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Made in it
Dakka Veteran




 Eihnlazer wrote:
So this is just a quick toss up for the new stuff:

Spoiler:
+++ Krusher 2 (Warhammer 40,000 9th Edition) [112 PL, 7CP, 1,998pts] +++


++ Battalion Detachment 0CP (Tyranids) ++

+ Configuration +

Battle Size: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost

Hive Fleet: Leviathan

+ Stratagems +

Progeny of the Hive

+ HQ +

Malanthrope: Relic: Biomorphic Carapace, Stratagem: Alpha Leader-Beast, Warlord, Warlord Trait: Swarm Leader

The Swarmlord

+ Troops +

Tyranid Warriors
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons

Tyranid Warriors: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons

Tyranid Warriors: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons

Tyranid Warriors: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons

+ Heavy Support +

Scythed Hierodule
. Adaptive Physiology: Accelerated Digestion

Scythed Hierodule
. Adaptive Physiology: Accelerated Digestion

+ Flyer +

Harpy: 2x Stranglethorn Cannon

++ Super-Heavy Auxiliary Detachment -3CP (Tyranids) ++

+ Configuration +

Detachment Command Cost

Hive Fleet: Leviathan

+ Lord of War +

Harridan

Created with BattleScribe (https://battlescribe.net)




Starts with 8 CP, but is still a nightmare to deal with. Basically give swarmy the new discipline and pick the 4++ and the +d3 attacks power.

Deploy your warriors hidden but in range for objectives, you harridan to one side of the table and everything else hidden as well as possible but under malanthrope bubble. Secondaries are gonna lean heavily into EoaF, banners, bring it down, and TTL. Dont try for stranglehold unless going up against elite infantry spam as you will actually out-elite them.

Turn one is a classic, drop harridan into hover mode and double move him into your opponents core with swarmy. Make sure he's fully buffed. Even easier if you go second, as youll likely be able to double move a scythed instead and get him and the harridan in. With the +d3 attacks and +1 to hit on the harridan he is scary as all gettout. 6-8 attacks hitting on 2's rerolling 1's that are at str10, ap-3, flat 6 damage are rough for anyone, especially since you can likely deal upwards of 17 mortal wounds on the charge with the new strat. You one-shot mortarion with this guy on average..........

The scytheds are no slouch either, and if you happen to get them into something big you also have the +1 to hit, wound, and damage strat you can use.


I dont see anything really surviving this list for more than 3 turns, and the only thing that can kill it back reasonably well is admech infantry spam (which has fallen to the wayside).




IF you'd like to run something a little more FW-light i'd sugges the following:

Spoiler:
+++ Krusher 2 (Warhammer 40,000 9th Edition) [108 PL, 10CP, 2,000pts] +++


++ Battalion Detachment 0CP (Tyranids) ++

+ Configuration +

Battle Size: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost

Hive Fleet: Leviathan

+ Stratagems +

Progeny of the Hive

+ HQ +

Malanthrope: Relic: Biomorphic Carapace, Stratagem: Alpha Leader-Beast, Warlord, Warlord Trait: Swarm Leader

Old One Eye

The Swarmlord

+ Troops +

Tyranid Warriors: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons

Tyranid Warriors: Adrenal Glands
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons

Tyranid Warriors: Adrenal Glands
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons

Tyranid Warriors: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: Deathspitter, Scything Talons
. Tyranid Warrior: Deathspitter, Scything Talons
. Tyranid Warrior (Bio-cannon): Scything Talons, Venom Cannon

Tyranid Warriors: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: Deathspitter, Scything Talons
. Tyranid Warrior: Deathspitter, Scything Talons
. Tyranid Warrior (Bio-cannon): Scything Talons, Venom Cannon

+ Heavy Support +

Carnifexes
. Carnifex: 2x Monstrous Scything Talons, Spore Cysts, Tusks
. Carnifex: 2x Monstrous Scything Talons, Spore Cysts, Tusks
. Carnifex: 2x Monstrous Scything Talons, Spore Cysts, Tusks

Carnifexes
. Carnifex: 2x Monstrous Scything Talons, Spore Cysts, Tusks
. Carnifex: 2x Monstrous Scything Talons, Spore Cysts, Tusks
. Carnifex: 2x Monstrous Scything Talons, Spore Cysts, Tusks

+ Flyer +

Harpy: 2x Stranglethorn Cannon

Harpy: 2x Stranglethorn Cannon

Created with BattleScribe (https://battlescribe.net)





6 carnifexin and OOE become your threat overload on one side of the board, and you get additional troops and a second harpy. More more swarmy version of the monster mash. Its just a good deal slower out the gate.


Swarmy with these powers is a bit of a waste, just have a Neuro go for 4++ and +D3 attacks and Swamy with Fight last/Run and charge and FNP

This message was edited 2 times. Last update was at 2021/12/16 12:37:11


 
   
Made in nl
Longtime Dakkanaut





 Eihnlazer wrote:


since you can likely deal upwards of 17 mortal wounds on the charge with the new strat. You one-shot mortarion with this guy on average..........



I believe it is max 6 mortal wounds...or I don't know what you're talking about....
   
Made in fr
Longtime Dakkanaut



Cheyenne WY

shogun wrote:
 Eihnlazer wrote:


since you can likely deal upwards of 17 mortal wounds on the charge with the new strat. You one-shot mortarion with this guy on average..........



I believe it is max 6 mortal wounds...or I don't know what you're talking about....


I think you're right, though he may be thinking of engaging/charging multiple targets.

The will of the hive is always the same: HUNGER 
   
Made in us
Never Forget Isstvan!






no your right, i just misread it. not quite as ridiculous that way thank the lord. Still nice to guarentee 6 mortals with the heirodules and the big boy.

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Made in us
Never Forget Isstvan!






HAHA so this is hilarious, but using the new stampede stuff you can make an extremely meme worth spore mine list.

Crushrant (wings double monstrous, relic shell, murderous size)
Malanthrope
Prime WL (full rerolls, CP regen relic)
Warriors 1, venom canon, 4x deathspitter, 4x bonesword, adrenaline, synaptic
Warriors 2, venom cannon, 4x deathspitter, 1x bonesword, adrenaline, synaptic
Warriors 3, same as warriors 2.
Biovores x9 (3 squads of 3)
Harpy x2
Sporocyst x3



So between the sporocysts and harpies and biovores you can spawn up to 24 spore mines a turn, which all have a 5++.
The list also has a whole lotta str5 shooting at AP-1. 28 deathspitters and 4 stranglers comes out to over 100 shots on average with a whole lotta +1 to hit if you need it.

Not a huge amount of melee pressence, relying on only the warriors and the hive tyrant, but with so many spore mines on the table and the harpies and hive tyrant flying around you opponents wont have much board control.

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Made in us
Humming Great Unclean One of Nurgle





In My Lab

Don’t you need more monsters for that list?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Never Forget Isstvan!






There are 7 monster and 7 non monster units so it should be legal

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Made in us
Regular Dakkanaut




At the Gates of Azyr

 Eihnlazer wrote:
HAHA so this is hilarious, but using the new stampede stuff you can make an extremely meme worth spore mine list.

Crushrant (wings double monstrous, relic shell, murderous size)
Malanthrope
Prime WL (full rerolls, CP regen relic)
Warriors 1, venom canon, 4x deathspitter, 4x bonesword, adrenaline, synaptic
Warriors 2, venom cannon, 4x deathspitter, 1x bonesword, adrenaline, synaptic
Warriors 3, same as warriors 2.
Biovores x9 (3 squads of 3)
Harpy x2
Sporocyst x3



So between the sporocysts and harpies and biovores you can spawn up to 24 spore mines a turn, which all have a 5++.
The list also has a whole lotta str5 shooting at AP-1. 28 deathspitters and 4 stranglers comes out to over 100 shots on average with a whole lotta +1 to hit if you need it.

Not a huge amount of melee pressence, relying on only the warriors and the hive tyrant, but with so many spore mines on the table and the harpies and hive tyrant flying around you opponents wont have much board control.


Now that’s some MW Shenanigans!


Automatically Appended Next Post:
 H.B.M.C. wrote:
Looks like a lot of the rules that monsters should have by default.


Agreed! Either way I’m very happy at what we’re being given. Hopefully this will make Nidzilla competitive.

This message was edited 1 time. Last update was at 2021/12/18 01:16:01


 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Eihnlazer wrote:
There are 7 monster and 7 non monster units so it should be legal
Re-counting it, yeah, looks like it.

Ignore me!

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in nl
Longtime Dakkanaut





Spoiler:
 Eihnlazer wrote:
HAHA so this is hilarious, but using the new stampede stuff you can make an extremely meme worth spore mine list.

Crushrant (wings double monstrous, relic shell, murderous size)
Malanthrope
Prime WL (full rerolls, CP regen relic)
Warriors 1, venom canon, 4x deathspitter, 4x bonesword, adrenaline, synaptic
Warriors 2, venom cannon, 4x deathspitter, 1x bonesword, adrenaline, synaptic
Warriors 3, same as warriors 2.
Biovores x9 (3 squads of 3)
Harpy x2
Sporocyst x3



So between the sporocysts and harpies and biovores you can spawn up to 24 spore mines a turn, which all have a 5++.
The list also has a whole lotta str5 shooting at AP-1. 28 deathspitters and 4 stranglers comes out to over 100 shots on average with a whole lotta +1 to hit if you need it.

Not a huge amount of melee pressence, relying on only the warriors and the hive tyrant, but with so many spore mines on the table and the harpies and hive tyrant flying around you opponents wont have much board control.


I like weird lists! I only believe that the sporocyst cannot get detachment rules because they're fortifications, right?

Another weird list:

HQ: Neuro
HQ: Malanthrope

TR: Warrior x3
TR: Warrior x3
TR: Warrior x3

EL: Pyrovore x1
EL: Pyrovore x1
EL: lictor
EL: lictor
EL: lictor
EL: Maleceptor

H: Biovore x1
H: Mawloc
H: Mawloc

Transport: Tyrannocyte with deathspitters (1)
Transport: Tyrannocyte with deathspitters (2)
Transport: Tyrannocyte with deathspitters (3)
Transport: Tyrannocyte with deathspitters (4)
Transport: Tyrannocyte with deathspitters (5)
Transport: Tyrannocyte with deathspitters (6)
Transport: Tyrannocyte with deathspitters (7)
Transport: Tyrannocyte with deathspitters (8)
Transport: Tyrannocyte with deathspitters (9)
Transport: Tyrannocyte with deathspitters (10)


   
Made in no
Liche Priest Hierophant





Bergen

How does wariations of the carnifex look now? - 1 damage and 5++ certainly seems useful.

   
Made in us
Longtime Dakkanaut



Cheyenne WY

I am trying Very hard to put more than two Dakafexen in a list. Monster Mash is weak vs swarmy infantry, so the Daka is a good upgrade. I want to add two or three Scything Carnifexen to fill in the rest and flood the center with big bad bugs...Lol.

The will of the hive is always the same: HUNGER 
   
Made in no
Liche Priest Hierophant





Bergen

I have been out of the loop since early 9th edition on nids. I git enough GSC to field a pure army. And I got SW up and painted.

However the dakkafex is one of our best tools VS swarms. The downside is it dies easily. But that is where 5++ and - 1 damage comes it.

The flyrant is also a good anti infnatery weapon. But I see people give him a weapon instead of using him as a shooting platform these days.

I used to field two large units of warriors. 9 man strong. They where not good, but they where fun. With this new stratagem we can have them shoot on bs3+ inate. If they synaptic link themselves (or a prime is near) they can hit on 2+! Neat. 5++ helps keep them alive.

The new formation can stil do adaption, right? Like make them ignore ap 1 and 2? That might be putting the eggs in the wrong basket though. I am sure murderus sieze is better?

   
Made in us
Never Forget Isstvan!






Yeah, i wouldnt use enhanced resistance on my warriors with the 5++. Dynamic camoflage for a 2+sv in cover is spicy though.

Or get murderous size on a hive tyrant, or get accelerated digestion on some heirodules.

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Cheyenne WY

I think you can burn a cp and give one Brood of Warriors 2+3+ so that might be good...?


Automatically Appended Next Post:
I am currently thinking of using a Winged Tyrant as a beat stick, and maybe a second shooty Tyrant.

This message was edited 1 time. Last update was at 2021/12/19 11:13:42


The will of the hive is always the same: HUNGER 
   
Made in nl
Longtime Dakkanaut






isn't one of the best things about the new monster list rules that you actually can use the leviathan stratagem (Hive mind imperative) to make a MC objective secured, in combination with counting as an amount of models compared to the (remaining) wounds? A flying hive tyrant could count as 12 models with objective secured after flying within range of the backfield objective. That is a really powerful combo.
   
Made in us
Regular Dakkanaut




shogun wrote:

isn't one of the best things about the new monster list rules that you actually can use the leviathan stratagem (Hive mind imperative) to make a MC objective secured, in combination with counting as an amount of models compared to the (remaining) wounds? A flying hive tyrant could count as 12 models with objective secured after flying within range of the backfield objective. That is a really powerful combo.


Is the Hierophant's footprint large enough that in some mission types it could actually stand in range of more than one objective? Because it'd be pretty funny to count as having 34 obsec models on 2 different objectives.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Madjob wrote:
shogun wrote:

isn't one of the best things about the new monster list rules that you actually can use the leviathan stratagem (Hive mind imperative) to make a MC objective secured, in combination with counting as an amount of models compared to the (remaining) wounds? A flying hive tyrant could count as 12 models with objective secured after flying within range of the backfield objective. That is a really powerful combo.


Is the Hierophant's footprint large enough that in some mission types it could actually stand in range of more than one objective? Because it'd be pretty funny to count as having 34 obsec models on 2 different objectives.


You can only claim one objective at a time. You get to choose which one, so having a claw on two is not nothing, as you’d get to pick one you are going to dominate with all those wounds.

   
Made in it
Dakka Veteran




 Nevelon wrote:
Madjob wrote:
shogun wrote:

isn't one of the best things about the new monster list rules that you actually can use the leviathan stratagem (Hive mind imperative) to make a MC objective secured, in combination with counting as an amount of models compared to the (remaining) wounds? A flying hive tyrant could count as 12 models with objective secured after flying within range of the backfield objective. That is a really powerful combo.


Is the Hierophant's footprint large enough that in some mission types it could actually stand in range of more than one objective? Because it'd be pretty funny to count as having 34 obsec models on 2 different objectives.


You can only claim one objective at a time. You get to choose which one, so having a claw on two is not nothing, as you’d get to pick one you are going to dominate with all those wounds.


A model can only claim 1 objective at a time but models in a unit can count towards different objectives

This message was edited 1 time. Last update was at 2021/12/19 16:12:58


 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

KurtAngle2 wrote:
 Nevelon wrote:
Madjob wrote:
shogun wrote:

isn't one of the best things about the new monster list rules that you actually can use the leviathan stratagem (Hive mind imperative) to make a MC objective secured, in combination with counting as an amount of models compared to the (remaining) wounds? A flying hive tyrant could count as 12 models with objective secured after flying within range of the backfield objective. That is a really powerful combo.


Is the Hierophant's footprint large enough that in some mission types it could actually stand in range of more than one objective? Because it'd be pretty funny to count as having 34 obsec models on 2 different objectives.


You can only claim one objective at a time. You get to choose which one, so having a claw on two is not nothing, as you’d get to pick one you are going to dominate with all those wounds.


A model can only claim 1 objective at a time but models in a unit can count towards different objectives


Very true. So a giant bug can only claim one, but a swarm of gribbles can claim as many objectives as you can smear them across. Although only the bugs in range of each will count for that one.

This message was edited 1 time. Last update was at 2021/12/19 16:43:58


   
Made in fr
Longtime Dakkanaut



Cheyenne WY

So Big Bug plus MCU Warriors.


Automatically Appended Next Post:
https://youtu.be/oQm4-v3fiYg

Fun overview of new rules...he makes some points about Mawlocks, and Crones....need to think on that. I have been thinking about Mawlock, but had Not thought about our "not air craft" flyers. it can contest with a cp, with 30" of move!


Automatically Appended Next Post:
Right now I am thinking Warior Broods of x3 with a Strangle, not sure about anything else, and one x5 Brood with Boneswords to help contest and push soft units off objectives

So Troops is:

Warriors x3 Strangle, Synaptic Link
Warriors x 3 Strangle, Link
Warriors x5 Bone swords maybe shooty for the "shoot in Hth" strat.

Then the Big Bugs I am leaning towards a Beat Stick Tyrant, and Swarmlord

Hiveguard x 6 Impalers

Then what else? I own a Tyrannocyte, and a Venothrope,....so I really want them in the army, add a Mawlock or two and I may be out of points...


Automatically Appended Next Post:
And I want Dakkafexen!


Automatically Appended Next Post:
I do not own any FW...and I really wish I had a Scythed Hierodule.

This message was edited 5 times. Last update was at 2021/12/21 00:59:55


The will of the hive is always the same: HUNGER 
   
Made in us
Fresh-Faced New User




With slightly smaller boards and terrain being more of a road block, taking a lot of big base models seems like a hinderance with lots of terrain that the Monsters can't fit through or around easily. Do I need some dakka in the list or can a melee build work in matched play scenarios? (my friends like to stick to those)

1,998/2,000 point list:
Spoiler:
Leviathan Battalion
1x Extra Artefact
HQ:
Flying Hive Tyrant (Warlord)
- Wings
-Adrenal Glands
- Artefact: Biomorphic Carapace
- 2x Monstrous Scything Talons
- Pysker powers: Catalyst, Onslaught

Nuerothrope
- Artefact: The Void Crown
- Powers: Onslaught, Catalyst

Old One Eye

Troops:
3x (3) Warriors
- Scything Talons
- Venom Cannon

Fast Attack:
Dimachaeron
- Adaptive Physiology: Synaptic Enhancement

Heavy Support:
2x(3) Carnifex
- Adrenal Glands
- Tusks
- Tail: Bone Mace
- Spore Cysts
- Toxin Sacs
- 2x Scything Talons

Flyer:
Harpy
- 2x Venom Cannon


The idea being that the Nuerothrope and the Carnifex entourage (with Old One Eye leading them) takes 1/2 the deployment space on either left/right side, Hive Tyrant and Dimachaeron take middle (first drops to help see where opponent is putting things) Warriors and Harpy take other side of deployment (depending on objectives/ terrain), and then the Carnifex blob goes down last. Warriors run to objectives, while Carnifex's and Tyrant/Dima combo should absorb enemy firepower.


 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Some take aways from reading this thread and checking out the new rules / interactions...

- Spore mine abuse brings me much joy. May even be useful!
- Sentient Hive Blades + Murderous Size. Will rinse through anything that isn't Morty or a deathguard MBT.
- Dual VC Carnifexes any good? Can pair with bonded bioweapon but lone models.
- Scythed Hierodule seems excellent now, with excellent anti-infantry shooting.
- The Dimachaeron seems good - is the move-through-terrain worth the point premium?
- Struggling to find a good source of horde clearing potential? No "sweep" attacks to buff up the number of attacks on our heavy hitters. Any ideas?

This message was edited 1 time. Last update was at 2021/12/20 23:50:22


 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Longtime Dakkanaut



Cheyenne WY

You can't dual HVC. So the "normal" Gunfex is HVC and Brainleeches. I don't believe a pure Beatstick force can win. So put some Dakka in for sure.


Automatically Appended Next Post:
A "standard" Dakkafex has like 24 shots, that clears a lot of chaff.

This message was edited 1 time. Last update was at 2021/12/21 00:57:54


The will of the hive is always the same: HUNGER 
   
Made in no
Liche Priest Hierophant





Bergen

There are more 'good' studd. Mawlock is interesting, stealing objectives.

Warriors, dakkafeckes and dakka flyrant are good at clearing screens.

Warriors also got even more interesting outside of the 3 man ocatrion squad. Starting at bs3 means they can hit on 2+ with guns.

   
Made in us
Never Forget Isstvan!






yeah, seems like they ate some custodes ~)~

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Everybody is talking about individual units but not a lot about synergy and tactics. It is all about the objectives and not (only) about killing.

What kind of list can take on ad mech (lascannon chickens), Drukhari raiders or Talos army, Ork "right in your face first turn" army, thousand sons mortal wound spam, grey knight dreadknight army and (future) Tau shooting?



   
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Fresh-Faced New User




Worlds Devoured?
   
Made in us
Longtime Dakkanaut



Cheyenne WY

shogun wrote:

Everybody is talking about individual units but not a lot about synergy and tactics. It is all about the objectives and not (only) about killing.

What kind of list can take on ad mech (lascannon chickens), Drukhari raiders or Talos army, Ork "right in your face first turn" army, thousand sons mortal wound spam, grey knight dreadknight army and (future) Tau shooting?




THat is what we are talking about...just in a circular way. Nids are winning top tables by playing the mission, and maxing secondaries. So a full understanding of what has been added, and what has been taken away is needed. Nidzilla needs help for the secondaries.

You can flood the center with Carnifexen, and use your Beatstick Tyrant to pick off backfield units. But getting on all fronts is an "issue" Mawlock looks like a solution, also our "never use" flyers, might be useful

Test games must be fought to find the perfect mix, but just having Nidzilla as an option is very nice.


Automatically Appended Next Post:
It is the Third secondary that is not easy. Warriors can raise banners, maybe look at Psychic seconadies. Interrogation might work as Nids have Plenty of Psychers...


Automatically Appended Next Post:
Just for Tourny play Nidzilla has an advantage as it is faster to play, and less stressfull to run. Over a couple of days, that pays dividends.


Automatically Appended Next Post:
Kill leaders might be a thing...using Beatstick Tyrant, and Mawlocks, and Lictors? Scent trail might be a way to bring up a Trygon with some boosts and delete a unit.


Automatically Appended Next Post:
Lictor and x3 Brood of Warriors might get some secondaries, and steal Oblectives.


Automatically Appended Next Post:
While we stand makes spending cp on regen make some sense....

This message was edited 5 times. Last update was at 2021/12/21 18:04:59


The will of the hive is always the same: HUNGER 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Wings on a hive tyrant? I'm guessing we have tougher faster units with the heirodule & Dima.

The swarmlord does look really fun. Can you give it biomorphic carapace?

Hive Guard are still an excellent pick, right?

What's better for mobility; Harpy, Mawloc or other?

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
 
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