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![[Post New]](/s/i/i.gif) 2018/11/12 07:57:00
Subject: Necromunda Underhive - pg 166 Delaque
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Dakka Veteran
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is this as good as the original necromunda?
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![[Post New]](/s/i/i.gif) 2018/11/12 10:55:36
Subject: Necromunda Underhive - pg 166 Delaque
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Honestly I think it's better. The alternating activation take the all-or-nothing nature of the Pinning rule and throw it away. The extra missions help quite a bit, and there are real differences between starting gangs now.
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![[Post New]](/s/i/i.gif) 2018/11/12 14:32:41
Subject: Necromunda Underhive - pg 166 Delaque
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Cackling Chaos Conscript
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kendoka wrote:And now something slightly off-topic (sorry):
I would like to recommend buying/reading the new Blck Library publication ”Wanted: Dead”.
Set in Necromunda the book (full of dirty deeds - and also dirt cheap!) follows an Escher gang.
I got it tonight at release (as an ebook, after midnight) and read it in one go. Really well written apart from a few minor flaws (widespread knowledge about Space Marines, a lesbian cliché romance and unrealistic combat full of time consuming dialogue).
Buy it to support Necromunda. Highly recommended!
The ‘widespread knowledge’ amounts to our heroine being aware that Space Marines are tall and have deep voices. It’s even mentioned in the story that she saw holopicts when they came to ‘Munda to recruit.
Also, when did lesbian romances become a cliché at Black Library? I must have missed that!
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This message was edited 1 time. Last update was at 2018/11/12 14:33:05
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![[Post New]](/s/i/i.gif) 2018/11/12 16:26:10
Subject: Necromunda Underhive - pg 166 Delaque
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Storm Trooper with Maglight
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Could someone fill me in on the compendium being released? Seems I totally missed that news/announcement. Will I finally be able to buy the rule book separately and/or not have to spend another $120 on the Gang War books? If I could buy a single rule book and a single gang war book I would be so back into Necromunda right now.
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![[Post New]](/s/i/i.gif) 2018/11/12 16:35:04
Subject: Necromunda Underhive - pg 166 Delaque
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Thermo-Optical Hac Tao
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vonjankmon wrote:
Could someone fill me in on the compendium being released? Seems I totally missed that news/announcement. Will I finally be able to buy the rule book separately and/or not have to spend another $120 on the Gang War books? If I could buy a single rule book and a single gang war book I would be so back into Necromunda right now.
In the Necromunda section here:
https://www.warhammer-community.com/2018/11/02/2nd-nov-the-blood-glory-studio-preview-roundup-extravaganzagw-homepage-post-1/
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![[Post New]](/s/i/i.gif) 2018/11/12 16:35:11
Subject: Necromunda Underhive - pg 166 Delaque
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Decrepit Dakkanaut
UK
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The Compendium release is two parts. One part is the full rules of the game. The second is a Gangers book which has all the equipment, lore and gang details all in one place for each of the 6 great houses released thus far (including Delaque).
I don't recall any mention about Chaos Cultists or Genestealer Cults being in the book though so they might remain WD/website releases for those rules for now.
AS for when we don't have a date, but considering how full a release preview it was I would guess before or very soon after Christmas.
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![[Post New]](/s/i/i.gif) 2018/11/12 16:35:23
Subject: Necromunda Underhive - pg 166 Delaque
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Fixture of Dakka
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vonjankmon wrote:
Could someone fill me in on the compendium being released? Seems I totally missed that news/announcement. Will I finally be able to buy the rule book separately and/or not have to spend another $120 on the Gang War books? If I could buy a single rule book and a single gang war book I would be so back into Necromunda right now.
https://www.dakkadakka.com/dakkaforum/posts/list/4950/743059.page#10215001
Here’s my original post as taken from the Warhammer Community article.
No release date yet but likely to be alongside Delaques and this side of Christmas. Pure speculation on my part but I reckon the Rulebook will be £25 like Killteam with the Compendium £30 like the Bloodbowl one.
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This message was edited 2 times. Last update was at 2018/11/12 16:38:08
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![[Post New]](/s/i/i.gif) 2018/11/12 17:25:12
Subject: Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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Irbis wrote: Overread wrote:Even in the lore Spyrers are utterly broken when encountering Gangs. You'd be throwing down two or three gangs against one enemy model in order to beat many of them - esp since in the game you're hard-restricted on what tricks you can pull.
I like the dissonance here - thread in which a lot of people said a gang can take on space marines (even though a few malnourished hobos with rusty pipes can give them equal fight...) is now making spyrers into some unbeatable boogeymen (even though a single Astartes should be able to tear all but most experienced spyrers apart with trivial ease...) despite the fact they are just regular humans, and a lot of spyrer gear and tactics are pretty stupid. Take the dual power fist or lighting claw suits - really? You want to close into melee range with foes wielding plasma guns and melta weaponry? Unless these suits are somehow laughably more durable than things like Terminators, Canoptek Wraiths, Meganobz, Wraithguard and other things regularly dying to them in 40K, or unless Necromundan meltagun is so bad it would be S4 in 40K, the very first fight of such spyrer with a veteran gang would result in gang leader or heavy trying on pretty spiffy new suit with a few patched up holes...
Conversely, I really hope GW makes scenario featuring SM hunting for candidates in the underhive with appropriately absurd stats (like every single one being rerollable 2+) to drive home just how difficult a fight with someone with reflexes far beyond best humans would be, someone who doesn't know fear, doesn't tire, knows his weapon perfectly and can hit smallest opening with perfect accuracy, someone with battle plate that laughs at everything but your biggest guns and warns him about ambushes, someone who faced enemies far more dangerous than you will ever be hundreds of times and triumphed.
Yup, that sure sounds like equivalent of fighting a few hobos who didn't eat whole week and are lit by candles everywhere to make a better target, hobos who can nevertheless still beat your ass 
I don´t want to see any Primaris or other SM ruining Necromunda. This game is about gang warfare and has no place at all for the most recent Uber-Dudes that GW deemed necessary to flood the market with. They should stay where they are and that´s in 8th 40k. Automatically Appended Next Post: Thargrim wrote:I prefer the handgun size in the concept. The models turned out kinda comical. They dont look like they would be able to even handle the kickback from those guns. I hope they all are psykers cause they don't look like theyd stand a chance against the other gangs. Bummed the male rebreather head from the concept also didn't make it into the kit. I need to see the sprues before making final judgement on these guys.
GW´s guns were always too large. They call it heroic scale. Automatically Appended Next Post: New Delaque: 10/10
But I like so far all new Necromunda models with the exception of the ugly Escher cat. I do hope they sell the Delaque book separately because I won´t buy the compendium as it will be riddled with the same mistakes as the previous books. It would also be more than just a bummer, if they decide to drop the Redemptionists.
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This message was edited 2 times. Last update was at 2018/11/12 17:37:12
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![[Post New]](/s/i/i.gif) 2018/11/12 17:43:17
Subject: Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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vonjankmon wrote:
Could someone fill me in on the compendium being released? Seems I totally missed that news/announcement. Will I finally be able to buy the rule book separately and/or not have to spend another $120 on the Gang War books? If I could buy a single rule book and a single gang war book I would be so back into Necromunda right now.
Even if those single books got countless contradictions in them? What they need to do now is large amount of proof reading, proper editing, unification, problem fixing, rules clarifications, preferably some layout and no more inconsistent weapon profiles!
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![[Post New]](/s/i/i.gif) 2018/11/12 20:00:11
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Regular Dakkanaut
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Ok I am totally lost, Seems i missed something big. The rulebook was in the box set.... so it is being replaced by a book that also includes all the content that is in all the Gang war supplements so far? This is really confusing to say the least.
They kept doing updates in Gang war so this new book will make them all pretty much toliet paper or do you still need them?
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![[Post New]](/s/i/i.gif) 2018/11/12 20:04:20
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Executing Exarch
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angel of death 007 wrote:Ok I am totally lost, Seems i missed something big. The rulebook was in the box set.... so it is being replaced by a book that also includes all the content that is in all the Gang war supplements so far? This is really confusing to say the least.
They kept doing updates in Gang war so this new book will make them all pretty much toliet paper or do you still need them?
The new rule book is an updated version including FAQs and other updates. The Gang War compilation has everything from the Gang War books in it. So if you buy these two books then yes, you can wipe your butt with the ones you already have.
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![[Post New]](/s/i/i.gif) 2018/11/12 20:09:24
Subject: Necromunda Underhive - pg 166 Delaque
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Regular Dakkanaut
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thank you....
Awesome how GW totally wipes out all their books almost as fast as they print them. About the same sense as buying a computer the day you buy it it is outdated. Fantastic. A reason why I stopped buying codexes they did the same thing with indexes.
I think i will hold off on buying these as the only thing i would really be adding is the stuff for the newest gang. I am sure they will add more non gang stuff and then put out more books probably one by one again then maybe do a massive book at the end. I am done with feeding them money for books.
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![[Post New]](/s/i/i.gif) 2018/11/12 20:36:08
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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Mymearan wrote:The new rule book is an updated version including FAQs and other updates. The Gang War compilation has everything from the Gang War books in it. So if you buy these two books then yes, you can wipe your butt with the ones you already have.
Did they say that everything in the Gang War books would be reprinted in one of these two larger rulebooks? My impression is that these rulebooks were something more, and something less, than just a reprint.
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![[Post New]](/s/i/i.gif) 2018/11/12 20:39:18
Subject: Necromunda Underhive - pg 166 Delaque
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Decrepit Dakkanaut
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I'd say it's unlikely that everything will end up in the new books, simply because of page counts,
so maybe some of the art/background might not transfer
(although maybe there's enough repeated text that once you eliminate it & reformat for the FAQs it might be complete)
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![[Post New]](/s/i/i.gif) 2018/11/12 21:14:06
Subject: Necromunda Underhive - pg 166 Delaque
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Decrepit Dakkanaut
UK
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I would wager once you combine the rules they would condense down a fair bit. Heck they can just print one set of rules and then the option for players to use them on a 2D or 3D table (since you just leave out the elevated terrain rules and you've got the game on 2D). So that in itself cuts out a huge chunk.
Plus things like equipment lists with prices get revised and reprinted several times so, again, by cutting down and combining you save page counts there.
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![[Post New]](/s/i/i.gif) 2018/11/12 22:05:01
Subject: Necromunda Underhive - pg 166 Delaque
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Violent Enforcer
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Lord Fishface wrote: kendoka wrote:And now something slightly off-topic (sorry):
I would like to recommend buying/reading the new Blck Library publication ”Wanted: Dead”.
Set in Necromunda the book (full of dirty deeds - and also dirt cheap!) follows an Escher gang.
I got it tonight at release (as an ebook, after midnight) and read it in one go. Really well written apart from a few minor flaws (widespread knowledge about Space Marines, a lesbian cliché romance and unrealistic combat full of time consuming dialogue).
Buy it to support Necromunda. Highly recommended!
The ‘widespread knowledge’ amounts to our heroine being aware that Space Marines are tall and have deep voices. It’s even mentioned in the story that she saw holopicts when they came to ‘Munda to recruit.
Also, when did lesbian romances become a cliché at Black Library? I must have missed that!
IMHO: If you compare how much Cawdor knows about the Emperors golden boys, she knows way too much. Even using the term ”Space Marine” is off (”The Yellow Giants” might have worked though). Much cooler if everything offworld is extremely vague. Holopics is not the same as FB or our news channels.
Cliché in the *way* it is written, not *that* it is written.
Full of cringe ”get your hands off my woman!”-dialogue and -action, etc.
Simply a pointless love story badly shoehorned into an excellent novel.
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![[Post New]](/s/i/i.gif) 2018/11/13 00:37:23
Subject: Necromunda Underhive - pg 166 Delaque
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Storm Trooper with Maglight
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Thanks to everyone for the answer to my question, totally missed the Necromunda information in that update. Very appreciative for the links and information.
Looks like I'll finally be able to get into Necromunda without spending hundreds of dollars on the rules and I should be able to talk some folks locally into it now also. GW is likely to get a bunch of money from me once they release all of this. I just could not justify close to $300 (starter set and Gang War books) on getting the rules for Necromunda. If I can spend ~$80 for the rules and then a couple hundred on the models I am cool with that. Plus with a workable cost of entry I can hopefully get some local people into it also.
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![[Post New]](/s/i/i.gif) 2018/11/13 08:39:44
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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angel of death 007 wrote:Ok I am totally lost, Seems i missed something big. The rulebook was in the box set.... so it is being replaced by a book that also includes all the content that is in all the Gang war supplements so far? This is really confusing to say the least. They kept doing updates in Gang war so this new book will make them all pretty much toliet paper or do you still need them?
First of all: The rules / books / whatever for Necromunda is a complete train-wreck. It is totally confusing! I can try to give a short summary: 1) The "rulebook" in the box set is not the rulebook for the full game. It is the rulebook for the boxed game. It is a separate system which has alternative skills, scenarios, weapons, costs, stats... everything. The ONLY thing you would want to keep from this book is the core mechanics and 2d rules. Those are still in use for the "full" system. 2) The Gang War books expands on the core mechanics and 2d rules from the rule book by adding the "real" game, ie proper skills, weapons, costs, stats, scenarios, campaigns, skirmish, pets, brutes, bounty hunters, mercenaries and 3d rules. Which means that most of the content of the rulebook is replaced by content from the Gang War books (except the core mechanics and 2d rules). The problem with N17 is the rulebook is tailor made for the boxed content. So you got a rulebook specifically made for Goliath, Escher, no juves, no pets, no campaign, no 3d, very few weapons, almost no skills... Compare this to the direct opposite: The Killteam book. It is sold separately because it is not tailor made to the contents of the Killteam box. What everyone has been waiting for is a rules compilation for the "full" N17 game. So we want all the rules combined, none of the contradictions and flaws of the original books and we want a single game system, ie no demo rules limited to the boxed game only. During the past year, this awful rules mess has caused countless discussions, questions and confusion! I expect that we will see the following contents: Rules compendium: -core mechanics (from original rulebook) -2d rules (from original rulebook) -3d rules (from Gang War 1) -weapon stats (from Gang War books and new weapons stats for Delaque release) -psyker rules (from Gang War 4 and (possibly) new psyker rules/abilities for Delaque release) -skills from Gang War books Gang compendium: -6 house gangs from Gang War books -pets, hangers-on, brutes, hive scum, bounty hunters (from Gang War books) -weapon costs (from Gang War books) -gang composition (from Gang War books) -Dominion campaign (from Gang War 4) -possibly Turf War campaign with updated elements from Dominion campaign (from Gang War 1 and 4) -scenarios, hopefully updated and fixed (from Gang War books and Leader's accessories pack) - and more (...) What we will (hopefully) NOT see in the rules compendium or gang compendium are. -Goliath and Escher (from original rulebook) -weapons, stats, costs (from original rulebook) -scenarios (from original rulebook) To answer your question: all previous books will be toilet paper yes. They will include incorrect weapon stats, flawed scenarios, incorrect weapon traits, rules, skills, campaign components, contradictions... just a complete mess. Automatically Appended Next Post: Overread wrote:I would wager once you combine the rules they would condense down a fair bit. Heck they can just print one set of rules and then the option for players to use them on a 2D or 3D table (since you just leave out the elevated terrain rules and you've got the game on 2D). So that in itself cuts out a huge chunk.
Plus things like equipment lists with prices get revised and reprinted several times so, again, by cutting down and combining you save page counts there.
I have combined all the rules, and it is condensed to 130 pages (no fluff or illustrations). I would expect the books to include fluff, illustrations and a little bit more air so to speak, so maybe 200 or 300 pages total.
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This message was edited 6 times. Last update was at 2018/11/13 08:57:52
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![[Post New]](/s/i/i.gif) 2018/11/13 09:07:37
Subject: Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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I stopped after gang war 1, when it was obvious a compendium was going to be done.
Surely they have learnt their lesson and they'll be proof reading this properly. Right?!
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![[Post New]](/s/i/i.gif) 2018/11/13 09:54:47
Subject: Necromunda Underhive - pg 166 Delaque
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Decrepit Dakkanaut
UK
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kendoka wrote:
IMHO: If you compare how much Cawdor knows about the Emperors golden boys, she knows way too much. Even using the term ”Space Marine” is off (”The Yellow Giants” might have worked though). Much cooler if everything offworld is extremely vague. Holopics is not the same as FB or our news channels.
Cliché in the *way* it is written, not *that* it is written.
Full of cringe ”get your hands off my woman!”-dialogue and -action, etc.
Simply a pointless love story badly shoehorned into an excellent novel.
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![[Post New]](/s/i/i.gif) 2018/11/13 11:14:12
Subject: Necromunda Underhive - pg 166 Delaque
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Tunneling Trygon
Carrickfergus, Northern Ireland
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Let's not forget that there's a huge difference between Cawdor's worship of mythological Custodes and having any actual knowledge about Space Marines. Especially with the Imperial Fists presence, as previously noted.
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![[Post New]](/s/i/i.gif) 2018/11/13 12:34:55
Subject: Necromunda Underhive - pg 166 Delaque
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Violent Enforcer
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Regarding SM (actually any) knowledge in the underhive.
Although there *could* be widespread knowledge in the underhive regarding Space Marines and other off-world stuff it is far more likely (and cool) that the citizens knows very little outside of what is needed to survive on a day-by-day basis.
As for *any* kind of news trickling its way downhive I imagine it beeing in the way of many years old rumors, stories retold and old recorded pictfeeds that have been looped ten thousand times (becoming almost unreadable) behind a bar. The main flow of info would obviously be pure propaganda.
Gangs being as isolated as if in a Borneo djungle is much more fluffy than them surfing the web(way) for the latest about Space Marines. Especially since we really (x1000) need a setting without them.
Imperial Fists may recruit from Necromunda - but so do Genestealer and Chaos cults as well - without the citizens knowing anything.
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![[Post New]](/s/i/i.gif) 2018/11/13 12:51:46
Subject: Necromunda Underhive - pg 166 Delaque
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Tunneling Trygon
Carrickfergus, Northern Ireland
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But Escher aren't "the citizens". Despite the name, the gangs aren't just average people. And, to quote Lord Fishface, the knowledge "that Space Marines are tall and have deep voices" (and called Space Marines) isn't really a problem. I mean, yeah, I agree with you that the mysticism and backward knowledge is a great element of the setting, but it's just hardly unlikely for an Escher to know such passing things about a Space Marine, especially given the Space Marine presence there. It'd be different if she started spouting the Lexicanum article on the Imperial Fists' history or something. There's a reasonable likelihood that she has seen or even met a Marine in person, or knows someone who has.
Genestealer and Chaos cults are much more secretive about their recruiting process than the Imperial Fists are, I imagine. Not to mention that they can easily pass for dirty humans while the appearance of a single, giant, bright yellow Space Marine would be big news all around. Even regarded as a significant religious event by many. Said holopic would probably have even been taken on Necromunda rather than being a fun selfie from Armageddon she got from Fistbook.
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This message was edited 3 times. Last update was at 2018/11/13 15:18:54
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![[Post New]](/s/i/i.gif) 2018/11/13 17:32:31
Subject: Re:Necromunda Underhive - pg 166 Delaque
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[MOD]
Otiose in a Niche
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I think we can take discussion of how much the average Necromundan hive ganger knows about Marines to the background forum.
Thanks.
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![[Post New]](/s/i/i.gif) 2018/11/19 15:13:55
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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Finally!!
i hope more information
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![[Post New]](/s/i/i.gif) 2018/11/19 15:26:48
Subject: Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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Curious about the sprue, I fear some of the torso might have fixed arm like Cawdor.
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![[Post New]](/s/i/i.gif) 2018/11/19 15:29:43
Subject: Necromunda Underhive - pg 166 Delaque
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Impassive Inquisitorial Interrogator
U.K.
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Chopstick wrote:Curious about the sprue, I fear some of the torso might have fixed arm like Cawdor.
All the sprues from Necromunda have had some fixed arms. Each body generally has two sets of arms that pair with it but they can be converted
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3 SPRUUUUUEESSSS!!!!
JWBS wrote:
I'm not going to re-read the lunacy that is the last few pages of this thread, but I'd be very surprised if anyone actually said that. Even that one guy banging on about how relatively difficult it might be for an Inquisitor to acquire power armour, I don't think even that guy said that. |
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![[Post New]](/s/i/i.gif) 2018/11/19 15:46:07
Subject: Necromunda Underhive - pg 166 Delaque
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Longtime Dakkanaut
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Inquisitor Kallus wrote:
All the sprues from Necromunda have had some fixed arms. Each body generally has two sets of arms that pair with it but they can be converted
Fixed arm as in part of the arm and the torso are one piece. They only start that trend since Cawdor.
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This message was edited 1 time. Last update was at 2018/11/19 15:46:37
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![[Post New]](/s/i/i.gif) 2018/11/21 01:28:04
Subject: Re:Necromunda Underhive - pg 166 Delaque
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Ork-Hunting Inquisitorial Xenokiller
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The only ones have to worry about (for arm size) is if buy Van Saar from forge world (upgrade packs), some options are women only. From someone who has bought ever necrmunder thing available, the plastics from GW are awesome and the resign from forge world are normal.
As in talk of Sm etc, that is interplanetary stuff, our concern is the small stuff like you know food and supplies.
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14k Generic Space Marine Chapters
20k Deathwatch
10k Sisters of Battle
3k Inquisition
4k Grey Knights
5k Imperial Guard
4k Harlequins
8k Tau
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![[Post New]](/s/i/i.gif) 2018/11/19 16:09:12
Subject: Necromunda Underhive - pg 166 Delaque
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Foxy Wildborne
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Chopstick wrote:Curious about the sprue, I fear some of the torso might have fixed arm like Cawdor.
What sprue?
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This message was edited 1 time. Last update was at 2018/11/19 16:09:33
The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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