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Made in gb
Regular Dakkanaut



UK

Wizards and similarly powerful stuff seems to be around the 20 reknown mark. With things like Empire crossbowmen and Ghouls at 2 reknown and Plague Monks at 1 reknown.

It'll be interesting when the rules drop to see some people's forces.

Check out my youtube channel at www.youtube.com/channel/UCc8CECcBOeCO-srhlUwf_lQ 
   
Made in us
Humming Great Unclean One of Nurgle






 highlord tamburlaine wrote:
Varanguard are in the list? Wouldn't a single unit of them be overkill enough?

If they're in, then I hope the Arkanaut ships end up in the Kharadron lists!
The said no behemoths, so no frigate or ironclad. Potentially gunhaulers, but they wouldn't be good for this anyway.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Dakka Veteran




Did I hear correctly that you can also only outfit them with the standard gear, not the upgrade a single model in a unit can take.

As an example, you cant take a single Judicator and equip him with a a Thunderbolt Crossbow.

This message was edited 1 time. Last update was at 2017/05/17 21:10:56


 
   
Made in de
Huge Bone Giant






Hmm. Not too thrilled by this. The campaign rules seem very, very light. I'm not even expecting my Tomb Kings to be supported, but the insistence on only printing rules for plastic models when GW can't be bother to treat factions equally with plastic characters is a massive turnoff. Want a vampire? Tough luck. Ogres? Slaanesh (at least mortals)? It was bothersome in Warhammer Quest. It's worse here.

Oh well.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
[MOD]
Solahma






RVA

Given the extremely low cost, the book is worth it even considering one might need to do some houseruling to use the models they want.

   
Made in ie
Krazy Grot Kutta Driva






Seemed very lacklustre, as much I've been enjoying GW releases as of late, this seems a bit hastily put together, especially with a new GHB on the way.

Not commenting on the rules, as I missed half of what was going on (not a fan of the way they do these streams) but the first scenario seemed like fun, gave up watching the 2nd one as I just cant watch twitch.

However, the overall game seems like a cash-in for the popularity of hinterlands, which would explain why they had bottle play the match (fair play to him, I hope that means he has his foot in the door, I see great things coming from him if he gets into the design studio!)

I'm fine with them wanting to sell something that has proven popular, and the price point is pretty good (if you ignore that hinterlands was completely free!) but the overall release seems like they had nothing to sell this month and needed to knock together a quick release over a lunch break.

The cover of the book is dull, it matches the GHB, but I'd preferred to have a hardback with nice art. It feels cold and uninteresting- AoS skirmish. Hinterlands has some flavour in the title alone!

This really feels like it should have been an article in white dwarf, leading to a full blown narrative/skirmish book, like they did with Mordheim.

The terrain deal seems nice (as long as the £ to € isn't awful) and I'll thankfully be able to add to my mansion at long last, as the new terrain doesn't fit the style of the old stuff, which has left my lone building untouched because of it! But again, a re-boxing of an old kit, it would have sold with or with out the game.

A bit more effort and we would have had a top skirmish game set in AoS, as it is, I sadly think this will be dead and gone by next month.

Wish they had let bottle and...the other chap (lol) announce the game, the guys they had were enthusiastic, but kept tripping over too much going on.

Good stuff though- nice too see bottles excellent minis out in force.

I'll probably buy the book as long as it stays under €10, simply to have it to look through, or pick up a 2nd one next month when facebook groups are swamped with them. Was hoping this was going to be a fat book, packed with rules and gangs. Oh well.

   
Made in us
Dakka Veteran




 Geifer wrote:
Hmm. Not too thrilled by this. The campaign rules seem very, very light. I'm not even expecting my Tomb Kings to be supported, but the insistence on only printing rules for plastic models when GW can't be bother to treat factions equally with plastic characters is a massive turnoff. Want a vampire? Tough luck. Ogres? Slaanesh (at least mortals)? It was bothersome in Warhammer Quest. It's worse here.

Oh well.


It sounds like the models they have listed in the incredibly affordable book are all generic, so im not sure why you cant take a vampire? AoS changed all those named Vampires to generic vampire lord's a long time ago. Just because each model isnt represented doesnt mean it cant be fielded as something else. Im also pretty sure they said Ogres were in the book.

   
Made in lt
Longtime Dakkanaut






What's the other terrain that's coming? Are they re-releasing the good old Chapel, Manor, Astromancer's Lair, etc?

   
Made in us
[MOD]
Solahma






RVA

@RexHavoc:

The project seems to be the spiritual successor to Warhammer Skirmish - a "could have been great" sideline project that never got the support it deserved. Will the same be true for AoS Skirmish? Yeah probably. But folks like Bottle (and why not you and me, too?) can build on the cheap-as-chips foundation. My silver lining spin on this is, I'd rather a community of gamers work on this a lot more before the dense rulebook you describe gets released.

   
Made in us
Dakka Veteran




Silvertower was ok, then Hammerhal expanded on it. No reason something cant expand on this as well.

I feel all these releases are tying in nicely. That stand alone AoS board game that the name escapes me but has those amazing Skeleton models, would be another great warband.
I guess I look at the great overall picture, where before we just had Warhammer fantasy, we now have several things that can be used to play however we want!
   
Made in ie
Krazy Grot Kutta Driva






 CragHack wrote:
What's the other terrain that's coming? Are they re-releasing the good old Chapel, Manor, Astromancer's Lair, etc?


2x garden of morr set rebranded as sigmarite mausoleum and a necro-something play matt. Nothing else was on the list so far. Hopefully we will see other stuff down the line.

 Manchu wrote:
@RexHavoc:

The project seems to be the spiritual successor to Warhammer Skirmish - a "could have been great" sideline project that never got the support it deserved. Will the same be true for AoS Skirmish? Yeah probably. But folks like Bottle (and why not you and me, too?) can build on the cheap-as-chips foundation. My silver lining spin on this is, I'd rather a community of gamers work on this a lot more before the dense rulebook you describe gets released.


yeah, I totally agree, but its does seem shallow and pointless, as there were already a couple of good things to build a foundation on. Sure, with hinterlands and this its now a buy one and have one free set of skirmish rules. Its just with all the good stuff they have done recently, this could have been so much more!

I'm likely to build up some large monsters and make scenarios for them- I brought a ton of things I have no real use for, but been dying to paint. I'm not letting the lack of rules stop me making use of them now!

   
Made in us
Dakka Veteran




Another thing I kept hearing them say 5-20 models, so It makes me wonder can you not field two 20pt models and one 10pt model? Is that a possible balance mechanic to stop two large multi wound models from wrecking smaller groups?
   
Made in ca
Posts with Authority




I'm from the future. The future of space

Chopxsticks wrote:
Another thing I kept hearing them say 5-20 models, so It makes me wonder can you not field two 20pt models and one 10pt model? Is that a possible balance mechanic to stop two large multi wound models from wrecking smaller groups?


The second scenario they played really showed the disadvantage of smaller forces. They hit a point where the low model count force lost enough models that they couldn't take more objectives than the larger force. I'd say go for it if you want to do a 3 model warband, but be prepared to have too few models to cover everything, especially after you lose one.

2 x 20 pt + 1 x 5 pt + 5 x 1 pt = 8 models. You'd still have the elite core but then have some grots, plague monks or peasants to carry treasure for you.

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in us
Regular Dakkanaut




I don't know why I had such high expectations for this idea, it's pretty much nothing more than running a small scale game of AoS. A PvE system along with real campaign mechanics would have been something sweet.
   
Made in es
Brutal Black Orc




Barcelona, Spain

dosiere wrote:
I don't know why I had such high expectations for this idea, it's pretty much nothing more than running a small scale game of AoS. A PvE system along with real campaign mechanics would have been something sweet.


I'm thinking this may be more along the lines of WH:Q. First release will be a bit underwhelming ruleswise but the following one will be far better. I'm pretty sure bottle wasn't just brought in to have a friendly game. Oh no no no, I'm pretty sure they went talent hunting too.
   
Made in us
Dakka Veteran




 frozenwastes wrote:
Chopxsticks wrote:
Another thing I kept hearing them say 5-20 models, so It makes me wonder can you not field two 20pt models and one 10pt model? Is that a possible balance mechanic to stop two large multi wound models from wrecking smaller groups?


The second scenario they played really showed the disadvantage of smaller forces. They hit a point where the low model count force lost enough models that they couldn't take more objectives than the larger force. I'd say go for it if you want to do a 3 model warband, but be prepared to have too few models to cover everything, especially after you lose one.

2 x 20 pt + 1 x 5 pt + 5 x 1 pt = 8 models. You'd still have the elite core but then have some grots, plague monks or peasants to carry treasure for you.


I think you misunderstood my post, Im not trying to field a 3 model warband, I mentioned that I kept hearing the warband size was 5-20 models so it sounded like it might be a mechanic to prevent people from fielding said 3 model army.
   
Made in us
[MOD]
Solahma






RVA

During the livestream, it was repeatedly mentioned that you have to take a hero. I didn't hear any other restrictions mentioned but I may have just missed them.

   
Made in us
Swamp Troll




San Diego

Serious deja-vu..

It looks like this is going to be a proper skirmish game and not some one off scenarios like the "original" book. Kinda bummed by that (the zombie survival scenario was legend). It seems a little strange because I'm getting a real "arena" vibe off of this.. but with Shadowspire or whatever it's called right around the corner it almost seems like Pete and Repete are about to go on a boating trip..

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 judgedoug wrote:
I thought they were dumb as gak until I got a set for extra monsters for WHQ Hammerhal, and discovered they are super cool. The annoying "very clean" GW studio paint job makes them look... not good.

Oddly, there's many more options on the sprues than just the Wrath Mongers and Skull Reapers, and because of they way the models are designed, you can easily mix and match - they remind me of the Blightkings. I almost wish it was a box of "make your own Chosen Khorne dudes" instead of two separate unit types.


Really it comes down to the big stupid "hammerflails". The heads on the Wrathmongers are great, and the various twisted swords and axes they come with are the closest GW's ever come to making miniature versions of the weird weapons sketches from the old Realms of Chaos books.

I'd consider getting the Orruk™ and Khornate boxes, because it's an interesting selection of models and, finally, the Khorne hero is not one of the Bloodborne ones I already have.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in tw
Longtime Dakkanaut





Im disappointed by the lack of conversion opportunities.

Yes, nothing stops me from converting my own- and indeed I am-
But for a warband that will probably go to Mordheim or frosrgrave rather than this.

   
Made in us
Sword-Bearing Inquisitorial Crusader




Lord Kragan wrote:
dosiere wrote:
I don't know why I had such high expectations for this idea, it's pretty much nothing more than running a small scale game of AoS. A PvE system along with real campaign mechanics would have been something sweet.


I'm thinking this may be more along the lines of WH:Q. First release will be a bit underwhelming ruleswise but the following one will be far better. I'm pretty sure bottle wasn't just brought in to have a friendly game. Oh no no no, I'm pretty sure they went talent hunting too.


Agreed. I feel that Skirmish may be a primer by GW -obviously there is demand for a skirmish game, but does it deserve a printing run of a full campaign book and tying up a release date?
This is how they test the waters.
   
Made in ca
Longtime Dakkanaut






dosiere wrote:
I don't know why I had such high expectations for this idea, it's pretty much nothing more than running a small scale game of AoS. A PvE system along with real campaign mechanics would have been something sweet.


yeah, it seems like a waste of time

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





Hey everyone, a big thanks if you watched the stream! (Apparently over a 1000 people were watching it live, which is awesome!)

I had a great time and GW treated me really well while I was up there. Both games were neck and neck right till the end (which the commentators missed in the second game), I had a very good shot at winning the second game on the last turn if only Steve the Gryph Hound had a better nose for sniffing out treasure lol.

The skirmish book is great in my opinion. Only £6 makes it a "no-brainer" impulse buy for me. The Battleplans are fantastic and one of the biggest assets as well as the post campaign tables. Adding the next level of detail should be easy too (and I want the next iteration of Hinterlands to do just that!)


Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

I think it's going to be one of those "wastes of time" that sells well and is well liked by those who buy it.

More from Bottle on tga:

"There are extra rules we didn't play (either we forgot or chose not to). For example there is a new scenery table which we didn't use and in the second game Ben had 1 less renown spent than I, and so should have got a single Underdog re-roll."

So it looks like there's a balancing mechanic of sorts. Rerolls from having fewer points. I guess that'll work. Seems very powerful if it's use whenever you want and it is 1 per point.

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in gb
Been Around the Block




UK

 Voodoo_Chile wrote:
I think they're all in the Skirmish book which they say should be around £6.


Thanks for the info.

Steve
   
Made in us
Humming Great Unclean One of Nurgle






 Bottle wrote:
The skirmish book is great in my opinion. Only £6 makes it a "no-brainer" impulse buy for me. The Battleplans are fantastic and one of the biggest assets as well as the post campaign tables. Adding the next level of detail should be easy too (and I want the next iteration of Hinterlands to do just that!)
Honestly this is the biggest take for me here. At this price who cares if it's light on content? If it does well they can expand it later, if reception is lukewarm just roll it into GHB2 or something. Sure, maybe GW didn't put a lot of effort into developing it but at that price we don't have to put much money into it either. I imagine a ton of people spend more than that on coffee every week!

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





 frozenwastes wrote:
I think it's going to be one of those "wastes of time" that sells well and is well liked by those who buy it.

More from Bottle on tga:

"There are extra rules we didn't play (either we forgot or chose not to). For example there is a new scenery table which we didn't use and in the second game Ben had 1 less renown spent than I, and so should have got a single Underdog re-roll."

So it looks like there's a balancing mechanic of sorts. Rerolls from having fewer points. I guess that'll work. Seems very powerful if it's use whenever you want and it is 1 per point.


There's a list of rules the re-rolls can apply to so you can't use it on the priority rule or anything like that, it's not one per difference in points but instead there are 3 bands, so if you are somewhat out matched (+11 renown or higher) you get 3 and the max you can get is 5.


Automatically Appended Next Post:
 NinthMusketeer wrote:
 Bottle wrote:
The skirmish book is great in my opinion. Only £6 makes it a "no-brainer" impulse buy for me. The Battleplans are fantastic and one of the biggest assets as well as the post campaign tables. Adding the next level of detail should be easy too (and I want the next iteration of Hinterlands to do just that!)
Honestly this is the biggest take for me here. At this price who cares if it's light on content? If it does well they can expand it later, if reception is lukewarm just roll it into GHB2 or something. Sure, maybe GW didn't put a lot of effort into developing it but at that price we don't have to put much money into it either. I imagine a ton of people spend more than that on coffee every week!


I agree! It's the price of 2 paint pots, or a White Dwarf, and it gives you a new way to play the game. It doesn't have the depth of SW:A but combined with choosing a unique Command Ability, Artefact, the Treasure Table, the underdog rolls and the great Battleplans I think players will be really happy with the value it offers.

This message was edited 2 times. Last update was at 2017/05/18 06:49:01


Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

 Bottle wrote:

There's a list of rules the re-rolls can apply to so you can't use it on the priority rule or anything like that, it's not one per difference in points but instead there are 3 bands, so if you are somewhat out matched (+11 renown or higher) you get 3 and the max you can get is 5.


That actually sounds really good.

Not as crazy as what some underdogs scheme up, but I think it should work as a starting point.

I think the greatest strength of this Skirmish over Shadow War: Armageddon is the compatibility with the larger game. There are some changes, but it's basically still AoS whereas SW:A is 40k from 20 years ago. This will make a much better entry point into the larger game. And if the similarities between AoS and 8th edition 40k are anything to go by, it should also make a great mod for that game as well.

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in ca
Longtime Dakkanaut






 frozenwastes wrote:
I think it's going to be one of those "wastes of time" that sells well and is well liked by those who buy it.

More from Bottle on tga:

"There are extra rules we didn't play (either we forgot or chose not to). For example there is a new scenery table which we didn't use and in the second game Ben had 1 less renown spent than I, and so should have got a single Underdog re-roll."

So it looks like there's a balancing mechanic of sorts. Rerolls from having fewer points. I guess that'll work. Seems very powerful if it's use whenever you want and it is 1 per point.


This seems to be no better than Kill team, and pretty much everyone was indifferent toward KT. I'll wager that it will suffer the same fate

lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in gb
Regular Dakkanaut



UK

 streetsamurai wrote:
 frozenwastes wrote:
I think it's going to be one of those "wastes of time" that sells well and is well liked by those who buy it.

More from Bottle on tga:

"There are extra rules we didn't play (either we forgot or chose not to). For example there is a new scenery table which we didn't use and in the second game Ben had 1 less renown spent than I, and so should have got a single Underdog re-roll."

So it looks like there's a balancing mechanic of sorts. Rerolls from having fewer points. I guess that'll work. Seems very powerful if it's use whenever you want and it is 1 per point.


This seems to be no better than Kill team, and pretty much everyone was indifferent toward KT. I'll wager that it will suffer the same fate


Loads of people love Kill Team and there are loads of KT batreps on the youtubes.

Check out my youtube channel at www.youtube.com/channel/UCc8CECcBOeCO-srhlUwf_lQ 
   
 
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