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Made in br
Fireknife Shas'el




Lisbon, Portugal

Tau vs SW: Tau win

A tip for those that love melee-heavy armies: bring some good shooting. I think only Tyranids can get off without it because they can bring their units quite close to the enemy in 1 turn.

This message was edited 1 time. Last update was at 2017/07/14 22:10:15


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in ro
Longtime Dakkanaut



Moscow, Russia

 Inquisitor Lord Katherine wrote:
My 2c on the Tau?

I think it's because they lost all that formation-based crap they had, and many of the players are lost without it.

I have come to this conclusion by watching Tau players' games. There was one who picked up Tau in 7e and spent a considerable amount of prep time complaining about the removal of formations, and he was beaten by the Ork player facing him. But there was another who didn't actually play Tau and was borrowing his friend's army to try it out, who won one game and pulled it close in another against a considerably more experienced player.




I think this is pretty much correct. People are used to playing Tau as an elite force, when the game has now shifted to infantry with elite/heavy support.

Personally I was excited enough by the new Tau to pick up a new army after selling off my old one! They seem much more interesting now,


Automatically Appended Next Post:
Oh, and Tau's key strength in 8th seems to me to be mobility, which is what distinguished them from guard.

This message was edited 1 time. Last update was at 2017/07/15 00:08:19


 
   
Made in au
Liche Priest Hierophant







Rockfish wrote:
 Matt.Kingsley wrote:
 Vector Strike wrote:
 Robin5t wrote:

This may be of interest:

http://bloodofkittens.com/blog/2017/07/13/wetcoast-gt-2017-recap-lists/

A grand tourney win for Orks.


The Tau list isn't legal. A unit of Stealth Suits can buy 1 Homing Beacon, not 2

I think it's meant to be 2x Marker Drones, because even if they could take 2 Homing Beacons the squad would cost 145pts, not 135.
However, 135 is the cost of a Controller/2x Marker Drone/Homing Beacon Burst Stealth unit.


Nope, look at the second set of stealth suits they have a marker drone as well as two homing beacons.

That would just be a copy-paste error. The person re-writing the list down probably got it wrong the first time they wrote it in, saw that the same unit appeared again and so just copy-pasted the first entry they'd done.

Of course, it could be the player cheated with each unit twice - first by taking 2 homing beacons and the second by not paying the correct points cost - but the fact is it's more likely that they took the legal composition of Controller/Homing Beacon/2x Marker Drone that costs exactly 135pts.


Automatically Appended Next Post:
 Vector Strike wrote:
Tau vs SW: Tau win

A tip for those that love melee-heavy armies: bring some good shooting. I think only Tyranids can get off without it because they can bring their units quite close to the enemy in 1 turn.

*looks at my Slaanesh Daemons* ...what good shooting D:

Yes, yes I know, ally in CSMs or Renegades.
Or just get in their faces T1 with my super-speed like you said with the Nids

This message was edited 2 times. Last update was at 2017/07/15 00:18:23


 
   
Made in us
Longtime Dakkanaut




 Marmatag wrote:



At least that's true for me. CSM seems to be the most changed codex out of all of them. I will openly admit i am not the best CSM player. My experience has been that Tau and Orks are good. But it's fundamentally different from 7th.

I've noticed what you see as well - that factions that started out in the gutter have dramatically improved in win rate. Going from 20% wins to 40% wins shows improvement. That's a fact.


realistically the Ork codex didn't change that drastically at all. The game rules changed but our codex remained crap. The difference is that our best units are now trash (Except Tankbustas) and our troops are slightly better....that is about it.

Tau on the other hand? Its funny how I got blasted for my comment and then a bunch of others pointed out exactly what I said. Tau went from being able to field 3 riptides and be competitive against most lists, to not being able to field a couple of units and auto-compete and I think that more then anything is throwing them through a loop. Ironically I made my prediction that they would figure out how to play their new codex and rebound and with a day I was proven right LOL they went up drastically in W/L ratio today alone.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in us
Longtime Dakkanaut




 Inquisitor Lord Katherine wrote:
 Marmatag wrote:

Dakka Dakka: MAREEN PLAYERZ BAD WAREZ MY PLAZTIC SISTERZZZ!!11 L2P MEREENS!! GIT GUD GG WP KTHX BEIIII"


As we pointed out earlier, separating Space Marines and Chaos Space Marines from their special-character-including counterparts makes a big difference.

If we sorted out the Guard lists that have Pask, and the Guard Lists that have Harker, and the Guard lists that have neither, we'd probably see a fairly noticeable decrease in wins by the "neither" category,

And more drastic, if we called Sisters of Battle using Saint Celestine "Order of Our Martyred Lady" and Sisters of Battle not using Celestine "Sisters of Battle". [There'd also probably be 0 games played without Celestine, because she's that essential to our army as written.]


I'm now curious how many people are playing Mars due to Cawl, as Cawl is in a similar place for admech. He isn't quite as essential as Celestine from what I can tell, but he is close to an autotake.
   
Made in us
Clousseau





East Bay, Ca, US

 Inquisitor Lord Katherine wrote:
 Marmatag wrote:

Dakka Dakka: MAREEN PLAYERZ BAD WAREZ MY PLAZTIC SISTERZZZ!!11 L2P MEREENS!! GIT GUD GG WP KTHX BEIIII"


As we pointed out earlier, separating Space Marines and Chaos Space Marines from their special-character-including counterparts makes a big difference.

If we sorted out the Guard lists that have Pask, and the Guard Lists that have Harker, and the Guard lists that have neither, we'd probably see a fairly noticeable decrease in wins by the "neither" category,

And more drastic, if we called Sisters of Battle using Saint Celestine "Order of Our Martyred Lady" and Sisters of Battle not using Celestine "Sisters of Battle". [There'd also probably be 0 games played without Celestine, because she's that essential to our army as written.]


These are not at all the same thing, and i'm not going to relive this argument over and over again. I'll just go with the separation that every major tournament, as well as games workshop, has defined by the armies. You can do what you want. I will never agree that "The difference between guard with Pask and guard without Pask, is the same as the difference between Space Wolves and Generic Space Marines."

 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in de
Fresh-Faced New User





all 2000pts
Tyranids vs. Necrons win
Eldar vs. Necrons win
Eldar vs. Necrons win

sorry for pulling the Necron ratio down ;D

   
Made in it
Chaos Space Marine dedicated to Slaanesh




italy

another victory for chaos!
Spamming smite with malefic lords is nasty as hell. Berzrkers are THE best melee unit in the game (given their cost): mix it and you are set

Chaos Vs Dark angels- Chaos victory.

This message was edited 1 time. Last update was at 2017/07/15 13:20:13


 
   
Made in us
Locked in the Tower of Amareo




 Galef wrote:
You can add another Eldar lose to the tally

I'm still working out the (apparently extensive) kinks to my army list while desperately trying to keep all 12 of my Windriders in the list (that have been a part of my core army since 4E).
Against Space marine armies with even a handful of Rhino/Razorbacks or Dreads, I just do not have enough weapons in the list that do enough damage, despite having more actual shots than my tourney winning 7E lists.

A big take away for me is that you can't make an "all comers" list in 8E without several D6 damage weapons that can shoot targets turn 1. Also, my lists suffers from always going last - which SUCKS. Due to the Morale rules, Aeldari really don't want big units and are encouraged to run MSU, so I will almost always have more drops than my opponent.

-


Fortunately Eldar only have about 100 ways to get D6 damage weapons lol.
   
Made in us
Storm Trooper with Maglight





Denver

Imperial Guard defeat Custodes

Interested in gaming related original artwork?* You can view my collection of 40k, BattleTech, L5R and other miscellaneous pieces at https://www.comicartfans.com/GalleryDetail.asp?GCat=158415

*This means published works by professional artists, not me of course. 
   
Made in us
Devestating Grey Knight Dreadknight







GK v. SW 3 games

GK victory.
SW victory
GK victory

 SHUPPET wrote:

wtf is this buddhist monk ascendant martial dice arts crap lol
 
   
Made in us
Longtime Dakkanaut




Eldar versus guard, guard win.

I can't get my head in the game when I am teaching people apparently. I can't remember a single game I've won against someone when it was their first time playing...

Even lost to my 7 year old daughter the other day...

   
Made in us
Pewling Menial




KY, US

3 Round 1k Tourney
Admech

Win Admech v Dark Angels
Win Admech v Blood Angels
Win Admech v Space Marines

There were a lot of 3+ today.
   
Made in us
Damsel of the Lady




Imperium Soup (Custodes I guess if we need more specifics) Vs. Genestealer Cults: Win for Imperium
   
Made in us
Gore-Soaked Lunatic Witchhunter







3-round 2k tournament, Space Marines win v. Space Marines (...so, um, not that helpful for army-comparison data?), loss v. Dark Angels, loss v. AdMech. Have decided the Spartan is cool on paper but wildly unreliable in practice; I've had it kill Magnus from 15W in one volley, but I've also had it go entire games without killing anything at all.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in gb
Longtime Dakkanaut





UK

7.5k, Gulliman Raven and AM Vs Eldar and Ynnarri.

Imperium win, although it does help that the Eldar Scorpion got destroyed because our opponent said the Stormlord damage from the volcano cannon was 2D6 instead of D3.

Also do auras now have an effect outside vehicles? Gulliman have re rolls to everything in 9 inches whilst being escorted

YMDC = nightmare 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 Frozocrone wrote:
7.5k, Gulliman Raven and AM Vs Eldar and Ynnarri.

Imperium win, although it does help that the Eldar Scorpion got destroyed because our opponent said the Stormlord damage from the volcano cannon was 2D6 instead of D3.

I don't understand what you mean by this, the Stormlord cannot equip the Volcano Cannon but the Volcano Cannon does have damage 2d6. Though neither the Stormlord's weapon nor the Shadowsword's Volcano cannon has a damage of d3.

Also do auras now have an effect outside vehicles? Gulliman have re rolls to everything in 9 inches whilst being escorted

Could you clarify what you mean here? Are you asking if auras work from inside the vehicle or if auras work on the vehicle or if you mean something else?

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Longtime Dakkanaut





1500pts Blood Angels vs Astra Militarum

Winner by a mile: Blood Angels
   
Made in gb
Longtime Dakkanaut





UK

 mrhappyface wrote:
 Frozocrone wrote:
7.5k, Gulliman Raven and AM Vs Eldar and Ynnarri.

Imperium win, although it does help that the Eldar Scorpion got destroyed because our opponent said the Stormlord damage from the volcano cannon was 2D6 instead of D3.

I don't understand what you mean by this, the Stormlord cannot equip the Volcano Cannon but the Volcano Cannon does have damage 2d6. Though neither the Stormlord's weapon nor the Shadowsword's Volcano cannon has a damage of d3.

Also do auras now have an effect outside vehicles? Gulliman have re rolls to everything in 9 inches whilst being escorted

Could you clarify what you mean here? Are you asking if auras work from inside the vehicle or if auras work on the vehicle or if you mean something else?


The Baneblade variant did 2D6 damage per wound. I'm certain it's range was essentially table length.

I think Gulliman works on the Ravens. Was asking whether Gulliman aura is projected from inside the Raven (so 9 inches from the raven).

EDIT: Seems to be a Shadowsword not a Stormlord, oops

Nasty stuff

This message was edited 1 time. Last update was at 2017/07/16 19:13:05


YMDC = nightmare 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 Frozocrone wrote:
 mrhappyface wrote:
 Frozocrone wrote:
7.5k, Gulliman Raven and AM Vs Eldar and Ynnarri.

Imperium win, although it does help that the Eldar Scorpion got destroyed because our opponent said the Stormlord damage from the volcano cannon was 2D6 instead of D3.

I don't understand what you mean by this, the Stormlord cannot equip the Volcano Cannon but the Volcano Cannon does have damage 2d6. Though neither the Stormlord's weapon nor the Shadowsword's Volcano cannon has a damage of d3.

Also do auras now have an effect outside vehicles? Gulliman have re rolls to everything in 9 inches whilst being escorted

Could you clarify what you mean here? Are you asking if auras work from inside the vehicle or if auras work on the vehicle or if you mean something else?


The Baneblade variant did 2D6 damage per wound. I'm certain it's range was essentially table length.

I think Gulliman works on the Ravens. Was asking whether Gulliman aura is projected from inside the Raven (so 9 inches from the raven).

EDIT: Seems to be a Shadowsword not a Stormlord, oops

Nasty stuff

Aye, tis a Shadowsword.

Gulliman cannot ride inside a Stormraven because he isn't infantry. Also, auras don't work from inside vehicles.

This message was edited 1 time. Last update was at 2017/07/16 19:14:37


Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Nasty Nob





United States

1250;
Mechanized Orkz v Black Templar - BT victory (Malestrom)
Horde Orkz v Black Templar - Ork victory (EW: Relic)

I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. 
   
Made in au
Missionary On A Mission





Australia

i would be interested in having the W:L ratio put up as well.

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 captain bloody fists wrote:
i would be interested in having the W:L ratio put up as well.

Perhaps, though it would be a pain to re-calculate all of the W/L ratios every time I update the post, luckily Drager is hear to help:

Drager has a proper data table that updates the W/L as scores are entered.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 mrhappyface wrote:


Drager has a proper data table that updates the W/L as scores are entered.
Impressivley, this is 21 armies over 1330 games. The lowest army (SoB) having a little over 20 games, the highest (IG) at over 150.

That's 63.33333 games per army!

Or, about 62.33333 more "test" games than Games Workshop runs on average.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 Selym wrote:
Drager has a proper data table that updates the W/L as scores are entered.
Impressivley, this is 21 armies over 1330 games. The lowest army (SoB) having a little over 20 games, the highest (IG) at over 150.

That's 63.33333 games per army!

Or, about 62.33333 more "test" games than Games Workshop runs on average.



AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
Sinewy Scourge




Some more games.

Dark Eldar (Aeldari) vs Space Wolves: Dark Eldar Win
Dark Eldar (Aeldari) vs Ad Mech: Dark Eldar Win
   
Made in us
Daemonic Dreadnought






AL

Have recently had 3 games:

Chaos Space Marines vs. Space Wolves: Chaos win
Chaos Space Marines vs. Tau: Chaos win
Chaos Space Marines vs. Tyranids: Chaos win

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in ca
Longtime Dakkanaut





I am back form my tournament and played Tau. I was the only one to bring a lord of war, and amazingly did pretty good. I actually live up to the hype folks.

First game I had a terrible deployment as Tau andf got creamed and was rolling ones for days and got owned. He used the alpha strike and crippled me hard. I simply couldn't get any sight line son him due to how the table was set up.

Ultramarines Gulliman spam (he is a big pro player too) Ultramarine vs Tau Ultramarine win. I was losing but conceded when my Ta'unar I worked on for six months was knocked over by the store owners wife and smashed into bits. Even with advantageous ground I would have been hard pressed to win without some luck his bubble is insane.

Thankfully the store owner is a pro, we found the pieces, I had it magnetised, and it was back up and ready for my third game.

Round 2 my Ta'unar was smashed to bits so I got a buy in. As I said the only permanent damage was a small crack in one of the leg joints and the store owner drilled and pinned it for me himself.

Round 3. Blood Angels Flyer Spam list. He took as much flyers as he could 6 of them. Two were heavies and one had termies and his warlord in it. The other four were lighter aircraft. He also ran a vindicare who popped my cadre fireblade. I think this guy was one of the Tau hater and thankfully I smashed him. He was kind of mad I brought a Ta'unar but I was also giving him advice on what my units were he didn't even know how important my cadre was until I pointed it out so hopefully he doesn't get salty and start moaning about how OP Tau are.

Anyways he conceded turn 3. By turn 3 only 2 flyers left and my troops weren't done shooting. I only lost a few things. Also lol I trolled him so bad by calling in my commander behind line of sight terrain and never moving him all game so he couldn't get slay the warlord and yet my commander got a single aircraft kill.

I had slay the warlord, I got the two heavy kills (mission), line breaker, first blood, and was capping two objectives. Even if he killed most of my army and Ta'unar I won so bad it wasn't funny.

I talked to the pro Ultramarines player (he travels to tournaments all over) and he agrees they hit the Tau way too hard. He thought they were mid-tier only in 7th and basically agrees with most things I say. He taught me a lot in my first 8th edition game.

So Tau 1 loss 1 win. I came in 5th of 10 but I think I could have come 3rd or even second if I had managed to play all three rounds.

Only 10 people at the game and they brought some serious cheese lists. Glad I took down the flyer guy lol. He was so mad my Ta'unar was making it's invuln saves for days.

Store owner also gave me the Deathwatch half of Deathmasq board game for free for the trouble.

The ultramarines player came in 1st place, but I actually didn't do too bad I killed almost half his army. I think with a more competitive list and better deployment I could have taken him, but I mostly went for fun.

I hate that the person with the fewest goes auto first. I like the ITC ruling to make it a roll of with a +1 to your roll.

Dark Eldar player won two games for sure and came second place. They are crazy strong now. Two ultramarines players using near mirror lists. One won 3 games and the other 2 and only lost to the other ultra.

Edit
Only Tau player in my meta to win in 8th. I feel proud.

This message was edited 4 times. Last update was at 2017/07/17 03:37:51


 
   
Made in us
Monster-Slaying Daemonhunter





One more win for the Order of the Argent Shroud:

Sisters of Battle v. Tau

The Tau player had never played against Sisters before, and was caught off-guard by how fast my troops were, and how much firepower they have.


Also, witnessed 2 Ork victories.

Orks v. Necrons
Orks v. Chaos Space Marines

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in ru
!!Goffik Rocker!!






What's making dark eldar so effective now?
   
 
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