Author |
Message |
|
|
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
|
2019/11/30 22:44:31
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Regular Dakkanaut
|
Damn! I think they’re too expensive now! Just give them 2 cast with no increases.
Hopefully Tzeentch will get 5+ smiters all the time like Tsons. Right now Tzeentch is not a psychic army, it’s a shooting army.
|
|
|
|
2019/12/01 01:07:48
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Pulsating Possessed Space Marine of Slaanesh
|
Heralds on chariots get new data sheets supposedly with the 2 damage claws, like all other heralds. Slaanesh also gained a completely new unit herald on hellflayer.
|
|
|
|
2019/12/01 01:23:54
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Maddening Mutant Boss of Chaos
|
Giving Tzeentch heralds two casts will make them a little more potent -- but only a little, IMO, since their powers are relatively unimpressive. I suppose lobbing more smites is always useful, and Gaze of Fate will now become much more feasible. I'll be a lot more excited about double casting if Tzeench daemons get access to some of those tasty Thousand Sons options -- particularly Glamour of Tzeentch....
|
|
|
|
|
2019/12/01 16:22:18
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Fresh-Faced New User
|
tinfoil wrote:Giving Tzeentch heralds two casts will make them a little more potent -- but only a little, IMO, since their powers are relatively unimpressive. I suppose lobbing more smites is always useful, and Gaze of Fate will now become much more feasible. I'll be a lot more excited about double casting if Tzeench daemons get access to some of those tasty Thousand Sons options -- particularly Glamour of Tzeentch....
When will we know if the Tzeentch Heralds gain another cast?
|
|
|
|
2019/12/01 16:55:20
Subject: Re:Chaos Daemon Tactica - 8th Edition
|
|
Nihilistic Necron Lord
|
Probably when daemons get their PA book.
|
|
|
|
2019/12/04 17:10:33
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Dakka Veteran
|
Well... not all Tzeentch news is bad. Flamers got pointed down, right? Along with some stuff?
Have to say Slaanesh seems to have won out again (which I can't cry about, as I play Slaanesh).
The rumored Herald update, partiuclarly the Hellflayer Herald is huge news in my opinion and welcomed. Will definitely grind up some Primaris marines or even tougher targets with that, and it can follow the 3 Exalteds I was already bringing.
Most of our stuff went down except the Masque going back up... I can only assume this is because she goes so well with Syll'Esske as a multiplier or it's an error.
All in alll, great news from CA 2019 for me.
|
|
|
|
2019/12/05 00:22:45
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Dakka Veteran
|
My pure Tzeentch casual list keeps getting cheaper. I was really butthurt last year (was it last year?) when they nerfed the -1 to hit aura Changeling and 2++ Lord of Change. But seems like every update they lower the points costs of everything else.
Back then exalted flamers were 90pts IIRC (!).
|
--- |
|
|
|
2019/12/05 13:41:03
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Shas'la with Pulse Carbine
|
slave.entity wrote:My pure Tzeentch casual list keeps getting cheaper. I was really butthurt last year (was it last year?) when they nerfed the -1 to hit aura Changeling and 2++ Lord of Change. But seems like every update they lower the points costs of everything else.
Back then exalted flamers were 90pts IIRC (!).
Which units got cheaper?
|
I play:
40K: Daemons, Tau
AoS: Blades of Khorne, Disciples of Tzeentch
Warmachine: Convergence of Cyriss
Infinity: Haqqislam, Tohaa
Malifaux: Bayou
Star Wars Legion: Republic & Separatists
MESBG: Far Harad, Misty Mountains |
|
|
|
2019/12/05 14:41:54
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Dakka Veteran
|
|
--- |
|
|
|
2019/12/05 14:51:26
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Dakka Veteran
|
I don't think that leak includes everything. It doesn't include the points drops for the Slaanesh Heralds on chariots, nor the new Hellflayer. You can tell it starts off like it's on the second page? Doesn't say Daemons or whatever at the top?
|
|
|
|
2019/12/08 00:49:54
Subject: Re:Chaos Daemon Tactica - 8th Edition
|
|
Pestilent Plague Marine with Blight Grenade
|
Does Skarbrand still have the ability to one-hit kill anything if he's the warlord?
|
|
|
|
2019/12/08 08:28:02
Subject: Re:Chaos Daemon Tactica - 8th Edition
|
|
Nihilistic Necron Lord
|
ArcaneHorror wrote:Does Skarbrand still have the ability to one-hit kill anything if he's the warlord?
No. Skarbrand is the worst greater daemon, 290 pts., no relics for him, and he buffs enemy models.
|
This message was edited 1 time. Last update was at 2019/12/08 08:28:36
|
|
|
|
2019/12/08 09:48:32
Subject: Re:Chaos Daemon Tactica - 8th Edition
|
|
Pestilent Plague Marine with Blight Grenade
|
p5freak wrote: ArcaneHorror wrote:Does Skarbrand still have the ability to one-hit kill anything if he's the warlord?
No. Skarbrand is the worst greater daemon, 290 pts., no relics for him, and he buffs enemy models.
I know that him buffing enemy guys makes him a risk, but I was thinking of putting him in a battalion with a bloodmaster and three units of bloodletters (one with the banner of blood) which I would then deepstrike. I think this could be a pretty nasty combination.
|
|
|
|
2019/12/08 16:39:52
Subject: Re:Chaos Daemon Tactica - 8th Edition
|
|
Regular Dakkanaut
|
ArcaneHorror wrote: p5freak wrote: ArcaneHorror wrote:Does Skarbrand still have the ability to one-hit kill anything if he's the warlord?
No. Skarbrand is the worst greater daemon, 290 pts., no relics for him, and he buffs enemy models.
I know that him buffing enemy guys makes him a risk, but I was thinking of putting him in a battalion with a bloodmaster and three units of bloodletters (one with the banner of blood) which I would then deepstrike. I think this could be a pretty nasty combination.
He hits hard.
Against T8 2+/5++ = 18 damage
Against T8 2+/5++/5+++ = 12 damage
Toughness really doesn't matter he is wounding everything on 2's if you use the right profile.
The problem is you had best make sure he can charge some juicy target and not just an opponent's acreen.
|
|
|
|
2019/12/08 20:21:47
Subject: Re:Chaos Daemon Tactica - 8th Edition
|
|
Pestilent Plague Marine with Blight Grenade
|
Ok, here's my new Khorne daemon list: After the points drop in CA, I decided to revamp this army and was able to put in some more stuff. I like it a lot, but I was curious if there was anything off about it. Also, I'm up in the air about whether or not to give the Skullmaster the King of Blades relic. On one hand, it would noticeably up his killing power. On the other hand, that's two more command points gone, and I'm not sure how many I'll need to be able to win, especially due to the almost exclusively melee nature of this army. Oh, and should the armour relic go to the BT or the prince? That prince has some serious hitting power and it has a greater chance of living regardless, but the BT might need it more due to often being a magnet for firepower.
|
|
|
|
2019/12/08 21:14:40
Subject: Re:Chaos Daemon Tactica - 8th Edition
|
|
Nihilistic Necron Lord
|
weaver9 wrote:
He hits hard.
Against T8 2+/5++ = 18 damage
Against T8 2+/5++/5+++ = 12 damage
Toughness really doesn't matter he is wounding everything on 2's if you use the right profile.
I suggest you read the rules first. He is S15, and only on the same turn when he charged, got charged, or performed a heroic intervention. He isnt wounding everything on 2s. A bloodthirster can do the same for a lot less points.
Modifying Characteristics
Some large models’ characteristics can change as the model suffers damage – look at such a model’s remaining wounds and consult the appropriate row of the chart on their datasheet to determine its current characteristics.
You may also encounter abilities and rules that modify a characteristic. All modifiers are cumulative, though you should apply any multiplication or division to the characteristic (rounding fractions up) before applying any addition or subtraction.
|
This message was edited 1 time. Last update was at 2019/12/08 21:15:16
|
|
|
|
2019/12/08 21:54:37
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Huge Hierodule
|
The Elites and Heavy Support stuff are looking tempting, now. Does 7pt discount make Bloodcrushers viable? Still feels a bit steep
|
|
|
|
|
2019/12/09 04:53:45
Subject: Re:Chaos Daemon Tactica - 8th Edition
|
|
Regular Dakkanaut
|
p5freak wrote:weaver9 wrote:
He hits hard.
Against T8 2+/5++ = 18 damage
Against T8 2+/5++/5+++ = 12 damage
Toughness really doesn't matter he is wounding everything on 2's if you use the right profile.
I suggest you read the rules first. He is S15, and only on the same turn when he charged, got charged, or performed a heroic intervention. He isnt wounding everything on 2s. A bloodthirster can do the same for a lot less points.
Modifying Characteristics
Some large models’ characteristics can change as the model suffers damage – look at such a model’s remaining wounds and consult the appropriate row of the chart on their datasheet to determine its current characteristics.
You may also encounter abilities and rules that modify a characteristic. All modifiers are cumulative, though you should apply any multiplication or division to the characteristic (rounding fractions up) before applying any addition or subtraction.
This is correct he'd be Strength 15.
That being said, just stick him within 6" of any khorne daemon with a Locus and you're in business (easily done).
The only numerical difference between Skarbrand and a Bloodthirster of InsSenate Rage is 1 attack (starting fresh). Insansate Rage thirster then ALSO gets to roll 2 dice for damage and pick the highest.
So I would say that most likely it's going to do MORE than skarbrand fresh off the deepstrike charge when going after big targets (going after chaff skarbrand wound be better with the +1 attack if they are both using their sweeps).
The real difference is skarbrand gets more attacks as he drops in wounds profile, keeping him dangerous so long as he is on the field. The other one becomes two glorified meltas.
Is staying dangerous when damaged, a heavy flamer and +1 attack worth 60 more points? Dealers choice imo.
Automatically Appended Next Post: lindsay40k wrote:The Elites and Heavy Support stuff are looking tempting, now. Does 7pt discount make Bloodcrushers viable? Still feels a bit steep
Some quick napkin math, on the charge, no outside auras, using 196pts of letters, and 200pts of crushers...
Bloodletters vs KEQ: 21 dmg
Bloodcrushers vs KEQ: 8.7 dmg
Letters vs Aggressors: 27 dmg (7-9 dead)
Crushers vs Aggressors: 13 dmg (3-4 dead depending)
Letters vs Shield Captain with fnp: ~8 dmg
Crushers vs Shield Captain: ~6 dmg
So point for point in terms of raw damage output it looks like no?
But there's way more to a game than just isolated scenarios.
|
This message was edited 3 times. Last update was at 2019/12/09 05:18:11
|
|
|
|
2019/12/09 13:17:55
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Hungry Ork Hunta Lying in Wait
|
I will just say above, bloodcrushers will get more models and attacks in then the bloodletters, can't apply whole units attacks at a time but bloodcrushers very easily can!
|
|
|
|
2019/12/09 14:06:31
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Warplord Titan Princeps of Tzeentch
|
Crushers are also faster moving, and that's relevant for getting into combat to begin with, and getting the fight you want.
|
can neither confirm nor deny I lost track of what I've got right now. |
|
|
|
2019/12/09 15:22:53
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Barpharanges
|
I actually have like 6 Bloodcrusher models that I've never been able to use before so these changes are looking somewhat appealing.
|
The biggest indicator someone is a loser is them complaining about 3d printers or piracy. |
|
|
|
2019/12/09 15:37:00
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Longtime Dakkanaut
|
Never mind, usless post is useless.... :p
|
This message was edited 1 time. Last update was at 2019/12/09 15:37:54
|
|
|
|
2019/12/09 16:05:20
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Huge Hierodule
|
BoomWolf wrote:Crushers are also faster moving, and that's relevant for getting into combat to begin with, and getting the fight you want.
Bloodletters don’t walk across the battlefield, they teleport in and scream about everyone within 3D6+2” spilling their pints.
Hmm, these numbers still don’t look good. I suppose if you’re charging a unit that can reliably inflict 12 S4 hits in OW, Crushers have something of a niche…
|
|
|
|
|
2019/12/09 16:27:40
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Regular Dakkanaut
|
lindsay40k wrote: BoomWolf wrote:Crushers are also faster moving, and that's relevant for getting into combat to begin with, and getting the fight you want.
Bloodletters don’t walk across the battlefield, they teleport in and scream about everyone within 3D6+2” spilling their pints.
Hmm, these numbers still don’t look good. I suppose if you’re charging a unit that can reliably inflict 12 S4 hits in OW, Crushers have something of a niche…
Treat crushers like daemon terminators, and give them 2+/5++ then we'd be in business.
As it is, imo they're a visually cool unit that is generally better as a counter charge/distraction unit than a primary means of damaging.
|
|
|
|
2019/12/11 22:39:50
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Frothing Warhound of Chaos
Poland
|
lindsay40k wrote: BoomWolf wrote:Crushers are also faster moving, and that's relevant for getting into combat to begin with, and getting the fight you want.
Bloodletters don’t walk across the battlefield, they teleport in and scream about everyone within 3D6+2” spilling their pints.
Hm, how do you give them +2" to charge? The instrument gives them +1 but where the +2 comes from?
|
This message was edited 1 time. Last update was at 2019/12/11 22:40:03
|
|
|
|
2019/12/11 23:34:06
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Crazed Spirit of the Defiler
Newcastle
|
Is it worth a CP to deepstrike a unit of 10 bloodletters? Or just run them up the table?
Which is better: 2x20 deepstriking letters with instruments and another CP for a charge re-roll, or 1x30 with the banner of blood and a unit of 10 on foot? Both come to 3CP.
Deepstriking bloodletters is great but they use up the command points they provide
|
Hydra Dominatus |
|
|
|
2019/12/12 01:25:12
Subject: Re:Chaos Daemon Tactica - 8th Edition
|
|
Nihilistic Necron Lord
|
1x20 Bloodletters with horn and instrument, and a character in a patrol detachment for rerolling the charge.
|
|
|
|
2019/12/14 02:12:21
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Huge Hierodule
|
mbkgacek wrote: lindsay40k wrote: BoomWolf wrote:Crushers are also faster moving, and that's relevant for getting into combat to begin with, and getting the fight you want.
Bloodletters don’t walk across the battlefield, they teleport in and scream about everyone within 3D6+2” spilling their pints.
Hm, how do you give them +2" to charge? The instrument gives them +1 but where the +2 comes from?
I don’t, I’m just including the 1” melee reach in the threat radius
|
|
|
|
|
2019/12/17 08:01:24
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Regular Dakkanaut
|
But you still have to make a 8” charge as you DS them MORE than 9” away from enemy units. And you have to end your move within 1” (not included 1” but 0,9999999”).
|
|
|
|
2019/12/17 08:42:29
Subject: Chaos Daemon Tactica - 8th Edition
|
|
Locked in the Tower of Amareo
|
Tazberry wrote:But you still have to make a 8” charge as you DS them MORE than 9” away from enemy units. And you have to end your move within 1” (not included 1” but 0,9999999”).
Exact 1" is enough. But as you start more than 9" getting to exact 8" doesn't put you within 1" of enemy
|
2024 painted/bought: 109/109 |
|
|
|
|