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Longtime Dakkanaut





Honestly, I think it could be maneaters. We've seen some ogor-y themed rumor engines, and a treasure chest would make a ton of sense.


Maybe a leadbelcher, a man eater, and then maybe something beyond a parrot.

This message was edited 2 times. Last update was at 2021/10/14 15:39:21


 
   
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Can somebody explain to me how we can have six warbands plus a rivals deck with only 308 cards this season? Even if they don't include any universals with the standalone Warbands thats still already 308 with just the universals from Harrowdeep without any from the second core set. Unless they double up on every universal in the core sets and its only 42 unique ones per set.
Didn't really play the last seasons, if they are reprinting cards from past seasons would they still be part of those 308?

This message was edited 3 times. Last update was at 2021/10/14 15:41:24


 
   
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Regular Dakkanaut





I would think that the new core set in Q2 begins its own numbering system. That would mean means only 4 warbands in season 5 (148 in core + 60 + 60 +32 = 300; just need something unusual to give us the 8 missing cards like 40 in the rivals deck). Speculating is hard when the change is this great.

This message was edited 1 time. Last update was at 2021/10/14 15:47:40


Henry R. 
   
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callidusx3 wrote:
I would think that the new core set in Q2 begins its own numbering system. That would mean means only 4 warbands in season 5 (148 in core + 60 + 60 +32 = 300; just need something unusual to give us the 8 missing cards like 40 in the rivals deck). Speculating is hard when the change is this great.

But the roadmaps does say all of that is part of season 5 and would they just start a new card numbering during a season?
   
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 NH Gunsmith wrote:
Really tried to hold off being negative until we got to see the card backs... but I think the fact they changed the backs pushes me out of pre-ordering this box. Could have dealt with the price increase....

But essentially turning it into two different games systems with the new backs just feels slimey.

Guess I am just going to treat the game as a boardgame to pull out when people come over to visit, and only use the stuff I currently have.

Agreed, I'm not going all in on the negativity, but like you I'm going to hit pause. With my four boxed sets + extra warbands I can consider that a complete board game for playing with friends. What I think I will do is wait to see the whole of season 5 and then weigh it up as a single "expansion" for what I currently have.
   
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USA

Well, it looks like I’m going to be cancelling my Underworlds subscription at my LGS. I have no interest in either of the Warbands in Harrowdeep (nor the new pricing model), and even less interest in a pirate themed Warband.

Hopefully we will be getting Chaos Dwarves, Dawnbringer Crusades (or Order of Azyr or something CoS) this season to peak my interest in it.

I think in the meanwhile I will do what a few of you have already mentioned and treat this like a complete board game. I already have 12 Warbands, so plenty of options.

 
   
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With the Pirate parrot, I'm going to have to give season 5 an Rrrrrrr rating.

Pretty excited to see what the future warbands bring, and what the rival decks will look like.

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Pirates, interesting.

Hope that 2nd standalone warband isn't yet more Stormcast.
   
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I'm hoping the lightning on the other warband tease is just a default background and not a hint of something stormcast related.
   
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 jaredb wrote:
With the Pirate parrot, I'm going to have to give season 5 an Rrrrrrr rating.

Pretty excited to see what the future warbands bring, and what the rival decks will look like.


Exalted!

I hope GW doesn't get carried away and release a horde of Rivals Decks. Here I thought the decks would be built from our existing libraries. Silly me.
   
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Gathering the Informations.

Nope, Rivals decks are built out of the warband specific cards coming with the warbands going forwards.

Might be that they're going to bring forward the warband specific cards from some of the no longer sold warbands that still have ETB variants for sale. Thundrik's Profiteers, Chosen Axes, Magore's Fiends, etc.
   
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 Matrindur wrote:
callidusx3 wrote:
I would think that the new core set in Q2 begins its own numbering system. That would mean means only 4 warbands in season 5 (148 in core + 60 + 60 +32 = 300; just need something unusual to give us the 8 missing cards like 40 in the rivals deck). Speculating is hard when the change is this great.

But the roadmaps does say all of that is part of season 5 and would they just start a new card numbering during a season?


Well, we are trying to tease hints from WarCom, which is notoriously riddled with errors and misrepresentations. The article does say, "This change gives the design team more opportunities to advance the narrative," which I read to mean that instead of 2 years per setting (e.g. Beastgrave & Direchasm in Ghur), we will get 1 year.

As for the new numbering, we have the numbers in front of us, 308 in Harrowdeep. The article states each warband release and the new core are coming with universals and grand alliance cards. That next core will, at a minimum, introduce 64 faction cards + X non-faction cards. How does one squeeze that into 308? And the article states 2 more warbands are coming after this second core set. If those are part of Harrowdeep's numbering, I'm not seeing how.

This message was edited 1 time. Last update was at 2021/10/14 17:43:04


Henry R. 
   
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callidusx3 wrote:
 Matrindur wrote:
callidusx3 wrote:
I would think that the new core set in Q2 begins its own numbering system. That would mean means only 4 warbands in season 5 (148 in core + 60 + 60 +32 = 300; just need something unusual to give us the 8 missing cards like 40 in the rivals deck). Speculating is hard when the change is this great.

But the roadmaps does say all of that is part of season 5 and would they just start a new card numbering during a season?


Well, we are trying to tease hints from WarCom, which is notoriously riddled with errors and misrepresentations. The article does say, "This change gives the design team more opportunities to advance the narrative," which I read to mean that instead of 2 years per setting (e.g. Beastgrave & Direchasm in Ghur), we will get 1 year.

As for the new numbering, we have the numbers in front of us, 308 in Harrowdeep. The article states each warband release and the new core are coming with universals and grand alliance cards. That next core will, at a minimum, introduce 64 faction cards + X non-faction cards. How does one squeeze that into 308? And the article states 2 more warbands are coming after this second core set. If those are part of Harrowdeep's numbering, I'm not seeing how.


I think the most likely option is that the second core set isn't actually part of season 5 like they say and is instead start of season 6. This way it would make sense for the 308 to just be Harrowdeep, two warbands and the Rivals deck (would come out to 32 universal cards plus 32 faction cards per individual warband if Rivals deck also has 32 cards) without starting a new number circle during the season.
Only question this way would be if the rotation will still be last two seasons, that would only be one year this way.

This message was edited 2 times. Last update was at 2021/10/14 17:56:36


 
   
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 Kanluwen wrote:
Nope, Rivals decks are built out of the warband specific cards coming with the warbands going forwards.

Might be that they're going to bring forward the warband specific cards from some of the no longer sold warbands that still have ETB variants for sale. Thundrik's Profiteers, Chosen Axes, Magore's Fiends, etc.



Not just warband specific cards, but pre-construction decks. For example, all season 1 and 2 warbands can only use the Silent Menace deck atm, until more rivals pre-construction decks come out.

All rivals cards are good for championship though. I can see rivals being good for new players, but not making an impact on championship or competitive play.


My guess is the 2nd core box will be like the condemors vs moonlight box. Less full expansions, but just a couple of warbands and some cards. But, we'll have to see.

This message was edited 2 times. Last update was at 2021/10/14 18:11:13


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I think we all know this is a stealth price hike. Warbands will come with half the cards they used to and the other half will cost 12€ extra.

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So I know basically nothing about this game, but I was considering getting the new box, as I really like the new Stormcast models and I though it might be a nice low-prep game to play with friends.

However, this changing cards thing confuses me. I think I have the cards for the very first Stormcast team (and the models too) and I was also contemplating to getting the Fish Elves or the Vampires or even both. But do these have different style of cards and they're not compatible with the new box? I don't get it...

   
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 Crimson wrote:
So I know basically nothing about this game, but I was considering getting the new box, as I really like the new Stormcast models and I though it might be a nice low-prep game to play with friends.

However, this changing cards thing confuses me. I think I have the cards for the very first Stormcast team (and the models too) and I was also contemplating to getting the Fish Elves or the Vampires or even both. But do these have different style of cards and they're not compatible with the new box? I don't get it...


If you mean the changing card backs, the issue should not be too burdensome to deal with. Opaque sleeves for your 32 cards will do. However, if you are treating this as a boardgame and using the Rivals format (i.e. each warband plays only with its 32 faction specific cards), then the card back change is a non-issue.

PS - The warbands from the first two seasons (Shadespire & Nightvault) did not come with complete, 32 card faction decks. Your first Stormcast warband would need a handful of cards to fill out its deck, making it not viable for true Rivals format (but I'm sure its fine for casual play).

This message was edited 1 time. Last update was at 2021/10/14 21:50:43


Henry R. 
   
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Versteckt in den Schatten deines Geistes.

So they jacked the price of the starter box, and are now doing 2 starter boxes per year?

Incredible.

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 H.B.M.C. wrote:
So they jacked the price of the starter box, and are now doing 2 starter boxes per year?

Incredible.

bUt Gw HaS cHaNgEd!!1



On the other hand, underworlds players tend to want to collect all the warbands, and it is cheaper to buy boxes of two warbands than individually.

It's certainly a shift, but let's wait and see what the mid season core box is before drawing too many conclusions. I'm curious to see how this new season will play out.

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The latest article says that the new starterbox is the biggest one to date.

Is it?

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 H.B.M.C. wrote:
The latest article says that the new starterbox is the biggest one to date.

Is it?


In the most technical sense, it has a bit more cards than the previous ones.

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 H.B.M.C. wrote:
The latest article says that the new starterbox is the biggest one to date.

Is it?


It is also the biggest joke too, as I can see Harrowdeep dividing an already small community.
   
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I don't see the big joke? Is it the price increase? Hasn't there been price increases across the hobby?
   
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 jaredb wrote:

On the other hand, underworlds players tend to want to collect all the warbands, and it is cheaper to buy boxes of two warbands than individually.


Not anymore unless they jacked up the warbands too.

This message was edited 1 time. Last update was at 2021/10/15 00:03:04


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One of the worst things about Warhammer underworlds is that each new season adds new core rules. So In order to be upto date on the rules people have to buy a core set.

Real shame as Warhammer underworlds is a great arena combat game, that GW seem to be milking as much out of it as they can... that said the rival format sounds like something the game should have had from day one. Pitching it as a game designed solely for competive play had I imagine turned a good number of people away. Now with a more casual style of play, this may help get people into it.

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 stonehorse wrote:
One of the worst things about Warhammer underworlds is that each new season adds new core rules. So In order to be upto date on the rules people have to buy a core set.


I do agree that WU should have had a consistent set of core rules, but it was a work in progress in a space (collectible boardgame) that GW had no experience with. However, I do very much like the idea that each Realm that GW visits can introduce rules specific to that Realm (e.g. Gloom for Ulgu, Primacy for Ghur).

 stonehorse wrote:
Real shame as Warhammer underworlds is a great arena combat game, that GW seem to be milking as much out of it as they can... that said the rival format sounds like something the game should have had from day one. Pitching it as a game designed solely for competive play had I imagine turned a good number of people away. Now with a more casual style of play, this may help get people into it.


I agree that it is a great arena combat game, quite possibly the best of a crowded field. Rivals is great as an introductory format or a "complete boardgame experience" format. I believe it will supersede Vanguard as the intro format.

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Direchasm rulebook are free to download from GW site, but the site is currently under some rennovation so the link and some other stuff doesn't seem to work.
   
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So, Rivals is "premade, stand alone decks" that represent what a warband is like, racially and playstyle wise?

Do we know what era these cards/warbands will cover, like, new card style for old warbands?

If it is NOTHING but a reprint, then long time WU players might ONLY care if the card styles match the new cards..

2+2=5 for sufficiently large values of 2.

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 porkuslime wrote:
So, Rivals is "premade, stand alone decks" that represent what a warband is like, racially and playstyle wise?

Do we know what era these cards/warbands will cover, like, new card style for old warbands?

If it is NOTHING but a reprint, then long time WU players might ONLY care if the card styles match the new cards..

My understanding is that it's a glorified way of playing only with cards that come with a warband's box.

So previously when you bought a warband you had their warband specific cards and the new universals, but almost immediately you'd be mixing in universals from the core box, other warbands, etc. Rivals just restricts you to 'what came in the box' - basically it removes the deck building element.

I -think- that's how it goes anyway.
   
 
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