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Made in us
Monster-Slaying Daemonhunter





 davidgr33n wrote:
This has been debated since the start of 8th but I want to revisit the question.

My experience is that the majority of my opponents run roughly 66% infantry and 33% vehicles. So I’ve reduced my melta / plasma (anti-tank overall) to about 25% of my points total (sometimes as low as 20%) and the rest on Stormbolter / Heavy Bolter equivalents. I find the weight of fire from my STR5 weapons can still do damage against tanks and leave my STR4 stuff for pure infantry work.

I know finding the right balance is a tricky proposition, what proportion of AT vs AI do you all use roughly?


About 66% of my army by unit count [closer to like 75+% by points], is kitted to destroy tanks and monsters. My typical anti-infantry assets are 2x SB Dominions, 1x HB Rets, and 2-3x Immolation Flamer Immolators. However, all my tanks are equipped with pintle-storm bolters, so that's about another SB Dominions squad between them, and the Seraphim still have 14 bolt pistols to use on infantry. Everything else is geared to destroy tanks.

Here's the way I see it: it's a lot harder to kill tanks with Storm Bolters than it is to kill infantry with Meltaguns. When in doubt, a Meltagun will almost for certain make what you needed to make dead very dead, and you don't have to rip up the lesser infantry all that urgently if you've crippled the main threats. In addition, I see a lot of tanks; the most common foes are Imperial Guard, Tyranids, and Space Marines, all of whom place a lot of their power in their armored and heavy assets.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in gb
Mighty Vampire Count






UK

I had horrible luck with a big game this weekend.

I had a Melta Dominon Squad deployed near his knight - we were playing the Apoc Night attack mission - unusual deployments.

4 Melta shots with AOF, 2 hit (with re-rolls for Canoness nearby), no wounds.

Moved within 6", fired all four again, plus combi-melta's from two canoness's, then plasma pistol.

only one melta wounded, he saved with his 5++ shield. :( Knight deletes Dominon squad on his turn as he strolls past.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

Ouch. This happens to me often enough to have a name: melta choke. I've started overloading flanks with melta Doms to try to control for it... 2 transports full of melta on a single side of the table rather than sending them up both sidelines. I still failed to get a single Repulsor over two turns a few games back.

   
Made in au
Repentia Mistress





Yeah I've failed to do more than 6 damage to a wraith knight with 24 exorcist shots, 30 melta shots and 4 plasma shots over 2 turns. Its never a pleasant experience when the dice gods are against you.
   
Made in us
Badass "Sister Sin"






Camas, WA

I hate posting rumors in here, but this is 'official'. We are 7 minutes from Plastic SOB:
https://youtu.be/Oc0-8BBkkq4

This message was edited 3 times. Last update was at 2018/02/01 19:01:05


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Fixture of Dakka






7th month it will be released!

   
Made in us
Monster-Slaying Daemonhunter





 Giantwalkingchair wrote:
Yeah I've failed to do more than 6 damage to a wraith knight with 24 exorcist shots, 30 melta shots and 4 plasma shots over 2 turns. Its never a pleasant experience when the dice gods are against you.


I've had games where the dice weren't on my side, but never that bad.

Usually when things go poorly it's because I left some critical target with a couple of wounds remaining because I rolled a little worse than I had planned for. And I can recover from that.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 davidgr33n wrote:
This has been debated since the start of 8th but I want to revisit the question.

My experience is that the majority of my opponents run roughly 66% infantry and 33% vehicles. So I’ve reduced my melta / plasma (anti-tank overall) to about 25% of my points total (sometimes as low as 20%) and the rest on Stormbolter / Heavy Bolter equivalents. I find the weight of fire from my STR5 weapons can still do damage against tanks and leave my STR4 stuff for pure infantry work.

I know finding the right balance is a tricky proposition, what proportion of AT vs AI do you all use roughly?


AP is really where it's at in a lot of ways. I am not really sure you shouldnt include that in the discussion too. Which gets us nowhere I know. But if I'm looking at my list and being honest about how i built it, i would say that I have favored Excellent AP weapons, and the STr has come secondary in consideration.

For Example: i have a StormSurge but it really only has the four one time Missiles that are scary, which typically go into one target in one round. For killing Pask for example before he goes crazy with orders. He has a lot of STR 5 and 4 though and the thing that makes him scary isnt the volume AS much as it is the AP I can give that. terminators only care aboutthe first -1...but they do care! Everyone does. So the same is true with Pathfinders. i roll with 6 Rail Rifles in my force. STR 6 is good on its own. -4 AP? Oh yeah. You cannot beat it and that is far more the reason I take it. The Supremacy Railguns on my Tidewall Gunrigs are really great and they don't often give saves.

I hear people tell me that 8 Missile Launchers on a comand suit is super good hitting on 2's, and -2 AP with the add on. I agree. It is. But the missiles str isnt what makes them scare you right?

So in this edition with things being a bit easier to kill, I think economizing how many units it really takes to do it is pretty key and I think AP is the number one thing that shortens that number. Seems like Sisters of Battle NEED to shorten that clock more than most to stay on the field.

This message was edited 1 time. Last update was at 2018/02/01 23:21:12


Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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Made in gb
Mighty Vampire Count






UK

Either this is good news or just really really insulting....


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Mr Morden wrote:
Either this is good news or just really really insulting....

I think you mean
Either this is good news or just a joke...

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Stealthy Sanctus Slipping in His Blade






But Pretre, mentioning means they have to reset it!

A ton of armies and a terrain habit...


 
   
Made in us
Deranged Necron Destroyer





but i only see two clocks..... i didn't see one for plastic sisters

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in jp
Longtime Dakkanaut





It was the middle one.
   
Made in us
Preacher of the Emperor





Denver, CO, USA

So many feelings. That facts that we're one of three deliberately absurd clocks feels like a kick in the shins. The way they positioned those hands, though...

   
Made in us
Preacher of the Emperor





St. Louis, Missouri USA

 Mmmpi wrote:
It was the middle one.



Automatically Appended Next Post:
I view it as very positive. 7 minutes to midnight is a fantastic way to show that some sort of major change might be moments away. To be fair, it could just be trolling.. but really, really good trolling.

This message was edited 1 time. Last update was at 2018/02/02 01:57:11


 
   
Made in jp
Longtime Dakkanaut





 deviantduck wrote:
 Mmmpi wrote:
It was the middle one.




Yeah, I realize now that I wasn't exactly helpful with my post.

I'll see myself out.
   
Made in us
Loyal Necron Lychguard






South Dakota

I'm guessing August... July would be another AoS Starter set release to go along with their rumored summer campaign. But then again... they've gotten me before.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in jp
Longtime Dakkanaut





Well, if we take the 7 minutes at face value, we could also assume July. But I have a picture that shows it at 11:54, so who knows.

Spoiler:

This message was edited 2 times. Last update was at 2018/02/02 03:45:56


 
   
Made in de
Regular Dakkanaut





 Mmmpi wrote:
Well, if we take the 7 minutes at face value, we could also assume July. But I have a picture that shows it at 11:54, so who knows.

Spoiler:


I'm going to have to chock that one up to "that is how clocks work" and they just didn't think to move it back when they were shooting the second shot. But who knows! Maybe they were being extra cheeky!
   
Made in jp
Longtime Dakkanaut





While I think you're right, I can dream damnit!
   
Made in us
Stealthy Sanctus Slipping in His Blade






Stop re setting it you fools! Im sure they wont drop a second one.

A ton of armies and a terrain habit...


 
   
Made in us
Fixture of Dakka






Got my 4 Boxes of Custodes: Vertus Praetors.

Guess would will just play 3 Outrider Detachments with Seraphim/Doms, Celestine and Vertus's now!

I also ordered 10 more Seraphim, i have 3 Real Repressors now, so will do 3 units of Each, Doms, Seraphims, Vertus as my fun Imperial army.

This guy!

On another note they actually take a longer tim eto glue together than i thought lol.

This message was edited 1 time. Last update was at 2018/02/03 00:33:02


   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

Just curious if anyone runs their Sister superiors in their Dominion squads with both Stormbolter and Inferno Pistols?

I’m debating doing this so that they can shoot at range and add weight of fire, but still have a melta weapon at close range.

 
   
Made in us
Fixture of Dakka






I do either SB or Combi Melta

   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

The Stormbolter and Inferno Pistol costs 11 points, combimelta is 19 points. I find if I’m close enough to shoot my melta I’m usually close enough to have shot the inferno pistol as well.

 
   
Made in us
Regular Dakkanaut




I’ll be writing up a battle report from my games from Lvo soon. I had 5 units of seraphim and they were mvp all weekend went 5-1 with only loss to nick who won it all. Ended up getting 10th and highest person with 1 loss.

This message was edited 1 time. Last update was at 2018/02/04 20:37:13


 
   
Made in us
Fixture of Dakka






12" vs 6" for max range tho. To me its worth it b.c of all the bubble wrapping i cant always get in range of melta rule.

   
Made in us
Preacher of the Emperor





Denver, CO, USA

Using pistols in melee is a factor too. Against fast moving melee oriented opponents, my Infernos kill more people in CC. I've never done them on Superiors, but that's true of my Inferno Seraphim and similarly with my PP Superiors in my Dom squads. They're always getting charged after they deliver the alpha, and the pistols at worst bring down another Berserker or two and at best spring the whole squad from melee to shoot something else.

   
Made in us
Fixture of Dakka






I have Seraphim, Celestine, Canoness, and Arcos for melee tho, I dont want my Doms in melee haha.

   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

I already pay for the Dominion Superior, may as well put both a Stormbolter and melta pistol on her since she can carry both, plus since I put all my Doms in Repressors I already get them within flamer range of my opponent (8”), so for my setup it seems like a workable idea.

 
   
 
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