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![[Post New]](/s/i/i.gif) 2017/04/22 07:16:35
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
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Despite the updated armies PDF, the Eldar Avenger Catapult still has no +1 at short range.
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![[Post New]](/s/i/i.gif) 2017/04/22 07:30:27
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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Dravis wrote:Didn't notice the lack of shooting skills, no gunslingers then.
Though your entire band can equip plasma pistols and power swords - I get the feeling your meant to be more combat orientated.
Seems the only reason to list the sniper rifle under basic is for the Inquisitor, the only one with access to the shooting skill table.
It seems that a lot of the equipment listed is pretty arbitrary and was thrown together in short order without any consideration for theme or flavour. Hell, the only three pieces of wargear available to standard units that are distinctly Inquisitional are the venom talon, rad grenades, and plasma syphon, none of which are even particularly good. This is doubly troubling when you consider that this is supposed to be distilled down to just the Ordo Xenos, the organization that specializes in xenos technology and weaponry. Where's the weird and wacky alien tech?
Basically the only thing the list has going for it is access to stormshields and a 3W leader. Certainly not flavour, because there's none of that here.
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This message was edited 1 time. Last update was at 2017/04/22 07:30:47
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![[Post New]](/s/i/i.gif) 2017/04/22 07:43:43
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Regular Dakkanaut
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The venom talon, rad grenades and plasma syphon are all Ordo Xenos equipment in 40K though, as are the needle pistol and digital weapons. They're all fluffed as alien artefacts (except rad grenades I guess), so the theme's there.
I find the Crusader interesting. When I read the PDF quickly last night I basically dismissed it as the henchman of the same name in 40K, but actually it's a more generic combat option. You can build a power sword and storm shield version, but it's obviously intended to cover more possibilities. They should probably have called it something else.
Anyway, guess I can break up my own version of Inquisition kill teams to make rules for the other ordos now...
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![[Post New]](/s/i/i.gif) 2017/04/22 08:15:44
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Is there a digital release for these rules?
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2017/04/22 08:20:49
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
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This message was edited 1 time. Last update was at 2017/04/22 09:05:28
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![[Post New]](/s/i/i.gif) 2017/04/22 08:46:36
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Mighty Vampire Count
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Great to see the new rules and looking forward to the hard copy
Glad to see the Sisters treated well and the first time Novitiate have been stated out ? They have LD 8 as well - cool.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2017/04/22 09:06:44
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Arch Magos w/ 4 Meg of RAM
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£25 quid seems a good price. Can't wait to pre-order this in my local on Monday
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Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
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![[Post New]](/s/i/i.gif) 2017/04/22 09:15:58
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Fresh-Faced New User
uk
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Scatter dice available for 50p each as well.
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![[Post New]](/s/i/i.gif) 2017/04/22 09:27:31
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Grim Dark Angels Interrogator-Chaplain
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The digital rules include Inquisition and Adepta Sororitas  . Good news for you inquisimunda fans.
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![[Post New]](/s/i/i.gif) 2017/04/22 09:41:05
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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Thommy H wrote:The venom talon, rad grenades and plasma syphon are all Ordo Xenos equipment in 40K though, as are the needle pistol and digital weapons. They're all fluffed as alien artefacts (except rad grenades I guess), so the theme's there.
Digital weapons used to be available to a lot of Imperial factions. While they've been shoehorned into sole domain the Inquisition lately, they're not iconic by any regard. Likewise for the needle pistol.
Rad grenades could have been interesting, but their actual effects are a mostly pointless upgrade over frag grenades.
The Plasma Siphon is nice when it works, but is so niche in its use that it could hardly be considered iconic (except for the rules controversy it caused back in 5th when it unintentionally ended up shutting down every Tau gun).
The Venom Talon isn't bad, but I wouldn't mind seeing its use extended to henchmen.
It also does not help matters that Acolytes are strangely limited to flak armour. For a kill team that seems to push for a more close combat bent, the stat line and survivability just aren't there outside of the Inquisitor and his Crusaders (and solely by the virtue of access to a 3++). It looks like Acolytes are basically doomed to live as storm bolter drones... without access to shooting skills. Everything just seems scattershot and messy, which would be forgivable if there was some meaningful character to things (see Codex: Daemonhunters/Witch Hunters from 3rd ed), but there really isn't.
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This message was edited 1 time. Last update was at 2017/04/22 09:42:12
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![[Post New]](/s/i/i.gif) 2017/04/22 13:02:07
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Ancient Venerable Black Templar Dreadnought
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Fafnir wrote:Also, does anyone find it amusing that GW likes to skip around all the Deathwatch stuff, with them being made available as special agents all over the place, but still refuse to give them an actual kill team in a ruleset that's basically tailor made for them? I have no interest in the Deathwatch myself, but man, it must feel like a real kick in the teeth for those that do care.
Considering I have a full Deathwatch army, no, not upset at all...
With how GW has gone weird in the past, I look on the bright side that DW was included at all.
Grey Knights was a very strange inclusion, barely justified with Chaos kill teams.
Have not looked at the new lists yet, I have a fair bit of inquisition, this could be the really fun gang/war-band/kill team... not sure what to call these skirmish teams anymore.
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This message was edited 1 time. Last update was at 2017/04/22 13:02:31
A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2017/04/22 13:06:33
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Powerful Phoenix Lord
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Scatter or Artillery? The Artillery Dice were the ones missing. Odd, it's the scatter dice. Hmmm. Automatically Appended Next Post: Skinnereal wrote:Despite the updated armies PDF, the Eldar Avenger Catapult still has no +1 at short range.
I don't think it was updated as the file type says "mergedfile" so I think they just added the new factions - unless someone sees errors/fixes in other areas.
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This message was edited 2 times. Last update was at 2017/04/22 13:12:07
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![[Post New]](/s/i/i.gif) 2017/04/22 17:16:12
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Sadistic Inquisitorial Excruciator
USA
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So this morning I sent the Warhammer 40k facebook a message about the missing carapace armor for Ordos Xenos, and they responded (very quickly mind you) saying they weren't sure if it was an omission on purpose or by accident, but they would let the studio know, and there would be an update if required (not sure if that means an update PDF or an FAQ).
I'm in the camp that it was something that was likely missed in the 10ish days the studio had to throw the rules for Inquisition and Sisters together. I know in my campaigns we will be allowing them to take it.
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![[Post New]](/s/i/i.gif) 2017/04/22 17:20:28
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Nurgle Chosen Marine on a Palanquin
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Shadow War book:
"Availability: Pre-order product that will ship on May 6, 2017"
Seems like pretty quick turnaround for an unplanned book.
They are limiting sales to one book per order, so availability still appears to be limited for some odd reason.
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![[Post New]](/s/i/i.gif) 2017/04/22 18:46:30
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Fixture of Dakka
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Seems like they are really fighting themselves to evolve a new product, and are just making this up on the fly.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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![[Post New]](/s/i/i.gif) 2017/04/22 20:05:42
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Dakka Veteran
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Grot 6 wrote:Seems like they are really fighting themselves to evolve a new product, and are just making this up on the fly.
Of course they are. They had a terrain loss-leader product that hit a nerve with a lot of old school and newer players. Now they have to come up with a plan to satisfy demand with a release schedule mot likely focussed on a new version of their flagship game. In a choice between 8th Ed and SWA, which one do you think is going to get the resources? The fact that nuGW has summoned up a reprint with expanded lists is nothing short of amazing--unless you've never had to do anything like that.
I will put down money we will see another Shadow War [inset hive world here] box set, if nothing else to bring out more elevated terrain. Oh, and give people more excuses to buy plastic core troops.
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![[Post New]](/s/i/i.gif) 2017/04/22 22:41:47
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Executing Exarch
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My guess is we'll see a new Shadow War box set within the year.
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![[Post New]](/s/i/i.gif) 2017/04/22 23:14:43
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Nurgle Chosen Marine on a Palanquin
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Mymearan wrote:My guess is we'll see a new Shadow War box set within the year.
I don't think there was ever any question of that happening. There is evidently more scenery to go with the stuff from the Shadow War box that has not been released and it will need a new Shadow War release...
T
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![[Post New]](/s/i/i.gif) 2017/04/22 23:43:13
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Grim Dark Angels Interrogator-Chaplain
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Why would more scenery need a Shadow War release? Given they hadn't even planned the standalone book it seems unlikely, and Nu40K is going to dominate once released. I'd doubt SW is beyond the one book, myself. One and done. Maybe the odd WD article.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2017/04/22 23:53:15
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Veteran Inquisitor with Xenos Alliances
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I would say the release of a standalone book would indicate they don't have any plans, anytime soon, for another starter set.
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![[Post New]](/s/i/i.gif) 2017/04/23 00:00:25
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Skillful Swordsman
Skeaune
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aka_mythos wrote:I would say the release of a standalone book would indicate they don't have any plans, anytime soon, for another starter set.
Or that they thought this set would be enough until the next one, which it evidently wasn't.
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"I like my coffee like I like my nights. Dark, endless and impossible to sleep through." |
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![[Post New]](/s/i/i.gif) 2017/04/23 00:58:24
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Nurgle Chosen Marine on a Palanquin
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Given the overwhelming success of the first box (sold out online in five minutes), they would be crazy NOT to produce a couple more in the series, especially if they have more similar scenery to introduce. Shadow War: (insert planet name here) with some planetary war fluff, the newest rulebook and some new interconnecting scenery is going to be a win...
T
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![[Post New]](/s/i/i.gif) 2017/04/23 02:15:33
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Ultramarine Librarian with Freaky Familiar
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timd wrote:Given the overwhelming success of the first box (sold out online in five minutes), they would be crazy NOT to produce a couple more in the series, especially if they have more similar scenery to introduce. Shadow War: (insert planet name here) with some planetary war fluff, the newest rulebook and some new interconnecting scenery is going to be a win...
T
True but it won't come any time soon, I imagine they've got a full schedule of releases booked for the coming year, especially with this new edition of 40K, and taking into consideration how badly they were caught off guard with the popularity of SW:A. Perhaps sometime in 2018.
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![[Post New]](/s/i/i.gif) 2017/04/23 02:48:01
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Ancient Venerable Black Templar Dreadnought
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They really have tripped over a diamond in this regard.
We have all been pining for a skirmish game, they are successful with their competitors.
They have done some pretty darn good releases of various factions we all wanted to see in the last few years.
The smaller model count and big terrain all seems to "justify" GW expense: a 5 to 10 model typical kill team is a reasonable gaming entry point.
It is easy to justify to silly completionists like myself to have a few models of every army out there and not go bankrupt...barely.
It would be foolish to not flog every element of this game.
Heck, upgrade sprues for each faction specific to SWA could be a resounding success and would still have life in normal 40k for model customization.
I think we are overdue for something like a "fat-mat" that would properly reflect an underhive floor / deck-plating.
I figure Armageddon dust gets into everything so pretty much dirt floor is not contrary to imagined conditions.
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2017/04/23 03:41:57
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Experienced Saurus Scar-Veteran
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Talizvar wrote:
I think we are overdue for something like a "fat-mat" that would properly reflect an underhive floor / deck-plating.
I figure Armageddon dust gets into everything so pretty much dirt floor is not contrary to imagined conditions.
The Deadzone Infestation mats make a pretty decent substitute for the time being!
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![[Post New]](/s/i/i.gif) 2025/04/04 03:47:15
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Ruthless Interrogator
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JohnnyHell wrote:Why would more scenery need a Shadow War release? Given they hadn't even planned the standalone book it seems unlikely, and Nu40K is going to dominate once released. I'd doubt SW is beyond the one book, myself. One and done. Maybe the odd WD article.
Not in the short term, maybe. But they put out Shadows Over Hammerhal for WQ which was a response to the success of Silver Tower. Nothing stopping them from putting out another set a year from now. Hell, they could repackage the same terrain and change the units included and reprint the rulebook with new factions included and probably sell out again.
But hopefully they'll just take the time to do plastic gangs for Necromunda instead though.
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You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2017/04/23 04:50:14
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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[MOD]
Solahma
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Trouble is, they are (a) 2x2 and (b) gridded. GW sells a 4x4 mat that I never had any interest in prior to SWA ... and have now ordered ...
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![[Post New]](/s/i/i.gif) 2017/04/23 05:50:36
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Inspiring SDF-1 Bridge Officer
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Manchu wrote:Trouble is, they are (a) 2x2 and (b) gridded. GW sells a 4x4 mat that I never had any interest in prior to SWA ... and have now ordered ...
Could always buy four to get a 4x4, but I suspect there are far cheaper options available.
For now, I've been turning my X-Wing mats upside down and using those. However, I'd really like to get a city/industrial mat for playing this on.
Has anyone been mixing together the Armageddon and Deadzone terrain? I'm curious how good the latter is with SW:A.
Finally, I'm hoping we get at least one more SW boxed set. Reprints of the old Necromunda card kits would be a nice nostalgia piece.
BTW, how many people bought this for the terrain vs. for the rules, I wonder?
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It never ends well |
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![[Post New]](/s/i/i.gif) 2017/04/23 07:03:12
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Not as Good as a Minion
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https://www.gamemat.eu/our-products/battle-mats/4-x4-g-mats/sk/
and 2*2 for the Mantic ones is not a big a problem if you gave enough terrain to make it higher
if you build something like this (from the mantic open day)
http://www.brueckenkopf-online.com/wp-content/uploads/2014/11/MG_Mantic-Games-Open-Day-Titan-Games-1.jpg
2*2 is enough
regarding mixing the terrain
https://yaktribe.org/community/threads/shadow-war-armageddon-general-discussion.5564/page-23
mantic scenery is the sane size like old Necromunda and it is not perfect with the SWA stuff as this is higher, but you still combine them
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2017/04/23 07:16:33
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Saw a post on Yaktribe that I hadn't realised.
The Tau Ion Rifle and Rail Rifle have basically the same rules.
Both S6, Dam D3, Sv -3 and Ammo 8+. The only differences are the range, the To Hit mod, and that the Rifle Rifle has the sniper rule. That can't be intentional. The Ion Rifle doesn't even match it's fluff.
This is a copypasta error, no?
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