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![[Post New]](/s/i/i.gif) 2019/01/23 16:56:52
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Longtime Dakkanaut
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I have little faith on the terrain drill being good, considering all the other pieces have been huge stinkers.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2019/01/23 18:28:06
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Haemonculi Flesh Apprentice
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Cephalobeard wrote:I have little faith on the terrain drill being good, considering all the other pieces have been huge stinkers.
Yea, I am not expecting anything crazy either but that thing is too cool not to get lol.
I'll be happy if everything has a place. Also, having so many cheap characters is really strong, being able to grab objectives in the open so long as they are not closest is something that cannot be over looked. They also make screening out deepstrikers a breeze. I kind of like little fluffy characters people underestimate. Often they are ignored and perform better then expected. Big expensive nasty characters are often avoided or dealt with in my games  Still useful, but annoying sometimes when they don't get to smash something.
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![[Post New]](/s/i/i.gif) 2019/01/24 02:26:00
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Towering Hierophant Bio-Titan
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if he is only like 50 pts and those rules translate to 40k, I'll be taking one as an ally to my Nids, even if it's the only thing I take and I have to pay a CP for an Auxiliary detach. He doesn't have to come down the first turn, can break up the screens in first turn with Flyrants, or whatever. I think he's just a threat well and truly worth his 50 pts. Excited for him.
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2019/01/24 13:33:46
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Boom! Leman Russ Commander
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Cephalobeard wrote:I have little faith on the terrain drill being good, considering all the other pieces have been huge stinkers.
I think if it boosts Cult Ambush it will be useful. Anything else and it will never see the table due to it's sheer uselessness.
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![[Post New]](/s/i/i.gif) 2019/01/24 14:41:11
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Utilizing Careful Highlighting
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If the drill can go into reserves on turn 1 with a unit on board similarly to the rule for Mawlocs, that’s a nice way to get some reserve shenanigans by getting around the ‘half points on the board’ limitation. Stuff a couple drills full of aberrants and you can put nearly everything you want into deepstrike.
They also mentioned that the drill fits onto the sector munitorum crane tracks, so there might be an alternate version that’s just a tough transport.
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This message was edited 1 time. Last update was at 2019/01/24 14:41:49
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![[Post New]](/s/i/i.gif) 2019/01/24 15:38:11
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Longtime Dakkanaut
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The new light vehicle is confirmed and looks interesting.
A Scout move on a vehicle with a heavy mortar is interesting, let's you really do some clever positioning while ignoring the penalty for moving since it happens pre-game.
Add on the ignore cover option and it's some potential for good screen clearing.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2019/01/24 20:03:49
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Infiltrating Broodlord
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Added the Achilles and Biophagus preview information to the upcoming section of the original post. Added a bit on the Kelermorph as well but I'll finish that after the 40k rules preview article is posted.
Very excited about the Achilles. It looks like it has enough options that it can really be customized to perform whatever role might be needed (sorta like a wheeled carnifex). The spotter is the only one that I don't see getting much use, since all of the weapons previewed so far have relatively long range by the standards of the faction (36'' for HML and Heavy Stubber, 48'' for Missile Launcher). Flare Launcher seems like it would be most valuable when running them alongside Goliath vehicles for maximum anti-armor saturation, though the secondary ability might be huge depending on how fast the bikes are.
I'm actually a bit curious to see how the Heavy Mining Laser performs on that chassis. On the Rockgrinder it doesn't really work well since the Grinder really wants to move to take advantage of its melee and transport abilities and suffers decaying ballistic skill as it is damaged. Presumably the Achilles won't need to move much once it gets to a favorable position and won't have a damage table (I'm thinking it will probably be ~8 wounds, same size class as the Ork Buggies).
FatBoyNoSlim wrote:I was just wondering, what Neophyte models do my fellow Dakkanoughts prefer? Do you prefer the civilian mining style or the cadian/PDF trooper style?
Mining suits for me. They have a very easily identifiable aesthetic and for awhile could have their generic gunners expanded relatively cheaply through Deathwatch Overkill and Goliath vehicle crews.
FatBoyNoSlim wrote:
Is there a financial or tactical reason to pick 1 kit over the other (such as the weapon options in each kit)?
Depends on what you want your squads to do. The main thing I like about the AM kit is that it comes with duplicate special weaponry so you can get a fully equipped squad out of the box. The industrial kit requires multiple boxes to get optimal load-outs for squads, but it has more options overall than the AM kit does (all of the leader's power weapon and pistol options, mining weapons, shotguns/autoguns/icon).
I basically have all the autoguns I could need from Deathwatch Overkill, so most of the industrial kits get turned into shotgun squads. Shotguns have swiftly become my favorite basic gun for squads since they are surprisingly dangerous once they make it to the 6'' zone (at which point they compare favorably to devourers - similar high rate of fire S4 guns). Paired up mining weapons have also generally done more work for me than weapon teams, but they do not have as much reach and require multiple boxes for redundancy.
I suppose in short, economically the AM kit is probably a bit more efficient since it can produce fully equipped squads right out of a single box, though such squads are stuck with a backfield load-out. The industrial kit is more expensive to properly equip (need multiple boxes to get multiple weapons) but is a bit more flexible in what roles they can be configured for.
Cephalobeard wrote:I have little faith on the terrain drill being good, considering all the other pieces have been huge stinkers.
The Sporocyst isn't too bad actually. The main problem the last few terrain pieces have is that all of them they force the unit attempting to benefit from their effects to sacrifice a turn of doing something useful, with the benefits not really compensating sufficiently to make up for the lost turn of action.
I'm a bit hopeful for the drill, as from the descriptions given so far it sounds as though it is going to be more of a weapon than a support piece. We shall see...
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![[Post New]](/s/i/i.gif) 2019/01/24 20:54:58
Subject: Re:Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Beast of Nurgle
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Awesome model!
Let's make some educated guesses about it:
It's a light scouting vehicle. Thus I assume that it probably won't have a degrading statline. We might be looking at something like:
M14" BS4+ T6 W8 Sv4+
However, all of its weapons are heavy, thus it will hit on 5+ after moving. But since this is a recurring theme I strongly suspect that we'll get some way to ignore this. Be it via <Cult> Trait or Stratagem.
Points-wise I hope for it to be under 100 points, maybe around 70-80 points. Its supporting ability for the bikes is nice but not super good, its damage-output is not that great and just like our Goliath Truck it will go pop if an enemy tank sneezes in its general direction. Considering all that I think about 70-80 points seems fair.
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![[Post New]](/s/i/i.gif) 2019/01/25 09:12:09
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Hardened Veteran Guardsman
Warrington
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New Genestealer Cult Buggy looks very cool! It looks about the same size as a Goliath truck but is supposed to be a faster scout vehicle. My only concern is it looks like it can only be armed with heavy weapons. Kinda feels like it should have assault weapons so it can zip around the battlefield strafing things, otherwise its gonna be hitting on 5s. It would be strange to have a fast vehicle that is encouraged to stay still and shoot. I am just worried this will become the Landspeeder of the Cult :(
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6000 pts of Foot Guard
"I once gave the order to one of my platoons to fix bayonets and charge a squad of genestealers. If they believed in the emperor hard enough they could win... I don't think they believed enough..." |
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![[Post New]](/s/i/i.gif) 2019/01/25 10:48:19
Subject: Re:Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Longtime Dakkanaut
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I am a little disappointed.
The renovation is very good, very nice miniatures, but I was expecting some new infantry unit, with a role somewhat different from the CaC, and not all vehicles and characters..
A suicide/saboteurs mutant hybrids for example, with this aesthetic (right)
Or aberrants with heavy shooting weapons.
And it seems that according to wargame french studio, there are no more things
Also gunslinger can appear at 3 ums from the enemy, shoot 6 times and move back. (French is not my language so I'm not sure at all)
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This message was edited 2 times. Last update was at 2019/01/25 11:02:06
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![[Post New]](/s/i/i.gif) 2019/01/25 13:08:37
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Dakka Veteran
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Kelermorph Gunslinger Preview:
https://www.warhammer-community.com/2019/01/25/25th-jan-warhammer-40000-new-charactersgw-homepage-post-1/?fbclid=IwAR1Vmz_qRg5feanNY6rqoHcqyXiWh0-7-R-yY4XST0xugqcib3S_l061UOU
I just math hammered that he does 4.58 damage on a T4 3+ guy and 6.11 damage on a T3 3+ guy. So he will be appearing from ambush and shooting a space marine commander dead.
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![[Post New]](/s/i/i.gif) 2019/01/25 14:07:53
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Longtime Dakkanaut
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Not bad, and is only an elite slot, so that's also comforting. If he can bring a squad along with him and give them +3 as well, then we're really cooking with gas.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2019/01/25 14:30:06
Subject: Re:Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Regular Dakkanaut
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Kelermorph is really cool but at the moment really expensive with the Kill team box (if you are looking for more than 1).
Doubt they will release him separately before 6 months.
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![[Post New]](/s/i/i.gif) 2019/01/25 14:39:05
Subject: Re:Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Longtime Dakkanaut
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Araablane wrote:Kelermorph is really cool but at the moment really expensive with the Kill team box (if you are looking for more than 1).
Doubt they will release him separately before 6 months.
You will probably find them on eBay and Bitzshops
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![[Post New]](/s/i/i.gif) 2019/01/25 15:03:38
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Towering Hierophant Bio-Titan
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I like Kill team so no worries there
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2019/01/25 17:01:51
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Sneaky Lictor
oromocto
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Woohoo excited for this and the killteam box gives me an excuse to get more acolytes/metamorphs.
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![[Post New]](/s/i/i.gif) 2019/01/27 16:26:29
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Dakka Veteran
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The new vehicle miniature looks amazing, the rules revealed so far look awful and unless there's something missing no one will ever take it.
Being a vehicle we can expect a cost of at least 100 pts. Would you like to pay 100 pts for a light vehicle with a single shot heavy weapon hitting on 5+? There's a reason you don't see people running around using rock-grinders with heavy mining lasers. Most armies can get dual lascannons that hit on 2+ or 3+ for around the same points, so unless this thing costs somewhere around 50 points, which would be insane for a vehicle, it's not going to see any use.
Cool concept, cool miniature, more rules that look like they were written by someone who's never played a single game of 40k.
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This message was edited 3 times. Last update was at 2019/01/27 16:28:52
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![[Post New]](/s/i/i.gif) 2019/01/27 16:59:40
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Longtime Dakkanaut
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We do not assume a vehicle automatically costs 100pts.
A Wyvern, post CA, is around just over one hundred points and has (assumedy) a higher toughness and more shots.
If this comes in somewhere between a Sentinel (35points) and a Wyvern/Russ (100+ points) then somewhere around 75pts is reasonable, at T6 and fast movement.
Your attitude is garbage, even by Dakka standards.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2019/01/27 17:02:26
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Insect-Infested Nurgle Chaos Lord
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Sentinels are vehicles, and are what, 30 pts?
Rhinos are 70 ish
While I share your worry about dear old GW overpointing us again, there are plenty of vehicles that cost under 100 pts
This strikes me as GSC version of a land speeder, only non flying. A fast fragile heavy weapon
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2019/01/27 17:14:17
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Longtime Dakkanaut
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And I would, easily, pay land speeders prices for a SCOUT MOVING vehicle with an IGNORES COVER MORTAR.
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Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.
I have a problem.
Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.
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![[Post New]](/s/i/i.gif) 2019/01/27 20:30:33
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Lead-Footed Trukkboy Driver
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So, seems like the "blip tokens for cult ambushing units" rumour was true!
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![[Post New]](/s/i/i.gif) 2019/01/27 22:04:58
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Towering Hierophant Bio-Titan
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well, people dismissed those rumors over a really really dumb reason and decided they were fake, so I for one am not surprised by this turn of events.
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2019/01/28 00:43:18
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Boosting Space Marine Biker
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Looking forward to this release a lot more than my wallet is.
While I love the buggy model, I too fear it will suffer in the same way landspeeders do in gameplay terms (and it doesn't fly either).
Although if it is priced appropriately in terms of points, that isn't such an issue.
It'll be really interesting to see how the blip mechanic works out.
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![[Post New]](/s/i/i.gif) 2019/01/28 00:49:38
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Rampaging Carnifex
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I don't intend to buy the buggy or the bikes straight out of the gate. Maybe if they are fantastic, but I much prefer the footslogging ambushing variety of play with lots of genestealers and acolytes. Will definitely pick up some of the new characters though.
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![[Post New]](/s/i/i.gif) 2019/01/28 00:53:39
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Towering Hierophant Bio-Titan
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I must be the only person bored by the vehicle models. I don't get the hype for any of that.
The Locus however, after reading his description - an elite, GSC champion type guy? now THATS gonna be cool, both thematically and rules wise. I don't like the AdMech looking pattern on his cloak it bothers me, I'll either scrape that or I might make my own, the possibilities for conversions there are endless
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2019/01/28 01:13:30
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Tunneling Trygon
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Let's try to keep the tactics thread about tactics. Once we actually know the cost and stat line and rules for stuff, bring it here. Everything else belongs in the rumors thread.
It's mind-numbingly obvious that if a unit is X points, it's super awesome and competitive. If it's Y points, it's ok but not great. If it's Z points, it's just awful.
Given that no one knows points yet, this is literally pointless speculation on two levels.
Something that has been confirmed is that we do have a blip deployment system of some kind. You can see the blips in the codex books. How it works is yet unclear, but it does appear that there has to be a unit that actually comes within 9" in order to "spot" our units because there is a 9" measuring stick that comes in the limited edition codex (and perhaps others).
This is very interesting on a few levels. For example, the blip markers don't seem to be different in any way or actually numbered. If this is the case, then we probably will just have to say "I have 10 units on the board, but you don't know which blip is which unit". Furthermore, we may be able to decide which unit goes where when the blips are revealed. That would be strong for obvious reasons.
Lastly, if blips count as units in terms of target ability (meaning they can stop character targeting) we might be the ultimate army that stops gun line armies at long range.
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![[Post New]](/s/i/i.gif) 2019/01/28 01:24:30
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Towering Hierophant Bio-Titan
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luke1705 wrote:Let's try to keep the tactics thread about tactics. Once we actually know the cost and stat line and rules for stuff, bring it here. Everything else belongs in the rumors thread. It's mind-numbingly obvious that if a unit is X points, it's super awesome and competitive. If it's Y points, it's ok but not great. If it's Z points, it's just awful. Given that no one knows points yet, this is literally pointless speculation on two levels. Something that has been confirmed is that we do have a blip deployment system of some kind. You can see the blips in the codex books. How it works is yet unclear, but it does appear that there has to be a unit that actually comes within 9" in order to "spot" our units because there is a 9" measuring stick that comes in the limited edition codex (and perhaps others). This is very interesting on a few levels. For example, the blip markers don't seem to be different in any way or actually numbered. If this is the case, then we probably will just have to say "I have 10 units on the board, but you don't know which blip is which unit". Furthermore, we may be able to decide which unit goes where when the blips are revealed. That would be strong for obvious reasons. Lastly, if blips count as units in terms of target ability (meaning they can stop character targeting) we might be the ultimate army that stops gun line armies at long range. I don't think anything that's been discussed so far has been too inappropriate for the tactics thread. We can only go off what information we have, and any other conversation can happen along with it just fine. When more information comes we can talk about that. Writing off units as good or bad till we get there is probably a bit premature, but we can speculate how certain tools becoming available will help the army play.
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This message was edited 1 time. Last update was at 2019/01/28 01:25:07
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2019/01/28 01:27:47
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Utilizing Careful Highlighting
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I’m gonna say the bikes, ATV and possibly the bigger vehicle will all come with Cult ambush standard.
The Locus looks like he might be a perfected version of the hypermorph, since he seems to have the same sort of tail under those robes.
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![[Post New]](/s/i/i.gif) 2019/01/28 03:28:19
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Dakka Veteran
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Cephalobeard wrote:We do not assume a vehicle automatically costs 100pts.
A Wyvern, post CA, is around just over one hundred points and has (assumedy) a higher toughness and more shots.
If this comes in somewhere between a Sentinel (35points) and a Wyvern/Russ (100+ points) then somewhere around 75pts is reasonable, at T6 and fast movement.
Your attitude is garbage, even by Dakka standards.
You're need to argue with something obvious just for the sake of arguing makes your assessment of it garbage. What's a land speeders BS?
This vehicle is going to hit how often, once a game maybe? if you're lucky, with weapons that have very low number of shots that makes it even worse odds. If you think this is such a great idea how many of your rock-grinders do you run with the heavy mining laser instead of the flamer?
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This message was edited 1 time. Last update was at 2019/01/28 03:31:22
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![[Post New]](/s/i/i.gif) 2019/01/28 03:37:11
Subject: Genestealer Cult 8th Edition Index Tactics - The day of Ascension draws near.
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Towering Hierophant Bio-Titan
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Danny. Please just stop. There is no reason to assume any of the things you've just outright declared, and started to whine about and declared they were written by someone who has never played a game of 40k because it's overcosted. Like what, you haven't even seen the cost. Cephalo isn't the problem here. This thing could be cheap as hell. Points reflect the rules.
InControl's hype for a faction (the guy who won London Grand Tournament with Custode's this year, he's also a playtester) has been a pretty good indicator so far of how good they are. Couple of examples, Space Wolves, he was very lukewarm. Orkz, he was very excited for. GSC? He's lit up as hell for them, and picked them up as his new army as a result of what he knows so far. That should probably tell you not to make rash decisions this early when you literally haven't even seen the points costs yet.
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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