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Made in no
Liche Priest Hierophant





Bergen

 Nitro Zeus wrote:
I think I'd do something like this


Swarmlord
Malanthrope
Neurothrope - Resonance Barb

10x Termagants
10x Termagants
10x Termagants
10x Termagants
10x Termagants

Lictor
Lictor

Dima
Dima
Dima

Scythed Hierodule - Dermic Symbiosis
Scythed Hierodule - Dermic Symbiosis


1999pts


No real resilient scoring but whatever it's Nidzilla you need to weigh em down with big bugs. The plus side is this is gonna be extremely hard to push into, every big bug has an invul, and you can't really expect to use CC to push them off once they get stuck in, it's gonna take more than a Smash Captain or two to stop this sort of Nidzilla.

I think this is a pretty damn resilient list. Over 100 T7/T8 wounds with invuls isn't trivial for anything, and that's before the Malanthrope bubble and possibly the FNPs/Catalysts. It's also pretty mobile I think you would basically own the field with this.

I love Nidzilla, so I'd invest into this, BUT I feel like the codex is around the corner so who knows. This will be strong either way though I think.


I like it. But 6 forge world models sounds very exspensive to buy. Are there any nice kitbashes out there?

I do not know if our codex is around the corner. But the trend from SM and Necron is to streamline the internal balanse to make it more playable. And the SW have a lot of rules for flexibilaty and fluff. For instance a squad sergant can take a relic (double frost claws baby!) But SM and SW have a lot of stratagems where you can pay 1 CP to gain a relic/warlordtait etc. I can imagine we get more of that from any new codex. An extensions from BOB. Would be a sweet time. I would also asume a lot of our units would either shrink in point to the point where they become playable, or get new rules to make them playabe. I have theoreticla examples in my mind, but I shall not speculate any further.

After having played Nids through 8th, into GSC and now pure GSC in 9th I am so tierd of dying to Orks. So now I am playing SW. SM seems so powerfull I do not have to jump through hoops to surve. It should loosed up focusing so much on list building, and more on fun. But these FW rules seems very exiting! If I had more then the malanthrope forge world model I would like to play nids more. But after a hiatus I am sure I will be back. :-)

   
Made in us
Longtime Dakkanaut





Spoletta wrote:
 H.B.M.C. wrote:
 addnid wrote:
Which is good, because no one likes playing against skew lists where only AT weapons matter.
Like that means anything in 8th/9th, where anything can wound anything, and the most effective weapons are mid-strength mid-damage multi-shot weapons.


True in 8th. Not so true in 9th.

The latter designs are showing that GW is clearly empowering low shot count AT weapons (melta, railguns, gauss...) while leaving multi shot weapons in the same place. This is pushing those mid strenght high shot count weapons toward anti elite duty, while reserving the AT role to heavy calibers. You can even see that they nerfed the imperial fists trait to be in line with that.

What is missing in all this, is that it would have been a nice IF it was tied to an increase in durability of the tanks/monsters, so that they would become relatively more durable against anti elite weapons while still being vulnerable to AT weapons. Instead, they kept the old durability, so now monsters/tanks suffer anti elite weapons, and simply fold against real AT. They fixed only dreads, because the -1 damage is a perfect fix for this situation.


"For now" is the key thing there. I'd say the -1 damage for Tanks/Monsters should just be a base rule, but since GW has chosen not to do that for some stupid reason we can only hope that all the 'nid monstrous creatures get it.

   
Made in us
Towering Hierophant Bio-Titan




Mexico

I'm doubtful.

Dreadnoughts got it because they have reasons for it lore-wise and GW only needed to transition a Stratagem into an ability.

Meanwhile the rest of the SM vehicles didn't get it.

I'm hoping for some wound increases in monsters and warriors, but I don't expect anything particularly radical except Adaptive Physiology becoming something you buy with points and power like the Chapter Command and Cryptek Arcana upgrades.

This message was edited 1 time. Last update was at 2020/11/12 17:19:19


 
   
Made in au
Dakka Veteran





 Niiai wrote:
 Nitro Zeus wrote:
I think I'd do something like this


Swarmlord
Malanthrope
Neurothrope - Resonance Barb

10x Termagants
10x Termagants
10x Termagants
10x Termagants
10x Termagants

Lictor
Lictor

Dima
Dima
Dima

Scythed Hierodule - Dermic Symbiosis
Scythed Hierodule - Dermic Symbiosis


1999pts


No real resilient scoring but whatever it's Nidzilla you need to weigh em down with big bugs. The plus side is this is gonna be extremely hard to push into, every big bug has an invul, and you can't really expect to use CC to push them off once they get stuck in, it's gonna take more than a Smash Captain or two to stop this sort of Nidzilla.

I think this is a pretty damn resilient list. Over 100 T7/T8 wounds with invuls isn't trivial for anything, and that's before the Malanthrope bubble and possibly the FNPs/Catalysts. It's also pretty mobile I think you would basically own the field with this.

I love Nidzilla, so I'd invest into this, BUT I feel like the codex is around the corner so who knows. This will be strong either way though I think.


I like it. But 6 forge world models sounds very exspensive to buy. Are there any nice kitbashes out there?

Yeah. Depends where your collection is at I guess. I own the Malanthrope and a Scythed Hierodule already. Triple Dima will always look cute on the table and they seem like they will probably be a pretty good unit from now on that GW is writing their rules and has settled on something for their design.

You could probably sub Dimas for Flyrants and play the same list and slowly swap out.


Automatically Appended Next Post:
I think I might build this. I’ve been a Nidzilla player forever. I’d be remiss if I I didn’t play it now.

This message was edited 1 time. Last update was at 2020/11/13 00:14:40


 
   
Made in no
Liche Priest Hierophant





Bergen

I must say the hobbyist in me would really love to take a tyranofex/trygon kit and kitbash a Scythed Hirodule.

   
Made in au
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DO IT and please if you do drop a link in here.
   
Made in no
Liche Priest Hierophant





Bergen

No I am not going to do it. I just spend the last of my money on Space Wolves.

But if I did it I would esdentially take the tyranofex legs + body.

Where it's head is poking out I would attach the top part of the trygon/mawlock. And then use a mawlock head.

Now you would be stuck with the legs and 4 limb slots on each side. Perhaps tilt the body a bit hier then a tyranofex usualy is. And then greenstuff 2 of the 4 limb slots shut. Fill the remaining two with the biggest trygon claws.

If there should be any guns I am a bit unsure where they go or what gun to use.

I am pretty sure I have seen somene do this but I do not know where.

There is a great hirophant kitbash here.

https://www.librarium-online.com/forums/hobby-forums/270497-kitbashing-hierophant-how-guide-pics-damo-r.html#/topics/270497

And a dihoram. Sadly no how to do it.

https://www.dakkadakka.com/dakkaforum/posts/list/0/793854.page#10983448

This message was edited 1 time. Last update was at 2020/11/13 01:35:10


   
Made in us
Never Forget Isstvan!






So in honor of our new big boys i made 2 new lists to try them out.

First is the humble kraken list in all its simplicity. Run up the board and mulch whatever you can mulch.

Spoiler:
+++ kraken2k (Warhammer 40,000 9th Edition) [103 PL, 11CP, 1,997pts] +++

++ Battalion Detachment 0CP (Tyranids) ++

+ Configuration +

Battle Size: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment CP

+ Stratagems +

Progeny of the Hive

+ HQ +

Broodlord: Power: Smite, Power: Synaptic Lure, Resonance Barb, Warlord

The Swarmlord: Power: Catalyst, Power: Onslaught, Power: Smite

+ Troops +

Genestealers: 20x Scything Talons
. 20x Genestealer: 20x Rending Claws

Genestealers: 20x Scything Talons
. 20x Genestealer: 20x Rending Claws

Termagants
. 23x Termagant (Fleshborer): 23x Fleshborer

Tyranid Warriors: Adrenal Glands, Toxin Sacs
. Tyranid Warrior: 2x Boneswords
. Tyranid Warrior: 2x Boneswords
. Tyranid Warrior: 2x Boneswords
. Tyranid Warrior: 2x Boneswords
. Tyranid Warrior: 2x Boneswords

+ Elites +

Pyrovores
. 3x Pyrovore: 3x Acid Maw, 3x Flamespurt

Pyrovores
. 3x Pyrovore: 3x Acid Maw, 3x Flamespurt

Pyrovores
. 3x Pyrovore: 3x Acid Maw, 3x Flamespurt

+ Heavy Support +

Scythed Hierodule
. Adaptive Physiology: Dermic Symbiosis

Scythed Hierodule
. Adaptive Physiology: Dermic Symbiosis

Created with BattleScribe (https://battlescribe.net)


Played this list vs a harlequins list and did very good. I did a slight mistake by casting catalyst on the Swarmlord first turn instead of putting it on my frontline heirodule (thought the opponent would try to snipe him out with his fusion). Also had some pretty bad rolls on turn 3 which ended up costing me the game. It was close though, i just ended up getting tabled since he basically pulled everything back turn 1 to shoot me up. The list does work though, as long as you can make a few of the 5++ saves.

List number 2 is the kronos list. Shoot all the things.......

Spoiler:
+++ Kronos 2k (Warhammer 40,000 9th Edition) [97 PL, 8CP, 1,999pts] +++

++ Spearhead Detachment -3CP (Tyranids) ++

+ Configuration +

Battle Size: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment CP

Hive Fleet: Kronos

+ Stratagems +

Progeny of the Hive

+ HQ +

Hive Tyrant: Adrenal Glands, Monstrous Rending Claws, Power: Catalyst, Power: Smite, Power: Symbiostorm, Resonance Barb, Toxin Sacs, Two Devourers with Brainleech Worms, Warlord, Wings

Hive Tyrant: Adrenal Glands, Monstrous Rending Claws, Power: Psychic Scream, Power: Smite, Power: The Horror, Toxin Sacs, Two Devourers with Brainleech Worms, Wings

+ Troops +

Ripper Swarms
. 3x Ripper Swarm: 3x Claws and Teeth

Ripper Swarms
. 3x Ripper Swarm: 3x Claws and Teeth

Termagants
. 26x Termagant (Fleshborer): 26x Fleshborer

+ Elites +

Hive Guard
. 6x Hive Guard (Impaler): 6x Impaler Cannon

Lictor: Flesh Hooks, Rending Claws

+ Heavy Support +

Barbed Hierodule
. Adaptive Physiology: Dermic Symbiosis

Barbed Hierodule
. Adaptive Physiology: Dermic Symbiosis

Biovores
. 3x Biovore: 3x Spore Mine Launcher

Biovores
. 3x Biovore: 3x Spore Mine Launcher

Biovores
. 3x Biovore: 3x Spore Mine Launcher

Created with BattleScribe (https://battlescribe.net)



Not alot of scoring units so your basically gonna have to move up the flyrants or the barbs on turn 1 to get some board pressence. I'd still take scramblers since you can get the last one turn 3 with the lictor. 48 str 8 ap-2 shots at D3 damage per turn is no joke though and with the tyrants dropping the anti-infantry shots as well our volume of output is quite nice. I would only try to focus on one flank and keeping your backfield with this list instead of going for both flanks since the lack of bodies is gonna make it hard to hold. Making your opponent leave part of his army out of the fight to hold one side is gonna let you overwhelm him much easier. Havent played this one yet but will soon.

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Liche Priest Hierophant





Bergen

Look. Are there any place where the stats for the hierodule is listet? I saw BOLS had some of them, but not the Hierodule. I have a hard tiem considering kit bashing it if I can not visulise how they would be.

   
Made in us
Never Forget Isstvan!






just go look at pictures for the visualization. Eassy to see the stats on the youtube videos.

Best way to think of them is they are about 3-4x the size of a regular carnifex, but about the same shape. Their heads are flatter with a larger mouth, and their tail is a bit meater (as it would need to be to balance out the massive weight of the thing).

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Bergen

No. The stats. I wanne know the stats. No need jumping trhough hopps if it will just go in the adict.

   
Made in mx
Towering Hierophant Bio-Titan




Mexico

They are on Battlescribe.
   
Made in fr
Mekboy Hammerin' Somethin'






 Eihnlazer wrote:
So in honor of our new big boys i made 2 new lists to try them out.

First is the humble kraken list in all its

Not alot of scoring units so your basically gonna have to move up the flyrants or the barbs on turn 1 to get some board pressence. I'd still take scramblers since you can get the last one turn 3 with the lictor. 48 str 8 ap-2 shots at D3 damage per turn is no joke though and with the tyrants dropping the anti-infantry shots as well our volume of output is quite nice. I would only try to focus on one flank and keeping your backfield with this list instead of going for both flanks since the lack of bodies is gonna make it hard to hold. Making your opponent leave part of his army out of the fight to hold one side is gonna let you overwhelm him much easier. Havent played this one yet but will soon.


I really like your kraken list, and as I own a few pyrovores, I was wondering why the 3*3 ? What is they role, what do they bring to the table ? I have tried them quite a lot in 8th (kraken only, they are meh otherwise), but have yet to give them a go in 9th. Common belief is warriors and pyros overlap, warriors are obsec so they win. But that seems simplistic to me, there is more to pyros, I want to believe that !

Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh 
   
Made in no
Liche Priest Hierophant





Bergen

 Tyran wrote:
They are on Battlescribe.


That was fast! As far as I know the new SM or SW are not on battlescribe.

I did not understand the big differense in points, but I see one of them is 2+ save, the barbed one. That seems good in jormunghard. Getting 2+ with +1 on the save on a T8. I do not know how many AP 4 weapons there are out there, but by then do you even need to give it 5++?

The scythed one probably needs 5++ though. Also, move 12 is nice. The spray is nice.

How do they compare to knights? My regular opponent always runs a gorkanaught or morkanaught and it is always so har to deal with!

This message was edited 1 time. Last update was at 2020/11/15 10:19:16


   
Made in us
Never Forget Isstvan!






 addnid wrote:
 Eihnlazer wrote:
So in honor of our new big boys i made 2 new lists to try them out.

First is the humble kraken list in all its

Not alot of scoring units so your basically gonna have to move up the flyrants or the barbs on turn 1 to get some board pressence. I'd still take scramblers since you can get the last one turn 3 with the lictor. 48 str 8 ap-2 shots at D3 damage per turn is no joke though and with the tyrants dropping the anti-infantry shots as well our volume of output is quite nice. I would only try to focus on one flank and keeping your backfield with this list instead of going for both flanks since the lack of bodies is gonna make it hard to hold. Making your opponent leave part of his army out of the fight to hold one side is gonna let you overwhelm him much easier. Havent played this one yet but will soon.


I really like your kraken list, and as I own a few pyrovores, I was wondering why the 3*3 ? What is they role, what do they bring to the table ? I have tried them quite a lot in 8th (kraken only, they are meh otherwise), but have yet to give them a go in 9th. Common belief is warriors and pyros overlap, warriors are obsec so they win. But that seems simplistic to me, there is more to pyros, I want to believe that !



So the fun thing about pyrovores is, that even maxed at 9, they are 1PL apiece, so it only costs 1 CP to reserve all 9 of them. I've had a load of success bringing them on from table edges to either get me points or remove enemy chaff off of points. They are a real pain for single model units and or anything less durable than a marine because of their flamers. They also tend to get underestimated and charged by stuff that thinks its fine againgst the overwatch (like a custodes or demon prince) and end up surprising them pretty hard when they wipe the unit and take 5 or more mortal wounds from double caustic blood and their death explosions.

There are hardly any units in the game more efficient than a 4 wound heavy flamer infantry that only costs 28pts.

Kraken trait keeps them relevant past the first turn of them coming on since they can get that sweet advance and still flame stuff.

Or just use them to do actions to score points since they are infantry.

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Made in mx
Towering Hierophant Bio-Titan




Mexico

 Niiai wrote:
 Tyran wrote:
They are on Battlescribe.


That was fast! As far as I know the new SM or SW are not on battlescribe.

I did not understand the big differense in points, but I see one of them is 2+ save, the barbed one. That seems good in jormunghard. Getting 2+ with +1 on the save on a T8. I do not know how many AP 4 weapons there are out there, but by then do you even need to give it 5++?

The scythed one probably needs 5++ though. Also, move 12 is nice. The spray is nice.

How do they compare to knights? My regular opponent always runs a gorkanaught or morkanaught and it is always so har to deal with!

Individually weaker, but they are so cheap that you can field 2 Hierodules for each Knight. And that is a lot of S10 D D3+3 (average 5) tank busting melee.
   
Made in fr
Mekboy Hammerin' Somethin'






I don’t see how 9 pyrovores, all individual models (unless I read you wrong) can bes reserved for 1 cp... in my codex pyrovores are 3 max. So it would be 3*1 cp, meaning 3 cp total, for 9 outflanking pyros...

Ere we go ere we go ere we go
Corona Givin’ Umies Da good ol Krulpin they deserve huh huh 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 addnid wrote:
I don’t see how 9 pyrovores, all individual models (unless I read you wrong) can bes reserved for 1 cp... in my codex pyrovores are 3 max. So it would be 3*1 cp, meaning 3 cp total, for 9 outflanking pyros...


Per pg. 256 in the main rulebook, “...number of CPs required depends on the combined power ratings of all the units you wish to place in Strategic Reserves”

You total the PL of units, check the chart, pay that price.

   
Made in no
Liche Priest Hierophant





Bergen

Pyrovored is a very good unit witch is why I got mine 3D printed.
[Thumb - received_670018330391661.jpeg]

[Thumb - received_301144821106318.jpeg]

[Thumb - received_340573287100563.jpeg]


   
Made in us
Never Forget Isstvan!






i did take 3 units of 3. But yeah its just 1 CP for all 9 of them to come in from reserve.

Wait till turn 3 and your opponent will have a tough time finding the spare firepower to toss at them, or bring them in turn 2 to block off parts of the table from your opponents reserves.

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In My Lab

Two questions:

1) How worth it is it to start looking at playing Nids right now? Any word on a new Dex around the corner, or nah?
2) How screwed am I without Blood of Baal? I've got the old 8th edition Dex, but I know that's missing some important stuff from Baal.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

What are you missing out on from Blood of Baal?

Dermic Symbiosis.
Synaptic Lure
Resonance Barb

The rest you can take or leave.

This message was edited 1 time. Last update was at 2020/11/16 00:35:57


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Never Forget Isstvan!






Nids are doing fine atm competitively. Not the strongest codex, and alot of our units feel lacking, but still very possible to win in 9th atm.

The forgeworld update brought new life into a few of our units and a slight buff to the malanthrope as well. It did also kill off Mieotic spores, though those werent utilized much by most of the nid players anyway.


Blood of baal really only gave us access to a few strats and relics which you can access on battlescribe for the most part so i wouldnt say the book is a necessity.

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In My Lab

First take at a list.

Would appreciate advice!

Clocks for the clockmaker! Cogs for the cog throne! 
   
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Dakka Veteran





I think it was a massive buff to Malanthrope. It tripled the area of it's bubble this is very important since it's mostly used for protecting monsters, as opposed to Venom's which generally win out for infantry.
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

Regarding Blood of Baal, also I have found many of the stratagems quite useful.

And of course Symbiostorm.

This message was edited 5 times. Last update was at 2020/11/16 02:03:17


 
   
Made in no
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Bergen

New start collecting boxes. Is it any good?

Personally I have bo exoshrine. But 1 swarmlord, 2 flyrants, gaunts, gargoyles 40 genestealers and 6 hive guards.

I might want the hiveguards, flyrant and exoshrine. But depending on price it might not be for me?

   
Made in us
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Upstate, New York



Tyranids – Brood Swarm

If you’re bored of eating the traditional Christmas fare and would like to try the succulent delicacies of, say, an entire planet’s population, the Brood Swarm is exactly what you need! 16 Genestealers, 10 Gargoyles, 3 Hive Guard/Tyrant Guard, an Exocrine/Haruspex, and Hive Tyrant/The Swarmlord will provide you with everything you need to make sure your enemies are dead and you’re well fed!
---
Just in case people are not keeping an eye on the community/N&R page.

It looks like a decent buy to me. Granted, I’m still slowly growing my swarm and have yet to eat a battlefield.

Hive Tyrant/Swarmlord - You need at least one, and if you already have one, can build the other. Unless your collection is saturated, good deal
Exocrines seem great for cashing out primaris, last I checked they were still pretty good.
Hive guard are another unit that strikes me as good.

Genestealers I’m not so sure about. Seem kinda pricy, and a little frail, but also blendy. But at least you get enough in the box to make a good sized swarm out of.
Gargoyles are another unit that seems a little overpriced for what they can do. In a world of secondary objectives they strike me as a disposable unit you can flit around to score points and/or clog up the battlefield.

I’m planning on grabbing a box. I think I would have prefered last year’s, but missed that boat.

   
Made in us
Regular Dakkanaut




That box is amazing. You'll get our A+ expensive uints (hg and exo) as well as a Swarmlord to rush 16 Genestealers into someone's face.

Then you can have the Gargoyles run to an objective.

Yeah the Genestealers and Gargoyles are not great units but they'll do their job very well, especially if you run a list made of this box vs some of the other boxes.

   
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Keramory wrote:
That box is amazing. You'll get our A+ expensive uints (hg and exo) as well as a Swarmlord to rush 16 Genestealers into someone's face.

Then you can have the Gargoyles run to an objective.

Yeah the Genestealers and Gargoyles are not great units but they'll do their job very well, especially if you run a list made of this box vs some of the other boxes.



Genos and Gargoyles are trash tier, there's no other way to put this fact
   
 
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