Switch Theme:

Astra Militarum: More Competitive in 8th Edition?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Sneaky Sniper Drone





Los Angeles, CA

 UMGuy wrote:
 exploited751 wrote:
Are you able to run a Cadian battalion with say like:

Company Commander
Psyker

Infantry x10
Infantry x10
Militarium Tempestus Scions


If so are the Scions getting the Scions doctrine or the cadian or none?


Yes, you would need to run it with cadian (or other standard regiment doctrine). The scions would get no bonus, but the IS and CC could get the cadian doctrine. Page 132 AM codex


So the Scions would not get the Cadian bonus and they wouldn't get the extra shot on a 6 as well correct?

4000
3000
3000
3500
3500 
   
Made in us
Hurr! Ogryn Bone 'Ead!





WA

Correct. Scions get no cadian regimental doctrine. They also do not get their regimental doctrine.

 
   
Made in us
Fresh-Faced New User





 exploited751 wrote:
Are you able to run a Cadian battalion with say like:

Company Commander
Psyker

Infantry x10
Infantry x10
Militarium Tempestus Scions x5


If so are the Scions getting the Scions doctrine or the cadian or none?


You could, but In my opinion if you really want to run scions in a CP battalion I'd say:

Company Commander
Tempestor Prime

Infantry Squad
Infantry Squad
Infantry Squad

Scion Command squad x4 plasma guns

This message was edited 1 time. Last update was at 2018/06/26 00:48:06


 
   
Made in se
Regular Dakkanaut





anyone playing tempestus as an army? real tempted to ad them as my third army, always thought the taurox is real cute
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

 Dynas wrote:
With Elysians out of production, are Temepestus Scions a competitive alternative for an Airborne type drop trooper with them DS/transporting in fliers?
In my opinion if you put enough special modeling effort into some paratrooper guardsmen that should be fine to count as Elysians to me. I prefer Elysians to Scions personally because the points cost is so much lower.

On the left is one of my Imperial Guardsmen (Cadian) and on the right is one of my Elysian Guardsmen. They are made from mostly Anvil Industry parts, which I can't recommend enough, and some Skitarii Ranger or Pig Iron Productions hoods and helmets.

 exploited751 wrote:
 UMGuy wrote:
 exploited751 wrote:
Are you able to run a Cadian battalion with say like:

Company Commander
Psyker

Infantry x10
Infantry x10
Militarium Tempestus Scions


If so are the Scions getting the Scions doctrine or the cadian or none?


Yes, you would need to run it with cadian (or other standard regiment doctrine). The scions would get no bonus, but the IS and CC could get the cadian doctrine. Page 132 AM codex


So the Scions would not get the Cadian bonus and they wouldn't get the extra shot on a 6 as well correct?
Mixed Cadians and Scions detachment, Cadians would get their bonus, Scions would not get any bonus.
Going one step further, what I do is mix Cadians and Elysians in the same detachment. They are both <ASTRA MILITARUM> so it's kosher. The Cadians don't get their re-roll-stationary-1s doctrine, but you still get the stratagems and the Elysians don't have any doctrine to lose by intermingling.

In other news I made some custom mortars if anyone is struggling to fill out their 9 mortar team fire section like I was.
 ph34r wrote:
Fellow m̶e̶a̶t̶b̶a̶g̶s̶ Imperial Citizens, praise the O̶m̶n̶i̶s̶s̶i̶a̶h̶ God Emperor. To solve my own problem of needing 9-12 mortars I have d̶e̶v̶e̶l̶o̶p̶e̶d̶ Rediscovered the STC for some p̶h̶3̶4̶r̶ ̶p̶a̶t̶t̶e̶r̶n̶ ̶c̶r̶a̶w̶l̶y̶ ̶b̶o̶y̶e̶s̶ Totally Sanctioned Phobos Pattern mortar carriers.
My Imperial Guard are Skitarii so everything has to walk. Especially the mortars.
I hope it's cool with the Mods that I offer my services, I like 3d printing stuff to customize my armies. If you want, PM me, I'm working for "what it's worth to you" to cover the replacement printer bits and my time babysitting the printer.
Spoiler:

This message was edited 1 time. Last update was at 2018/06/28 07:05:46


ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in au
Towering Hierophant Bio-Titan





Hey guys I want to try Catachan assaulting infantry. Should I use conscripts or infantry squads? Any suggestions or tactics on what's important to take? Any good strats? I'm extremely new to playing AM.

P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in us
Heroic Senior Officer





Western Kentucky

 SHUPPET wrote:
Hey guys I want to try Catachan assaulting infantry. Should I use conscripts or infantry squads? Any suggestions or tactics on what's important to take? Any good strats? I'm extremely new to playing AM.

Infantry squads, priests, straken, and bullgryn will be the core of your list. You'll want some sort of long ranged fire support like Russe's or basilisks, and probably some hellhounds to give your assault infantry a distraction to buy them time.

There was some London tournament recently where a guy took top 16 with a list that was assault catachans and blood Angels. Whatever the one with the terrain drama was, could be worth seeing how he ran his.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in au
Towering Hierophant Bio-Titan





 MrMoustaffa wrote:
 SHUPPET wrote:
Hey guys I want to try Catachan assaulting infantry. Should I use conscripts or infantry squads? Any suggestions or tactics on what's important to take? Any good strats? I'm extremely new to playing AM.

Infantry squads, priests, straken, and bullgryn will be the core of your list. You'll want some sort of long ranged fire support like Russe's or basilisks, and probably some hellhounds to give your assault infantry a distraction to buy them time.

There was some London tournament recently where a guy took top 16 with a list that was assault catachans and blood Angels. Whatever the one with the terrain drama was, could be worth seeing how he ran his.


Thanks! Any tips on some strategies or synergy I want to be looking out for?

Wasn't the terrain drama at most tables btw? I'm not 100% sure what that one is

P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in us
Hurr! Ogryn Bone 'Ead!





WA

I would also say power weapons are actually useful on catachan sgts. The S4 really helps over S3.

Also make sure you have enough officers to issue fix bayonets. That extra round of assault will help

 
   
Made in no
Pyromaniac Hellhound Pilot






I advise using the ogryn bodyguard with the death mask of olanius relic for a 2++, and an astropath with psychic maelstrom as part of your advancing horde. These two guys punch far, far above their points cost, and both can make great use of CP re rolls

If I were you I'd spam plasna gun-power sword infantry squads (like spend half of your total points allowance on these). I'd also take 3 company commnaders and 3 platoon commanders tooled up with power fists

This message was edited 1 time. Last update was at 2018/07/01 18:38:39


Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights  
   
Made in de
Been Around the Block




I play Catachan myself, what do you guys thinking about
Celestine ? With 2 Canoness in a Supreme Command Detachement?

3 melees and deny the witch on 4+, well and of course Celestine
   
Made in pl
Pyromaniac Hellhound Pilot






Celestine is a great ally, used to run her myself before she needed her own detachment. For me I just feel that BA smash captains with thunder hammers or custodes shield captains do her job a bit better, and require fewer tax units. Particularly the BA captains can obliterate anything up to a knight in melee, which Celestine just can't do

If I was going to run her, it'd be either with 3 squads of HB retributors or a squads of regular sisters in a patrol. The cannonesses don't add so much

Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights  
   
Made in ch
Boom! Leman Russ Commander





Are three Bullgyns enough to still have a bit of oomph in a 1750pt list, or do they need bumping up to be useful?
   
Made in fr
Storm Trooper with Maglight





France, region of Paris

I would run 4 bullgryns in a chimera, or better, in a valkyrie.
The other option would be a squad of at least 5 or 6 on foot, supported by a psyker (psychic barrier) and a priest.
A squad of 3 is not enough in 1750 points format.

longtime Astra Militarum neckbeard  
   
Made in dk
Fresh-Faced New User




Hi guys,
Some thoughts on a tallarn Vulture?
On paper it seems pretty good +3 BS with tallarn doctrine, -1 hit and not too expensive with punisher gattling guns.
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

coffee321 wrote:
Hi guys,
Some thoughts on a tallarn Vulture?
On paper it seems pretty good +3 BS with tallarn doctrine, -1 hit and not too expensive with punisher gattling guns.



the vulture is great, but it does not have a <regiment> keyword, so it cannot take the tallarn doctrine. All flyers are Aeronautica Imperialis, which while not technically a regiment, kind of fills that role.

There is some synergy between flyers, especially the vulture, and the officer of the fleet though.
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

Has anyone else tried this?

I have been practicing for ITC missions, playing Tallarn with Custodes and Knight Allies. I run a nearly barebones Brigade, including 3 Platoon COs. A while back, thinking how I could best employ these cheap units I decided to use Ambush to flank them onto the table. Since I usually take Recon and Behind Enemy Lines as ITC secondary missions I wanted to see how it would do.

Was I surprised- since they’re just one model they’ll fit just about anywhere on the opponent’s backfield, and since Ambush allows you to bring them on anywhere separately, I pop one in each corner and wherever else I can fit them and into cover. Even better is if you are in their lines with other units and they can’t target your guys because of the character keyword. They become the cheapest Distraction Carnifexes in the game, and when they’re targeted they more than make up their points just by taking the attention from other units.
Just curious if anyone else has done this in their games.

This message was edited 1 time. Last update was at 2018/07/13 06:18:35


 
   
Made in us
Battlewagon Driver with Charged Engine





Thoughts on Conquerors vs Regular LRBTs? I see a lot of people taking LRBTs by default, but a Conqueor just seems all around better, for like a 3 point difference. Am I missing something?

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Longtime Dakkanaut





 Billagio wrote:
Thoughts on Conquerors vs Regular LRBTs? I see a lot of people taking LRBTs by default, but a Conqueor just seems all around better, for like a 3 point difference. Am I missing something?


It's a forgeworld model that I believe the turret is not sold for anymore. So it has the stupid FW stigma as well as being difficult to obtain. Personally at my FLGS I just count my standard russ as a conqueror. It a real bread winner IMO. I think it can suffer in a highly mobile eldar meta where it can get tied up very easily however.

Fun fact: It's co-axial gunner rule states you may re-roll to hit. It never says failed you you can re-roll all misses regardless of modifiers.

 
   
Made in us
Haemonculi Flesh Apprentice






 SHUPPET wrote:
 MrMoustaffa wrote:
 SHUPPET wrote:
Hey guys I want to try Catachan assaulting infantry. Should I use conscripts or infantry squads? Any suggestions or tactics on what's important to take? Any good strats? I'm extremely new to playing AM.

Infantry squads, priests, straken, and bullgryn will be the core of your list. You'll want some sort of long ranged fire support like Russe's or basilisks, and probably some hellhounds to give your assault infantry a distraction to buy them time.

There was some London tournament recently where a guy took top 16 with a list that was assault catachans and blood Angels. Whatever the one with the terrain drama was, could be worth seeing how he ran his.


Thanks! Any tips on some strategies or synergy I want to be looking out for?

Wasn't the terrain drama at most tables btw? I'm not 100% sure what that one is


I have been running at least one Valkyrie from the start with my catachans. Turn 1 is is -1 to hit if going second, turn two cast any powers you may want on it, snap it into hover mode and move 19" with it ans then disembark your favorite flavor of pain and move them forward 6" meaning your guanateed a 3" charge which is a 35/36 percent chance to get in. I liked to put 2 relic sword CC, straken, Nork and a melta command squad in it plus any other two dudes (PC with fists are nice). Don't forget plasma pistols. You basically are getting some decent plasma and melta shots off and then tying down several other things, don't foreget to assault with the Valkyrie itself first to soak over watch and tie up things over the screen when possible. In later turns it's actually hard for the opponent to kill them sicne they generally need to disengage a lot of things (not shooting) then position themselves to get past the character keywords with a Valkyrie in the way. Then Nork can save wounds.

I generally have a brick of bullgryn on foot legging it center field, it works better then you might expect and generally catches people on the back foot. Not the best but for me it is much more entertaining yelling "get to the choppa!" and causing mayhem turn 1 rather then the usual castle.

   
Made in us
Battlewagon Driver with Charged Engine





 Tibs Ironblood wrote:
 Billagio wrote:
Thoughts on Conquerors vs Regular LRBTs? I see a lot of people taking LRBTs by default, but a Conqueor just seems all around better, for like a 3 point difference. Am I missing something?


It's a forgeworld model that I believe the turret is not sold for anymore. So it has the stupid FW stigma as well as being difficult to obtain. Personally at my FLGS I just count my standard russ as a conqueror. It a real bread winner IMO. I think it can suffer in a highly mobile eldar meta where it can get tied up very easily however.

Fun fact: It's co-axial gunner rule states you may re-roll to hit. It never says failed you you can re-roll all misses regardless of modifiers.


I was also thinking of counting my standard BC as a Conqueror cannon as well. I figured the dislike was probably that combined with FW stigma, and maybe the reduced range but wanted to see what others thought

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

 
   
Made in us
Storm Trooper with Maglight





CO

I just built my own conqueror using the nova cannon, green stuff, and storm bolter bits. When painted up it looks great. Super easy.

5k Imperial Guard
2k Ad Mech 
   
Made in us
Haemonculi Flesh Apprentice






Has anyone tried running a boat load of catachan infantry and characters in a Gorgon? Seems pretty hilarious despite being a ton of eggs in one basket.

   
Made in us
Guarded Grey Knight Terminator






I haven't but I just fell in love mordian infantry




Automatically Appended Next Post:
Going with my last post... Please tell me if I am playing this wrong. But I think I found an good counter to plaguebearer spam in mordian infantry lasguns.

A combined squad with frfsrf shoots 18*4=72 shots. With vengence for Cadia + volley fire... That is a lot of rerolls to hits.. generating a lot of 6s, and then all those guns get to shoot again, with rerolls to hit. Then the rerolls to wound

Ran this earlier and my 72 original shots ended up with 100ish hits (against 30 plague bearers, -1 to hit) and achieved 60 ish wounds. Even with the 5++, 5+++ the unit was down to just a couple models.

Can I stack strategms like that on a unit?





This message was edited 1 time. Last update was at 2018/07/15 16:37:50


"Glory in our suffering, because we know that suffering produces perseverance; perseverance, character; and character, hope. And hope does not disappoint"
-Paul of Tarsus

If my post seems goofy, assume I am posting from my phone and the autocorrect elf in my phone is drunk again 
   
Made in us
Storm Trooper with Maglight





CO

You absolutely can stack Stratagems like that. Defensive Gunners + Vengeance for Cadia on my baneblade nearly ended a friendship

5k Imperial Guard
2k Ad Mech 
   
Made in cz
Hurr! Ogryn Bone 'Ead!




CZ

 Smotejob wrote:
I haven't but I just fell in love mordian infantry




Automatically Appended Next Post:
Going with my last post... Please tell me if I am playing this wrong. But I think I found an good counter to plaguebearer spam in mordian infantry lasguns.

A combined squad with frfsrf shoots 18*4=72 shots. With vengence for Cadia + volley fire... That is a lot of rerolls to hits.. generating a lot of 6s, and then all those guns get to shoot again, with rerolls to hit. Then the rerolls to wound

Ran this earlier and my 72 original shots ended up with 100ish hits (against 30 plague bearers, -1 to hit) and achieved 60 ish wounds. Even with the 5++, 5+++ the unit was down to just a couple models.

Can I stack strategms like that on a unit?







You played it wrong, alas. Plaguebearers are the counter to mordian volleys...you can never score a 6 to hit, when firing agains -1 to hit units...unless you dice has seven sides

 
   
Made in us
Storm Trooper with Maglight





Fredericksburg, VA

 Lothar wrote:
 Smotejob wrote:
I haven't but I just fell in love mordian infantry




Automatically Appended Next Post:
Going with my last post... Please tell me if I am playing this wrong. But I think I found an good counter to plaguebearer spam in mordian infantry lasguns.

A combined squad with frfsrf shoots 18*4=72 shots. With vengence for Cadia + volley fire... That is a lot of rerolls to hits.. generating a lot of 6s, and then all those guns get to shoot again, with rerolls to hit. Then the rerolls to wound

Ran this earlier and my 72 original shots ended up with 100ish hits (against 30 plague bearers, -1 to hit) and achieved 60 ish wounds. Even with the 5++, 5+++ the unit was down to just a couple models.

Can I stack strategms like that on a unit?







You played it wrong, alas. Plaguebearers are the counter to mordian volleys...you can never score a 6 to hit, when firing agains -1 to hit units...unless you dice has seven sides


He did play it wrong, but not for that reason, "Vengeance For Cadia" is used in overwatch, so the -1 to hit does not apply, so 6's can be rolled. But "Volley Fire" can only be used in the Shooting Phase, so does not stack, as they cannot be used at the same time.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Kcalehc wrote:
 Lothar wrote:
 Smotejob wrote:
I haven't but I just fell in love mordian infantry




Automatically Appended Next Post:
Going with my last post... Please tell me if I am playing this wrong. But I think I found an good counter to plaguebearer spam in mordian infantry lasguns.

A combined squad with frfsrf shoots 18*4=72 shots. With vengence for Cadia + volley fire... That is a lot of rerolls to hits.. generating a lot of 6s, and then all those guns get to shoot again, with rerolls to hit. Then the rerolls to wound

Ran this earlier and my 72 original shots ended up with 100ish hits (against 30 plague bearers, -1 to hit) and achieved 60 ish wounds. Even with the 5++, 5+++ the unit was down to just a couple models.

Can I stack strategms like that on a unit?







You played it wrong, alas. Plaguebearers are the counter to mordian volleys...you can never score a 6 to hit, when firing agains -1 to hit units...unless you dice has seven sides


He did play it wrong, but not for that reason, "Vengeance For Cadia" is used in overwatch, so the -1 to hit does not apply, so 6's can be rolled. But "Volley Fire" can only be used in the Shooting Phase, so does not stack, as they cannot be used at the same time.


-1 still applies to Overwatch, it just doesn't affect what you need to hit on. So if you're shooting Plaguebearers in squads of 20 or more, your Plasma will blow up on a 1 and a 2, but you do still hit on a 6.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Hardened Veteran Guardsman





Northern Virginia

 Kcalehc wrote:
 Lothar wrote:
 Smotejob wrote:
I haven't but I just fell in love mordian infantry




Automatically Appended Next Post:
Going with my last post... Please tell me if I am playing this wrong. But I think I found an good counter to plaguebearer spam in mordian infantry lasguns.

A combined squad with frfsrf shoots 18*4=72 shots. With vengence for Cadia + volley fire... That is a lot of rerolls to hits.. generating a lot of 6s, and then all those guns get to shoot again, with rerolls to hit. Then the rerolls to wound

Ran this earlier and my 72 original shots ended up with 100ish hits (against 30 plague bearers, -1 to hit) and achieved 60 ish wounds. Even with the 5++, 5+++ the unit was down to just a couple models.

Can I stack strategms like that on a unit?







You played it wrong, alas. Plaguebearers are the counter to mordian volleys...you can never score a 6 to hit, when firing agains -1 to hit units...unless you dice has seven sides


He did play it wrong, but not for that reason, "Vengeance For Cadia" is used in overwatch, so the -1 to hit does not apply, so 6's can be rolled. But "Volley Fire" can only be used in the Shooting Phase, so does not stack, as they cannot be used at the same time.


Reading "Vengeance For Cadia", it says "Select one of your Astra Militarum units to shoot or fire Overwatch . While the Baneblade example someone else gave dealt with overwatch (Defensive gunners), using "Vengeance for Cadia" can be used at the same time as "Volley fire", it just won't do any good against -1 to hit spam becauise of the aforementioned "impossible to achieve 6+" result. Mind, if you had some other way to passively buff a +1 to hit, the combo would be back on the table (should you choose to spend 3+ CP on 18 lasguns [1 for combined squads, 1 for Vengeance for Cadia, 1 for Volley Fire]).
   
Made in us
Storm Trooper with Maglight





Fredericksburg, VA

Ah, my bad, I had misread the stratagem.
   
 
Forum Index » 40K General Discussion
Go to: