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Made in us
Fireknife Shas'el




Lisbon, Portugal

Fellas, could you tell me if this stratagem works with any Whirlwind-keyworded unit or just the one in the codex?

[Thumb - datalink.png]


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

The fact that it says "Whirlwind" and not "<WHIRLWIND>" seems to suggest it only works on the normal ones. It would be amazing on the FW variants!

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 23 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in de
Stalwart Ultramarine Tactical Marine






Isn't it the same with the Helbrute Fire Frenzy stratagem that doesn't affect the forgeworld ones because it says "Helbrute" and not "<Helbrute>"?

This message was edited 1 time. Last update was at 2018/12/09 19:18:46


 
   
Made in us
Fresh-Faced New User




 Vector Strike wrote:
Fellas, could you tell me if this stratagem works with any Whirlwind-keyworded unit or just the one in the codex?



I like where your head is at, I wondered about the same combo! My read is the same as the above responses. Given that they actually sold a FW bundle in 2017 for this exact strat, though, I think it might just be an oversight of wording? I still might try this out with a regular whirlwind.
   
Made in us
Longtime Dakkanaut






 Vector Strike wrote:
Fellas, could you tell me if this stratagem works with any Whirlwind-keyworded unit or just the one in the codex?

Good question. Email GW and ask your next tournament organizer.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Fresh-Faced New User




abyrn wrote:
I think the best part of the relic is that you can give it to one Talonmaster and give the Heavenfall blade to a second one


Automatically Appended Next Post:
Are the points drops in landspeeders and the associated weapons enough to justify taking a squadron of them? Or is it still better to just take more talonmasters?


The drops for regular speeders and weapons is enough to push it over the edge for me, at least to try it out so I can see how it comares. I think that the many, many different configurations you can kit them out with gives them a lot of flexibility and utility. I'm currently exploring ways to bring along at least 2 very different squads. Honestly, though, even if regular speeders turn out to be better in the long run, you're not really going to hurt yourself too much in the short-term if you bring 3 talonmasters instead for just a tiny bit of dakka, maybe a very modest sword here and there.

   
Made in us
Longtime Dakkanaut




Ute nation

Won a stalker at a GT, what's the general consensus on them? I want to like it because of the 6 autocannon shots and looking kind of cool. With azrael (and what DA player isn't running him) I think they could even be decent at ground targets, at 109 points seems like a lot of dakka on a pretty durable platform.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
Longtime Dakkanaut






Those autocannons do get cheaper in Chapter Approved, but still consider selling it on eBay unless you're really trying to make vehicles work. All Space Marine vehicles are in a bad place still.


Automatically Appended Next Post:
(except maybe Land Raiders)


Automatically Appended Next Post:
maybe.

This message was edited 2 times. Last update was at 2018/12/10 05:33:53


Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Longtime Dakkanaut




Ute nation

Sadly they don't get cheaper, they are icarus storm autocannons (heavy 3), instead of just normal icarus autocannons (heavy 2). I guess I'll just keep it and goof off with it then, has that 5th ed vibe in the way it looks, like someone left a bored tech marine alone with a rhino for too long, and the word heretek gets whispered in the halls now.

*edit* Nevermind I'm wrong, 95 points now, you know i've made worse decisions in list building

This message was edited 1 time. Last update was at 2018/12/10 05:58:09


Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
Been Around the Block




Hi All!
After CA 2018 I’m thinking about to (re-)use DWK’s because of the point sink.
My Idea actual is:
9 DWK
1 DW Ancient
1 TDA Libby with the re-roll hit and wound spell.
Should be around 500pts for this package.

My concern is actual how to bring them into the battle. Should I deep strike them or ride with an LRC?

Would do you think?
   
Made in ro
Fireknife Shas'el




Lisbon, Portugal

Maxamato wrote:
Hi All!
After CA 2018 I’m thinking about to (re-)use DWK’s because of the point sink.
My Idea actual is:
9 DWK
1 DW Ancient
1 TDA Libby with the re-roll hit and wound spell.
Should be around 500pts for this package.

My concern is actual how to bring them into the battle. Should I deep strike them or ride with an LRC?

Would do you think?


To make deep strike work, you'd need a warlord guy with master of maneuver, and even that would make you successfully charge at 47%. I'd rather spend the points in a LRC (which is also cheaper now - not even 270p with base gear). However, I don't think a LRC can hold them all... 16 slots = 8 termies total. You'd have to ditch 3 DWKs

This message was edited 1 time. Last update was at 2018/12/10 13:48:17


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in fr
Regular Dakkanaut




IF you make your librarian your warlord and pick the "reroll charge" trait, it's kinda ok to deep strike them (you either reroll both dice with the trait or use a CP to reroll only one).
Otherwise I wouldn't since if you miss the charge you're screwed with move 5.
Also 9 might be overkill, depends what you're planning to smash though

This message was edited 1 time. Last update was at 2018/12/10 13:46:22


 
   
Made in us
Been Around the Block




Yeah, if I put them into a LRC I have to adjust the squad size.

Idea was to have an hard counter for i.e. IK's etc.

The point with LRC I have is, that if the LRC get's destroyed in T1 the Knights have to walk.

Hmm......
   
Made in us
Longtime Dakkanaut






Add an Imperial Knight too. Force them to choose between killing your Land Raider and killing the Knight.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in ro
Fireknife Shas'el




Lisbon, Portugal

counter to IK is 2 units of plasma inceptors + jump pack captain and lieutenant + overcharge + weapons of the dark age

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in fi
Jervis Johnson






abyrn wrote:
Did the Dark Talon actually go down in points? Is it not still 180+20 for wargear?

Ravenwing and Deathwing got a lot better though.


Still the same (over)price AFAIK but nobody has bothered to confirm.
   
Made in fr
Regular Dakkanaut




It's still 180+20 for hurricane bolters.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

 Therion wrote:
abyrn wrote:
Did the Dark Talon actually go down in points? Is it not still 180+20 for wargear?

Ravenwing and Deathwing got a lot better though.


Still the same (over)price AFAIK but nobody has bothered to confirm.

Dark Talon is not overpriced, it was broken before the spring FAQ bumped it up. It is still crazy good. I'm frankly just glad it didn't get another price bump in CA2018.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 23 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in ro
Fireknife Shas'el




Lisbon, Portugal

Guys, I've been thinking about the stratagem The Lion and the Wolf. Now with the Space Wolves codex released and CA2018 points reductions, this might be a funny Furrylord for us:

Wolf Lord (117)
- Jump Pack
- Thunder Hammer
- Storm Shield
- The Wulfen Stone (relic)

With the stratagem, this little fella will make 6 attacks at WS2+ S10 AP-3 D3, re-rolling 1s. Althought it doesn't have the re-roll charges + no overwatch relic (the latter easily mitigated by terrain) nor a D4 Thunder hammer, it does a better job than the Slamguinius, damage-wise.

Now, to bring him to the field: I'm thinking either a Patrol detach with Grey Hunters (cheaper, at 182p all) or a Vanguard detach with 3x Wolf Scouts (more expensive at 282p minimum, but with 3 units that can enter through the enemy's backfield and bring a plasma/meltagun per squad - increasing the total price to 315p for plasmaguns) and getting the 1 CP back.

What say you?

Edit: forgot the 3d6 blood angel strat to charge...

This message was edited 3 times. Last update was at 2018/12/13 22:18:25


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in au
Been Around the Block




 Vector Strike wrote:
Guys, I've been thinking about the stratagem The Lion and the Wolf. Now with the Space Wolves codex released and CA2018 points reductions, this might be a funny Furrylord for us:

Wolf Lord (117)
- Jump Pack
- Thunder Hammer
- Storm Shield
- The Wulfen Stone (relic)

With the stratagem, this little fella will make 6 attacks at WS2+ S10 AP-3 D3, re-rolling 1s. Althought it doesn't have the re-roll charges + no overwatch relic (the latter easily mitigated by terrain) nor a D4 Thunder hammer, it does a better job than the Slamguinius, damage-wise.

Now, to bring him to the field: I'm thinking either a Patrol detach with Grey Hunters (cheaper, at 182p all) or a Vanguard detach with 3x Wolf Scouts (more expensive at 282p minimum, but with 3 units that can enter through the enemy's backfield and bring a plasma/meltagun per squad - increasing the total price to 315p for plasmaguns) and getting the 1 CP back.

What say you?

Edit: forgot the 3d6 blood angel strat to charge...


Could be fun. Yes the Blood Angel reliability of the charge after deepstrike is huge. Plus the strat to give them D3 extra attacks may make them get better damage output. Still the Wolf Lord will def get work done.

For the wolf stuff though - maybe 3x Long Fangs? Long Range firepower that ignores negs to hit (I think that is their special rule?). Only because I feel like a lot of good DA stuff needs to get in close range to be most efficient. Would be nice to have some long range support. Much more pricier though. Chuck in a rune priest (?) for the intercept strat.
   
Made in us
Fireknife Shas'el




Lisbon, Portugal

MaxB wrote:

Could be fun. Yes the Blood Angel reliability of the charge after deepstrike is huge. Plus the strat to give them D3 extra attacks may make them get better damage output. Still the Wolf Lord will def get work done.

For the wolf stuff though - maybe 3x Long Fangs? Long Range firepower that ignores negs to hit (I think that is their special rule?). Only because I feel like a lot of good DA stuff needs to get in close range to be most efficient. Would be nice to have some long range support. Much more pricier though. Chuck in a rune priest (?) for the intercept strat.


Ugh, another strat I've forgotten. Yeah, in this prism I'd rather bring the Slamguinius + 3 scouts. The Wolf Lord at least saves more CP

Long fangs alone, with missile launchers, would cost closer to 600p. At this point the flea infestation in my list would be too much

This message was edited 1 time. Last update was at 2018/12/13 23:11:30


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

Long Fangs don't natively ignore hit penalties, or they'd be better Dark Reapers. They can use a stratagem to do so, but only 1 unit per phase could use it. So diminishing returns on multiple units. As far as how to ally in a Wolf Lord, I'd say maybe take a Supreme Command with 2 of them and a Rune Priest. Rune Priest takes the Fury of the Wolf Spirits and the -1 to hit power, and you should also have a DA libby with Aversion in there as well, to either stack -1s to hit or put it on multiple enemies. One Wolf Lord could benefit from The Lion and the Wolf and take the Wulfen Stone, while the other could perhaps take the Armor of Russ to make an enemy swing last in combat. Could add some pretty solid melee potential to a DA list, without being as CP intensive as bringing the Blood Angels guy.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 23 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in au
Been Around the Block




A fair enough - my mistake on the Long Fangs. Yeah the rune priest/DA Librarian combo would be fun to try.
   
Made in us
Ancient Venerable Dark Angels Dreadnought





So, anyone know why none of our characters got an adjustment in points in CA? Seems really odd with the changes to Blood Angels, Grey Knights, Custodes and Space Marine characters.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

Most of our characters were already solid at their current costs. Azrael is still amazing value at 180, for example. A lot of the characters that got price cuts were overcosted before.

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 23 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





 ZergSmasher wrote:
Most of our characters were already solid at their current costs. Azrael is still amazing value at 180, for example. A lot of the characters that got price cuts were overcosted before.


I agree with Azrael, but I feel that Belial, Sammael on Corvex and Asmodai are a little overpriced when you compare to other characters new prices.
   
Made in us
Longtime Dakkanaut






 bullyboy wrote:
 ZergSmasher wrote:
Most of our characters were already solid at their current costs. Azrael is still amazing value at 180, for example. A lot of the characters that got price cuts were overcosted before.


I agree with Azrael, but I feel that Belial, Sammael on Corvex and Asmodai are a little overpriced when you compare to other characters new prices.
Asmodai in a Land Raider with terminators makes them twice as good. You're both right about the others.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Longtime Dakkanaut






bonus pic


Automatically Appended Next Post:
The Ravenwing detachment is absolutely as good as I'd hoped
[Thumb - IMG_20181215_194007.jpg]

This message was edited 1 time. Last update was at 2018/12/16 06:43:47


 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





yeah, I feel that the Attack Squadron has some real merits.
   
Made in de
Fresh-Faced New User




How do you interpret the swift strike stratagem - can it be used in your opponents fight phase? This will of course open up for a lot of tricks !?
   
 
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