Galas wrote:


Its not absurd, its just another way of apling morale in a wargame.

No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.

While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.


I'm not gonna defend any further the morale system in Age of Sigmar because this is not the thread, but in a battle, the desorganization of a unit causes more loses than the efforts of the enemy.

If a unit suffer great loses and with a low bravery fails to reorganize, its totally from a simulation point of view, coherent that they will lose even more soldiers.

This message was edited 1 time. Last update was at 2017/03/23 01:57:02


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





 Carnikang wrote:
 Galas wrote:
The +1 for every 10 models its written in the basic 4 pages rules, so it should apply to ALL units unless stated otherwise.


Learn something new everyday that you thought you knew. Ah well, haven't used 40+ Sauras in a while anyway.

 insaniak wrote:
 Galas wrote:


Its not absurd, its just another way of apling morale in a wargame.

No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.

While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.

They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack.


Or you could be a flagellant and inflict mortal wounds instead of running, failing that instead of running they bash their faces in with their weapons. Bless sigmar!
   
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Edit: looks like I'm too slow, in the time I took to type this the question was answered several times.

 davou wrote:
gungo wrote:

How does morale work in AoS?


id also like to know

The last phase of a turn is the Battleshock phase. If any models in a unit were slain during that turn, that unit has to make a battleshock test. You roll 1d6 and add the number of slain models to the roll. You lose models (your choice) equal to the number by which you exceed your leadership score.

So if your unit lost three models in the shooting phase, at the end of the turn you'd roll a die. Say you roll a 5, and your unit's Leadership is 6. You now lose two additional models.

There are a bunch of things in AoS that can modify battleshock tests. For every 10 models you add 1 to the units' Ld score. Your general can use a command ability to make a unit immune to battleshock. Then there are a bunch of unit-specific modifiers like Banners and the like.

This message was edited 1 time. Last update was at 2017/03/23 01:58:53


YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in us
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 insaniak wrote:
 Galas wrote:


Its not absurd, its just another way of apling morale in a wargame.

No, it's a way of killing more models in a system that already had to much focus on killing models over tactical gameplay.

While accepting that 40k is a game rather than a simulation, it makes absolutely no sense for failing a morale test to result in models falling over dead.


It's really just an abstraction for what already happens when a unit fails a morale check and then spends the next few turns running away, but without the extraneous rules for managing those fleeing units and in a less all-or-nothing approach.
   
Made in us
Longtime Dakkanaut




We have very little info on it so let's see what they do to the bakillion leadership/morale ignoring rules in 40k to even worry about this new morale test. Odds are most of the armies will stay fearless, atsknf, stubborn, mobrule, or just ridiculously high ld9-10 to ignore this whole change.
   
Made in gb
Member of a Lodge? I Can't Say






What if Morale is a Combination of 7th Leadership and AoS Bravery?

Roll a D6 and And add how many models you lost (Then Compare it to your LD) if its higher then the difference is how many models Flee (Models then flee as normal 7th ed rules and can attempt to regroup)

This message was edited 1 time. Last update was at 2017/03/23 01:59:48


 
   
Made in us
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gungo wrote:
We have very little info on it so let's see what they do to the bakillion leadership/morale ignoring rules in 40k to even worry about this new morale test. Odds are most of the armies will stay fearless, atsknf, stubborn, mobrule, or just ridiculously high ld9-10 to ignore this whole change.


Yes. In AoS there are mechanics on various war scrolls to interact with the Bravery statistic.
   
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 Carnikang wrote:

They aren't dying persay, it states that they could be fleeing the field of battle as their nerves break, or they become incapacitated through feinting or sudden panic attack. Or somesuch.

It doesn't matter if they topple over sideways, melt into a puddle, or wander off to recline under the palm trees sipping cocktails and chatting about the good old days back home... The point is that 40k needed more emphasis on keeping models on the board and having them actually DO stuff, rather than yet another mechanic forcing you to pick them up by the handful.


 
   
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 commander dante wrote:
"Thematic Armies will be Rewarded"
Well RIP CAD

Now GW is just forcing Formations down our Throat and passing it off as "Fluffy Lists"
Ruined 8th for me now
Movement values im not sure about, will probably stick with normal Movement values (Infantry move 6"...)
Charging units Strike first is big, especially for Necrons (I.E Triarch Praetorians)

Im Excited for the other changes, but not the "Rewarding Themed Armies" Bull GW is spewing


As someone who left the hobby because of waac lists and cads that made no sense at all I think this is a great thing.
Excited for the return of fluff armies and lists that make sense!

1000pts 1500pts

 
   
 
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