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Made in gb
Regular Dakkanaut




Dionysodorus wrote:
Units that are out of LoS never stop you from shooting at a Character, unless you have a weapon that ignores LoS. I assumed that this line in the article meant that they were changing this and now Characters are protected by closer units out of LoS.


It was being abused that putting a character in to combat meant it couldn't be shot at but as you can only shoot at the closest enemy character you couldn't shoot at the next nearest enemy character that wasn't in combat. They even disgustingly FAQ'd that it was working as intended. So this is a huge and welcome about face probably brought on by tanking assassins and all <character> lists.


Automatically Appended Next Post:
Is it me or is the latest Regimental Standard teasing Sly Marbo?

This message was edited 1 time. Last update was at 2017/11/22 18:45:52


 
   
Made in gb
Longtime Dakkanaut




 alextroy wrote:
Yeesh! I'm a Sisters player and I'll at least wait to see all the points changes before wailing. If we get enough breaks elsewhere, it could be a net gain.

Hell, they could increase Celestine to 200 Points but drop the Geminae to 25 each for no net gain if you bring both of them while needing the lone Saint and Saint + one at the same time.


This personally, i think, is the way to go. Celestine to me, SHOULD always be accompanied by at least 1 Gemini, but, currently points and rules just make it better to take her solo.
   
Made in us
Badass "Sister Sin"






Camas, WA

Kdash wrote:
 alextroy wrote:
Yeesh! I'm a Sisters player and I'll at least wait to see all the points changes before wailing. If we get enough breaks elsewhere, it could be a net gain.

Hell, they could increase Celestine to 200 Points but drop the Geminae to 25 each for no net gain if you bring both of them while needing the lone Saint and Saint + one at the same time.


This personally, i think, is the way to go. Celestine to me, SHOULD always be accompanied by at least 1 Gemini, but, currently points and rules just make it better to take her solo.

Not to derail, but one geminae is the sweet spot.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in it
Dakka Veteran




Daedalus81 wrote:
KurtAngle2 wrote:


It will NEVER ever kill anything in combat considering how fragile and slow he is. Also keep in mind that for 70 pt you get a Neurothrope with a 3++ that rerolls Psychic Tests of 1, gains 1 Wound per Psychic Phase if you kill something with Smite, casts 2 Psychic Power (mostly double Smite), provides Synapse and Shadow in the Warp and is untargetable as well.


You can cast smite once per caster. You can't double up on a caster. e.g. Magnus can't smite 3 times.


Double smite = Smite + the other psychic power that is Smite-like
   
Made in us
Shadowy Grot Kommittee Memba






Daedalus81 wrote:
 doctortom wrote:
 jhnbrg wrote:
I cant see how "dakka, dakka, dakka" will ever be worth spending a CP on, it might give one extra shot or two on a full loota squad but otherwise?


It would have been better if for spending the point each model in the unit would have had one more shot, or if it let a unit fire a second time.


Which would be bonkers for tank bustas or flash gitz.


I'd have done it "fire twice, but you may not shoot any weapons fired in the next turn's shooting phase" because the orks shoot wildly and expend all their ammo.

Good? Well, better. But potentially less abusive on the shooty units like FGs and TBs, because thye'd have to twiddle their thumbs for a turn, while the optimal use case would be to use your double shot, then charge into combat for the turn you dont get to shoot.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

for every 10 orks in a unit they increase there BS by +1, any roll to hit of a 6+ is a hit regardless of modifiers.

the first part is not accuracy, its sheer Dakka and encourages bigger mobs, the second part stops all the crazy -1/-2 to hit combos completely negating ork shooting and also represents sheer Dakka.

Call the rule "Dakka Dakka Dakka!!" and not one person would complain.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Increase in cost for our mandatory character and no buffs in sight yet for AdMech?

I'm already prepared to be super mad. First the codex, then the FAQ, then this. All awful.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Water-Caste Negotiator





Very happy to see these points changes. Seeing such a drastic points increase in Malefic Lords is very heartening. Not only is GW actually listening and paying attention to the state of the game, they are willing to make necessary changes to better the game, even with FW units. If FW points adjustments are going to become a regular part of CA and other GW balance releases, I will be jumping for joy. Gone will be the days of FW bias and denying players games for wanting to use the cool expensive centerpiece model they just got. And of course if GW goes too far in the other direction and over adjusts things, well at most we'll have to wait for a year before they're fixed, as opposed to previous editions where we would be lucky to see them fixed in the same edition that they were broken. Now the only question is how sweeping and widespread will these changes be. Hopefully all factions will get proper adjustments!

The Traits and Strategems did have me a bit annoyed and worried (still am if I'm to be honest) but today's release has definitely reignited what hope and hype for CA I had lost.

Mobile Assault Cadre: 9,500 points (3,200 points fully painted)

Genestealer Cult 1228 points


849 points/ 15 SWC 
   
Made in us
Loyal Necron Lychguard





Welp, no one will run a malefic lord ever again. Straight up worse than a Tzeentch Herald now. Not that I'm too torn up about it, but we better see the primaris psyker get a similar bump up in cost.
   
Made in de
Oozing Plague Marine Terminator





I hope Blight Drone and Plague Hulk go down in points. Since the CSM/DG codizes they seem rather overshadowed. And besides Necrosius they are my only FW units.
I wouldn't mind if Necrosius went up in points though, played him lately and compared to other sorcerers he was pretty awesome while costing the same or even less points.
   
Made in gb
Longtime Dakkanaut




 ph34r wrote:
Increase in cost for our mandatory character and no buffs in sight yet for AdMech?

I'm already prepared to be super mad. First the codex, then the FAQ, then this. All awful.


See, this is the problem. Cawl shouldn't be/have to be a complete auto include. As things stand, he is.

The other HQs are pretty ok, it's just people over look them because Cawl is the way he is. Just like BobbyG, so anything that makes them a choice, rather than an auto include is good.

Admech and Marine armies CAN do perfectly well without either Cawl or BobbyG - it's just getting people to make the choice to go down that route.

This message was edited 1 time. Last update was at 2017/11/22 21:10:42


 
   
Made in gb
Regular Dakkanaut




A 20 point jump for the Primaris may be tolerable and still fieldable, Astropath already has weakened Smite casting so shouldnt be touched. If they overreact and increase Primaris by the same amount it straight up wont be played and you will just see even more Company Commanders to fill the HQ slot.

Fluff wise they need to address armies being fielded of more than half a dozen company commanders and no platoon commanders, possibly by making platoon HQ with a small points increase and buffing and increasing the cost of Company to make a larger distinction between the two.

This message was edited 1 time. Last update was at 2017/11/22 21:15:37


 
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Kdash wrote:
 ph34r wrote:
Increase in cost for our mandatory character and no buffs in sight yet for AdMech?

I'm already prepared to be super mad. First the codex, then the FAQ, then this. All awful.


See, this is the problem. Cawl shouldn't be/have to be a complete auto include. As things stand, he is.

The other HQs are pretty ok, it's just people over look them because Cawl is the way he is. Just like BobbyG, so anything that makes them a choice, rather than an auto include is good.

Admech and Marine armies CAN do perfectly well without either Cawl or BobbyG - it's just getting people to make the choice to go down that route.
But yeah maybe it would be nice if they made Tech Priest Dominus better instead?

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Loyal Necron Lychguard





WatcherZero wrote:
A 20 point jump for the Primaris may be tolerable and still fieldable, Astropath already has weakened Smite casting so shouldnt be touched. If they overreact and increase Primaris by the same amount it straight up wont be played and you will just see even more Company Commanders to fill the HQ slot.

Nope, if a malefic lord is worth 80 points then a Primaris Psyker is worth even more than that. Same deal with Spiritseers and Inquisitors. Errybody gets nerfed into the ground!
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

 ph34r wrote:
Kdash wrote:
 ph34r wrote:
Increase in cost for our mandatory character and no buffs in sight yet for AdMech?

I'm already prepared to be super mad. First the codex, then the FAQ, then this. All awful.


See, this is the problem. Cawl shouldn't be/have to be a complete auto include. As things stand, he is.

The other HQs are pretty ok, it's just people over look them because Cawl is the way he is. Just like BobbyG, so anything that makes them a choice, rather than an auto include is good.

Admech and Marine armies CAN do perfectly well without either Cawl or BobbyG - it's just getting people to make the choice to go down that route.
But yeah maybe it would be nice if they made Tech Priest Dominus better instead?


So you just assumed that literally the only Admech change in CA will be Cawl becoming more expensive? Assuming the worst possible scenario inmediatly?

I assume this is your personal theme, no?
Spoiler:




 Arachnofiend wrote:
WatcherZero wrote:
A 20 point jump for the Primaris may be tolerable and still fieldable, Astropath already has weakened Smite casting so shouldnt be touched. If they overreact and increase Primaris by the same amount it straight up wont be played and you will just see even more Company Commanders to fill the HQ slot.

Nope, if a malefic lord is worth 80 points then a Primaris Psyker is worth even more than that. Same deal with Spiritseers and Inquisitors. Errybody gets nerfed into the ground!


Look at the bright side. If the rest of psykers become so expensive, TS will become better psykers just by comparison.

This message was edited 2 times. Last update was at 2017/11/22 21:21:06


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in us
Fixture of Dakka






 ph34r wrote:
Kdash wrote:
 ph34r wrote:
Increase in cost for our mandatory character and no buffs in sight yet for AdMech?

I'm already prepared to be super mad. First the codex, then the FAQ, then this. All awful.


See, this is the problem. Cawl shouldn't be/have to be a complete auto include. As things stand, he is.

The other HQs are pretty ok, it's just people over look them because Cawl is the way he is. Just like BobbyG, so anything that makes them a choice, rather than an auto include is good.

Admech and Marine armies CAN do perfectly well without either Cawl or BobbyG - it's just getting people to make the choice to go down that route.
But yeah maybe it would be nice if they made Tech Priest Dominus better instead?


Or added a Skitarii Prime.
   
Made in us
Terrifying Doombull




 ph34r wrote:
Increase in cost for our mandatory character and no buffs in sight yet for AdMech?

I'm already prepared to be super mad. First the codex, then the FAQ, then this. All awful.


Sounds good to me. Anything that hurts 'mandatory special characters' is a positive in my book.

As for no buffs... well, lack of evidence isn't evidence.

This message was edited 1 time. Last update was at 2017/11/22 21:31:55


Efficiency is the highest virtue. 
   
Made in us
Loyal Necron Lychguard





 Galas wrote:
 Arachnofiend wrote:
WatcherZero wrote:
A 20 point jump for the Primaris may be tolerable and still fieldable, Astropath already has weakened Smite casting so shouldnt be touched. If they overreact and increase Primaris by the same amount it straight up wont be played and you will just see even more Company Commanders to fill the HQ slot.

Nope, if a malefic lord is worth 80 points then a Primaris Psyker is worth even more than that. Same deal with Spiritseers and Inquisitors. Errybody gets nerfed into the ground!


Look at the bright side. If the rest of psykers become so expensive, TS will become better psykers just by comparison.

That's largely why I'm laughing at all this; quantity of psykers has been so massively better than quality of psykers I welcome a flipped script.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





KurtAngle2 wrote:
 rollawaythestone wrote:
Liking the leaks so far. Looking forward to some new goodies for the Harlequins. Alternatively, not looking forward to the inevitable points increase for the Malanthrope. It looks like nothing is safe.


That would be dumb, you're paying 90 pts for -1 to Hit and nothing more


And DAs pay 138, so.....
   
Made in nz
Regular Dakkanaut





Sgt. Cortez wrote:
I hope Blight Drone and Plague Hulk go down in points. Since the CSM/DG codizes they seem rather overshadowed. And besides Necrosius they are my only FW units.
I wouldn't mind if Necrosius went up in points though, played him lately and compared to other sorcerers he was pretty awesome while costing the same or even less points.


Yes tht would be cool, i like the plague hulk not for being some incredible killing machine because it certainly aint, but because it like the plague burst is dead ard!! So a much reduced cost would be awesome.
   
Made in us
Consigned to the Grim Darkness





USA

So did anyone have a full run-up of the current known points changes, or is it still all rumors?

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Kabalite Conscript





Maelific lord going to 80 pts is insane.
They are now one of the worst options and will never see play IMO. 60 would have been enough...instead they turned the nerf dial to 11.
here's hoping that similar units with SMITE ability get similar nerf.
spirit seers, primarius, Tyrannid, etc..

   
Made in us
Badass "Sister Sin"






Camas, WA

 Melissia wrote:
So did anyone have a full run-up of the current known points changes, or is it still all rumors?

The only confirmed one is the Malefic.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in au
Pestilent Plague Marine with Blight Grenade





Mandragola wrote:
Saying that it's a plague marine going viral - appropriately.

Note that the rumours say plague marines are going down from 19 to 17 ppm.


17ppm makes them much more viable. Very happy with this change. Only 4 points more than a normal SM and you gain DR, T5 and Plague Knives. Very much worth it.

A little disappointed that there is no mention of changes to the lacking terrain rules. Hanging onto hope that it will be in a future article!

"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

 Galas wrote:
So you just assumed that literally the only Admech change in CA will be Cawl becoming more expensive? Assuming the worst possible scenario inmediatly?
Yeah it's silly, but I got my hopes UP for the codex and the FAQ, and those hopes were dashed, so I am setting my expectations at "super mad" so when the inevitable bad set of changes comes I am less horrified.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in au
Hissing Hybrid Metamorph






So the rumour of the Plague marines going down in points was true, hopefully the rumour of them being 17ppm is true because that'd be awesome. I wander if then the blight launcher will be going down to 10pts as per the same rumour, that would be sort of unnecessary, as they're already great weapons and would sort of make them the autotake
   
Made in us
Pious Palatine





Tacoma, WA, USA

NurglesR0t wrote:

A little disappointed that there is no mention of changes to the lacking terrain rules. Hanging onto hope that it will be in a future article!


You must have skipped the last paragraph:

Come back tomorrow, when we’ll be looking at Battlezones – an exciting new option for all Warhammer 40,000 players that allows you to use a diverse range of terrain and thematic in-game effects.

This message was edited 3 times. Last update was at 2017/11/23 00:23:12


 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





I hope rubies go down by a point or two. Especially compared to a 17 point plague marine.
   
Made in us
Longtime Dakkanaut





 Formosa wrote:
for every 10 orks in a unit they increase there BS by +1, any roll to hit of a 6+ is a hit regardless of modifiers.

the first part is not accuracy, its sheer Dakka and encourages bigger mobs, the second part stops all the crazy -1/-2 to hit combos completely negating ork shooting and also represents sheer Dakka.

Call the rule "Dakka Dakka Dakka!!" and not one person would complain.


Umm no. Orks should not be the best shooting army in the game. They are a close combat army with some shooting. Not the other way around.


Automatically Appended Next Post:
 Tiberius501 wrote:
So the rumour of the Plague marines going down in points was true, hopefully the rumour of them being 17ppm is true because that'd be awesome. I wander if then the blight launcher will be going down to 10pts as per the same rumour, that would be sort of unnecessary, as they're already great weapons and would sort of make them the autotake


At 10pts it makes the blight launchers a viable option. Right now plasma is just far better and cheaper.

This message was edited 1 time. Last update was at 2017/11/23 01:29:54


 
   
Made in au
Pestilent Plague Marine with Blight Grenade





 alextroy wrote:
NurglesR0t wrote:

A little disappointed that there is no mention of changes to the lacking terrain rules. Hanging onto hope that it will be in a future article!


You must have skipped the last paragraph:

Come back tomorrow, when we’ll be looking at Battlezones – an exciting new option for all Warhammer 40,000 players that allows you to use a diverse range of terrain and thematic in-game effects.




I absolutely did miss that part. Thank you!

"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
 
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