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Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Chopstick wrote:
Plasma weapon are different in this necromunda it seem. From the plasma pistol profile they look like they're have only 1 fire mode, better than the old minimum power profile, no longer explode, no rapid fire/substained fire and deal 2 damage.


Nah man.

The GW guy in the BoW video does say rolling a 1 to hit with Plasma is very bad. As he then doesn’t roll a 1 we don’t know what bad looks like, but there does seem to be some kind of overheat.

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Made in es
Longtime Dakkanaut








Interesting that at the en of WD said more necromunda next month.
   
Made in vn
Longtime Dakkanaut




 Mad Doc Grotsnik wrote:
Chopstick wrote:
Plasma weapon are different in this necromunda it seem. From the plasma pistol profile they look like they're have only 1 fire mode, better than the old minimum power profile, no longer explode, no rapid fire/substained fire and deal 2 damage.


Nah man.

The GW guy in the BoW video does say rolling a 1 to hit with Plasma is very bad. As he then doesn’t roll a 1 we don’t know what bad looks like, but there does seem to be some kind of overheat.


Plasma pistol have a "scarce" rule, which I suppose is the opposite of "plentiful" in las weapon, so maybe they become malfuntion when run out of ammo?

   
Made in de
Longtime Dakkanaut





Not liking the whole "bands of paid warriors" aspect. I know those were mentioned in old Necro lore as fighters for border skirmushes and security details, but that's all HIVE stuff. Necromunda was as interesting a setting because we had free people gunning each other down, not the usual war professionals from the rest of 40k. More dregs than elite of the elite of the elite Grey Knights.


My gangs will be scum, adventurers, wide-eyed juves, dreamers and cold killers teaming up in the UNDERhive to survive and get rich. Like a gang, not PMC dudes calling themselves The Expendables. They will carry out a few contracts for their house if paid, sure, but not really work for it.

PS: And I hope the STC thing is more subtle than in the article. Current GW is known for extreme sublety, I guess.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in gb
Been Around the Block




The proxy war was always a thing, but as you say the hives a big place and for every ganger doing a houses dirty work there is another out just for themselves.

As for the STC I agree, I hope its something akin to a dark rumour. Model wise I am hoping the Van Saars are now like Fallouts Ghouls in high tech gear, no hair, ragged skin etc. I think that would contrast nicely with the cutting edge suits and weapons.
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Rather than standing troops, they strike me more as Mercs, and on performance related pay.

Van Saar need a modification to the stillsuit look. Works in movies, looks a bit gimpy on models (though the Megacity Kneepads didn't really help, as it made their joints look swollen).


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Been Around the Block




I always took it as case of plausible deniability.

"oh your factory got blown up by outlaws? Tragic, but nothing to do with us. We will be picking up that contract you can no longer fill though . . . "
   
Made in gb
Fixture of Dakka






All that necro background looks like it's in the "omniscient narrator" viewpoint. I'm pretty sure House van Saar don't go around advertising that they've got an STC system (the one from the original colony expedition, presumably; I imagine that a Mr or Dr something van Saar was the colony chief engineer). Likewise Houses Escher and Delaque aren't telling anyone that they're dealing in Spook and unsanctioned telepaths, or that House Goliath are growing their own mutants.
   
Made in us
Battlefield Tourist




MN (Currently in WY)

Oh, so they turned the background up to 11 then?

As expected!

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Made in gb
Longtime Dakkanaut




 Easy E wrote:
Oh, so they turned the background up to 11 then?

As expected!


The new stuff sounds much more fleshed out and (imo) interesting than the previous background
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I wonder if there will still be traces of the pseudo-western vibe that previous editions and novels had.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in de
Longtime Dakkanaut





Mad Doc Grotsnik wrote:Rather than standing troops, they strike me more as Mercs, and on performance related pay.

Van Saar need a modification to the stillsuit look. Works in movies, looks a bit gimpy on models (though the Megacity Kneepads didn't really help, as it made their joints look swollen).



Ruin_In_The_Dark wrote:The proxy war was always a thing, but as you say the hives a big place and for every ganger doing a houses dirty work there is another out just for themselves.

As for the STC I agree, I hope its something akin to a dark rumour. Model wise I am hoping the Van Saars are now like Fallouts Ghouls in high tech gear, no hair, ragged skin etc. I think that would contrast nicely with the cutting edge suits and weapons.


As I said, the proxy war stuff is in the oroginal as well, but "regular" gangs were hired for clandestine ops and deniability, but more for escort, kidnapping, exfiltration etc. missions in the Underhive and the articles makes it sound like the current rules are to represent the contracted fighters doing wet work in the manufactorums of the Hive. Meaning they also live there or spend a lot of time out of the Underhive.

It's reads more like Blackwater dudes going back to Suburbia and their tidy front lawns after blowing people up compared to a group living in the fallout zone from S.T.A.L.K.E.R between missions.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in gb
Been Around the Block




I admit I have only read what has been posted here, I do hope that isn't the case. Either way the hives a big place and I doubt anyone would begrudge you playing a rag tag bunch of criminal scavvers and sumpdwellers.
   
Made in us
Terrifying Doombull




Ruin_In_The_Dark wrote:
The proxy war was always a thing, but as you say the hives a big place and for every ganger doing a houses dirty work there is another out just for themselves.

As for the STC I agree, I hope its something akin to a dark rumour.


It clearly isn't. AH (Andy Hoare?) just flatly states that they have a 'STC,' as does the background blurb on the House.

This message was edited 1 time. Last update was at 2017/11/01 17:08:31


Efficiency is the highest virtue. 
   
Made in gb
Been Around the Block




Voss wrote:
Ruin_In_The_Dark wrote:
The proxy war was always a thing, but as you say the hives a big place and for every ganger doing a houses dirty work there is another out just for themselves.

As for the STC I agree, I hope its something akin to a dark rumour.


It clearly isn't. AH (Andy Hoare?) just flatly states that they have a 'STC,' as does the background blurb on the House.


Andy Hoare didn't say its public knowledge in the setting though. We know all sorts of "secrets" as players/readers that people on the ground would have no clue about. I suspect this remains the case and that the average Joe Scummer hasn't a clue what makes Van Saar tech so good.
   
Made in gb
Fixture of Dakka






edit - what he said.

And what I said a few posts up, for that matter.

This message was edited 1 time. Last update was at 2017/11/01 17:13:15


 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





The updated background also seems to make much of the idea that there are more than just the “big six” Clan Houses that span the planet, with minor houses and such all over the place.

Based on this, I hope they’re going to do what I always wanted and make a non-aligned gang. Not from a Clan, not mutated monstrosities, not a separate culture, nor outcast fanatics but just a bunch of regular clanless or minor-house folk who make do as best they can.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in us
Regular Dakkanaut




I didn’t get the impression of paid professionals, ala “black water” at all. Just a reiteration of the old background that Gangers from a given house unsurprisingly sometimes do jobs for their house.... The bloody kind.
   
Made in fi
Courageous Space Marine Captain






 Mr_Rose wrote:
The updated background also seems to make much of the idea that there are more than just the “big six” Clan Houses that span the planet, with minor houses and such all over the place.

Based on this, I hope they’re going to do what I always wanted and make a non-aligned gang. Not from a Clan, not mutated monstrosities, not a separate culture, nor outcast fanatics but just a bunch of regular clanless or minor-house folk who make do as best they can.

I would LOVE this! It would allow really cool kitbashed gangs.

   
Made in gb
Ancient Space Wolves Venerable Dreadnought





Also, seriously looking at basing some Pit Slave conversions on the Goliaths. After all, what better to use as a base for an arena fighting half-robot than a gene-jacked, ‘roided-up mountain of vat-grown muscle?

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
Made in gb
Ghost of Greed and Contempt






Engaged in Villainy

I'm wondering about the potential for using some Genestealer cults stuff for Orlocks, as I understand they're involved in mining. And maybe Poxwalkers as mutants/Scavvies?

Goliaths have a prretty strong gladiatorial aesthetic, to my eye - I think Mr_Rose has an excellent point on their potential for pitslave conversions. I'm very excited to see more of the gangs - especially the the weirder stuff!

"He was already dead when I killed him!"

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Made in us
Most Glorious Grey Seer





Everett, WA

 Dark Apostle 666 wrote:
I'm wondering about the potential for using some Genestealer cults stuff for Orlocks, as I understand they're involved in mining. And maybe Poxwalkers as mutants/Scavvies?

I'm using the Chaos Cultists from Dark Vengeance as my Orlocks and the Genestealer Cultists from the Deathwatch game as my Van Saar.


 
   
Made in de
Longtime Dakkanaut




 Dark Apostle 666 wrote:
I'm wondering about the potential for using some Genestealer cults stuff for Orlocks, as I understand they're involved in mining. And maybe Poxwalkers as mutants/Scavvies?

Goliaths have a prretty strong gladiatorial aesthetic, to my eye - I think Mr_Rose has an excellent point on their potential for pitslave conversions. I'm very excited to see more of the gangs - especially the the weirder stuff!
It's not exactly the same but maybe looking into bloodbowl teams for conversion fodder (humans in interesting poses) could be useful, like this (that's an example of bloodbowl humans -> Arbites)?

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Or just wait for the Orlocks and their rules. They're hardly going to be far off.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Regular Dakkanaut




I have been following with half an eye so sorry if it has been posted.

Will the campaign book contain the full base rules or is it just the campaign material I am not much interested in the terrain and the 2 gangs in the box, but would like to get the new rules+campaign rules.
   
Made in us
Sword-Bearing Inquisitorial Crusader




mightymconeshot wrote:
I have been following with half an eye so sorry if it has been posted.

Will the campaign book contain the full base rules or is it just the campaign material I am not much interested in the terrain and the 2 gangs in the box, but would like to get the new rules+campaign rules.

Believe its just the campaign rules. Thats what I picked up. Anyone know more?
   
Made in us
Lieutenant General





Florence, KY

Facebook has confirmed that 'Gang War' will not contain the full rules.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Ancient Venerable Dreadnought




San Jose, CA

I just want to get some new Delaque models. kinda pissed at myself for selling it all many moons ago.

I am really looking forward to the new Necromunda. The terrain alone is kinda what drew me in.
   
Made in us
Major





California

We don't know for sure how far off the other gangs will be, all we know is we get the other four main houses next year. I had originally assumed that means one kit per quarter. And we don't know what order they will be in (Orlocks could be last and released at around this same time next year). But i'm sure the open day at the end of the month will shed light on some upcoming stuff. I never found the Orlocks all that interesting though...hopefully a revamp makes them at least look cool for once.

I also think it would be stupid for Van Saars STC to be common knowledge to the other gangs. Seems like something they would keep secret, if the other gangs knew they could just overthrow that house and take the STC then they probably would.

 
   
Made in gb
Ancient Space Wolves Venerable Dreadnought





House Orlock might run the mines, but the miners aren’t the gangers; the miners are indentured workers that pretty much never leave the mines. The bulk of Orlock within the hives run the transport and processing side of the “family business” or operate as outriders, scouts, and guards for the great ore convoys.

"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran
 
   
 
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