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Made in gb
Fresh-Faced New User




I've played a mix sons/tzeentch daemons list and it was a lot of fun. Screamers and flamers do a good job of drawing fire while your Rubrics and scarabs get in to position. Horrors provide a cheap unit for objective camping freeing up Rubrics to go and take care of business.

I've played the Lord of Change in my mono tzeentch list. He got blown off the table in a couple of turns without achieving much. I would be reluctant to try him out in a sons list as we are hard pressed to squeeze everything we want in to a list and the big bird is pricey. To be honest; if I was considering a point investment in the scale of a LoC I would go the extra and just bring Magnus. He cast better and smashes face in close combat better.
   
Made in us
Loyal Necron Lychguard





Yeah, the LoC seems fairly weak. If you wanna run a big bird I think your only real option is to go all the way and splurge for Aetaos (not to imply Aetaos is a "only if you really want to" option, he's an amazing model for 700 points).

This message was edited 1 time. Last update was at 2017/07/04 19:51:54


 
   
Made in il
Warplord Titan Princeps of Tzeentch






Are any horrors other than brimes worth bothering with?

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Longtime Dakkanaut






Chillicothe, OH

We tend to play casual around here lol. Bringing Magnus might bring some hate. However, I do have Big M painted though, might be a good chance to teach people to bring big guns.

My Painting Blog, UPDATED!

Armies in 8th:
Minotaurs: 1-0-0
Thousand Sons: 15-3

 
   
Made in gb
Fresh-Faced New User




Re horrors - I've used 3x 10 pink horrors with enough points left for summoning to full split the lot (works out at 22 points per pink horror total) in my mono tzeentch daemons. With changeling around it gives you an almost unkillable mess of bodies. Few opponents want to put the rss needed to take them out in to them.

So they usually bag objectives pop off the odd smite and chip away with their assault 2 s3 gun.

Not stellar. But useful fun and fluffy.

I sometimes bring a mixed pink and brimstone unit with my sons with enough points left over to split the pinks. Mostly for frustrating opponents and helping them bag objectives more robustly. Probably not objectively better than just bring one blue and nine brim but let's me feel like they are doing something rather than just being a min/max unit. That warm fuzzy feeling might not be important to you ;-)

This message was edited 1 time. Last update was at 2017/07/05 20:42:55


 
   
Made in il
Warplord Titan Princeps of Tzeentch






But... Why not have just more horrors to begin with?

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in gb
Regular Dakkanaut





Is everybody remembering to use separate detachments for TS and tzeentch daemons? I sure hope so...........
   
Made in gb
Longtime Dakkanaut




 fwlr wrote:
Is everybody remembering to use separate detachments for TS and tzeentch daemons? I sure hope so...........


Why would you need to do That? There are no faction specific detachments yet.

DFTT 
   
Made in gb
Fresh-Faced New User




Re horror splitting: I like it because if gives flexibility. If you have an awkward number of points left over (say 50-100 or so) then keeping these for splitting is preferable to just adding more horrors as you can apply those points to the units that are taking damage. The extra horrors are always where you need them to be.

If folks ignore the horrors then you can always use those points to summon something else. My favourite is the 5 or less pl choices like exalted flamers etc.
   
Made in us
Loyal Necron Lychguard





Captyn_Bob wrote:
 fwlr wrote:
Is everybody remembering to use separate detachments for TS and tzeentch daemons? I sure hope so...........


Why would you need to do That? There are no faction specific detachments yet.

Indeed, a detachment with both Thousand Sons and Tzeentch Daemons included simply has the <Tzeentch> tag, and there's currently no penalty for doing that.
   
Made in gb
Regular Dakkanaut




Hi guys'll, which of the forge world dreadnoughts/decimstor do you guys think is the best?
   
Made in us
Loyal Necron Lychguard





kaintxu wrote:
Hi guys'll, which of the forge world dreadnoughts/decimstor do you guys think is the best?

They all seem to be good, the question primarily being how many points you want to invest in it. A pretty good escalating scale of power-per-point, though I would probably avoid the deredeo.
   
Made in se
Fresh-Faced New User




Do you guys think that this list could work in casual games?

https://www.dakkadakka.com/dakkaforum/posts/list/731385.page
   
Made in gb
Regular Dakkanaut




Arachnofiend wrote:
kaintxu wrote:
Hi guys'll, which of the forge world dreadnoughts/decimstor do you guys think is the best?

They all seem to be good, the question primarily being how many points you want to invest in it. A pretty good escalating scale of power-per-point, though I would probably avoid the deredeo.


Why would you avoid the Deredeo?
   
Made in us
Loyal Necron Lychguard





I think the Deredeo is in a weird place where if you need that much dakka you might as well go all the way for a Leviathan, or if you're on a budget you should just stick with a Contemptor. There are probably others who would disagree, though.
   
Made in gb
Regular Dakkanaut





Arachnofiend wrote:
Captyn_Bob wrote:
 fwlr wrote:
Is everybody remembering to use separate detachments for TS and tzeentch daemons? I sure hope so...........


Why would you need to do That? There are no faction specific detachments yet.

Indeed, a detachment with both Thousand Sons and Tzeentch Daemons included simply has the <Tzeentch> tag, and there's currently no penalty for doing that.


... In the part before the TS specific model rules, it has a list of the models you can use in a TS detachment. Nowhere is there anything saying about demons. If I'm wrong, tell me why and where that rule is.
   
Made in us
Loyal Necron Lychguard





That section doesn't say anything about detachments; it simply specifies that only the Heretic Astartes models listed in the box can have the <Thousand Sons> keyword. Tzeentch Daemons you add to your army won't have the <Thousand Sons> keyword either, but they do share the <Tzeentch> keyword (and <Chaos> for that matter) so they can legally be played in the same detachment.
   
Made in us
Fresh-Faced New User




 fwlr wrote:
Arachnofiend wrote:
Captyn_Bob wrote:
 fwlr wrote:
Is everybody remembering to use separate detachments for TS and tzeentch daemons? I sure hope so...........


Why would you need to do That? There are no faction specific detachments yet.

Indeed, a detachment with both Thousand Sons and Tzeentch Daemons included simply has the <Tzeentch> tag, and there's currently no penalty for doing that.


... In the part before the TS specific model rules, it has a list of the models you can use in a TS detachment. Nowhere is there anything saying about demons. If I'm wrong, tell me why and where that rule is.


When building detachments, the TS specific section of the index means that the listed models are the only ones that can have the TS legion keyword. No TS Warp Talons, chosen, possessed etc.

With that said, when you build your detachment, you can be as unspecific as you want as long as all models included in the list share at least 1 keyword. As the poster above me stated, if you want horrors with TS, your detachment will be tzeentch. If you want to play with raptors, you will be heretic astartes (with a different legion keyword for the raptors). If you want to play sisters of battle with IG and SM, you will play imperium. Now, this may not be the most efficient tactic in the whole of 40k as most character auras only work with more specific keywords like ahrimans allowing TS units to reroll 1's for invulns. Also, as codex's are released, I would be willing to bet that new detachments will be available that reward you with playing ONLY TS units or that can only take TS units so this may not be as popular.

For specific locations - Index p49: there is no mention of only having TS in a detachment. instead it is the rules for playing with the TS legion keyword and the limits to whom can have it. In fact, the first sentance is "the heretic astartes datasheets listed tot eh right can be from the thousand sons legion."

In the BRB, pg 240. read the bubble on factions. Specifically, check out the last sentence that serves as an example

In essence, you asked for specifics where it states that you are wrong but instead, there is nothing stating you are right! there is no rule stating that only TS units (or any other specific legion, chapter, etc.) can be in a detachment and there is a lot saying that you can mix anything as long as they all share at least one faction keyword

This message was edited 3 times. Last update was at 2017/07/09 16:01:47


 
   
Made in us
Loyal Necron Lychguard





So we got screwed by an FAQ again: FW FAQ indicates that we can't take a Hellwright (less important) or a hellforged rapier (really fething important).
   
Made in gb
Brainy Zoanthrope





Arachnofiend wrote:
So we got screwed by an FAQ again: FW FAQ indicates that we can't take a Hellwright (less important) or a hellforged rapier (really fething important).


Frankly I'm just happy that the vast majority of FW units can be taken! Will be especially nice once a codex comes out, I expect.
   
Made in us
Thrall Wizard of Tzeentch





No Rapiers sort of sucks (and is a random unit to be called out).

Nevertheless, a pack of buffed Thousand Son daemon engines running with Magnus is now a thing
   
Made in us
Fresh-Faced New User




If I had to guess, the rapier is denied because the unit uses traditional chaos SM which aren't usable per the TS legion rules. It's lame but at least its consistent.
   
Made in us
Loyal Necron Lychguard





FAQ did open up the Deimos Pattern Vindicator Laser Destroyer for us to use; it might be our next option with 4 3 damage lascannon shots at 185 points (only 5 more than a Decimator with 2 butcher cannons which was the other thing I was looking at).
   
Made in us
Fresh-Faced New User




So with errata of the FW Imperial Armour for chaos does this mean that I can take FW units in as Thousand Sons, that meet the keyword requirement?

I am new to the game and do not know how FW units come into play with normal 40k units. I've picked Thousand Sons as my army to build and really like the Dreadnoughts from FW.
   
Made in gb
Regular Dakkanaut




So, if playing a TS list with Magnus, SOT, which antitank options do you guys think could do the job in case you come against a spam razorback/dreadnought list, or a Imperial guard parking lot?

Also, any thoughts on the giant spawn? with the update he gets a 4++
   
Made in sg
Longtime Dakkanaut





Magnus will need to be able to get into CC. His cc abilities will eat tanks and armor alike. The issue is how he can get into CC before he gets focus fired on. I think wrap time is almost a must. You also have to worry about any fodder that might be used as a bubble wrap.
   
Made in gb
Longtime Dakkanaut




So what weapon loadouts should I aim for for my 3 TS Contemptors?

DFTT 
   
Made in il
Warplord Titan Princeps of Tzeentch






Deathclaw and butcher cannon seems solid enough.

Especially if you run some spawn to really take advantage of the LD debuff.

This message was edited 1 time. Last update was at 2017/07/10 17:12:04


can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Longtime Dakkanaut






Chillicothe, OH

So how do I make my hellbrute look all tzeentch or 1k sons like? And what load out sounds fun?

This message was edited 1 time. Last update was at 2017/07/10 18:55:44


My Painting Blog, UPDATED!

Armies in 8th:
Minotaurs: 1-0-0
Thousand Sons: 15-3

 
   
Made in gb
Jovial Plaguebearer of Nurgle




London, UK

Get the old metal chaos dreadnought.

Missile launcher and twin lascannon or two scourges for 11 attacks.
   
 
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