Switch Theme:

Chaos Daemon Tactica - 8th Edition  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ru
Regular Dakkanaut





 Zid wrote:

1k Sons is great, but sadly the only new thing they bring to the table is the awesome smites, and great HQ's; everything else in the dex is pretty lackluster, cept Tzangors. Ahrimans amazing, but worth buying a codex for a single dude...?

You do not have to buy a codex to use it . And when you can add an additional cast per turn, access to Death Hex and Warptime and 6'' to the range of casts to your DPs just by telling: "They are from TS detachment now" there are no reasons not to do it. Oh, and they can heal themselves with Temporal Manipulation as well.
   
Made in us
Utilizing Careful Highlighting





Augusta GA

Thousand Sons get you mutaliths, which combo in a lot of ways with your daemons.
   
Made in dk
Sneaky Sniper Drone




Newbie quick question. Just bought a blood thirster kit, wich of the three are the Better one?
   
Made in gb
Dakka Veteran





AstraVlad wrote:
 Zid wrote:

1k Sons is great, but sadly the only new thing they bring to the table is the awesome smites, and great HQ's; everything else in the dex is pretty lackluster, cept Tzangors. Ahrimans amazing, but worth buying a codex for a single dude...?

You do not have to buy a codex to use it . And when you can add an additional cast per turn, access to Death Hex and Warptime and 6'' to the range of casts to your DPs just by telling: "They are from TS detachment now" there are no reasons not to do it. Oh, and they can heal themselves with Temporal Manipulation as well.


You do have to buy a codex to use it. Don’t be that guy.
   
Made in it
Contagious Dreadnought of Nurgle





what about 18 tzaangors on disk or switch them for 8 more plague drones to the 8 im already playing? some suggestions? 16 plague drones sounds so durable.

3rd place league tournament
03-18-2018
2nd place league tournament
06-12-2018
3rd place league
tournament
12-09-2018
3rd place league tournament
01-13-2019
1st place league tournament
01-27-2019
1st place league
tournament
02-25-2019 
   
Made in nz
Fresh-Faced New User





Thenord wrote:
Newbie quick question. Just bought a blood thirster kit, wich of the three are the Better one?


Depends on the role in your army. The one with the great ax of Khorne is my pick as the 2x profiles for his weapon give him more flexibility imo vs horde units and monsters/Armour. Unfortunately he’s a bullet magnet and he annoyingly degrades so definitely needs the armour of Scorn + strat for +1 inv.


Automatically Appended Next Post:
What’s people’s benchmark for wether their list is competitive or not? What army/builds do you play test against to ascertain the viability of this? Cheers all^ - ^

This message was edited 1 time. Last update was at 2018/05/27 01:08:45


 
   
Made in dk
Sneaky Sniper Drone




 TommyBoy13 wrote:
Thenord wrote:
Newbie quick question. Just bought a blood thirster kit, wich of the three are the Better one?


Depends on the role in your army. The one with the great ax of Khorne is my pick as the 2x profiles for his weapon give him more flexibility imo vs horde units and monsters/Armour. Unfortunately he’s a bullet magnet and he annoyingly degrades so definitely needs the armour of Scorn + strat for


He's gonna lead an outrider detachment with him and 3x10 flesh hounds in a World eaters army, with zerkers, rhinos and a Kytan.
I like the big axe guy as a model, but the fact that he looses both ws and attacks as he takes damage, worries me a bit..
   
Made in us
Utilizing Careful Highlighting





Augusta GA

I’ve run a Bloodthirster with a Lord of Skulls and it definitely helps the survivability of the Lord. Invariably they focus one down turn 1, and the thirster is less survivable so they go for him first.
   
Made in nz
Fresh-Faced New User





 Badablack wrote:
I’ve run a Bloodthirster with a Lord of Skulls and it definitely helps the survivability of the Lord. Invariably they focus one down turn 1, and the thirster is less survivable so they go for him first.


Damit, only just say that the others don’t lose WS. Just run three of them and you’ll be alright
   
Made in us
Regular Dakkanaut





 TommyBoy13 wrote:

Automatically Appended Next Post:
What’s people’s benchmark for wether their list is competitive or not? What army/builds do you play test against to ascertain the viability of this? Cheers all^ - ^


For me my benchmark is, can it stand up to a tier 1 army like CWE, DE, or Tyranids? I run CWE and two of my close friends run Tyranids and DE respectively. In every single game, their army provides an "answer" to every trick daemons have up their sleeve, while conversely, there are elements to their lists that daemons just can't deal with. In general I find that daemons are too slow, lack mobility, lack range, and lack enough consistent massed firepower to handle those 3 armies. Even against tier 2 armies such as CSM or DG who are also relatively slow, short-ranged armies, I find that pure daemons just doesn't have enough options to compete with things like havocs, obliterators, plagueburst crawlers, bloat-drones, or Typhus-buffed pox walkers. Not nearly enough firepower and durability and extremely easy to cripple units to uselessness by comparison.

It's honestly quite a shock for me going full steam into daemons recently having come from CWE. I'm still fairly new to playing competitively but I've found that even when I was a total noob, CWE would simply "carry" me to victory by virtue of how easy they are to play and how strong each individual unit is. Not the case with daemons. It's a shame because I absolutely love the models and have amassed a substantial collection. At this point, I basically have multiple thousand points of "fun" units to add to my CSM lists for casual games moving forward

This message was edited 2 times. Last update was at 2018/05/27 20:22:49


 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

 Badablack wrote:
Thousand Sons get you mutaliths, which combo in a lot of ways with your daemons.


Thats a very interesting idea... that I like. Also, having access to Codex CSM powers is neat as well.

Check out my P&M Blog!
Check out my YouTube channel, Heretic Wargaming USA: https://www.youtube.com/channel/UCLiPUI3zwSxPiHzWjFQKcNA
Latest Tourney results:
1st Place Special Mission tourney 12/15/18 (Battlereps)
2nd Place ITC tourney 08/20/18 ( Battlerep)
3rd Place ITC Tourney 06/08/18(Battlereps
   
Made in pl
Frothing Warhound of Chaos




Poland

Hello everyone,

I'm a kind of a newbie both in the forum and the game, so far I've been learning to play using just pinks as troops but I've started to think about the split ability.

A question occured however how does split works with wound allocation? I mean, since pinks, blues and brims are still within 1 unit, can I allocate rest of the wounds after a pink dies and it splits?

What I mean here is let's say I've got 4 wounds to allocate, can I give it to 1 pink, kill it and split into blues, give 2W to blues, kill them and 1 to the to-be-summoned brimstone instead of 4 pinks and split afterward?

On the other hand, I've learned a lot from the thread so as a "hello" big thanks to everyone here for tips

I do agree however that daemons army (atm I'm playing Tzeentch/Khorne) is not only focused on Nurgle but it lacks respectively to the other armies. It seems the new summoning system GW introduced into AOS would be kind of a refreshment to the army if it worked in 40k as well, but without any boost to their stats or abilities, it's a struggle to compete with any other army - at least from my POV.

I'm about to test just for fun a LoC as Aeatos'rau'keres tomorrow that atm costs 1500 points as a lord of war, I can't see however how this 1500 may be equal in any way to 1500 deployed in form of a regular army.
   
Made in ru
Regular Dakkanaut





 Vomikron Noxis wrote:

You do have to buy a codex to use it. Don’t be that guy.

Show me a page in the rulebook where I can find that requirement, please. Or I will still insist that one does not.

It is not necessarily mean that you have to download a PDF from the Internet: you can borrow a codex or photocopy necessary pages and so on. But you are totally not obliged to buy it.


Automatically Appended Next Post:
 mbkgacek wrote:

What I mean here is let's say I've got 4 wounds to allocate, can I give it to 1 pink, kill it and split into blues, give 2W to blues, kill them and 1 to the to-be-summoned brimstone instead of 4 pinks and split afterward?

It's an interesting question. On the one hand, the Split rule says that you can add new models to the unit before you remove a killed model, so they definitely become a part of the unit during a process of resolving effects of the attack not afterwards. On the other hand, all shooting happens simultaneously and you remove casualties one by one only because it is physically impossible to remove them at once. I think we cannot allocate wounds to a newly created daemons because they were not present at the table at the moment an attack was done.

This message was edited 1 time. Last update was at 2018/05/28 10:27:49


 
   
Made in us
Utilizing Careful Highlighting





Augusta GA

If you’re going to steal the rules, for God’s sake print it out. If you bought it legitimately on your phone, also print it out. Few things worse than having your opponent not know a damage profile or stratagem, unlock their phone, wait for their e-reader to open, scroll to the right page, and then do it all again ten minutes later.
   
Made in ru
Regular Dakkanaut





 Badablack wrote:
Few things worse than having your opponent not know a damage profile or stratagem, unlock their phone, wait for their e-reader to open, scroll to the right page, and then do it all again ten minutes later.

That's why I always print my list from BattleScribe using the most verbose settings it has. All profiles, all spells and most of the rules included. It is the best way from my experience.

This message was edited 1 time. Last update was at 2018/05/28 10:31:46


 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

AstraVlad wrote:
 mbkgacek wrote:

What I mean here is let's say I've got 4 wounds to allocate, can I give it to 1 pink, kill it and split into blues, give 2W to blues, kill them and 1 to the to-be-summoned brimstone instead of 4 pinks and split afterward?

It's an interesting question. On the one hand, the Split rule says that you can add new models to the unit before you remove a killed model, so they definitely become a part of the unit during a process of resolving effects of the attack not afterwards. On the other hand, all shooting happens simultaneously and you remove casualties one by one only because it is physically impossible to remove them at once. I think we cannot allocate wounds to a newly created daemons because they were not present at the table at the moment an attack was done.


Well, it’s worth noting that the default rule is that one rolls each individual attack one by one. The situation arises when fast dice rolling is employed:

make all of the hit rolls at the same time, then all of the wound rolls. Your opponent can then allocate the wounds one at a time, making the saving throws and suffering damage each time as appropriate.

RAW, each wound is worked out individually, and there’s no more requirement that it be allocated to a member of the unit that existed at the time the weapons fired than there is for it to be allocated to a member of the unit that is visible to the firer and in range.

A group of guardsmen open up on a Pink Horror they can see peeking at them around the side of a wall 23” away. Five lasgun shots hit and wound. The first laser beam bends around the wall and stretches to be allocated to a Pink that is hanging out at the back 34” away from the gunline, who fails its save and becomes two Blues that are placed in its location 34” and 36” away from and invisible to the firing unit. The remaining wounds are similarly allocated one by one to the Blues and their Brimstone offspring, all of which fail their saves against the curved lasers that went forwards in time to hit them.

The laws of space do not apply to wound allocation in this edition, and it seems that, until an FAQ rules otherwise, the laws of time don’t particularly care much, either.

This message was edited 3 times. Last update was at 2018/05/28 20:48:51


   
Made in au
Dakka Veteran




AstraVlad wrote:
 Badablack wrote:
Few things worse than having your opponent not know a damage profile or stratagem, unlock their phone, wait for their e-reader to open, scroll to the right page, and then do it all again ten minutes later.

That's why I always print my list from BattleScribe using the most verbose settings it has. All profiles, all spells and most of the rules included. It is the best way from my experience.

While it's convenient just be prepared for when someone asks to see the actual codex (physical or eBook). BattleScribe is known to be wrong - your opponent could deny you from using any of your rules by saying that BattleScribe has it wrong and that it's something else.
   
Made in ru
Regular Dakkanaut





JakeSiren wrote:

While it's convenient just be prepared for when someone asks to see the actual codex (physical or eBook). BattleScribe is known to be wrong - your opponent could deny you from using any of your rules by saying that BattleScribe has it wrong and that it's something else.

Oh, please, I play this game since 5 ed so no need to remind me of this. What I say is that it is extremely useful to have that printed list with all details, not that BS is a substitute for a codex (we need it for stratagems and tactical objectives and doctrines and so on).
   
Made in us
Fresh-Faced New User




JakeSiren wrote:
AstraVlad wrote:
 Badablack wrote:
Few things worse than having your opponent not know a damage profile or stratagem, unlock their phone, wait for their e-reader to open, scroll to the right page, and then do it all again ten minutes later.

That's why I always print my list from BattleScribe using the most verbose settings it has. All profiles, all spells and most of the rules included. It is the best way from my experience.

While it's convenient just be prepared for when someone asks to see the actual codex (physical or eBook). BattleScribe is known to be wrong - your opponent could deny you from using any of your rules by saying that BattleScribe has it wrong and that it's something else.


Couldn't they say the same thing even of you have the officially released codexs as those become wrong when faqs and errata comes out. Buying the rules wont help you with opponents that think they know better than you.
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

Has anyone tried a ranged Nurgle/Epidemus style list? I don't know, something about Obliterators and PBC's working alongside Epidemus and a tide of Plaguebearers gives me a warm and fuzzy

Check out my P&M Blog!
Check out my YouTube channel, Heretic Wargaming USA: https://www.youtube.com/channel/UCLiPUI3zwSxPiHzWjFQKcNA
Latest Tourney results:
1st Place Special Mission tourney 12/15/18 (Battlereps)
2nd Place ITC tourney 08/20/18 ( Battlerep)
3rd Place ITC Tourney 06/08/18(Battlereps
   
Made in us
Utilizing Careful Highlighting





Augusta GA

I’ve run into it before. It’s very nice, since all the early buffs are what benefit the marine side of your list the most.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

I’ve fielded something similar. Epidemius Battalion, Death Guard Outriders (haulers and drones), Word Bearers Spearhead. The WB Daemon Prince gives the haulers Prescience for a turn or two, racking up some kills. His contingent also includes some Havocs or Rapiers, which efficiently put damage on targets for a Daemon of some stripe to finish off. Miasma on the Haulers, they’re so bloody tough to get off the board it winds your opponent up no end. Halfway through the game, use a familiar to give the CSM DP Warptime and fly across the board to kamikaze a key target - or Death Hex some preposterously tough unit. Or perhaps Warptime the multi Meltas into close range. Lot of options. I had my haulers bite the ankles off the Tau Knight class battlesuit to get a win. Obviously, Alpha Lefion or even Iron Warriors would outperform Word Bearers, but they’re what I collect so that’s that - and a Daemonkin army fits them well

This message was edited 1 time. Last update was at 2018/05/30 02:44:41


   
Made in au
Dakka Veteran




AstraVlad wrote:
JakeSiren wrote:

While it's convenient just be prepared for when someone asks to see the actual codex (physical or eBook). BattleScribe is known to be wrong - your opponent could deny you from using any of your rules by saying that BattleScribe has it wrong and that it's something else.

Oh, please, I play this game since 5 ed so no need to remind me of this. What I say is that it is extremely useful to have that printed list with all details, not that BS is a substitute for a codex (we need it for stratagems and tactical objectives and doctrines and so on).

Too easy. I just wanted to say it so that if Joe Newbie came reading and thought that battlescribe was an acceptable rules resource that they would be aware that, no, you still need to have your actual rules available.

Darksteve wrote:
JakeSiren wrote:
AstraVlad wrote:
 Badablack wrote:
Few things worse than having your opponent not know a damage profile or stratagem, unlock their phone, wait for their e-reader to open, scroll to the right page, and then do it all again ten minutes later.

That's why I always print my list from BattleScribe using the most verbose settings it has. All profiles, all spells and most of the rules included. It is the best way from my experience.

While it's convenient just be prepared for when someone asks to see the actual codex (physical or eBook). BattleScribe is known to be wrong - your opponent could deny you from using any of your rules by saying that BattleScribe has it wrong and that it's something else.


Couldn't they say the same thing even of you have the officially released codexs as those become wrong when faqs and errata comes out. Buying the rules wont help you with opponents that think they know better than you.

Having both the rules from an official source and FAQ's available allows you to demonstrate what the correct rules are. Having neither puts you in a situation with no way to authoritatively resolve any rules dispute.
   
Made in us
Regular Dakkanaut




West Midlands

is pure nurgle demons viable? if so, what sort of basis should I start with?

I have 40 plaguebearers, 9 nurglings, 3 flies, Horticulous, a Poxbringer, spoilpox and a Slopity.

I do have the DI deathguard (plus a blight hauler, and the easy build DG marines), but I'd rather keep it to nurgle demons.
   
Made in gb
Regular Dakkanaut




Very viable and you have a good basis. Get thos eplaguebearers up to 90 at least. Top up the flies and grab a couple of daemon princes and your looking ok. A gnarlmaw is a must.

   
Made in it
Contagious Dreadnought of Nurgle





ritualnet wrote:
is pure nurgle demons viable? if so, what sort of basis should I start with?

I have 40 plaguebearers, 9 nurglings, 3 flies, Horticulous, a Poxbringer, spoilpox and a Slopity.

I do have the DI deathguard (plus a blight hauler, and the easy build DG marines), but I'd rather keep it to nurgle demons.

20 more plaguebearers 5 more flies and couple of Dp's and you have a solid list

3rd place league tournament
03-18-2018
2nd place league tournament
06-12-2018
3rd place league
tournament
12-09-2018
3rd place league tournament
01-13-2019
1st place league tournament
01-27-2019
1st place league
tournament
02-25-2019 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

 blackmage wrote:
ritualnet wrote:
is pure nurgle demons viable? if so, what sort of basis should I start with?

I have 40 plaguebearers, 9 nurglings, 3 flies, Horticulous, a Poxbringer, spoilpox and a Slopity.

I do have the DI deathguard (plus a blight hauler, and the easy build DG marines), but I'd rather keep it to nurgle demons.

20 more plaguebearers 5 more flies and couple of Dp's and you have a solid list


Snag Epidemus as well. Epi I feel is a keystone of mono-nurgle, he just provides so much to the army.

Personally, I will always at least take a DG detachment with my Nurgle as well; Bloat Drones and PBC's are nurgle demons, and DG Demon Princes have access to better relics and warlord traits, not to mention they still allow nurgle demons rerolls on 1's

Check out my P&M Blog!
Check out my YouTube channel, Heretic Wargaming USA: https://www.youtube.com/channel/UCLiPUI3zwSxPiHzWjFQKcNA
Latest Tourney results:
1st Place Special Mission tourney 12/15/18 (Battlereps)
2nd Place ITC tourney 08/20/18 ( Battlerep)
3rd Place ITC Tourney 06/08/18(Battlereps
   
Made in it
Contagious Dreadnought of Nurgle





yes i played a build with nurgle batt dg outrider with 3 drones and a Ts supreme command for psy support maybe would be better use a demons supreme command

3rd place league tournament
03-18-2018
2nd place league tournament
06-12-2018
3rd place league
tournament
12-09-2018
3rd place league tournament
01-13-2019
1st place league tournament
01-27-2019
1st place league
tournament
02-25-2019 
   
Made in dk
Sneaky Sniper Drone




Quick question. Which mono god army works best in all comers, casual setting?
   
Made in lt
Mysterious Techpriest






Um... HUH? What does this question even mean? Every army works the best in a casual setting ._.
If you want most fun - Tzeetch. If you want strongest - Nurgle

Mathammer(primarily Chaos Daemons, Adeptus Mechanicus, Necrons and Orks) https://drive.google.com/open?id=1mhwa-d77ztppXP9ZUQxur9HewqDTFZ6k
12k pts Daemons
5k pts Orks
5k pts AdMech
3k pts Necrons  
   
 
Forum Index » 40K General Discussion
Go to: