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Charistoph wrote: You're surprised that futbol would be used for conflict resolution when a Rasalhague World was defended and won by American football?
They go into that a little more in-depth in Dominions Divided about how after the transition to the Rasalhague Dominion they have "friendly matches" and "historical rematches" on the gridiron where the warrior caste amateurs always thrash the professional civilian players.
This message was edited 1 time. Last update was at 2023/01/29 18:21:43
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2023/01/29 22:59:24
Subject: Classic Battletech Is Awesome: the Thread!
Charistoph wrote: You're surprised that futbol would be used for conflict resolution when a Rasalhague World was defended and won by American football?
To me that's just extending the trend.
Well, seeing as I was not privy to that particular incident... kinda? xD
Well, now you know something new.
Albertorius wrote:But that's not what it's saying, is mostly sayng that they had an interplanetary fútbol league: that it was one of the kinds of conflict they engaged in, not that it was used for conflict resolution.
It's just kind of hilarious that they deemed that important enough to add it: if it merits mentioning here and basically nowhere else (hey, they have sport tournaments!) it surely must follow that it's not an usual thing in the Btech universe... or they play fútbol with mechs .
In the 2nd Blood of Kerensky book (or was it the 3rd?) Phelan Wolf played lacrosse as part of an inter-house sport. So, still not surprising considering the culture the Scorpions ran in to.
Albertorius wrote:Also, it's "fútbol", with a stress on the "u"
I don't have that key on my keyboard, used the spelling you quoted, and you should be grateful I didn't just say soccer because I'm a heathen.
Ghaz wrote:
Charistoph wrote: You're surprised that futbol would be used for conflict resolution when a Rasalhague World was defended and won by American football?
They go into that a little more in-depth in Dominions Divided about how after the transition to the Rasalhague Dominion they have "friendly matches" and "historical rematches" on the gridiron where the warrior caste amateurs always thrash the professional civilian players.
Still not surprising considering that Phelan played lacrosse as part of an inter-house competition in Blood of Kerensky. From what it sounded like, many of those Old Terran sports were kept up among the Clans, and considering it's obviously a region that has a heavy Iberian influence, having an interplanetary soccer league would be about as surprising as Van Zandt having a back woods American influence.
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2023/01/30 00:19:15
Subject: Classic Battletech Is Awesome: the Thread!
Charistoph wrote: Still not surprising considering that Phelan played lacrosse as part of an inter-house competition in Blood of Kerensky. From what it sounded like, many of those Old Terran sports were kept up among the Clans, and considering it's obviously a region that has a heavy Iberian influence, having an interplanetary soccer league would be about as surprising as Van Zandt having a back woods American influence.
There's "heavy Iberian influence" and there's "repeat history word for word" ^^. This is the second.
2023/01/30 00:50:07
Subject: Classic Battletech Is Awesome: the Thread!
Charistoph wrote: Still not surprising considering that Phelan played lacrosse as part of an inter-house competition in Blood of Kerensky. From what it sounded like, many of those Old Terran sports were kept up among the Clans, and considering it's obviously a region that has a heavy Iberian influence, having an interplanetary soccer league would be about as surprising as Van Zandt having a back woods American influence.
There's "heavy Iberian influence" and there's "repeat history word for word" ^^. This is the second.
Not quite, but still, those who are not aware of history are doomed to repeat it, or at least, help it rhyme.
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2023/01/30 01:10:31
Subject: Classic Battletech Is Awesome: the Thread!
Charistoph wrote: Still not surprising considering that Phelan played lacrosse as part of an inter-house competition in Blood of Kerensky. From what it sounded like, many of those Old Terran sports were kept up among the Clans, and considering it's obviously a region that has a heavy Iberian influence, having an interplanetary soccer league would be about as surprising as Van Zandt having a back woods American influence.
There's "heavy Iberian influence" and there's "repeat history word for word" ^^. This is the second.
Not quite, but still, those who are not aware of history are doomed to repeat it, or at least, help it rhyme.
It doesn't just rhyme, it's the iberian peninsula moor invasion right down to the planet names, stopping in the same place, and the Reconquista also going down the same, with even the centuries of cohabitation and mingling.
It is hilarious because they have basically opened a history book, paraphrased it, added the words "planet" and "battlemech", changed the names of the kings and basically called it a day.
I dont't think they have been quite so blatant anywhere else, not even in the Marian Hegemony.
This message was edited 1 time. Last update was at 2023/01/30 01:10:48
2023/01/30 03:04:45
Subject: Re:Classic Battletech Is Awesome: the Thread!
2nd deiron
.maelstrom
.black hawk KU
.wolverine
.raijin
Clans-
.annihilator
.dire wolf
.X2 timber wolf
.mad dog
We got real lucky the first few turns as his command mech (annihilator) could not hit the broad side of a barn.
We started by trading his vulture for the dragon. MVP for me force went to the raijin who lived far longer than he should have (and scored the 2 kills for the IS side) by the end of the game it was the warhammer facing off against a badly mauled madcat and daishi both of which had multiple pilot hits and head damage. the annihilator was still there sort of but with 5 pilot hits he needed 11s to wake up again. so basically out of the fight.
Narrow victory for the clans.
Spoiler:
Spoiler:
Spoiler:
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2023/01/30 04:39:28
Subject: Classic Battletech Is Awesome: the Thread!
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2023/01/30 15:31:12
Subject: Classic Battletech Is Awesome: the Thread!
chaos0xomega wrote: Just going to gloss over "Escorpión Imperio" (which is itself nonsense gibberish in spanish, and you can tell something that a gringo came up with)?
For starters in Spanish it should be Imperio Escorpión that sounds cringy still but at least it's on the correct order
M.
Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.
About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though."
The march of technology across BattleTech’s eras is relentless—but some war machines never die. This PDF-only series includes brand-new BattleMechs and OmniMechs, alongside Classic ’Mechs and combat vehicles from both the Inner Sphere and the Clans rebuilt with the latest technology to keep them competitive on modern battlefields. This series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each unit.
This message was edited 1 time. Last update was at 2023/02/03 19:38:26
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2023/02/03 20:28:31
Subject: Classic Battletech Is Awesome: the Thread!
H.B.M.C. wrote: Never been a fan of TSM, if I'm being honest.
A very situational system, that's for sure, but great for units where running hot is an easy task, and even better if they are carrying a Physical Weapon.
In a way, Tag and those big SRM bays is almost like having a can opener and crit seeker- laser guided Arrow IV to pop the armor, and then feast on the delicious center.
I'm delighted with the weirdness of the Behemoth (Liao). We made a massive assault tank and gave it.... rocket launchers.
Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.
2023/02/05 00:46:51
Subject: Classic Battletech Is Awesome: the Thread!
Rocket launchers is one of the weapons that baffles me. From a tactical point of view it fits very well into a cheap strike and fade unit but that seems to be the exception rather than the norm in the TROs with many mechs, and vehicles expected to fight with secondary weapons after their rockets go off on turn 1.
M.
This message was edited 1 time. Last update was at 2023/02/05 00:48:09
Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.
About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though."
2023/02/05 16:48:46
Subject: Re:Classic Battletech Is Awesome: the Thread!
My side-
.Crimson langur prime
.adder A
.fire falcon
.jackalope
.demon tick proto mechs
The other side
.nova
.adderA
.fire moth
.pouncer
.grendel
Turns out the fire moth can't take 2 clan er smalls to the center torso rear......and i missed with absolutely everything else from 4 other proto's and 2 mechs....but all the crits (3) forced him to retire. The grendel missed a buch of shots he should have made....in all i lost the fire falcon, but that's to be expected for a 20 ton mech. unfortunely the other side lost 4 mechs and surrendered the field.
Spoiler:
Spoiler:
Game 2 the big boys came out to play
My side-
.Omega
.tenshi
.hatamoto suna
.hitosune kozo
The other side
.poseidon tri-pod
.Ares/zeus
.clan specs banshee
. we did a good trade....for me at least. he got a floating gyro crit on the hitosune without doing much damage against it's hardened armor. i returned the flavor by putting my single gauss shot into the poseidons face and following it up with a single LBX 10 pellet to finish off the head. . the omega lost most of his left torso armor and was internal on the center. the banshee overheated and shut down (and fell). so the hades decide to leave before the 2 remaining assault mechs ganged up on him. he likely would have killed the omega, but have gotten killed in return.
Spoiler:
Spoiler:
This message was edited 1 time. Last update was at 2023/02/05 16:50:53
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2023/02/05 23:33:10
Subject: Classic Battletech Is Awesome: the Thread!
Couple interesting things-they are size 3 so they tower over most terrain. they get a -1 to pilot standing checks and have 3 pilots (gunner/pilot/engineer) so you have to roll checks for each for pilot hits. if you lose the gunner for example the pilot has to take over 2 jobs and so on. whichever seat you take over the new occupant takes a +2 penalties for doing the non assigned jobs.
the legs are a bit weird as far as hit locations go. if you hit legs on the normal leg chart you have to roll a D3 from the front and a D3 +/- 1 depending on which side you are facing (making it less likely to hit the far leg on 6+).
The 3 legs also allows them to chose a direction and go that way, once they are going in a direction they spend an extra movement point and pick any direction they choose to change to. we will be doing it again in the future so you can look forward to more big boys.
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2023/02/06 03:01:10
Subject: Classic Battletech Is Awesome: the Thread!
H.B.M.C. wrote: Does the Omega get anything special for being giant?
Full Superheavy rules are now in TacOps: Alternate Eras. The Omega's basically just big (3 high) and slow (2/3 at 150t I guess isn't that bad) with some edge case interactions having modifiers for being superheavy. It's got a normal human pilot so it doesn't have any weirdness like a WoB Celestial or the extra rules for being a tripod like the Ares.
It has 3 crew-pilot who control movement, gunner obviously and an engineer to keep it working. loosing one of the crew causes penalties as the other crew have to fill in.
Also yes it is big, slow and stable.
We did think that since it is so tall melee attacks by other non super heavies would only hit legs...but that's our house rule.
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear
2023/02/06 22:10:02
Subject: Classic Battletech Is Awesome: the Thread!
H.B.M.C. wrote: Does the Omega get anything special for being giant?
Aside from what has been mentioned already, Super-Heavies handle Crit locations a bit differently. Basically, you half and then round up. So a Clan DHS will take 1 Slot, while and IS DHS will take 2. However, if you have 2 1-Crit items going in to the same Location (say, 2 Medium Lasers), they can both be in the same Slot, however a Crit Hit there will kill both of them. This lends the Super-Heavies to being able to field normal Artillery guns instead of Cannons, as a Long Tom is "only" 15 Crits for them.
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
2023/02/06 23:31:48
Subject: Classic Battletech Is Awesome: the Thread!
Yeah, no time on that as SSW is a one-person gig at the moment from what I've heard.
MegaMekLab has them, but saving the file gets a bit wonky as it can't believe the size of some of the things in its file check.
That applies to both Super-Heavies and Tripods, by the way.
The Tripods also have a printer error in the "Safe" version where the reference table doesn't quite do the whole "roll @#$ for leg" very well. I think it's been solved in the more up to date 0.49.11, though.
Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
EDIT: He's got a review of the Eridani Light Horse Force Pack as well:
This message was edited 1 time. Last update was at 2023/02/09 17:06:58
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2023/02/09 21:59:52
Subject: Classic Battletech Is Awesome: the Thread!