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Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Yeah I'm in.



Deep in the underhive, kind words and even-handed rules aren't enough to maintain order – only a boot stamping down on the throat of the ungrateful and malcontent will do.

To aid them in their task, Palanite Enforcers have an impressive range of weaponry including shotguns, boltguns, autopistols, stub guns, sniper rifles and shock batons. The models have been designed with a huge amount of variety and options in assembly, meaning that every Enforcer can be unique. In total, you'll find:

- 6 Enforcer shotguns
- 6 Enforcer boltguns
- 12 autopistols
- 6 stub guns
- 2 stub guns with flashlights
- 2 sniper rifles
- 2 shock batons
- 2 concussion carbines
- 2 magnacles
- 12 heads in 6 different designs

This plastic kit is made up of 156 components and makes 10 Palanite Enforcers. It is supplied with ten 25mm Necromunda bases and a Palanite Enforcer Patrol transfer sheet. Rules for using a Patrol can be found in The Book of Judgement.


But a lot of GW fantasy is on last chance to buy Empire, Dwarves, Elves...

https://www.games-workshop.com/en-NZ/searchResults?N=737771287+3155674414&Nr=AND(sku.siteId%3ANZ_gw%2Cproduct.locale%3Aen_NZ_gw)&Nrs=collection()%2Frecord[product.startDate+%3C%3D+1564833480000+and+product.endDate+%3E%3D+1564833480000]&view=all

GW Givit and GW Taketh Away

This message was edited 1 time. Last update was at 2019/08/03 00:00:57


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Yeah, it's being talked about in the appropriate venue.

I really wish they showed the kneeling legs modeled.

This message was edited 1 time. Last update was at 2019/08/03 00:14:03


 
   
Made in vn
Longtime Dakkanaut




bah....Too many stub gun, and they aren't even Enforcer Stub Gun, just regular crappy one.

Lots of Autopistol, but they're all in holster?? Why??

Guess we'll had to wait for the FW weapon pack to have...autopistol.

This message was edited 1 time. Last update was at 2019/08/03 00:59:46


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

And they're AUD$4 more expensive than any other gang box because... reasons... I guess.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in vn
Longtime Dakkanaut




 H.B.M.C. wrote:
And they're AUD$4 more expensive than any other gang box because... reasons... I guess.


Police TAX!!!!

Also I notice there're no Bolt Pistol. So much for that Enforcer brand bolt weapon.

Top notch sprue design. giving 3 pair of left and right holstered pistol instead of actual guns.

This message was edited 2 times. Last update was at 2019/08/03 04:07:04


 
   
Made in us
Ship's Officer





California

I don't recall seeing a bolt pistol in their list, I think since they are given standard issue weapons like cops would then they don't get anything too unusual.

You would think a bolt pistol would be part of their armory considering they get a boltgun though.

I bet the inclusion of the transfer sheet is the reason for the extra cost. This is the only gang box to include one.

 
   
Made in gb
Member of a Lodge? I Can't Say





I think the reason they only have one bare head is because they’re going for the anonymity thing. These guys aren’t supposed to be recognisable by the old friends that they’re besting the grug out of.
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

Chopstick wrote:
bah....Too many stub gun, and they aren't even Enforcer Stub Gun, just regular crappy one.

Lots of Autopistol, but they're all in holster?? Why??

Guess we'll had to wait for the FW weapon pack to have...autopistol.


They have the crappy guns out because they are about to plant those on the corpses of their enemies to say they were armed when they shot them for jaywalking.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It's sad that the stub guns are stub guns. They look so enormous I thought they'd be adding hand cannons to the game...

And nice to see some of the cards are GW exclusive and cannot be bought from stockists. Made my first order through the GW store in ages today 'cause'a that.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in si
Foxy Wildborne







 H.B.M.C. wrote:

And nice to see some of the cards are GW exclusive and cannot be bought from stockists. Made my first order through the GW store in ages today 'cause'a that.


Why does GW even develop a product if they don't want us to buy it

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





  Theophony wrote:

They have the crappy guns out because they are about to plant those on the corpses of their enemies to say they were armed when they shot them for jaywalking.

But why? This is the Imperium, and Necromunda specifically; someone with no weapon in their possession is far more suspicious and likely to be some sort of recidivist crook…

This message was edited 2 times. Last update was at 2019/08/03 07:35:47


"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Longtime Dakkanaut






Those Boltguns look terrible - like they've been specifically designed to make rounds get jammed as they leave the mag.
   
Made in gb
Frightening Flamer of Tzeentch




Manchester, England

 Lord Damocles wrote:
Those Boltguns look terrible - like they've been specifically designed to make rounds get jammed as they leave the mag.


This guy hasn't seen the early designs for the guns/magazines in Infinity...

"How does this work?"

"Because: future. That's why."
   
Made in cn
Regular Dakkanaut





these enforcer look great,perfect counts as Primaris Scouts.but the problem is,however,they are too tall for a scouts.

an primaris marines in power armor is 38mm tall,but those scouts-proxy wear carapace armor is 40mm tall.

It's not just a 2 mm little gap, it's would be a big problem if you mind it.that's why I hesitate to buy those guy.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

WWW-STL wrote:
these enforcer look great,perfect counts as Primaris Scouts.but the problem is,however,they are too tall for a scouts.

an primaris marines in power armor is 38mm tall,but those scouts-proxy wear carapace armor is 40mm tall.

It's not just a 2 mm little gap, it's would be a big problem if you mind it.that's why I hesitate to buy those guy.


Where are you getting that these guys are taller than Primaris marines? Because I find that hard to believe.
   
Made in ro
Regular Dakkanaut





 H.B.M.C. wrote:
It's sad that the stub guns are stub guns. They look so enormous I thought they'd be adding hand cannons to the game...


Damn, that was my hope since first seeing them as well.. :-/
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I should have said "pistols are stub guns".

The way I wrote it makes no sense.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in no
Longtime Dakkanaut





If you really want an Enforcer Bolt pistol, here, have at it:

6" (Short), 12" (Long), +1 (Short), - (Long), S4, AP-1, D2, Ammo 4+, Sidearm. Cost: 45 credits.

Not like GW have that much control of what rules they scramble together. Nothing stopping us from doing the same. Chances are, we'll even get more consistency and less mistakes doing it.


Automatically Appended Next Post:
Chopstick wrote:
bah....Too many stub gun, and they aren't even Enforcer Stub Gun, just regular crappy one.

Lots of Autopistol, but they're all in holster?? Why??

Guess we'll had to wait for the FW weapon pack to have...autopistol.


There's about 200 unique weapon profiles in N18, and you want more? Let me recommend Borderlands, you gonna love it!

Btw, are you happy about the subjugator pattern grenade launcher, or did you also want a unique grenade launcher for the Enforcers? The Enforcer shotgun is also just a plain old comabt shotgun with a new name (and no ammo upgrades).


Automatically Appended Next Post:
 H.B.M.C. wrote:
It's sad that the stub guns are stub guns. They look so enormous I thought they'd be adding hand cannons to the game...

But, stub guns are hand cannons! Stub weapons are so massive, their pistols are called 'guns', and their guns are called 'cannons'!

This message was edited 6 times. Last update was at 2019/08/03 14:32:34


 
   
Made in us
Khorne Rhino Driver with Destroyer




Maybe I'm crazy, but it seems to me that if you want a visor instead of two distinct eye lenses, all you'd have to do is run a small file in between the eye lenses to get rid of that ridge between them. Shouldn't be too hard.
   
Made in nl
Stone Bonkers Fabricator General




We'll find out soon enough eh.

Bob Lorgar wrote:
Maybe I'm crazy, but it seems to me that if you want a visor instead of two distinct eye lenses, all you'd have to do is run a small file in between the eye lenses to get rid of that ridge between them. Shouldn't be too hard.


You literally don't even need to do that - their wonky painter has deliberately made it look like there is no contiguous visor, but there is in fact a contiguous visor. The respirator section doesn't actually touch the brow.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in vn
Longtime Dakkanaut




Baxx wrote:

Automatically Appended Next Post:

There's about 200 unique weapon profiles in N18, and you want more? Let me recommend Borderlands, you gonna love it!

Btw, are you happy about the subjugator pattern grenade launcher, or did you also want a unique grenade launcher for the Enforcers? The Enforcer shotgun is also just a plain old comabt shotgun with a new name (and no ammo upgrades).




That's not the point, the point is the space on the sprue is limited, why not giving player useful bit? What is the excuse to make 3 pair of autopistol holster (12 guns in total for 2 sprue ) instead of an actual pistol hand? they only need to sculpt the hand in, And holstered pistols bits are everywhere, 2-4 is nice but 12 of them? Seriously.

Also who'd run 8 stub guns as main weapon in their starting gang? And I didn't make any complaint about the shotgun.

I only play game casually so I wouldn't want game to flood me with crappy stub gun loot drop, now I'll either have to to buy the FW DLC pack, or I had to mod (kitbash) the game, can't just make the base game good huh?

This message was edited 4 times. Last update was at 2019/08/03 15:19:29


 
   
Made in no
Longtime Dakkanaut





They're never able to repair the core mechanics of the game, no. Sentries, underdog bonus, gangs spiralling out of control, basic scenario mechanics...

I can agree with you they could have different parts on the sprue. Having a bunch of stub guns may be the only way to play them, so maybe that's why? They may not be able to get rid of it, because they start with it included in their price.

This message was edited 1 time. Last update was at 2019/08/03 15:36:44


 
   
Made in us
Fixture of Dakka





Steelcity

Baxx wrote:
They're never able to repair the core mechanics of the game, no. Sentries, underdog bonus, gangs spiralling out of control, basic scenario mechanics...


Which all have been a problem for 20 years and yet no one at GW has figured out a way to fix those (spoiler: fans probably fixed all of those in an hour)

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in vn
Longtime Dakkanaut




Baxx wrote:
They're never able to repair the core mechanics of the game, no. Sentries, underdog bonus, gangs spiralling out of control, basic scenario mechanics...



I didn't mean the game literally, By "base game" i mean the base plastic gang kit, which I bring in FW weapon packs as DLC, and me kitbashing the kit as modding it, like modding a game.

Actually I just saw the stream screencap and that Grenade Launcher is even smaller than the boltgun. Would've easily fit in the sprue with the sacrifice of stubgun, holstered pistol, or grenades,.....

This message was edited 1 time. Last update was at 2019/08/03 16:33:31


 
   
Made in no
Longtime Dakkanaut





Ok sorry (I misunderstood what you meant). It would definitly have been a better kit trading some more abundant or less useful parts for a grenade launcher.
   
Made in ca
Longtime Dakkanaut





Had a chuckle at the stub gun hand wringing on this page. I've felt that too.

The Goliath, Orlock and Delaque kits are also overloaded with cool-looking, not-so-great-in-game stub guns. They make decent backup weapons early in a campaign, but it doesn't take long before you're better off with a backup like a lasgun/autogun, even on trash tier meatshield gangers.

It seems clear that they think of the stub gun as the ubiquitous sidearm of the hives. Which would be totally cool and fine in, like, "Necromunda: The Animated Series," where a character could pull out their piece and tap someone at a reasonable distance, without having to roll any dice for it. But in the actual bounds of gameplay it's just not a very good weapon to bring along given the opportunity cost of not filling your three weapon slots with something more versatile or powerful. There's also the fact that in the land of WYSIWYG, even within groups that tolerate "soft" WYSIWYG, most players would probably want their fighter's primary weapon held in hand, with a backup like a stub gun only included on the hip, if at all.
   
Made in fi
Charging Wild Rider





 Yodhrin wrote:
Bob Lorgar wrote:
Maybe I'm crazy, but it seems to me that if you want a visor instead of two distinct eye lenses, all you'd have to do is run a small file in between the eye lenses to get rid of that ridge between them. Shouldn't be too hard.


You literally don't even need to do that - their wonky painter has deliberately made it look like there is no contiguous visor, but there is in fact a contiguous visor. The respirator section doesn't actually touch the brow.
Does appear to be that way based on the pic on Warhammer Community.

Quick mock-up of what that would look like (with a more subdued colour scheme too, because why not):



Looks alright to me.
   
Made in us
Powerful Phoenix Lord





These simply need head swaps and then I have no problem with them.

The "knock off" Primaris helmets are crap.
   
Made in gb
Member of a Lodge? I Can't Say





So Palanite isn’t a joke. It’s a new made up word.

   
Made in us
Legendary Master of the Chapter





SoCal

@MajorWesJansen,

Where are those faux arbites minis from?

   
 
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