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Made in us
Badass "Sister Sin"






Camas, WA

 Unit1126PLL wrote:
What would it take to put Battle Sisters over the edge?

They already have:
Cheaper (not much)
Access to more command points (detachments)

But they don't have:
Vanguard
As many special weapons

How much cheaper per-model should BSS be to be competitive? 8pts instead of 9? 6? 7?

I don't know that it is really a points thing at this point. Although, if they were sufficiently cheap enough, I could ditch my conscripts.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Preacher of the Emperor





Michigan

 BlackTalos wrote:
 Zefig wrote:
Howdy folks, I got my test Repressor add-on printed out, fixed a few issues with it, and put it up on my store. The Polished material surface finish is a little grainy, as shown, but it's a cheaper material. It's also available in frosted ultra detail which has better resolution in the details.

The picture links to the store page.




Next up I'm planning to work on some turrets for it.


With Forgeworld always out of stock and the Chinese stores becoming impossible to find, I think that this will be my next option. Hopefully 3D printing becomes a little more affordable too, though it is already decent.

The turrets shown on your pic are the FW turret and standard rhino stuff right?
I'm assuming you will try to stay as true to these as you can? It's looking really good as it is there!


Hey, thanks! Those are indeed the forgeworld Repressor picees. My piece is designed to fit the standard rhino cupola mounts. The turret design I'm working on, I'm aiming to have it mesh stylistically a little better with my take on the Repressor plate, but it'll be functionally identical.

This message was edited 1 time. Last update was at 2017/08/11 12:56:43


   
Made in gb
Angelic Adepta Sororitas





 Unit1126PLL wrote:
What would it take to put Battle Sisters over the edge?

They already have:
Cheaper (not much)
Access to more command points (detachments)

But they don't have:
Vanguard
As many special weapons

How much cheaper per-model should BSS be to be competitive? 8pts instead of 9? 6? 7?

I think BSS already do have a place.

A cheep unit to pick up command points.
A decent speed bump in a blob with some character support.

What's going to 'push them over the edge' is for either of those things to become desirable in the meta. The unit doesn't have to change, you can already customize it how ever you want. It's the meta that'll have to change for them to have a place.

This message was edited 1 time. Last update was at 2017/08/10 00:30:13


 
   
Made in us
Consigned to the Grim Darkness





USA

However I do assert that at least they can have SOME use, with two five-girl squads in a repressor. Their six special weapons can fire out just as well as dominions can. They're not as mobile as dominions, but they serve the function of being backline hitters at least, while being marginally cheaper and getting you come CP.

This message was edited 1 time. Last update was at 2017/08/10 00:51:36


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

With the new ObSec ruling and the modified first turn rule, will your lists change to take advantage of these?

I've swapped out 3 Dom squads for 3 BSS squads. Not as fast and not as much utility, but the effects are minimal and I've bumped up my number of CPs. Still 11 drops, but now that the difference is only +1 instead of automatic I'm happy with that, especially since I think a majority of lists now will get slightly beefier with ObSec.

 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

2 things:

I think I decided to try 10 girl blobs; 5 doesn't feel like enough and 15 feels too vulnerable to morale (damn I miss the Fearless from priests!)

I am trying not to bend to the 'play mech' meta either, but I honestly am in limbo right now to be frank. That repressor kit piece looks so good, but then to add the cost of Rhinos too it :X
   
Made in us
Preacher of the Emperor




Boston, MA

 Unit1126PLL wrote:
2 things:

I think I decided to try 10 girl blobs; 5 doesn't feel like enough and 15 feels too vulnerable to morale (damn I miss the Fearless from priests!)

I am trying not to bend to the 'play mech' meta either, but I honestly am in limbo right now to be frank. That repressor kit piece looks so good, but then to add the cost of Rhinos too it :X


My last tournament I went 2-0-1 with this list:

BN
Celestine (no side chicks)
Canoness
2x10 Sisters, MM, melta gun
10 Sisters, HB
2x Penitent Engine (separate units)
2x5 Dominons, 3 melta guns
2x Repressor, extra SB
Imagifer

Spearhead
Canoness
2x8 Retributors, 4 HBs
3x Exorcist

We played Nova missions and i tied an orc brigade 16-16 round one, then beat a marine fire raptor plus quad mortar spam list and an orc list with 150+ boys/storm boys. I don't think mech is the only way to play and foot Sisters are really viable. It does require more patience with letting the battle develop though.
   
Made in us
Monster-Slaying Daemonhunter





Are the scenarios Malestrom-type or Eternal-type?

If they're the latter, I don't think I'll change my list, since matches have been ending with the enemy being annihilated on turn 3 or 4, but the former could present a problem.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

 Zefig wrote:
 BlackTalos wrote:
Spoiler:
 Zefig wrote:
Howdy folks, I got my test Repressor add-on printed out, fixed a few issues with it, and put it up on my store. The Polished material surface finish is a little grainy, as shown, but it's a cheaper material. It's also available in frosted ultra detail which has better resolution in the details.

The picture links to the store page.




Next up I'm planning to work on some turrets for it.


With Forgeworld always out of stock and the Chinese stores becoming impossible to find, I think that this will be my next option. Hopefully 3D printing becomes a little more affordable too, though it is already decent.

The turrets shown on your pic are the FW turret and standard rhino stuff right?
I'm assuming you will try to stay as true to these as you can? It's looking really good as it is there!


Hey, thanks! Those are indeed the forgeworld Repressor prices. My piece is designed to fit the standard rhino cupola mounts. The turret design I'm working on, I'm aiming to have it mesh stylistically a little better with my take on the Repressor plate, but it'll be functionally identical.


No problem! It looks like you put quite a bit of work into that!

I was thinking along the lines of the low cupola at the back with heavy flamer, and the "tall" cupola at the front with HB or Flamer options at the front, will you try to keep that set-up too?

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

PanzerLeader wrote:
 Unit1126PLL wrote:
2 things:

I think I decided to try 10 girl blobs; 5 doesn't feel like enough and 15 feels too vulnerable to morale (damn I miss the Fearless from priests!)

I am trying not to bend to the 'play mech' meta either, but I honestly am in limbo right now to be frank. That repressor kit piece looks so good, but then to add the cost of Rhinos too it :X


My last tournament I went 2-0-1 with this list:

BN
Celestine (no side chicks)
Canoness
2x10 Sisters, MM, melta gun
10 Sisters, HB
2x Penitent Engine (separate units)
2x5 Dominons, 3 melta guns
2x Repressor, extra SB
Imagifer

Spearhead
Canoness
2x8 Retributors, 4 HBs
3x Exorcist

We played Nova missions and i tied an orc brigade 16-16 round one, then beat a marine fire raptor plus quad mortar spam list and an orc list with 150+ boys/storm boys. I don't think mech is the only way to play and foot Sisters are really viable. It does require more patience with letting the battle develop though.


Looks essentially like my list, though I'd replace the exorcists, repressors, and penitent engines with something. Not sure what. Don't think I have that many Retributors either regrettably.
   
Made in us
Preacher of the Emperor




Boston, MA

Penitent engines are great. I'm hard pressed to drop them. The repressors serve to keep the melta girls alive but can probably be replaced by just more bodies.

Exorcists need a points drop or I'm really leaning towards replacing them with predators or other more efficient anti tank.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

PanzerLeader wrote:
Penitent engines are great. I'm hard pressed to drop them. The repressors serve to keep the melta girls alive but can probably be replaced by just more bodies.

Exorcists need a points drop or I'm really leaning towards replacing them with predators or other more efficient anti tank.


I don't want to replace them with anything; I simply don't own any penitent engines and they don't really fit my fluff that well. The only things I could really be convinced of are Immolators (because they can be produced by the Ecclesiarchy as pointed out to me earlier) and Repressors (because they can be sourced from the local Arbites precincts.) I suppose I could be convinced to get Exorcists as well but I just don't like them in the edition as you mention.
   
Made in us
Badass "Sister Sin"






Camas, WA

 pretre wrote:
Okay, so new list noodling.

7 CP at 2k

Battalion (+3CP)
HQ - Canoness with Eviscerator/BP - 67
HQ - Tempestor with Command Rod - 40
Heavy - 5 Ret with 4 HB  - 85
Heavy - 5 Ret with 4 HB  - 85
Heavy - 5 Ret with 4 HB  - 85
Troop - 36 Conscripts - 108
Troop - 5 Tempestus Scions with 2 Plasma - 59
Troop - 5 Tempestus Scions with 2 Plasma - 59
Elite - Eversor - 70
Elite - Callidus - 80
Elite - Imagifer - 40
Elite - Imagifer - 40
Elite - Commissar with BP/CS - 31
Elite - 4 Tempestus Scions with 4 Plasma - 64

Outrider (+1CP)
HQ - St C&1G - 200
Fast - 5 Doms with 4 Melta, Combi-Plasma/BP - 133
Fast - 5 Doms with 5 SB - 60
DT - Repressor with HF/SB - 90
Fast - 5 Doms with 4 Melta, Combi-Plasma/BP - 133
Fast - 5 Doms with 5 SB - 60
DT - Repressor with HF/SBx2 - 92
Fast - 5 Seraphim, Power Sword/BP- 59
Heavy - Penitent Engine - 129
Heavy - Penitent Engine - 129

Okay, so this is for an Annihilation event, so heavy Maelstrom with each turn being a 'set' where the player with the most points that turn wins the set. First to 4 wins, basically.

Firebase with the Rets and Conscripts (8 drops). Repressors have 2 Doms a piece in them (2 drops). Pen Engines and Repressors move aggressively forward with Celestine (3 more drops). Deep Strikes for taking objectives and hitting targets: Tempestor, 3 Scion squads, Eversor, Callidus. Seraphim either with Celestine or DS depending on deployment.


I think I got buried by the obsec discussion, so moved it up.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Hardened Veteran Guardsman



Tampa, Florida

I took home another victory with the SoB against the new Ultramarines codex. Highlights included seizing the initiative, vanguarding 2 squads of melta Dominions at a Land Raider, firing 10(!) Melta shots at less than 6" and doing a total of 6 or 7 wounds. A 140 point squad of Seraphim killing a Rhino, a Chaplain, a biker Captain, a few tactical, and heavily damaging another Rhino. 2 Exorcists tag teaming down some shooty Centurians, finishing the land raider, and sniping a biker Apothecary who got too close. An Eviscerator/combi melta Canoness gunning and stabbing her way through some assault Centurians, some tactical Marines, a biker techmarine, and come face to face with his biker Captain warlord, only to be killed by an exploding Rhino before she could deliver the knockout blow.

All in all it was the best 8th edition game I've had so far. It actually went 4 turns before it was decided. Saint Celestine did not really do much besides throw out some handy faith and jet across the table at the 11th hour to kill the last few defenders on his objective.
   
Made in us
Stalwart Veteran Guard Sergeant





So I need some guidance from the community.

Before I go purchasing some more sisters, I’m trying to find a proper contingent to my Guard army.

Guard is entirely foot based:
Scions, Vets w/Plasma & LasCannon, Scripts, and Inf squads.

I run Celestine as my Warlord (cause she’s awesome)

My dilemma is that before, I did not want to run any sisters because any opponent worth their salt would target them first so basically 200 pts gone, but now with the increased likelihood of being able to go first (I have 20 drops) I want to incorporate sisters back in.
I have about 200 points right now (I might try 3-D modeling some Seraphim or Rets for my 3-D printer),

Currently I’m thinking 2 units of 5 Seraphim with twin mini-meltas a piece (4 pistols per squad).
Or 2 units of Rets with Heavy Bolters (8 HB’s) as a fire base

For Anti-Tank I have 4 LasCannons and 12 Plasmaguns from Vets, 24 Plasmaguns, and 6 Plasma pistols from Scions, all at @ BS3 reroll 1’s (Vets reroll wounds as well)
For Anti-Infantry, I Have Heavy Bolter Inf Squads, Conscripts FRFSRF, plus the 36 plasmaguns can put a hurt on troops (not necessarily optimized)

Any thoughts on how I should proceed would be great
   
Made in us
Hardened Veteran Guardsman



Tampa, Florida

 RegulusBlack wrote:
So I need some guidance from the community.

Before I go purchasing some more sisters, I’m trying to find a proper contingent to my Guard army.

Guard is entirely foot based:
Scions, Vets w/Plasma & LasCannon, Scripts, and Inf squads.

I run Celestine as my Warlord (cause she’s awesome)

My dilemma is that before, I did not want to run any sisters because any opponent worth their salt would target them first so basically 200 pts gone, but now with the increased likelihood of being able to go first (I have 20 drops) I want to incorporate sisters back in.
I have about 200 points right now (I might try 3-D modeling some Seraphim or Rets for my 3-D printer),

Currently I’m thinking 2 units of 5 Seraphim with twin mini-meltas a piece (4 pistols per squad).
Or 2 units of Rets with Heavy Bolters (8 HB’s) as a fire base

For Anti-Tank I have 4 LasCannons and 12 Plasmaguns from Vets, 24 Plasmaguns, and 6 Plasma pistols from Scions, all at @ BS3 reroll 1’s (Vets reroll wounds as well)
For Anti-Infantry, I Have Heavy Bolter Inf Squads, Conscripts FRFSRF, plus the 36 plasmaguns can put a hurt on troops (not necessarily optimized)

Any thoughts on how I should proceed would be great


You're gonna want the Seraphim with Inferno Pistols first for a few reasons:
1. They're just living engines of destruction.
2. They mesh perfectly with Celestine, utilize your 2+ Faith, and are the only unit that can keep up with her to keep her from getting shot to death.
3. They're fast as all hell. If you have a foot guard list you need that.
4. They're fairly durable, especially within 6" of Celestine.
5. Just remember, they suck at melee. Sure they can shoot their pistols in melee (which does solid damage!) but with their low number of attacks and strength they'll struggle to kill anyone. The only time you want them in melee is to keep a tank from shooting, or to hang out with the Big C and shout encouraging words as she lawnmowers her way through squads.

Heavy Bolter Retributors are really good, but IG can get silly numbers of Heavy Bolters for cheeeeeaaap. You don't need the ladies for that.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Tonight I have a 75PL game and my list is mostly footsloggers:

30 battle sisters (3 squads of 10 with 3 storm bolters in each)
Celestine and two friends
2x canonesses
10 seraphim (w/ inferno pistols of course)
5 melta+Combi-melta doms in my only tank (immolator with mm)
2x imagifier
1x Dialogus
5 retributors (4 HB and SB)

That's the rough list, what do you think?

This message was edited 1 time. Last update was at 2017/08/11 13:27:37


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 RegulusBlack wrote:
So I need some guidance from the community.

Before I go purchasing some more sisters, I’m trying to find a proper contingent to my Guard army.

Guard is entirely foot based:
Scions, Vets w/Plasma & LasCannon, Scripts, and Inf squads.

I run Celestine as my Warlord (cause she’s awesome)

My dilemma is that before, I did not want to run any sisters because any opponent worth their salt would target them first so basically 200 pts gone, but now with the increased likelihood of being able to go first (I have 20 drops) I want to incorporate sisters back in.
I have about 200 points right now (I might try 3-D modeling some Seraphim or Rets for my 3-D printer),

Currently I’m thinking 2 units of 5 Seraphim with twin mini-meltas a piece (4 pistols per squad).
Or 2 units of Rets with Heavy Bolters (8 HB’s) as a fire base

For Anti-Tank I have 4 LasCannons and 12 Plasmaguns from Vets, 24 Plasmaguns, and 6 Plasma pistols from Scions, all at @ BS3 reroll 1’s (Vets reroll wounds as well)
For Anti-Infantry, I Have Heavy Bolter Inf Squads, Conscripts FRFSRF, plus the 36 plasmaguns can put a hurt on troops (not necessarily optimized)

Any thoughts on how I should proceed would be great


Any chance you could post your full list?

I ask because I'm currently using a somewhat similar list (also foot-IG with Celestine as my warlord), so I'd love to see exactly what you're running.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Stalwart Veteran Guard Sergeant





Thx landl, I really like the mobility of the Seraphim and what you said confirmed what i was thinking.

I feel in the past that has been AM's biggest flaw was mobility (Chimera's and Vendetta's helped) but getting your suicide squads to the enemy was always an issue, especially against gun lines.

this is my current list vipoid:

HQ
Straken
Company Commander x2
Temptus Prime x3
Celestine (Warlord +1 Att.)

ELITE
Harker
Commisar x2
Scion Command Squad (4x Plasmaguns) x3
Vet Inf Squad (3x Plasma, LasCannon) x4
Priest w/ Maul
Astropath

TROOP
Conscript x45
Conscript x30
Inf Squad (Mortar + Maul) x4
Tempus Scions (Plasma Pistol, 2x Plasmaguns) x6

Vets, Harker and CC's make a fire base, Straken, Celestine, Priest, Astro, and the script/Inf move forward for objectives, Scions punish long range threats, and objective seize.

i'll probably drop 1-2 Vet squads for the Seraphim, then that frees up the CC points as well
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 RegulusBlack wrote:
Thx landl, I really like the mobility of the Seraphim and what you said confirmed what i was thinking.

I feel in the past that has been AM's biggest flaw was mobility (Chimera's and Vendetta's helped) but getting your suicide squads to the enemy was always an issue, especially against gun lines.

this is my current list vipoid:

HQ
Straken
Company Commander x2
Temptus Prime x3
Celestine (Warlord +1 Att.)

ELITE
Harker
Commisar x2
Scion Command Squad (4x Plasmaguns) x3
Vet Inf Squad (3x Plasma, LasCannon) x4
Priest w/ Maul
Astropath

TROOP
Conscript x45
Conscript x30
Inf Squad (Mortar + Maul) x4
Tempus Scions (Plasma Pistol, 2x Plasmaguns) x6

Vets, Harker and CC's make a fire base, Straken, Celestine, Priest, Astro, and the script/Inf move forward for objectives, Scions punish long range threats, and objective seize.

i'll probably drop 1-2 Vet squads for the Seraphim, then that frees up the CC points as well


Interesting, that's quite different from mine. Thanks very much.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Monster-Slaying Daemonhunter





 Unit1126PLL wrote:
Tonight I have a 75PL game and my list is mostly footsloggers:

30 battle sisters (3 squads of 10 with 3 storm bolters in each)
Celestine and two friends
2x canonesses
10 seraphim (w/ inferno pistols of course)
5 melta+Combi-melta doms in my only tank (immolator with mm)
2x imagifier
1x Dialogus
5 retributors (4 HB and SB)

That's the rough list, what do you think?


I've shared my 75 PL list, I think, though it might be inapplicable to your situation.

As for my 2c: you're critically lacking in anti-tank capability. I'd also recommend, if you're heart is set on not using Dominions, bringing 6 squads of 5 Battle Sisters, since it nets you 9 additional Storm Bolters.

This message was edited 1 time. Last update was at 2017/08/11 16:54:10


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Inquisitor Lord Katherine wrote:
 Unit1126PLL wrote:
Tonight I have a 75PL game and my list is mostly footsloggers:

30 battle sisters (3 squads of 10 with 3 storm bolters in each)
Celestine and two friends
2x canonesses
10 seraphim (w/ inferno pistols of course)
5 melta+Combi-melta doms in my only tank (immolator with mm)
2x imagifier
1x Dialogus
5 retributors (4 HB and SB)

That's the rough list, what do you think?


I've shared my 75 PL list, I think, though it might be inapplicable to your situation.

As for my 2c: you're critically lacking in anti-tank capability. I'd also recommend, if you're heart is set on not using Dominions, bringing 6 squads of 5 Battle Sisters, since it nets you 9 additional Storm Bolters.


I mentioned earlier in the thread my critically bad anti-tank and no one said anything, lol (or at least I never found a solution).

I'm trying to go for a foot horde and want to make use of Acts of Faith; tiny sisters squads don't really benefit from acts of faith that well and it feels silly fielding a 'foot horde' that's really just tiny MSU (multiply till you get to points limit).

The anti-tank I don't know what to do. I can bring 5 more Dominions, with meltas, but they've no ride, so they get to run upfield and hope for the best. I simply don't know how pure sisters footslogging kill tanks.

EDIT: I could bring some MM Retributors, and just run up the field. Slower than Dominions but with a longer range.

EDIT:
Also it's worth noting I only have one more storm bolter that I'm not fielding anyways. I've got a ton of flamers, and bolters.

This message was edited 2 times. Last update was at 2017/08/11 17:00:02


 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Unit1126PLL wrote:
I mentioned earlier in the thread my critically bad anti-tank and no one said anything, lol (or at least I never found a solution).

Most of the time, this is a great place to ask questions and not a great place for detailed list critique. That's more an army list forum thing.


The anti-tank I don't know what to do. I can bring 5 more Dominions, with meltas, but they've no ride, so they get to run upfield and hope for the best. I simply don't know how pure sisters footslogging kill tanks.

Allies or Rets with HB/Exorcists. Foot horde is rather rough.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Monster-Slaying Daemonhunter





 Unit1126PLL wrote:
 Inquisitor Lord Katherine wrote:
 Unit1126PLL wrote:
Tonight I have a 75PL game and my list is mostly footsloggers:

30 battle sisters (3 squads of 10 with 3 storm bolters in each)
Celestine and two friends
2x canonesses
10 seraphim (w/ inferno pistols of course)
5 melta+Combi-melta doms in my only tank (immolator with mm)
2x imagifier
1x Dialogus
5 retributors (4 HB and SB)

That's the rough list, what do you think?


I've shared my 75 PL list, I think, though it might be inapplicable to your situation.

As for my 2c: you're critically lacking in anti-tank capability. I'd also recommend, if you're heart is set on not using Dominions, bringing 6 squads of 5 Battle Sisters, since it nets you 9 additional Storm Bolters.


I mentioned earlier in the thread my critically bad anti-tank and no one said anything, lol (or at least I never found a solution).

I'm trying to go for a foot horde and want to make use of Acts of Faith; tiny sisters squads don't really benefit from acts of faith that well and it feels silly fielding a 'foot horde' that's really just tiny MSU (multiply till you get to points limit).

The anti-tank I don't know what to do. I can bring 5 more Dominions, with meltas, but they've no ride, so they get to run upfield and hope for the best. I simply don't know how pure sisters footslogging kill tanks.

EDIT: I could bring some MM Retributors, and just run up the field. Slower than Dominions but with a longer range.

EDIT:
Also it's worth noting I only have one more storm bolter that I'm not fielding anyways. I've got a ton of flamers, and bolters.


Exorcists, Penitent Engines, extra Melta Dominions. At this point, the tanks the Dominions are riding in essentially serves as a added layer of wounds, because with only 1 tanks and it filled with such an obvious cargo, it's not going to survive the first turn, and if it rushes out alone, then none of them will survive the first turn.

Earthshaker Carraige Batteries are a good choice, I think, if you're willing to consider allies.

This message was edited 1 time. Last update was at 2017/08/11 17:19:16


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

pretre wrote:
 Unit1126PLL wrote:
I mentioned earlier in the thread my critically bad anti-tank and no one said anything, lol (or at least I never found a solution).

Most of the time, this is a great place to ask questions and not a great place for detailed list critique. That's more an army list forum thing.


The anti-tank I don't know what to do. I can bring 5 more Dominions, with meltas, but they've no ride, so they get to run upfield and hope for the best. I simply don't know how pure sisters footslogging kill tanks.

Allies or Rets with HB/Exorcists. Foot horde is rather rough.


I do have rets with HBs in the list. Exorcists aren't foot and allies aren't pure sisters. :/ And actually my anti-tank question was in the vein of tactics; I am willing to change up my list, just not run vehicles or allies.

Inquisitor Lord Katherine wrote:
 Unit1126PLL wrote:
 Inquisitor Lord Katherine wrote:
 Unit1126PLL wrote:
Tonight I have a 75PL game and my list is mostly footsloggers:

30 battle sisters (3 squads of 10 with 3 storm bolters in each)
Celestine and two friends
2x canonesses
10 seraphim (w/ inferno pistols of course)
5 melta+Combi-melta doms in my only tank (immolator with mm)
2x imagifier
1x Dialogus
5 retributors (4 HB and SB)

That's the rough list, what do you think?


I've shared my 75 PL list, I think, though it might be inapplicable to your situation.

As for my 2c: you're critically lacking in anti-tank capability. I'd also recommend, if you're heart is set on not using Dominions, bringing 6 squads of 5 Battle Sisters, since it nets you 9 additional Storm Bolters.


I mentioned earlier in the thread my critically bad anti-tank and no one said anything, lol (or at least I never found a solution).

I'm trying to go for a foot horde and want to make use of Acts of Faith; tiny sisters squads don't really benefit from acts of faith that well and it feels silly fielding a 'foot horde' that's really just tiny MSU (multiply till you get to points limit).

The anti-tank I don't know what to do. I can bring 5 more Dominions, with meltas, but they've no ride, so they get to run upfield and hope for the best. I simply don't know how pure sisters footslogging kill tanks.

EDIT: I could bring some MM Retributors, and just run up the field. Slower than Dominions but with a longer range.

EDIT:
Also it's worth noting I only have one more storm bolter that I'm not fielding anyways. I've got a ton of flamers, and bolters.


Exorcists, Penitent Engines, extra Melta Dominions. At this point, the tanks the Dominions are riding in essentially serves as a added layer of wounds, because with only 1 tanks and it filled with such an obvious cargo, it's not going to survive the first turn, and if it rushes out alone, then none of them will survive the first turn.


Sadly, exorcists and penitent engines aren't foot units. I can bring more melta dominions on foot, and even drop the immolator to squeeze them in. Do you think it is worth it to just spam foot-squads of melta-dominions?
   
Made in us
Badass "Sister Sin"






Camas, WA

 Unit1126PLL wrote:
I do have rets with HBs in the list. Exorcists aren't foot and allies aren't pure sisters. :/ And actually my anti-tank question was in the vein of tactics; I am willing to change up my list, just not run vehicles or allies.

Well, if you want to gimp yourself, I guess walking Dominions or Retributors would have to do it.

Do you think it is worth it to just spam foot-squads of melta-dominions?

No, but we go with what your restrictions are.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Monster-Slaying Daemonhunter





 Unit1126PLL wrote:
Spoiler:
pretre wrote:
 Unit1126PLL wrote:
I mentioned earlier in the thread my critically bad anti-tank and no one said anything, lol (or at least I never found a solution).

Most of the time, this is a great place to ask questions and not a great place for detailed list critique. That's more an army list forum thing.


The anti-tank I don't know what to do. I can bring 5 more Dominions, with meltas, but they've no ride, so they get to run upfield and hope for the best. I simply don't know how pure sisters footslogging kill tanks.

Allies or Rets with HB/Exorcists. Foot horde is rather rough.



 Unit1126PLL wrote:
I do have rets with HBs in the list. Exorcists aren't foot and allies aren't pure sisters. :/ And actually my anti-tank question was in the vein of tactics; I am willing to change up my list, just not run vehicles or allies.

Inquisitor Lord Katherine wrote:
Spoiler:
 Unit1126PLL wrote:
 Inquisitor Lord Katherine wrote:
 Unit1126PLL wrote:
Tonight I have a 75PL game and my list is mostly footsloggers:

30 battle sisters (3 squads of 10 with 3 storm bolters in each)
Celestine and two friends
2x canonesses
10 seraphim (w/ inferno pistols of course)
5 melta+Combi-melta doms in my only tank (immolator with mm)
2x imagifier
1x Dialogus
5 retributors (4 HB and SB)

That's the rough list, what do you think?


I've shared my 75 PL list, I think, though it might be inapplicable to your situation.

As for my 2c: you're critically lacking in anti-tank capability. I'd also recommend, if you're heart is set on not using Dominions, bringing 6 squads of 5 Battle Sisters, since it nets you 9 additional Storm Bolters.


I mentioned earlier in the thread my critically bad anti-tank and no one said anything, lol (or at least I never found a solution).

I'm trying to go for a foot horde and want to make use of Acts of Faith; tiny sisters squads don't really benefit from acts of faith that well and it feels silly fielding a 'foot horde' that's really just tiny MSU (multiply till you get to points limit).

The anti-tank I don't know what to do. I can bring 5 more Dominions, with meltas, but they've no ride, so they get to run upfield and hope for the best. I simply don't know how pure sisters footslogging kill tanks.

EDIT: I could bring some MM Retributors, and just run up the field. Slower than Dominions but with a longer range.

EDIT:
Also it's worth noting I only have one more storm bolter that I'm not fielding anyways. I've got a ton of flamers, and bolters.


Exorcists, Penitent Engines, extra Melta Dominions. At this point, the tanks the Dominions are riding in essentially serves as a added layer of wounds, because with only 1 tanks and it filled with such an obvious cargo, it's not going to survive the first turn, and if it rushes out alone, then none of them will survive the first turn.


Sadly, exorcists and penitent engines aren't foot units. I can bring more melta dominions on foot, and even drop the immolator to squeeze them in. Do you think it is worth it to just spam foot-squads of melta-dominions?


Without vehicles, Melta Dominions basically have a target on their back. Make sure all your Sister Superiors have Inferno Pistols as a stop gap, make sure your Canonesses have Eviscerators and Melta, and be prepared to go into melee to destroy tanks, and hope you don't pull IG or SM parking lot as your opponent.


Running Sisters without tanks is hard.

This message was edited 2 times. Last update was at 2017/08/11 17:25:00


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 pretre wrote:
 Unit1126PLL wrote:
I do have rets with HBs in the list. Exorcists aren't foot and allies aren't pure sisters. :/ And actually my anti-tank question was in the vein of tactics; I am willing to change up my list, just not run vehicles or allies.

Well, if you want to gimp yourself, I guess walking Dominions or Retributors would have to do it.

Do you think it is worth it to just spam foot-squads of melta-dominions?

No, but we go with what your restrictions are.


I do try to stick to my fluff, and appreciate the challenge of building a list within the confines of written fluff (rather than within the entire scope of the game-state).

I've been looking to include allies in my fluff, and if the Sisters are defeated badly enough the Order may very well suffer an upheaval with the conservative leadership replaced by women who will absolutely look outside the Order for solutions to particular challenges.
But the current leadership is very hidebound, prefers to fight alone, and its isolated nature means it has little support from manufactorums or the Adeptus Mechanicus, though it can slowly make things in its own foundries and factories.


Automatically Appended Next Post:
 Inquisitor Lord Katherine wrote:
Without vehicles, Melta Dominions basically have a target on their back. Make sure all your Sister Superiors have Inferno Pistols as a stop gap, make sure your Canonesses have Eviscerators and Melta, and be prepared to go into melee to destroy tanks, and hope you don't pull IG or SM parking lot as your opponent.


Running Sisters without tanks is hard.


Alright, I can do that. I've even considered running some Repentia as anti-tank, though they're kinda awful even for that. The inferno-pistol things cuts down on my Storm Bolters (iirc, I don't have the book out atm). I do have seraphim with inferno pistols; I can run 3 or 4 squads of 5 seraphim with 2 inferno pistols per squad (since they're supposed to be elite and more flexible than the BSS I don't mind MSUing them).

This message was edited 5 times. Last update was at 2017/08/11 17:29:23


 
   
Made in us
Monster-Slaying Daemonhunter





 Unit1126PLL wrote:
 pretre wrote:
 Unit1126PLL wrote:
I do have rets with HBs in the list. Exorcists aren't foot and allies aren't pure sisters. :/ And actually my anti-tank question was in the vein of tactics; I am willing to change up my list, just not run vehicles or allies.

Well, if you want to gimp yourself, I guess walking Dominions or Retributors would have to do it.

Do you think it is worth it to just spam foot-squads of melta-dominions?

No, but we go with what your restrictions are.


I do try to stick to my fluff, and appreciate the challenge of building a list within the confines of written fluff (rather than within the entire scope of the game-state).

I've been looking to include allies in my fluff, and if the Sisters are defeated badly enough the Order may very well suffer an upheaval with the conservative leadership replaced by women who will absolutely look outside the Order for solutions to particular challenges.
But the current leadership is very hidebound, prefers to fight alone, and its isolated nature means it has little support from manufactorums or the Adeptus Mechanicus, though it can slowly make things in its own foundries and factories.


Automatically Appended Next Post:
 Inquisitor Lord Katherine wrote:
Without vehicles, Melta Dominions basically have a target on their back. Make sure all your Sister Superiors have Inferno Pistols as a stop gap, make sure your Canonesses have Eviscerators and Melta, and be prepared to go into melee to destroy tanks, and hope you don't pull IG or SM parking lot as your opponent.


Running Sisters without tanks is hard.


Alright, I can do that. I've even considered running some Repentia as anti-tank, though they're kinda awful even for that. The inferno-pistol things cuts down on my Storm Bolters (iirc, I don't have the book out atm). I do have seraphim with inferno pistols; I can run 3 or 4 squads of 5 seraphim with 2 inferno pistols per squad (since they're supposed to be elite and more flexible than the BSS I don't mind MSUing them).


No, it doesn't. Superiors come with both a bolt pistol and a bolt gun. The bolt pistol trades for any other pistol, the boltgun can be traded for a melee weapon or other ranged weapon, and they can take an additional melee weapon. Go Inferno Pistol/Storm Bolter/Power Axe.


Seraphim need to Act of Faith efficiency more than BSS. I'd keep them in one big squad.

This message was edited 1 time. Last update was at 2017/08/11 18:45:08


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Inquisitor Lord Katherine wrote:
Spoiler:
 Unit1126PLL wrote:
 pretre wrote:
 Unit1126PLL wrote:
I do have rets with HBs in the list. Exorcists aren't foot and allies aren't pure sisters. :/ And actually my anti-tank question was in the vein of tactics; I am willing to change up my list, just not run vehicles or allies.

Well, if you want to gimp yourself, I guess walking Dominions or Retributors would have to do it.

Do you think it is worth it to just spam foot-squads of melta-dominions?

No, but we go with what your restrictions are.


I do try to stick to my fluff, and appreciate the challenge of building a list within the confines of written fluff (rather than within the entire scope of the game-state).

I've been looking to include allies in my fluff, and if the Sisters are defeated badly enough the Order may very well suffer an upheaval with the conservative leadership replaced by women who will absolutely look outside the Order for solutions to particular challenges.
But the current leadership is very hidebound, prefers to fight alone, and its isolated nature means it has little support from manufactorums or the Adeptus Mechanicus, though it can slowly make things in its own foundries and factories.


Automatically Appended Next Post:
 Inquisitor Lord Katherine wrote:
Without vehicles, Melta Dominions basically have a target on their back. Make sure all your Sister Superiors have Inferno Pistols as a stop gap, make sure your Canonesses have Eviscerators and Melta, and be prepared to go into melee to destroy tanks, and hope you don't pull IG or SM parking lot as your opponent.


Running Sisters without tanks is hard.


Alright, I can do that. I've even considered running some Repentia as anti-tank, though they're kinda awful even for that. The inferno-pistol things cuts down on my Storm Bolters (iirc, I don't have the book out atm). I do have seraphim with inferno pistols; I can run 3 or 4 squads of 5 seraphim with 2 inferno pistols per squad (since they're supposed to be elite and more flexible than the BSS I don't mind MSUing them).


No, it doesn't. Superiors come with both a bolt pistol and a bolt gun. The bolt pistol trades for any other pistol, the boltgun can be traded for a melee weapon or other ranged weapon, and they can take an additional melee weapon. Go Inferno Pistol/Storm Bolter/Power Axe.


Seraphim need to Act of Faith efficiency more than BSS. I'd keep them in one big squad.


Alright, thank you. I will put melta (well, inferno pistols) on my Superiors right away.

Seraphim are fine in one big squad then, hopefully that's enough antitank.

To be fair, I would like to ally in some vehicles perhaps in the future - I know you're fond of the Shadowsword, but I already have my IG superheavy tank company; what about other things?

I have considered running a Supreme Command detachment of 3 Tank Commanders and calling it a SOB leman russ squadron (??) with some old 2nd edition Immolator girls in the hatches and SOB bits, almost certainly with sponson heavy flamers. Would that look nice? Not sure it solves the AT problem but it'd be easy to fluff as crusade allies or whatever. Not sure.
   
 
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