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2021/12/16 12:35:00
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Starts with 8 CP, but is still a nightmare to deal with. Basically give swarmy the new discipline and pick the 4++ and the +d3 attacks power.
Deploy your warriors hidden but in range for objectives, you harridan to one side of the table and everything else hidden as well as possible but under malanthrope bubble. Secondaries are gonna lean heavily into EoaF, banners, bring it down, and TTL. Dont try for stranglehold unless going up against elite infantry spam as you will actually out-elite them.
Turn one is a classic, drop harridan into hover mode and double move him into your opponents core with swarmy. Make sure he's fully buffed. Even easier if you go second, as youll likely be able to double move a scythed instead and get him and the harridan in. With the +d3 attacks and +1 to hit on the harridan he is scary as all gettout. 6-8 attacks hitting on 2's rerolling 1's that are at str10, ap-3, flat 6 damage are rough for anyone, especially since you can likely deal upwards of 17 mortal wounds on the charge with the new strat. You one-shot mortarion with this guy on average..........
The scytheds are no slouch either, and if you happen to get them into something big you also have the +1 to hit, wound, and damage strat you can use.
I dont see anything really surviving this list for more than 3 turns, and the only thing that can kill it back reasonably well is admech infantry spam (which has fallen to the wayside).
IF you'd like to run something a little more FW-light i'd sugges the following:
6 carnifexin and OOE become your threat overload on one side of the board, and you get additional troops and a second harpy. More more swarmy version of the monster mash. Its just a good deal slower out the gate.
Swarmy with these powers is a bit of a waste, just have a Neuro go for 4++ and +D3 attacks and Swamy with Fight last/Run and charge and FNP
This message was edited 2 times. Last update was at 2021/12/16 12:37:11
2021/12/16 15:14:03
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
no your right, i just misread it. not quite as ridiculous that way thank the lord. Still nice to guarentee 6 mortals with the heirodules and the big boy.
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2021/12/17 22:54:30
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
So between the sporocysts and harpies and biovores you can spawn up to 24 spore mines a turn, which all have a 5++.
The list also has a whole lotta str5 shooting at AP-1. 28 deathspitters and 4 stranglers comes out to over 100 shots on average with a whole lotta +1 to hit if you need it.
Not a huge amount of melee pressence, relying on only the warriors and the hive tyrant, but with so many spore mines on the table and the harpies and hive tyrant flying around you opponents wont have much board control.
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2021/12/18 00:02:51
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
So between the sporocysts and harpies and biovores you can spawn up to 24 spore mines a turn, which all have a 5++.
The list also has a whole lotta str5 shooting at AP-1. 28 deathspitters and 4 stranglers comes out to over 100 shots on average with a whole lotta +1 to hit if you need it.
Not a huge amount of melee pressence, relying on only the warriors and the hive tyrant, but with so many spore mines on the table and the harpies and hive tyrant flying around you opponents wont have much board control.
Now that’s some MW Shenanigans!
Automatically Appended Next Post:
H.B.M.C. wrote: Looks like a lot of the rules that monsters should have by default.
Agreed! Either way I’m very happy at what we’re being given. Hopefully this will make Nidzilla competitive.
This message was edited 1 time. Last update was at 2021/12/18 01:16:01
2021/12/18 02:20:13
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
So between the sporocysts and harpies and biovores you can spawn up to 24 spore mines a turn, which all have a 5++.
The list also has a whole lotta str5 shooting at AP-1. 28 deathspitters and 4 stranglers comes out to over 100 shots on average with a whole lotta +1 to hit if you need it.
Not a huge amount of melee pressence, relying on only the warriors and the hive tyrant, but with so many spore mines on the table and the harpies and hive tyrant flying around you opponents wont have much board control.
I like weird lists! I only believe that the sporocyst cannot get detachment rules because they're fortifications, right?
Transport: Tyrannocyte with deathspitters (1)
Transport: Tyrannocyte with deathspitters (2)
Transport: Tyrannocyte with deathspitters (3)
Transport: Tyrannocyte with deathspitters (4)
Transport: Tyrannocyte with deathspitters (5)
Transport: Tyrannocyte with deathspitters (6)
Transport: Tyrannocyte with deathspitters (7)
Transport: Tyrannocyte with deathspitters (8)
Transport: Tyrannocyte with deathspitters (9)
Transport: Tyrannocyte with deathspitters (10)
2021/12/18 08:28:30
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
I am trying Very hard to put more than two Dakafexen in a list. Monster Mash is weak vs swarmy infantry, so the Daka is a good upgrade. I want to add two or three Scything Carnifexen to fill in the rest and flood the center with big bad bugs...Lol.
The will of the hive is always the same: HUNGER
2021/12/19 09:10:45
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
I have been out of the loop since early 9th edition on nids. I git enough GSC to field a pure army. And I got SW up and painted.
However the dakkafex is one of our best tools VS swarms. The downside is it dies easily. But that is where 5++ and - 1 damage comes it.
The flyrant is also a good anti infnatery weapon. But I see people give him a weapon instead of using him as a shooting platform these days.
I used to field two large units of warriors. 9 man strong. They where not good, but they where fun. With this new stratagem we can have them shoot on bs3+ inate. If they synaptic link themselves (or a prime is near) they can hit on 2+! Neat. 5++ helps keep them alive.
The new formation can stil do adaption, right? Like make them ignore ap 1 and 2? That might be putting the eggs in the wrong basket though. I am sure murderus sieze is better?
isn't one of the best things about the new monster list rules that you actually can use the leviathan stratagem (Hive mind imperative) to make a MC objective secured, in combination with counting as an amount of models compared to the (remaining) wounds? A flying hive tyrant could count as 12 models with objective secured after flying within range of the backfield objective. That is a really powerful combo.
2021/12/19 13:51:40
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
isn't one of the best things about the new monster list rules that you actually can use the leviathan stratagem (Hive mind imperative) to make a MC objective secured, in combination with counting as an amount of models compared to the (remaining) wounds? A flying hive tyrant could count as 12 models with objective secured after flying within range of the backfield objective. That is a really powerful combo.
Is the Hierophant's footprint large enough that in some mission types it could actually stand in range of more than one objective? Because it'd be pretty funny to count as having 34 obsec models on 2 different objectives.
2021/12/19 15:14:43
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
isn't one of the best things about the new monster list rules that you actually can use the leviathan stratagem (Hive mind imperative) to make a MC objective secured, in combination with counting as an amount of models compared to the (remaining) wounds? A flying hive tyrant could count as 12 models with objective secured after flying within range of the backfield objective. That is a really powerful combo.
Is the Hierophant's footprint large enough that in some mission types it could actually stand in range of more than one objective? Because it'd be pretty funny to count as having 34 obsec models on 2 different objectives.
You can only claim one objective at a time. You get to choose which one, so having a claw on two is not nothing, as you’d get to pick one you are going to dominate with all those wounds.
isn't one of the best things about the new monster list rules that you actually can use the leviathan stratagem (Hive mind imperative) to make a MC objective secured, in combination with counting as an amount of models compared to the (remaining) wounds? A flying hive tyrant could count as 12 models with objective secured after flying within range of the backfield objective. That is a really powerful combo.
Is the Hierophant's footprint large enough that in some mission types it could actually stand in range of more than one objective? Because it'd be pretty funny to count as having 34 obsec models on 2 different objectives.
You can only claim one objective at a time. You get to choose which one, so having a claw on two is not nothing, as you’d get to pick one you are going to dominate with all those wounds.
A model can only claim 1 objective at a time but models in a unit can count towards different objectives
This message was edited 1 time. Last update was at 2021/12/19 16:12:58
2021/12/19 16:43:21
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
isn't one of the best things about the new monster list rules that you actually can use the leviathan stratagem (Hive mind imperative) to make a MC objective secured, in combination with counting as an amount of models compared to the (remaining) wounds? A flying hive tyrant could count as 12 models with objective secured after flying within range of the backfield objective. That is a really powerful combo.
Is the Hierophant's footprint large enough that in some mission types it could actually stand in range of more than one objective? Because it'd be pretty funny to count as having 34 obsec models on 2 different objectives.
You can only claim one objective at a time. You get to choose which one, so having a claw on two is not nothing, as you’d get to pick one you are going to dominate with all those wounds.
A model can only claim 1 objective at a time but models in a unit can count towards different objectives
Very true. So a giant bug can only claim one, but a swarm of gribbles can claim as many objectives as you can smear them across. Although only the bugs in range of each will count for that one.
This message was edited 1 time. Last update was at 2021/12/19 16:43:58
Fun overview of new rules...he makes some points about Mawlocks, and Crones....need to think on that. I have been thinking about Mawlock, but had Not thought about our "not air craft" flyers. it can contest with a cp, with 30" of move!
Automatically Appended Next Post: Right now I am thinking Warior Broods of x3 with a Strangle, not sure about anything else, and one x5 Brood with Boneswords to help contest and push soft units off objectives
So Troops is:
Warriors x3 Strangle, Synaptic Link
Warriors x 3 Strangle, Link
Warriors x5 Bone swords maybe shooty for the "shoot in Hth" strat.
Then the Big Bugs I am leaning towards a Beat Stick Tyrant, and Swarmlord
Hiveguard x 6 Impalers
Then what else? I own a Tyrannocyte, and a Venothrope,....so I really want them in the army, add a Mawlock or two and I may be out of points...
Automatically Appended Next Post: And I want Dakkafexen!
Automatically Appended Next Post: I do not own any FW...and I really wish I had a Scythed Hierodule.
This message was edited 5 times. Last update was at 2021/12/21 00:59:55
The will of the hive is always the same: HUNGER
2021/12/20 22:17:22
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
With slightly smaller boards and terrain being more of a road block, taking a lot of big base models seems like a hinderance with lots of terrain that the Monsters can't fit through or around easily. Do I need some dakka in the list or can a melee build work in matched play scenarios? (my friends like to stick to those)
The idea being that the Nuerothrope and the Carnifex entourage (with Old One Eye leading them) takes 1/2 the deployment space on either left/right side, Hive Tyrant and Dimachaeron take middle (first drops to help see where opponent is putting things) Warriors and Harpy take other side of deployment (depending on objectives/ terrain), and then the Carnifex blob goes down last. Warriors run to objectives, while Carnifex's and Tyrant/Dima combo should absorb enemy firepower.
2021/12/20 23:48:44
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Some take aways from reading this thread and checking out the new rules / interactions...
- Spore mine abuse brings me much joy. May even be useful!
- Sentient Hive Blades + Murderous Size. Will rinse through anything that isn't Morty or a deathguard MBT.
- Dual VC Carnifexes any good? Can pair with bonded bioweapon but lone models.
- Scythed Hierodule seems excellent now, with excellent anti-infantry shooting.
- The Dimachaeron seems good - is the move-through-terrain worth the point premium?
- Struggling to find a good source of horde clearing potential? No "sweep" attacks to buff up the number of attacks on our heavy hitters. Any ideas?
This message was edited 1 time. Last update was at 2021/12/20 23:50:22
Everybody is talking about individual units but not a lot about synergy and tactics. It is all about the objectives and not (only) about killing.
What kind of list can take on ad mech (lascannon chickens), Drukhari raiders or Talos army, Ork "right in your face first turn" army, thousand sons mortal wound spam, grey knight dreadknight army and (future) Tau shooting?
2021/12/21 13:44:05
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Everybody is talking about individual units but not a lot about synergy and tactics. It is all about the objectives and not (only) about killing.
What kind of list can take on ad mech (lascannon chickens), Drukhari raiders or Talos army, Ork "right in your face first turn" army, thousand sons mortal wound spam, grey knight dreadknight army and (future) Tau shooting?
THat is what we are talking about...just in a circular way. Nids are winning top tables by playing the mission, and maxing secondaries. So a full understanding of what has been added, and what has been taken away is needed. Nidzilla needs help for the secondaries.
You can flood the center with Carnifexen, and use your Beatstick Tyrant to pick off backfield units. But getting on all fronts is an "issue" Mawlock looks like a solution, also our "never use" flyers, might be useful
Test games must be fought to find the perfect mix, but just having Nidzilla as an option is very nice.
Automatically Appended Next Post: It is the Third secondary that is not easy. Warriors can raise banners, maybe look at Psychic seconadies. Interrogation might work as Nids have Plenty of Psychers...
Automatically Appended Next Post: Just for Tourny play Nidzilla has an advantage as it is faster to play, and less stressfull to run. Over a couple of days, that pays dividends.
Automatically Appended Next Post: Kill leaders might be a thing...using Beatstick Tyrant, and Mawlocks, and Lictors? Scent trail might be a way to bring up a Trygon with some boosts and delete a unit.
Automatically Appended Next Post: Lictor and x3 Brood of Warriors might get some secondaries, and steal Oblectives.
Automatically Appended Next Post: While we stand makes spending cp on regen make some sense....
This message was edited 5 times. Last update was at 2021/12/21 18:04:59
The will of the hive is always the same: HUNGER
2021/12/23 00:28:20
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured