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Made in us
Regular Dakkanaut




Washington State

Preview is up!
https://www.warhammer-community.com/2017/12/04/chapter-focus-dark-angels/
   
Made in us
Regular Dakkanaut




Faction Focus is up.

https://www.warhammer-community.com/2017/12/04/chapter-focus-dark-angels/

EDIT: ninja'd

This message was edited 1 time. Last update was at 2017/12/04 17:25:48


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Here are all the goodies:
Spoiler:










   
Made in us
Decrepit Dakkanaut





*Looks at kick-ass stratagems*
*Urge to troll rises*
   
Made in gb
Longtime Dakkanaut






Regarding the Inner Circle stratagem; all Masters are supposed to be Inner Circle - so you shouldn't be required to spend a command point on it - and only the Master of the 1st should be Deathwing - so you shouldn't be able to make any old Master Deathwing using a command point.

   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

Heh, Grim Resolve is Cadia+Old Commissars with out killing a guy. Time for Guard to bring up Commissar Nerf.

This message was edited 1 time. Last update was at 2017/12/04 17:35:12


 
   
Made in us
Regular Dakkanaut




why does the article say Grim resolve is great for taking large 10 man Deathwing squads when we were already immune to morale? Did we actually get nerfed?

I'm not liking most of this stuff tbh. The psychic powers both seem pretty weak. WC 7 for both which is high to start with, and a roll off for one and a morale check based off the highest LD value in a unit for the other.

I'm not a huge fan of the strategems thus far other than fortress of shields, but thats basically a DW Knights only strat.

That warlord trait huntsman is just not very good and fairly situational to boot. Looking at the Lion's roar, i'm not really sure what's that different between that and a regular combiplasma.

Brilliant Strategist isn't bad, nice if you have lot's of CPs, which is not too terriblke to do, specially if you use Azreal.

This message was edited 1 time. Last update was at 2017/12/04 17:44:22


 
   
Made in us
Regular Dakkanaut





bobafett012 wrote:
why does the article say Grim resolve is great for taking large 10 man Deathwing squads when we were already immune to morale? Did we actually get nerfed?

I'm not liking most of this stuff tbh. The psychic powers both seem pretty weak. WC 7 for both which is high to start with, and a roll off for one and a morale check based off the highest LD value in a unit.

I'm not a huge fan of the strategems this far other than fortress of shields, but thats basically a DW Knights only strat.

That warlors trait huntsman is just not very good and fairly situational to boot. Looking at the Lion's roar, i'm not really sure what's that different between that and a regular combiplasma.

Brilliant Strategist isn't bad, nice if you have lot's of CPs, which is not too terriblke to do, specially if you use Azreal.


The lion's roar has a plasma blaster instead of a plasmagun. IE 18" assault 2 instead of 24" rapid fire 1.

   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

bobafett012 wrote:

I'm not a huge fan of the strategems this far other than fortress of shields, but thats basically a DW Knights only strat.



In an army made of Plasma, with a built in Overcharge defense if you stand still, you are really saying Hellblasters Overcharging with "Weapons from the Dark Age" and thus doing 3 Damage a shot is something you arent a fan of?
   
Made in us
Sneaky Sniper Drone






Mississippi

Weapons from the Dark Age is really powerful. It does not need an explanation when combined with Grim Resolve.

Hunt the Fallen is great. Hunt a character, all the terminators get to land and re-roll assaults, just include him in your targets along with everything else.

Fortress of shields is also great. Also, all of these are cheap.

Britlliant Strategist is also a solid ability. Take 6 command points and you really have 8, get 9, you have 12 and a free re-roll.

I do not understand inner circle yet, but I think that is because we don't know the full rules of it.

   
Made in gb
Longtime Dakkanaut






 VictorVonTzeentch wrote:

In an army made of Plasma, with a built in Overcharge defense if you stand still, you are really saying Hellblasters Overcharging with "Weapons from the Dark Age" and thus doing 3 Damage a shot is something you arent a fan of?

Begs the question of how all those new Primaris-style plasma weapons are benefitting from Dark Age tech..?

This message was edited 1 time. Last update was at 2017/12/04 17:48:09


 
   
Made in us
Decrepit Dakkanaut





bobafett012 wrote:
why does the article say Grim resolve is great for taking large 10 man Deathwing squads when we were already immune to morale? Did we actually get nerfed?

I'm not liking most of this stuff tbh. The psychic powers both seem pretty weak. WC 7 for both which is high to start with, and a roll off for one and a morale check based off the highest LD value in a unit.


It's a permanent reduction that you can cast each turn. Let's go back to that first stratagem that adds 1 to LD. Not so terrible now.


That warlors trait huntsman is just not very good and fairly situational to boot.


Yea i totally don't want to sniper characters. There are other traits if it doesn't fit your bill.

Looking at the Lion's roar, i'm not really sure what's that different between that and a regular combiplasma.


Really? 2 shots at 18" instead of 2 at 12". Come on.


   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

 Lord Damocles wrote:
 VictorVonTzeentch wrote:

In an army made of Plasma, with a built in Overcharge defense if you stand still, you are really saying Hellblasters Overcharging with "Weapons from the Dark Age" and thus doing 3 Damage a shot is something you arent a fan of?

Begs the question of how all those new Primaris-style plasma weapons are benefitting from Dark Age tech..?


Something something Cawl?
   
Made in us
Longtime Dakkanaut






I'd considered making my warlord Astra Millitarum for the Grand Strategist trait and Aquila relic. Now I think Azreal is a better warlord.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in de
Longtime Dakkanaut




 Lord Damocles wrote:
 VictorVonTzeentch wrote:

In an army made of Plasma, with a built in Overcharge defense if you stand still, you are really saying Hellblasters Overcharging with "Weapons from the Dark Age" and thus doing 3 Damage a shot is something you arent a fan of?

Begs the question of how all those new Primaris-style plasma weapons are benefitting from Dark Age tech..?


Same way a regular style plasma weapon shipped from Forgeworld Hot Stuff to Dark Angels in the 41st millennium will somehow benefit from it. It's clearly modular tech using similar (even similar looking) tech from Pistols to the Leman Russ Executioner and up to Superheavies.

Dark Angels just got an old blinking Dark Age Screwdriver that allows them to tinker with it or something.
   
Made in fi
Lone Wolf Sentinel Pilot





Helsinki, Finland

 Kanluwen wrote:
Here are all the goodies:


This is freaking awesome, where did you find this stuff? I was considering about adding some primaris marines, now those hellblasters fit in very well. Any news about thunder fire cannons in the codex?

https://firstblood84.wordpress.com/
Dark Angels (11000), Astra+AdMech+Assassin (7000), Tyranids (3000), Tau (3000), Legions of Nagash (2500) 
   
Made in us
Regular Dakkanaut




 VictorVonTzeentch wrote:
bobafett012 wrote:

I'm not a huge fan of the strategems this far other than fortress of shields, but thats basically a DW Knights only strat.



In an army made of Plasma, with a built in Overcharge defense if you stand still, you are really saying Hellblasters Overcharging with "Weapons from the Dark Age" and thus doing 3 Damage a shot is something you arent a fan of?


I play Deathwing. Plasma cannons on DW is not very good compared to their other load outs, however, i like the shield strategem, helps make Knights become even tougher to kill.

But it sounds like DW actually got nerfed based on what they are saying about grim resolve in the article, because they were fearless before.

This message was edited 1 time. Last update was at 2017/12/04 18:03:26


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Spreelock wrote:
 Kanluwen wrote:
Here are all the goodies:


This is freaking awesome, where did you find this stuff? I was considering about adding some primaris marines, now those hellblasters fit in very well. Any news about thunder fire cannons in the codex?

The Community page's article.
   
Made in gb
Longtime Dakkanaut




You can now use a stratagem to fill your opponent's hive tyrant with an intense desire to protect the secrets of the fallen.
   
Made in us
Kid_Kyoto






Probably work

changemod wrote:
You can now use a stratagem to fill your opponent's hive tyrant with an intense desire to protect the secrets of the fallen.


I like the fact that it provides a method to infect your opponent's head-canon.

This message was edited 1 time. Last update was at 2017/12/04 18:06:06


Assume all my mathhammer comes from here: https://github.com/daed/mathhammer 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

bobafett012 wrote:
 VictorVonTzeentch wrote:
bobafett012 wrote:

I'm not a huge fan of the strategems this far other than fortress of shields, but thats basically a DW Knights only strat.



In an army made of Plasma, with a built in Overcharge defense if you stand still, you are really saying Hellblasters Overcharging with "Weapons from the Dark Age" and thus doing 3 Damage a shot is something you arent a fan of?


I play Deathwing. Plasma cannons on DW is not very good compared to their other load outs, however, i like the shield strategem, helps make Knights become even tougher to kill.

But it sounds like DW actually got nerfed based on what they are saying about grim resolve in the article, because they were fearless before.


Warlord in Terminator Armor + Overcharged Lion's Roar + Huntsmen + WoTDA = Turn 1 Character Snipe
   
Made in us
Decrepit Dakkanaut






Leerstetten, Germany

changemod wrote:
You can now use a stratagem to fill your opponent's hive tyrant with an intense desire to protect the secrets of the fallen.


He ate a Fallen and really doesn’t want you to cut him out of him.
   
Made in de
Stalwart Ultramarine Tactical Marine






Too bad Hive Tyrants are Monsters not infantry
   
Made in us
Lesser Daemon of Chaos





San Mateo, CA

changemod wrote:
You can now use a stratagem to fill your opponent's hive tyrant with an intense desire to protect the secrets of the fallen.



Warboss Zorg Da Facebreaka would never betray his brothers in the shadowy cabal!!!

No honestly I like these kinda fluffy strats

5000
Who knows? 
   
Made in us
Regular Dakkanaut




 VictorVonTzeentch wrote:


Warlord in Terminator Armor + Overcharged Lion's Roar + Huntsmen + WoTDA = Turn 1 Character Snipe


come on now. Absolute best case scenario is 8 wounds, and that's being able to DS within 12" of him, firing both guns at a -1 to hit, hitting all 4 shots, wounding on both bolter shots, and both plasma shots, and their character not being able to save anything. You might get a a few low wound characters with that 1 trick pony, but you've taken that relic over many other likely better relics, spent CPs and took a lackluster warlord trait that you may or may not even be able to make use of. Pass.

This message was edited 1 time. Last update was at 2017/12/04 18:24:59


 
   
Made in de
Aspirant Tech-Adept






changemod wrote:
You can now use a stratagem to fill your opponent's hive tyrant with an intense desire to protect the secrets of the fallen.


The Hive Tyrant only pretends. His psychic aura and appearance make him look like he's in the know - just look in his wrinkled face, at the pharaonic beard and the huge brain. Knowing how he fools the prey gives him an additional attack.
   
Made in de
Longtime Dakkanaut




bobafett012 wrote:
 VictorVonTzeentch wrote:


Warlord in Terminator Armor + Overcharged Lion's Roar + Huntsmen + WoTDA = Turn 1 Character Snipe


come on now. Absolute best case scenario is 8 wounds, and that's being able to DS within 12" of him, firing both guns at a -1 to hit, hitting all 4 shots, wounding on both bolter shots, and both plasma shots, and their character not being able to save anything. You might get a a few low wound characters with that 1 trick pony, but you've taken that relic over many other likely better relics, spent CPs and took a lackluster warlord trait that you may or may not even be able to make use of. Pass.



Not to mention you could probably get almost 20 Ratlings with Sniper Rifles for the price of that character.
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

bobafett012 wrote:
 VictorVonTzeentch wrote:


Warlord in Terminator Armor + Overcharged Lion's Roar + Huntsmen + WoTDA = Turn 1 Character Snipe


come on now. Absolute best case scenario is 8 wounds, and that's being able to DS within 12" of him, firing both guns at a -1 to hit, hitting all 4 shots, wounding on both bolter shots, and both plasma shots, and their character not being able to save anything. You might get a a few low wound characters with that 1 trick pony, but you've taken that relic over many other likely better relics, spent CPs and took a lackluster warlord trait that you may or may not even be able to make use of. Pass.



Sure not ideal but you can do 6 wounds with just the Plasma part. Also Im just trying to work with in the limited confines of your own army. You're the one that limited yourself to Deathwing.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

I'm sad that Grim Resolve doesn't really helps Ravenwing and Deathwing... Deathwing where already inmune to morale on the index.

Will those two receive other special rules? I hope so. With this, basically ravenwing have no chapter tactic. Theres no way you are shooting without moving with your bikes. I'm still hoping that Grim Resolve works like the Cadian Regiment Trait with the order of "take aim", and if you don't move and have a Company Master, then you rerroll all to hit rolls that you fail, not only 1's. Because it overlaps in a big way otherwise.

And to be honest, that relic suck ass. It isn't worth of a relic, just a game option. You have 1 more shoot between 12-18"... thats isn't worth a relic.

This message was edited 2 times. Last update was at 2017/12/04 18:46:35


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Nasty Nob on a Boar





Galveston County

 VictorVonTzeentch wrote:
bobafett012 wrote:

I'm not a huge fan of the strategems this far other than fortress of shields, but thats basically a DW Knights only strat.



In an army made of Plasma, with a built in Overcharge defense if you stand still, you are really saying Hellblasters Overcharging with "Weapons from the Dark Age" and thus doing 3 Damage a shot is something you arent a fan of?


So much this. I was going to be happy if they just mitigated the roll of “1” issue. But I also get +1 damage per???

Oh this is awesome.

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
 
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