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2018/03/04 23:29:47
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Yeah, IMO it's just a matter of time before MRC get a point cost. Enjoy their freeness while it lasts.
I wouldn't be surprised if the Broodlord got it's points dropped by roughly the cost of the MRC so that it ends up costing about the same but the HT with MRC ends up going up in cost.
Well.. I would be surprised. Because thats the intelligent way to do it but GW isn't that intelligent.
These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
2018/03/04 23:32:11
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
thisgui wrote: Hey everyone, got a 40k league starting tomorrow and wanted some help on my 2k list. I'm not sure if i should go with the list below or swap out a Carni and 1 Genestealer for a Tyrannocyte for the Hive Guard. The terrain at the GW store is usually pretty good with a decent amount of line blocking, so i'm leaning towards this list with 2 Dakka Carnis.
HQ Hive Tyrant – WARLORD Wings, 2x Two Devourers with Brainleech worms
Hive Tyrant – Wings, Two Devourers with Brainleech worms, Monstrous Rending Claws, Adrenal Glands, Toxin Sacs
Troops
3x Rippers
3x Rippers
3x Warriors – 3x Deathspitters, 3x Boneswords
Elites
6x Hive Guard – 6x Impaler Cannons
Heavy Support
Carnifex - 2x Two Devourers with Brainleech worms
Carnifex - 2x Two Devourers with Brainleech worms
I don't see the use for a tcyte for the hive guard. What i would look into if i was you is a bigger screen for them. 10 termagants seems a bit thin. I would probably swap out the warriors for termagants. Otherwise your list looks good. Alot of strong units there. I would go 2 tyrants with 4 devourers and 2 with 2 devourers and rending claws, but thats just a matter of preference. I've been running a double battlion like yours for a while, but i've been looking into making a brigade. Have a look if youre interested.
Spoiler:
++ Brigade Detachment +9CP (Tyranids) ++
+ No Force Org Slot +
Hive Fleet: Kronos
+ Heavy Support +
Biovores: 3x Biovore
Biovores: 2x Biovore
Biovores: Biovore
+ HQ +
Hive Tyrant: Adrenal Glands, Lash Whip and Monstrous Bonesword, The Reaper of Obilterax, Toxin Sacs, Two Devourers with Brainleech Worms, Warlord, Warlord Trait: Soul Hunger, Wings
Hive Tyrant: Adrenal Glands, Monstrous Rending Claws, Toxin Sacs, Two Devourers with Brainleech Worms, Wings
Hive Tyrant: 2x Two Devourers with Brainleech Worms, Wings
Hive Tyrant: 2x Two Devourers with Brainleech Worms, Wings
thisgui wrote: Hey everyone, got a 40k league starting tomorrow and wanted some help on my 2k list. I'm not sure if i should go with the list below or swap out a Carni and 1 Genestealer for a Tyrannocyte for the Hive Guard. The terrain at the GW store is usually pretty good with a decent amount of line blocking, so i'm leaning towards this list with 2 Dakka Carnis.
HQ Hive Tyrant – WARLORD Wings, 2x Two Devourers with Brainleech worms
Hive Tyrant – Wings, Two Devourers with Brainleech worms, Monstrous Rending Claws, Adrenal Glands, Toxin Sacs
Troops
3x Rippers
3x Rippers
3x Warriors – 3x Deathspitters, 3x Boneswords
Elites
6x Hive Guard – 6x Impaler Cannons
Heavy Support
Carnifex - 2x Two Devourers with Brainleech worms
Carnifex - 2x Two Devourers with Brainleech worms
I don't see the use for a tcyte for the hive guard. What i would look into if i was you is a bigger screen for them. 10 termagants seems a bit thin. I would probably swap out the warriors for termagants. Otherwise your list looks good. Alot of strong units there. I would go 2 tyrants with 4 devourers and 2 with 2 devourers and rending claws, but thats just a matter of preference. I've been running a double battlion like yours for a while, but i've been looking into making a brigade. Have a look if youre interested.
Spoiler:
++ Brigade Detachment +9CP (Tyranids) ++
+ No Force Org Slot +
Hive Fleet: Kronos
+ Heavy Support +
Biovores: 3x Biovore
Biovores: 2x Biovore
Biovores: Biovore
+ HQ +
Hive Tyrant: Adrenal Glands, Lash Whip and Monstrous Bonesword, The Reaper of Obilterax, Toxin Sacs, Two Devourers with Brainleech Worms, Warlord, Warlord Trait: Soul Hunger, Wings
Hive Tyrant: Adrenal Glands, Monstrous Rending Claws, Toxin Sacs, Two Devourers with Brainleech Worms, Wings
Hive Tyrant: 2x Two Devourers with Brainleech Worms, Wings
Hive Tyrant: 2x Two Devourers with Brainleech Worms, Wings
Thanks for the feedback. I'm just worried about the Hive Guard getting alpha'd, whether that be artillery that doesn't require LOS or simply poor terrain and I can't fully hide them. If i add some more screens, do you think Kronos is the best Hive Fleet for that detachment? It helps them the most but probably wouldn't effect the carnifex's until turn two or 3 when they're in range.
2018/03/05 01:24:53
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
thisgui wrote: Hey everyone, got a 40k league starting tomorrow and wanted some help on my 2k list. I'm not sure if i should go with the list below or swap out a Carni and 1 Genestealer for a Tyrannocyte for the Hive Guard. The terrain at the GW store is usually pretty good with a decent amount of line blocking, so i'm leaning towards this list with 2 Dakka Carnis.
HQ Hive Tyrant – WARLORD Wings, 2x Two Devourers with Brainleech worms
Hive Tyrant – Wings, Two Devourers with Brainleech worms, Monstrous Rending Claws, Adrenal Glands, Toxin Sacs
Troops
3x Rippers
3x Rippers
3x Warriors – 3x Deathspitters, 3x Boneswords
Elites
6x Hive Guard – 6x Impaler Cannons
Heavy Support
Carnifex - 2x Two Devourers with Brainleech worms
Carnifex - 2x Two Devourers with Brainleech worms
I don't see the use for a tcyte for the hive guard. What i would look into if i was you is a bigger screen for them. 10 termagants seems a bit thin. I would probably swap out the warriors for termagants. Otherwise your list looks good. Alot of strong units there. I would go 2 tyrants with 4 devourers and 2 with 2 devourers and rending claws, but thats just a matter of preference. I've been running a double battlion like yours for a while, but i've been looking into making a brigade. Have a look if youre interested.
Spoiler:
++ Brigade Detachment +9CP (Tyranids) ++
+ No Force Org Slot +
Hive Fleet: Kronos
+ Heavy Support +
Biovores: 3x Biovore
Biovores: 2x Biovore
Biovores: Biovore
+ HQ +
Hive Tyrant: Adrenal Glands, Lash Whip and Monstrous Bonesword, The Reaper of Obilterax, Toxin Sacs, Two Devourers with Brainleech Worms, Warlord, Warlord Trait: Soul Hunger, Wings
Hive Tyrant: Adrenal Glands, Monstrous Rending Claws, Toxin Sacs, Two Devourers with Brainleech Worms, Wings
Hive Tyrant: 2x Two Devourers with Brainleech Worms, Wings
Hive Tyrant: 2x Two Devourers with Brainleech Worms, Wings
Thanks for the feedback. I'm just worried about the Hive Guard getting alpha'd, whether that be artillery that doesn't require LOS or simply poor terrain and I can't fully hide them. If i add some more screens, do you think Kronos is the best Hive Fleet for that detachment? It helps them the most but probably wouldn't effect the carnifex's until turn two or 3 when they're in range.
I also suggest you to take a Malanthrope instead of the HT in the 2nd detachment, to protect your Hive Guard from alpha strike, at least a little more.
2018/03/05 06:29:28
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
I'm playing in a league soon. My opponents in the first wave of the League will be Death Guard (first opponent), Custodes and Chaos - it'll be some tough armies to go up against.
I'm tring a 2K Kronos KRAKEN (sorry) Genestealer spam list in a league - my initial though is three units of 20 Genestealers with 2 broodlords. Allying with Genestealer Cult (20 more Purestrain Stealers and a Primus for ambushing shenanigans, single Acolyte squad) and either an IG Baneblade (as an allied Brood Brothers/ImpGuard SH Aux Detachment), or adding Leman Russes to the Cult.
The only other 'Nid models I own are a ton more Genestealers, Ripper swarms, a hive tyrant, a handful of lictors and a ton of spore mines. I have a ton of Guard stuff I can use too for Brood Brothers.
Any advice?
This message was edited 1 time. Last update was at 2018/03/05 15:55:09
2018/03/05 08:49:53
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Alessander wrote: I'm playing in a league soon. My opponents in the first wave of the League will be Death Guard (first opponent), Custodes and Chaos - it'll be some tough armies to go up against.
I'm tring a 2K Kronos Genestealer spam list in a league - my initial though is three units of 20 Genestealers with 2 broodlords. Allying with Genestealer Cult (20 more Purestrain Stealers and a Primus for ambushing shenanigans, single Acolyte squad) and either an IG Baneblade (as an allied Brood Brothers/ImpGuard SH Aux Detachment), or adding Leman Russes to the Cult.
The only other 'Nid models I own are a ton more Genestealers, Ripper swarms, a hive tyrant, a handful of lictors and a ton of spore mines. I have a ton of Guard stuff I can use too for Brood Brothers.
Any advice?
Why would you play Kronos if you want to spam genestealers? Kronos is the shooting adaptation.
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2018/03/05 11:55:21
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Alessander wrote: I'm playing in a league soon. My opponents in the first wave of the League will be Death Guard (first opponent), Custodes and Chaos - it'll be some tough armies to go up against.
I'm tring a 2K Kronos Genestealer spam list in a league - my initial though is three units of 20 Genestealers with 2 broodlords. Allying with Genestealer Cult (20 more Purestrain Stealers and a Primus for ambushing shenanigans, single Acolyte squad) and either an IG Baneblade (as an allied Brood Brothers/ImpGuard SH Aux Detachment), or adding Leman Russes to the Cult.
The only other 'Nid models I own are a ton more Genestealers, Ripper swarms, a hive tyrant, a handful of lictors and a ton of spore mines. I have a ton of Guard stuff I can use too for Brood Brothers.
Any advice?
Why would you play Kronos if you want to spam genestealers? Kronos is the shooting adaptation.
Maybe because of the psychic denial stratagem. He closes in fast with genestealers, but yeah, good question if its worth it.
24.000 Tyranids painted, still rising in numbers
4.000 Genestealer Cult
7.000
2018/03/05 12:56:35
Subject: Re:Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Alessander wrote: I'm playing in a league soon. My opponents in the first wave of the League will be Death Guard (first opponent), Custodes and Chaos - it'll be some tough armies to go up against.
I'm tring a 2K Kronos Genestealer spam list in a league - my initial though is three units of 20 Genestealers with 2 broodlords. Allying with Genestealer Cult (20 more Purestrain Stealers and a Primus for ambushing shenanigans, single Acolyte squad) and either an IG Baneblade (as an allied Brood Brothers/ImpGuard SH Aux Detachment), or adding Leman Russes to the Cult.
The only other 'Nid models I own are a ton more Genestealers, Ripper swarms, a hive tyrant, a handful of lictors and a ton of spore mines. I have a ton of Guard stuff I can use too for Brood Brothers.
Any advice?
Why would you play Kronos if you want to spam genestealers? Kronos is the shooting adaptation.
Maybe because of the psychic denial stratagem. He closes in fast with genestealers, but yeah, good question if its worth it.
Kraken genestealers would close in a lot faster. And dead men cast no spells. If you want Kronos psychic denial, get yourself a spearhead with some biovores and send your mines 48" away to block incoming psychic signals for free
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2018/03/05 15:56:29
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
thisgui wrote: Hey everyone, got a 40k league starting tomorrow and wanted some help on my 2k list. I'm not sure if i should go with the list below or swap out a Carni and 1 Genestealer for a Tyrannocyte for the Hive Guard. The terrain at the GW store is usually pretty good with a decent amount of line blocking, so i'm leaning towards this list with 2 Dakka Carnis.
HQ Hive Tyrant – WARLORD Wings, 2x Two Devourers with Brainleech worms
Hive Tyrant – Wings, Two Devourers with Brainleech worms, Monstrous Rending Claws, Adrenal Glands, Toxin Sacs
Troops
3x Rippers
3x Rippers
3x Warriors – 3x Deathspitters, 3x Boneswords
Elites
6x Hive Guard – 6x Impaler Cannons
Heavy Support
Carnifex - 2x Two Devourers with Brainleech worms
Carnifex - 2x Two Devourers with Brainleech worms
They are very different styles.
I would take something like this.
Flyrant - MRC, HVC, AG, TS, Warlord
Flyrant - MRC, HVC, AG, TS,
Rippers 3x
Rippers 3x
GS 19x (if playing ITC) otherwise take 20
Hive Guard 6x
Fill this with whatever you want.
For fleets either pick kronos or kraken.
10000+
10000+
8500+
3000+
8000+
3500+ IK Plus 1x Warhound, Reaver, Warlord Titans
Alessander wrote: Ooops I meant Kraken, not Kronos. I havn't played any non-Eldar in 8th ed yet so my terminology is off.
Would it be better just go to heavy Genestealer Cult instead of Tyranid Kraken? The Tyranids stratagems are far more flexible IMHO...
Alessander wrote: Ooops I meant Kraken, not Kronos. I havn't played any non-Eldar in 8th ed yet so my terminology is off.
Would it be better just go to heavy Genestealer Cult instead of Tyranid Kraken? The Tyranids stratagems are far more flexible IMHO...
Ok I will share my dirty dream. Go Kraken. But forget genestealers.
BUY 9 CARNIFEX. In fact 10, you will need Old One eye too. Give the fexes adrenal glands, 2x MSC, spore cysts, Tusks and Bone Maces. Perhaps give them a couple of crushing claws if you see fit. Doesn't matter.
Now that's 107 pts per Carnifex. 963 pts for the 9. Plus 200 for OOE. 140 for 2 Neurothropes to manage Synapse. That's 1300. Put the remaining 700 pts in hormagaunts. That's 140 hormagaunts, or 120 with adrenal.
Enjoy your list. Untargetable characters, close in fast with Kraken. -1 to hit on your carnifex and you have nothing else for them to target. Except hormagaunts. They are welcome to shoot at those. Charge with your Carnifexes, which your opponent thinks are clunky and stupid. Inform your opponent that your fexes have living battering ram for impact hits, then 5 attacks each at a 3+ to hit with reroll 1's, plus the Bone Mace attacks. Those close to Old One Eye hit on a 2+. Use crushing claws when close to OOT to hit your opponent on a 3+. Proceed to carnage. Next turn, fall back and charge again because Kraken. See the hope drain from his face turn after turn. Every time you charge you have to shout: "RELEASE THE KRAKEEEEEEEENSSS". Profit.
This message was edited 1 time. Last update was at 2018/03/05 16:58:54
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2018/03/05 17:28:25
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Alessander wrote: Ooops I meant Kraken, not Kronos. I havn't played any non-Eldar in 8th ed yet so my terminology is off.
Would it be better just go to heavy Genestealer Cult instead of Tyranid Kraken? The Tyranids stratagems are far more flexible IMHO...
Alessander wrote: Ooops I meant Kraken, not Kronos. I havn't played any non-Eldar in 8th ed yet so my terminology is off.
Would it be better just go to heavy Genestealer Cult instead of Tyranid Kraken? The Tyranids stratagems are far more flexible IMHO...
Ok I will share my dirty dream. Go Kraken. But forget genestealers.
BUY 9 CARNIFEX. In fact 10, you will need Old One eye too. Give the fexes adrenal glands, 2x MSC, spore cysts, Tusks and Bone Maces. Perhaps give them a couple of crushing claws if you see fit. Doesn't matter.
Now that's 107 pts per Carnifex. 963 pts for the 9. Plus 200 for OOE. 140 for 2 Neurothropes to manage Synapse. That's 1300. Put the remaining 700 pts in hormagaunts. That's 140 hormagaunts, or 120 with adrenal.
Enjoy your list. Untargetable characters, close in fast with Kraken. -1 to hit on your carnifex and you have nothing else for them to target. Except hormagaunts. They are welcome to shoot at those. Charge with your Carnifexes, which your opponent thinks are clunky and stupid. Inform your opponent that your fexes have living battering ram for impact hits, then 5 attacks each at a 3+ to hit with reroll 1's, plus the Bone Mace attacks. Those close to Old One Eye hit on a 2+. Use crushing claws when close to OOT to hit your opponent on a 3+. Proceed to carnage. Next turn, fall back and charge again because Kraken. See the hope drain from his face turn after turn. Every time you charge you have to shout: "RELEASE THE KRAKEEEEEEEENSSS". Profit.
How are you getting the -1 to hit? Are you referring to the Chameonic skin? If so, OOE can't take it, he is a named character with a fixed WL trait. Also, the carnifexes are not characters, so they can be targeted. OOE and the 2 neurothropes would be the only non targetable characters. I imagine you know that, but the way your response reads,at least to me, it seems like you are saying all the carnifexes are untargetable.
That being said, if you do want to spam a list, this does look like a good one. I think behemoth would be a really good choice as well. Re rolling all those charges to ensure you close in. Gorgon as we well since it is heavily melee based HF.
10000+
10000+
8500+
3000+
8000+
3500+ IK Plus 1x Warhound, Reaver, Warlord Titans
Alessander wrote: Ooops I meant Kraken, not Kronos. I havn't played any non-Eldar in 8th ed yet so my terminology is off.
Would it be better just go to heavy Genestealer Cult instead of Tyranid Kraken? The Tyranids stratagems are far more flexible IMHO...
Alessander wrote: Ooops I meant Kraken, not Kronos. I havn't played any non-Eldar in 8th ed yet so my terminology is off.
Would it be better just go to heavy Genestealer Cult instead of Tyranid Kraken? The Tyranids stratagems are far more flexible IMHO...
Ok I will share my dirty dream. Go Kraken. But forget genestealers.
BUY 9 CARNIFEX. In fact 10, you will need Old One eye too. Give the fexes adrenal glands, 2x MSC, spore cysts, Tusks and Bone Maces. Perhaps give them a couple of crushing claws if you see fit. Doesn't matter.
Now that's 107 pts per Carnifex. 963 pts for the 9. Plus 200 for OOE. 140 for 2 Neurothropes to manage Synapse. That's 1300. Put the remaining 700 pts in hormagaunts. That's 140 hormagaunts, or 120 with adrenal.
Enjoy your list. Untargetable characters, close in fast with Kraken. -1 to hit on your carnifex and you have nothing else for them to target. Except hormagaunts. They are welcome to shoot at those. Charge with your Carnifexes, which your opponent thinks are clunky and stupid. Inform your opponent that your fexes have living battering ram for impact hits, then 5 attacks each at a 3+ to hit with reroll 1's, plus the Bone Mace attacks. Those close to Old One Eye hit on a 2+. Use crushing claws when close to OOT to hit your opponent on a 3+. Proceed to carnage. Next turn, fall back and charge again because Kraken. See the hope drain from his face turn after turn. Every time you charge you have to shout: "RELEASE THE KRAKEEEEEEEENSSS". Profit.
How are you getting the -1 to hit? Are you referring to the Chameonic skin? If so, OOE can't take it, he is a named character with a fixed WL trait. Also, the carnifexes are not characters, so they can be targeted. OOE and the 2 neurothropes would be the only non targetable characters. I imagine you know that, but the way your response reads,at least to me, it seems like you are saying all the carnifexes are untargetable.
That being said, if you do want to spam a list, this does look like a good one. I think behemoth would be a really good choice as well. Re rolling all those charges to ensure you close in. Gorgon as we well since it is heavily melee based HF.
Spore cysts on the fexes. He's free to target them. They are -1 to hit, T7, no degrade and I have 10 of those. Also stratagem for d3 heals. Adaptation must be kraken. Fexes become fluffy bunnies once in second round of combat. You need them to keep charging all the time to get battering ram, +1 to hit and +1 attack for every one of them. Also Kraken will swarm up the field that much faster. Same goes with your 140 hormagaunts, which will go charge big shooters and keep them occupied until the hammer drops. Plus, how are you going to shout "RELEASE THE KRAKEEEEEEEN" if you play behemoth?
This message was edited 1 time. Last update was at 2018/03/05 18:12:40
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2018/03/05 21:45:37
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Do you really need that many flyrants? Honestly I think we have so many other great options. I'd consider up to 3 then use the near 400 pts for other great stuff like many an exocrine or fill out your genestealers or any number of great ideas. I do agree that flyrants are the bomb but the rest of the list really suffers when you take more than 3 (unless you are apoc with10k points then load up man
Edit: at first glance it looked like you had 5 flyrants I see you only have 4 which is not so bad. I'd still drop one and full out some other units though.
This message was edited 1 time. Last update was at 2018/03/06 19:44:13
2018/03/06 20:34:02
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
The genestealers have little to no place in your list. They are the easiest and most obvious target for any anti-infantry weaponry. Either trade your two CC flyrants for more stealers (you can ditch the termagants) or drop the stealers in favor of rippers and more biovores.
2018/03/07 03:19:52
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Flyrants are our best unit, I can preach flyrants all day, to be honest I’d probably add another one if I had the model. The idea behind this flyrant heavy list is to overwhelm a flank with 4 flyrants. It has worked really well for me so far, only thing is my genesters like @luke1705 said are a bit out of place. For the most part they’re hidden in nodes for turn 1 preparing to counter attack whoever goes for my screen. But then end up surfacing turn 2 and don’t get into combat til turn 3. It feels like I’m at a point where if I go for fewer flyrants they won’t do enough to really cripple a flank. As 4 they can really do something.
@luke1705 When it comes to the stealers weakness to anti infantry, being in nodes it’s really not an issue, at least not for turn 1. An option is to drop 3 or 6 of them to get another biovore or two. I’ve found keeping them in nodes kind of scares the opponent a bit from going for my hive guard and biovores. They’d rather go out of their way to target the flyrants giving me round after round of double shooting with my hive guard.
But I have to test the list more against a variety of lists. I have to stop altering it all the time xD
I did one change though, I put the neurothrope and 3 single biovores in a spearhead. This gave me one more CP and a total of 22 units.
2018/03/07 03:39:19
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
I think you'd be way better served changing your main detachment to Kraken, putting MRC on the 2 double gun flyrants, and using that spearhead as kronos.
I think you've got a good plan with the genestealers, but maybe you could afford to reduce the unit to 12 or 16. With that and the MRC change, you free up some points to increase the gant squad sizes, or possibly change them to hormagaunts. You could actually turn one of the lictors into 3 more hive guard, if you did 12 genestealers, I think. You could also swap your Neurothrope into another flyrant, haha.
I think your list plays to our strong units, and into a lot of the current meta, and can do a lot of work. I am a big fan of brigades, and Tyranids blow through CP like crazy, so if you're playing ETC format with no double battalion, you're definitely on the right track.
2018/03/07 04:21:51
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Kraken or Kronos, I’ve been battleing myself with this question ever since I created the brigade and I’ve come to settle on Kronos. The main reason for this is the combination of a DS’ing WL with the Kronos WL trait soul hunger, the Kronos stratagem “the deepest shadow” and shadow of the warp. My WL is right where he needs to be turn 1 and it’s just a huge thorn in my enemy’s side. Just being able to say. “I can make you roll one die on your warp time, you’re gonna automatically fail and you’ll take d3 wounds”. It’s just a great way to “PUT DOUBT IN MY ENEMYS HEARTS!! HAHAA!” No but seriously, it’s petty effective. Flyranta don’t really need the advance dice, genestealers sure, but it’s no big deal when I only have 1 unit of GS, there are times I would love to fall back and charge, but I’d rather have the option to not move my flyrants a turn and rerolling this 1’s. There you have it, disagree all you like, but it’s the decision I’ve made and I stand by it! (Also hive guard double shoot rerolling 1’s.)
MRC, yes. I will drop the sword and whip, too random. Why would I want hormagaunts, I guess they would be better if I needed to rush up the field I do want more hive guard, lictors are just tax, useless.
Automatically Appended Next Post:
Spoiler:
++ Brigade Detachment +9CP (Tyranids) ++
+ No Force Org Slot +
Hive Fleet: Kronos
+ HQ +
Hive Tyrant: Adrenal Glands, Monstrous Rending Claws, Toxin Sacs, Two Devourers with Brainleech Worms, Warlord, Warlord Trait: Soul Hunger, Wings
Hive Tyrant: Monstrous Rending Claws, Two Devourers with Brainleech Worms, Wings
Hive Tyrant: 2x Two Devourers with Brainleech Worms, Wings
Do you own 9 biovores? Could have bought a new house instead
You should keep your biovores out of Synapse and also move with them each turn so you hit on 6's. Spore mine placement for movement blocking is worth way more than a hit does.
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2018/03/07 11:36:36
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
You should keep your biovores out of Synapse and also move with them each turn so you hit on 6's. Spore mine placement for movement blocking is worth way more than a hit does.
Haha! Yes, i have 3 metal ones i bought a while ago from someone giving up on ‘nids the other 6 Are converted from venomthrope and hove guard sprues: got me about 4£ pro model.
Automatically Appended Next Post: Cost me*
This message was edited 1 time. Last update was at 2018/03/07 11:37:01
2018/03/08 01:52:11
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
The more competitive nid games I play the more flyrants I add. Started at 2 and am up to 5. 6 doesn't sound half bad. Keep in mind this is competitive setting only. It's very tough to knock off 5 12 wound models with a 4++. I like them all with MRC and devourers. Kronos one for WL and one with kraken chamilic skin seems like a sweet spot. Hive guard rippers and gaunts to fill. Saw a list with 7 get 2nd in a major a few weeks back. Another guy with 6 got 4th out of 60.
This message was edited 1 time. Last update was at 2018/03/08 01:53:00
2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500
2018/03/08 02:54:42
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Im slightly concerned the more Flyrant-heavy lists that perform well in tournaments, the chances of it getting nerfed in the March FAQ becoming something possible.
I didnt have this thought until I saw the Tau nerf/fix where they can only have 1 commander per detachment in matched play.
What do you guys think?
2018/03/08 03:01:00
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured
Don’t spend hundreds of dollars on fad lists. Buy the things you will be happy to paint and play. Stats change constantly, models stay the same.
If the entirety of your strategy revolves around ‘this unit is really good so I’ll use a bunch of it’ then you’ve built a castle on a foundation of sand.
2018/03/08 04:37:12
Subject: Codex Tyranids Tactica: The Shadow Falls, The Hive Fleets Gather. Worlds Devoured