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Made in ca
Longtime Dakkanaut





 Verviedi wrote:
Oh, gak. 6 skills per chart. I smell random rolling...

Don't mind this at all, really.

One of the more annoying problems with Necromunda/Mordheim was the division between must-have skills and lackluster ones. Typically, every character type would develop along the same pattern in any campaign they played. At least this will force some variety.
   
Made in ca
Longtime Dakkanaut






I'm pretty sure it was random skill rolling in necro

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Yeah that's how you got skills. If you could pick it'd be way too easy for certain gangs.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Regular Dakkanaut





 streetsamurai wrote:
I doubt it's the case for the whole of Spain.
One of the main reason I now mostly only play GW games is that i was tired of seasrching for opponents. Some people seems to underestimate how hard it is to find players for other games (bar warmahodre and X-wing)


Very true. I can't find a single person around here that's even heard of Gates of Antares, let alone wants to play it.
   
Made in us
Veteran Inquisitor with Xenos Alliances






 Breotan wrote:
Was there a price list for the terrain sets?

There are different kits with different combinations of the sprues that make up the boxed game's contents. $50/$50/$75 USD.

This message was edited 1 time. Last update was at 2017/04/04 02:48:32


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

The sheet has 5 different pieces of terrain, although I swear two of them are 100% the same.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 H.B.M.C. wrote:
The sheet has 5 different pieces of terrain, although I swear two of them are 100% the same.

It appears that there's 3 different pieces of terrain, with the last two seemingly being bundles.


The Alchomite Stack and Ferratonic Furnace are two kits. The Ferratonic Incinerator looks like it is a Ferratonic Furnace and part of the Galvanic Magnavent put together.

The Promethium Forge looks like it is the Stack and Galvanic Magnavent combined.

This message was edited 1 time. Last update was at 2017/04/04 02:55:31


 
   
Made in us
Savage Khorne Berserker Biker





Thanks for posting the skill tables. 120 page rulebook... wondering WTF else we're missing. Hurry up with the eBook, GW!
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Wolf_in_Human_Shape wrote:
Thanks for posting the skill tables. 120 page rulebook... wondering WTF else we're missing. Hurry up with the eBook, GW!

Missions.
Guard, Marines, and Ork lists with associated weapons.
The generic gear(Photo-Visors, Clip Harnesses, etc)
The main rules.
   
Made in ca
Posts with Authority




I'm from the future. The future of space

Azazelx wrote:
 frozenwastes wrote:
It probably should have been 25% more money. Hopefully the demand that has been demonstrated on this print run will be taken into account for the next and they'll jack the price up a bit. It was obviously too cheap.


Are you trolling, or do you just lack an understanding of how boxed sets and starters work?


Doesn't look like a starter when they make a limited run and it sells out in 15 minutes. A starter is something you offer as part of a larger product line to get people into it. A starter is an evergreen product. This looks like a limited supply one off release.

Units sold x price = revenue, so if GW is going to only make X copies and they sell out in 15 minutes, then GW probably left a lot of money on the table. If they go back for a second go, they should probably throw a single additional sprue in there and offer the new printing at a higher price. Jack the price up $30ish and talk about how it now contains even more terrain or something. The more better edition.

The real issue here is that GW underestimated demand and that doesn't mean their approach to the product was wrong, just that they didn't price it right to maximize revenue. If it sold out in fifteen minutes at $130, it probably would have sold just fine (and probably still sold out) and made more money at $160. And now that demand has been so surely demonstrated, a reprint should probably be at a higher price point justified by including a tiny bit more product with a super low marginal cost (an additional sprue).

Why would they want to set up a competing entry into 40k for the stuff they have planned with the new version of 40k? I highly doubt this is going to be an ongoing game the way people hope. The Age of the Emperor is coming and you can't have your customer base all switched over to a revamp of Necromunda as the new way to play 40k. You'll fragment your customer base too much.


Automatically Appended Next Post:
Terrain image just posted above:
Spoiler:


Is there any sign any of this terrain will be marketed as part of "Shadow War Armageddon" and not as just being 40k terrain? It's beginning to look like the real evergreen product here is the terrain and the SWA box set was just a bundle with some rehashed rules thrown in on the same sort of glossy stock that ikea uses for its catalogues.

This message was edited 2 times. Last update was at 2017/04/04 04:08:15


Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Zethnar wrote:
I can't find a single person around here that's even heard of Gates of Antares, let alone wants to play it.

My entire group knows about GoA. But it's out of notoriety, rather than admiration. We found great amusement in the sheer hubris displayed in the GoA KS, with it's "trust me" approach to gameplay, and it's idolized creator homage sculpt. OMG.

   
Made in us
[MOD]
Solahma






RVA

Ha no, the feeding frenzy does not demonstrate that the price was too low.

What happened was, this product was

(a) actually marketed

(b) responded to a market trend

(c) reintroduced Necromunda

(d) gave people an excellent excuse to use their existing collections and buy new minis

(e) introduced awesome new terrain

Furthermore, Shadow War isn't self-competition because you can use the same minis for both. What is more likely is, Shadow War will be the gateway drug to starting multiple armies. I was already interested in 8e - first time I have cared about 40k as a game since 2010 by the way - but now I have spent approx. $300 on 40k models not even including the Shadow War boxed set. At this point, me trying 8e is looking pretty good. Maybe with three new armies, too!

This message was edited 2 times. Last update was at 2017/04/04 04:24:52


   
Made in ca
Posts with Authority




I'm from the future. The future of space

Manchu wrote:
Ha no, the feeding frenzy does not demonstrate that the price was too low.



Limited run that sells out in 15 minutes? Would have made so much more money had it been $30 a copy higher? Obviously the price was too low. The reasons you listed for the feeding frenzy are just more reasons people would have paid a higher price for this.

The people who thought GW was bringing necromunda back or that this was the new approach to 40k are experiencing a pipe dream. The products, the real ones that will be available for years to come, are the terrain models. This bundle is just a launch for those kits with some revamped rules printed on catalogue stock. And an excuse to bundle a bunch of existing sprues together for various armies with slapped together PDF rules support. Aren't people spotting issues where you can't even take certain options as the campaign game progresses because of contradictory rules about point costs? And people think this is a *real* game product launch? That this was about relaunching a version of Necromunda? Hardly. This was about selling terrain models and making some bundles on their web site at no savings compared to buying them separately.

Maybe they'll respond to the demand by taking a second dip of the core game, but a year from now, this will be largely forgotten and while some people might remember the terrain originally being from that shadow whatever set, they'll largely just think of the terrain as 40k terrain. This isn't the triumphant return of Necromunda or a foreshadow of a new edition of 40k. It's a sales launch for a line of terrain models which are the real evergreen product in this release. Shadow War Armageddon will prove to be as supported into the future as End Times was for Fantasy.

This message was edited 5 times. Last update was at 2017/04/04 08:26:47


Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 frozenwastes wrote:
Limited run that sells out in 15 minutes? Would have made so much more money had it been $30 a copy higher?

Obviously the price was too low.
I genuinely thought your original post was dry sarcasm.

I'm surprised that I was wrong.

 Kanluwen wrote:
The Promethium Forge looks like it is the Stack and Galvanic Magnavent combined.


Near as I can tell the Galvanic Magnavent and the Promethium Force are the same. They have each:

Double set of smoke-stacks? Check.
4 sets of pylons? Check.
2 ladders? Check.
Skull Thing? Check.

Unless the walkways are a different config the kits are otherwise the same.

This message was edited 1 time. Last update was at 2017/04/04 04:58:02


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
[MOD]
Solahma






RVA

LOL I think we actually agree about everything but the conclusion.

This was a magical perfect storm. What really sealed the deal, as far as the frenzies in UK/EU and US are concerned, was learning well in advance of launch in those regions that Aus/NZ had sold out and shockingly the product turned out to be one-and-done. That translated into me and others sitting on the website for hours beforehand - not just willing to spend money but downright maniacal about it. It's not that the product was underpriced - it just rode in on a roaring tide of unbottleable thunder hype.

Yes indeed this is not the triumphant return of Necromunda - that concept honestly only computes at all through the rose-tinted glasses of nostalgia. The only thing holding back the complaints about Shadow War not being sufficiently Necromundesque from the Necromunda fans and posters following their lead is a major case of the want-what-you-can't-haves. I agree that as soon as GW prints a rulebook, we'll see the conversation shift from "how could they understock it???" back to "eh maybe I will pick it up sometime" ... and it will either grow in popularity with some support (like AoS) or be one-upped by the next not-Necromunda boxed game (see also Gangs of Commorragh).

What it will not do is fracture the customer base for whatever is the current edition of 40k. And with some minor support, which would all run parallel with 40kmproduction anyhow, it very well could be the gateway drug I mentioned.

This message was edited 5 times. Last update was at 2017/04/04 05:09:11


   
Made in se
Executing Exarch






Dravis wrote:Here's some 4chan links for skill tables:
Spoiler:

Spoiler:

Spoiler:



Well I'll be darned! They actually rebalanced the skills! This looks great. Two of the most broken skills (Marksman and Hurl Opponent) have been toned down and are now completely reasonable.

Verviedi wrote:Oh, gak. 6 skills per chart. I smell random rolling...



Well yeah... it's Necromunda.
   
Made in us
Regular Dakkanaut






Data dump, spoiler-ed.
Better 1st page of Ork kill team, hiding, overwatch, sustained fire, Marine skill list and missions:
Spoiler:











   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Thank you!

This should make the wait until the end of the week a bit more passable.

Also, yes for page one of the Orks being clearer, just what the doctor ordered.

This message was edited 1 time. Last update was at 2017/04/04 06:01:33




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

I wish they would put the Ork, Marine and Guard lists up with all of the others when they posted them. I seriously want to build out my main two forces (Blood Angels & Vostroyan Firstborn).

I wasn't able to get the box set, so hopefully the rules and the missing three forces will be released independently soon.

I'll busy myself with the Harlequins rules (My wife's preferred faction) and building out a kill team for her till then,

Take it easy.

-Red__Thirst-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in de
Primus





Palmerston North

 Zethnar wrote:
 streetsamurai wrote:
I doubt it's the case for the whole of Spain.
One of the main reason I now mostly only play GW games is that i was tired of seasrching for opponents. Some people seems to underestimate how hard it is to find players for other games (bar warmahodre and X-wing)


Very true. I can't find a single person around here that's even heard of Gates of Antares, let alone wants to play it.


Very true. I learned this lesson more than 15 years ago.

I also learned that non-GW companies tend to go out of business as well, so you are better off buying the miniatures you like the look of.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Around here people are very reluctant to try something new, as more than once we bought into something, only for it to no longer be supported or to have such a horrible resupply of product that any interest dies out over time. Also, there is this stereotype that we Dutch are stingy, gamers even more so. The amount of money I ended up throwing away by trying games that won't take off around here is just sad.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Member of a Lodge? I Can't Say





Why are the Angels of Redemption on that list?

   
Made in gb
Fresh-Faced New User




 NivlacSupreme wrote:
Why are the Angels of Redemption on that list?


Because they are one of the chapters fighting on Armageddon I'm guessing.
   
Made in us
Regular Dakkanaut






 Red__Thirst wrote:
I wish they would put the Ork, Marine and Guard lists up with all of the others when they posted them. I seriously want to build out my main two forces (Blood Angels & Vostroyan Firstborn).

I wasn't able to get the box set, so hopefully the rules and the missing three forces will be released independently soon.

I'll busy myself with the Harlequins rules (My wife's preferred faction) and building out a kill team for her till then,

Take it easy.

-Red__Thirst-


Guard and orks are on page 72 of this thread w/ first page of Orks above. Marine skills also above.
Here's the marine list:
Spoiler:


Only thing missing is Guard skills.
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

So I got really excited and ended up writing up a first draft for an Inquisitional kill team.

Now, I've yet to even play a game yet, so everything could be wildly off base, since it's mostly based on speculation from looking at the entries for other factions. Things are also a bit long-winded, since it's meant to be a more advanced response to the somewhat limited selection a lot of the official factions have to deal with.

I've tried to add some more diverse specialists, starting with Death Cult Assassins. If people like them, I might try throwing something for diversified specialists for other factions.

Special Operatives are not included yet (Daemonhosts?), and the Ordo Xenos don't get a huge amount of representation since they have fewer easily implementable source books for me to draw from.

So, feel free to take a look at it and let me know what you think. Maybe even test it out if it looks like it might be fun. C&C is appreciated, please be as vicious as you possibly can.

https://docs.google.com/document/d/1X571b0souqfurLwtVky943TovnbhLgBHCMZkGexqPbY/edit?usp=sharing

This message was edited 2 times. Last update was at 2017/04/04 07:27:27


 
   
Made in gb
Member of a Lodge? I Can't Say





Oh yay. The scout sergeant I have now isn't legal because I gave him a combi melta!
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

Ignore me. Didn't realise they were successor chapter

This message was edited 1 time. Last update was at 2017/04/04 07:34:15


AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in gb
Longtime Dakkanaut




 Mymearan wrote:
Dravis wrote:Here's some 4chan links for skill tables:
Spoiler:

Spoiler:

Spoiler:



Well I'll be darned! They actually rebalanced the skills! This looks great. Two of the most broken skills (Marksman and Hurl Opponent) have been toned down and are now completely reasonable.

Verviedi wrote:Oh, gak. 6 skills per chart. I smell random rolling...



Well yeah... it's Necromunda.


I'm truly amazed. They fixed the game destroying Marksman.

Gamesworkshop serially fixing terrible unbalance? This surely is the age of Rowntree
   
Made in gb
Member of a Lodge? I Can't Say





Vorian wrote:
 Mymearan wrote:
Dravis wrote:Here's some 4chan links for skill tables:
Spoiler:

Spoiler:

Spoiler:



Well I'll be darned! They actually rebalanced the skills! This looks great. Two of the most broken skills (Marksman and Hurl Opponent) have been toned down and are now completely reasonable.

Verviedi wrote:Oh, gak. 6 skills per chart. I smell random rolling...



Well yeah... it's Necromunda.


I'm truly amazed. They fixed the game destroying Marksman.

Gamesworkshop serially fixing terrible unbalance? This surely is the age of Rowntree


What did marksman used to do?
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Don't have to shoot at the nearest target (is that still a thing? Tell me its not a thing!) and could fire at extreme ranges (1.5x range). Only applicable to basic weapons.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
 
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